Commit Graph

3846 Commits

Author SHA1 Message Date
Robert Osfield
bead0740f2 From Aurelien Albert, "This submission allow the user to specify how to setup VertexAttributeAliasing.
I think this is necessary on OpenGL 3.2+ since this is no more "default" locations in the OpenGL specs.

The default behaviour stay the same.

There is a few new methods on osg::State :

- resetVertexAttributeAlias : reset all vertex alias to osg's default ones
- set**Alias : set a vertex attribute alias configuration
- setAttributeBindingList : set the attribute binding list (allow to specify an empty list if you're using "layout" qualifier in glsl code to specify the bindings. This save some CPU operations)"
2013-06-26 13:00:12 +00:00
Robert Osfield
831a552dfa Removed unused methods 2013-06-26 12:59:40 +00:00
Robert Osfield
3de0ec1904 Removed #include<osg/Notify> as it's nolonger required in the header 2013-06-25 16:19:00 +00:00
Robert Osfield
1793466442 With assistance from Sukender, moved the depreacted osg::Geometry vertex indices and AttributeBinding definitions out into a separated namespace/class so to use
deprecated features you should now use deprecated_osg::Geometry in place of osg::Geometry.
2013-06-25 16:10:24 +00:00
Robert Osfield
addf8b1d2d Updatd SO_VERSION to reflect changes in ABI from merging submissions. 2013-06-24 12:30:08 +00:00
Robert Osfield
1e715b6877 From Sukender, "I recently pulled from the GIT mirror and found that "OSG_USE_DEPRECATED_GEOMETRY_METHODS=OFF" hides a little mistake: there is a "#include <osg/Notify>" inside the "osg" namespace, in inlude/osg/Geometry.
"
2013-06-24 12:27:19 +00:00
Robert Osfield
0896bd17bd From Lars Nillson, "The change in this submission is to take care of the setting given by a call to
setMaximumNumOfObjectsToCompilePerFrame(…).


Sometimes if you give a low number, more than the expected number of objects are compiled."
2013-06-24 11:14:13 +00:00
Robert Osfield
261db64a9e From Farshid Lashkari, "I've attached a small patch that extends the Image::readImageFromCurrentTexture method to support more depth texture pixel formats (16, 24, 32, 32F). In order to compile, I moved some depth pixel format definitions from FrameBufferObject to Image.
"
2013-06-24 09:51:30 +00:00
Robert Osfield
3c1a89604b From Christian Noon, "Got a simple patch for correcting a problem with the USE_COMPRESSOR_WRAPPER() macro in the osgDB::Registry. The problem is that the wrapper declaration doesn't match the one defined in the REGISTER_COMPRESSOR() method in the osgDB::ObjectWrapper method. This patch fixes the wrapper declaration so they both match properly. I ran into this problem using compressed files in an iOS application where all the libraries and plugins need to be built statically." 2013-06-24 09:31:34 +00:00
Robert Osfield
48020eed9e Introduced typedef's to make the code more readble and maintanable 2013-06-24 09:02:32 +00:00
Robert Osfield
4044fd5a74 From Wang Rui, "The file attached includes two new features for the serialization IO functionality. First, custom serializer version control should work now, just by defining a new REGISTER_CUSTOM_OBJECT_WRAPPER macro. For example:
// A custom class
namespace CustomDomain {

class MyGroup : public osg::Group
{
public:
    META_Node( CustomDomain, MyGroup );

    void setMyName( const std::string& n );
    const std::string& getMyName() const;

    void setMyID( int id );
    int getMyID() const;

    ...
};

}

// The serialization wrapper using a custom domain name
REGISTER_CUSTOM_OBJECT_WRAPPER( MyDomain,
                                CustomDomain_MyGroup,
                                new CustomDomain::MyGroup,
                                CustomDomain::MyGroup,
                                "osg::Object osg::Node osg::Group CustomDomain::MyGroup" )
{
    ADD_STRING_SERIALIZER( MyName, std::string() );
    {
        UPDATE_TO_VERSION_SCOPED( 1 );  // Updated for a new domain version
        ADD_INT_SERIALIZER( MyID, 0 );
    }
}

Save the class instance as follows:
osgDB::writeNodeFile( *myGroup, "serializer_test.osgt", new osgDB::Options("CustomDomains=MyDomain:1") );

The output file will include the domain version definition and all the class data, and can be read back. We can also force setting the domain version by the CustomDomains option while reading the saved files. If we save the class instance without any options, MyID will be ignored because the default domain version is 0.

This may help third-party libraries like osgEarth to maintain their own serializers without regarding to the OSG soversion changes.

Another feature added is a more robust binary format, which in fact adds a size-offset at each block's beginning. When there are problems or unsupported data types while reading, we can now directly jump to the block end indicated by the offset value. So a .osgb file will automatically ignore bad data and read remains as normal (at present it will fail at all). This feature will not break the backward compatibility, and can be disabled by setting "RobustBinaryFormat=false" while writing out.

Hope these changes can work smoothly with present and future community projects. Maybe we should also consider have an osgserializer example to test and demonstrate all things we can do now."
2013-06-24 08:48:55 +00:00
Robert Osfield
0a4bf71fbb Updated version number after dev release 2013-06-21 19:35:56 +00:00
Robert Osfield
9d9543ca0a From Pjotr Svetachov, introduced use of osg::observer_ptr<osg::Camera> in place of osg::Camera* 2013-06-21 13:59:18 +00:00
Robert Osfield
15fea448d8 Added new osg::Array::Binding parameter to osg::Geometry::set*Array(osg::Array* array, osg::Array::Binding binding=osg::Array::BIND_UNDEFINED) methods to make it easier for the user
to set the binding without the need to call the deprecated osg::Geometry::set*Binding(osg::Geometry::AttributeBinding)
2013-06-21 09:43:15 +00:00
Robert Osfield
64b0e1afd0 From Vladimir Chebaev, "I worked with osg::Particle and see that this class has setter osgParticle::setTextureTileRange and has no getters for startTile and endTile. This can be very uncomfortable.
I attached file with two getters."
2013-06-20 12:15:57 +00:00
Robert Osfield
bab56f9854 From Jan Ciger, compilation fix for Qt 5.0.2 2013-06-20 09:30:31 +00:00
Robert Osfield
df075ef9bb Cleaned up usage of BIND_PER_PRIMITIVE where possible. 2013-06-19 16:24:59 +00:00
Robert Osfield
9c127c2bca From Magnus Kessler, typo fixes to doxygen docs and comments 2013-06-19 12:32:40 +00:00
Robert Osfield
c8fa3244c2 From Jan Ciger, "I have found a problem when building OSG with Qt 5 support. Qt has the
following in the qopengl.h header:

# include <QtGui/qopengles2ext.h>
# ifndef GL_DOUBLE
#  define GL_DOUBLE GL_FLOAT
# endif
# ifndef GLdouble
typedef GLfloat GLdouble;
# endif

Unfortunately, when building for normal OpenGL (not GL/ES!) on Windows
with MSVC2012, GLdouble is not defined (it is not a macro but typedef)
and the code above produces a conflicting definition, making the
compile fail. I am attaching a bit hackish workaround for this problem
in osg/GL "
2013-06-19 12:19:28 +00:00
Robert Osfield
635993038a Changed header guard back to original, and removed deprecated enum 2013-06-18 14:52:26 +00:00
Robert Osfield
390316e579 Removed experiment GeometryNew as it's no longer required. 2013-06-18 11:49:03 +00:00
Robert Osfield
7d40c7258f Clean up up osg::Geometry, removing long deprecated support for array indices and BIND_PER_PRIMITIVE binding that forced OpenGL slow paths. osg::Geometry is now smaller and only supports OpenGL fasts paths.
New methods osg::Geometry::containsDeprecatedData() and osg::Geometry::fixDeprecatedData() provide a means for converting geometries that still use the array indices and BIND_PER_PRIMITIVE across to complient
versions.

Cleaned up the rest of the OSG where use of array indices and BIND_PER_PRIMITIVE were accessed or used.
2013-06-18 11:18:28 +00:00
Robert Osfield
b4bfc3a451 From Martin Naylor, replace osgDB::fstream with an osgDB::open() call. 2013-06-12 12:49:18 +00:00
Robert Osfield
1a7f2fcb3e Introduced new osg::PatchParameter StateAttribute class to wrap up glPatchParameter associated state.
Note, osg::Program::setParameter(GL_PATCH_VERTICES,num); is nolonger support and should be replaced by using the new PatchParameter class.
2013-06-11 10:52:37 +00:00
Robert Osfield
b0a28a5b2c Refactored the way the ReadResult/WriteResult lists are handled, with them now being sorted so that the Read/WriteResult with highest numerical value ReadStatus/WriteStatus is returned.
Changed the enum order of ReadStatus/WriteStatus to ensure that the more relevant errors are last and with the highest numerical value
2013-06-11 09:05:35 +00:00
Robert Osfield
bdfd18dc03 From Kristofer Tingdahl, with additions from Riccardo Corsi and Robert Milharcic, support for Qt5 build 2013-06-10 14:34:25 +00:00
Robert Osfield
8cf9600e2c Fixed remove and add callback so they properly handle nested callbacks 2013-06-10 10:37:08 +00:00
Robert Osfield
49cfece9d4 Reorder member variables to ensure better packing in memory. 2013-06-05 07:55:05 +00:00
Robert Osfield
4f1e6b28e8 Moved the Array::AttribDivisor into the Array::Binding enum to avoid conflicts in settings between Binding and AttribDivisor.
Removed the vertify bindings/shared arrays handling from GeometryNew
2013-06-05 07:27:35 +00:00
Robert Osfield
eb693f6a92 Updates to GeometryNew, Array and ArraDispatchers to clean up GeometryNew so that is no longer uses ArrayData. 2013-06-04 19:04:26 +00:00
Robert Osfield
cbea97009c Added s/getNormalize(), s/getPreserveDataType(), s/getAttribDivisor() and s/getBinding() to osg::Array base class in preperation for refactor of osg::Geometry and introduction of new features. 2013-06-04 14:55:57 +00:00
Robert Osfield
caa3a06c70 Introduced GeometryNew which is a cleaned up version of Geometry that removes support for array indices.
GeometryNew is only temporary and will be renamed to Geometry on the completion of refactoring work and feedback from community.
Ported osggeometry across to use GeometryNew.
2013-06-04 09:32:59 +00:00
Robert Osfield
2dc53ceabb From Aurelien Albert, Added support for texture swizzle. 2013-06-03 15:10:53 +00:00
Robert Osfield
9b67578c47 Updated version and so_version in prep for 3.1.8 developer release 2013-06-03 14:38:23 +00:00
Robert Osfield
ae2b6669ea Added Vec*b, Vec4ub, Vec*s, Vec*i, Vec*ui serializers 2013-06-03 13:13:18 +00:00
Robert Osfield
4697b3c68b From Art Tevs, int and uint Vec classes 2013-06-03 11:38:20 +00:00
Robert Osfield
efe52842fa From Aurelien Albert, "This submission is made against trunk version and add the loading of "glVertexAttribDivisor" extension." 2013-06-03 09:19:46 +00:00
Robert Osfield
9921c77136 From Ulrich Hertlein, "attached is a patch that fixes another clang++ compiler warning when returning
std::vector::size() as 'unsigned int'.
"
2013-05-31 10:23:49 +00:00
Robert Osfield
f730396f0a Fixed date typo 2013-05-28 14:40:36 +00:00
Robert Osfield
47f574429a From Marcin Prus and Robert Osfield, moved the key parts of the .dds plugins computeRowWidthInBytes implementation into the osg::Image::computeImageSizeInBytes(..) to
address bugs in the computation of image size.
2013-05-28 14:14:45 +00:00
Robert Osfield
18c37d14cd Moved quad buffer definitions into include/osg/Camera 2013-05-27 08:10:42 +00:00
Robert Osfield
fb3178106a Fixed panning bug, when using RUN_ON_DEMAND, that resulted in the camera being thrown off towards infinity.
The solution for to refactor the way that events are checked so I add a bool return type to checkEvents() method across osgViewer::GraphcisWindow, osgGA::Devive and osgViewer::Viewer/CompositeViewer classes
2013-05-24 09:35:58 +00:00
Robert Osfield
1284a0dd40 From Pawel Ksiezopolski, first email: "This submission adds texture buffer object ( defined in GL_ARB_texture_buffer_object extension ) to the osg::Texture* family.
TextureBuffer objects may use osg::Texture::bindToImageUnit(), so GLSL shaders are able to use not only texelFetch() function , but also functions defined in GL_ARB_shader_image_load_store extension : imageLoad(), imageStore(), imageAtomicAdd() etc."

second email: "After a while I found that osg::Texture::applyTexParameters() used with TextureBuffer may cause some OpenGL errors ( applying texture filters and wraps to TextureBuffer makes no sense ) so I fixed it."
2013-05-22 12:49:46 +00:00
Robert Osfield
455ebbc5f1 Refactored the support for stereo and keystone RTT setup so that it can be applied to an existing Camera. 2013-05-20 19:24:34 +00:00
Robert Osfield
acb4ba8554 Added support for controlling border and override redirect to the SingleWindow View::Config 2013-05-20 14:17:43 +00:00
Robert Osfield
3b6c2b636a Renamed osgViewer::Config osgViewer::ViewConfig and moved it's declaration into include/osgViewer. 2013-05-16 10:11:06 +00:00
Robert Osfield
e3ed763c15 Added WoWVxDisplay view config 2013-05-16 09:08:27 +00:00
Robert Osfield
625821a91a Created a dedicated include/osgViewer/config and src/osgViewer/config directories to place all the Config classes. 2013-05-15 16:15:38 +00:00
Robert Osfield
bcbaaefa02 Introduced osgViewer::Config base class and beginnigs of various Config implementations.
Introduced osgViewer serializers plugin for serialization support for osgViewer::Config implementations and Keystone
2013-05-15 11:31:49 +00:00
Robert Osfield
c238a7cca2 From Michael Kapelko, "The provided patch (against SVN revision 13380) adds missing constness to returning calls (without it the user code does not compile)." 2013-05-14 16:18:41 +00:00