OpenSceneGraph git repository
968a427e00
Changed the member variable to be consistent with the method name.
2019-01-23 17:03:11 +01:00
mp3butcher
b8f9249bea
add a bool parameter to allow forced reindexation of a mesh
2019-01-23 17:02:53 +01:00
Robert Osfield
fe98c3d7f5
Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
2019-01-12 11:27:18 +00:00
Robert Osfield
f6b64afdfc
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:32:50 +00:00
Robert Osfield
189e4e3a64
Implemented StateGraph reuse in in scene graph Canera's RenderStage.
2018-05-23 14:30:31 +01:00
Robert Osfield
1476f829c4
Introduced a local StateGraph hierarchy into CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug where multiple RTT Camera end up with the rendering back end results assigned to them which occured when RTT Camera's share the same StateSet or null StateSet.
2018-05-18 10:00:10 +01:00
Robert Osfield
510a231e14
Renamed the counter used to enable traversal order sorting
2018-05-14 08:43:08 +01:00
Robert Osfield
00a946bc2e
Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
2018-05-13 09:18:31 +01:00
Alberto Luaces
02c310982e
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
Robert Osfield
709194c88c
Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
2018-04-20 14:32:34 +01:00
Robert Osfield
7bda8083fb
Added osgUtil::optimizeMesh(osg::Node* node) convinience method
2018-04-20 11:48:39 +01:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
Robert Osfield
d313184cd0
Added fine grained checking for GL errors in the GLObjectVisitor so that the OSG's default pre compile stage provides better feesback on any GL errors.
2017-12-06 09:51:57 +00:00
OpenSceneGraph git repository
1126812f8f
Merge pull request #372 from openscenegraph/text_improvements
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Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
2017-10-26 14:26:01 +01:00
Robert Osfield
248805fedd
Fixed pre compilation osg::Program state leaking into the main scene graph rendering
2017-10-25 16:13:26 +01:00
Hartwig
41e9cd3157
Replacement of commas with semicolons
2017-10-22 15:04:33 +02:00
Julien Valentin
f97b1626b3
fix nodevisitor construction
2017-08-21 18:33:56 +02:00
luzpaz
2cd31f65e4
misc. typo fixes
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mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
badb914d46
Tidied up spacing
2017-05-25 08:56:53 +01:00
Robert Osfield
5f446e0022
Fixed naming of OSG_USE_DEPRECATED_API
2017-05-25 08:48:45 +01:00
Robert Osfield
a60aed70b5
Replaced DimensionMask naming with more appropriate PrimitiveMask nameing.
2017-05-24 18:36:52 +01:00
Robert Osfield
265efb85a1
Initial work on adding KdTree support for PolytopeIntersector.
2017-05-11 15:25:10 +01:00
Robert Osfield
a95d66a587
Replaced dynamoc_cast<osg::CullStack*> with asCullStack() to improve performance of AutoTransform, screen size based LOD and PagedLOD.
2017-04-26 17:10:58 +01:00
scrawl
e0f7d3241a
Fix MergeGeometryVisitor to work with a Group instead of Geode
2017-02-24 01:05:57 +01:00
scrawl
6deefe0646
Remove seemingly redundant handling of Geode in GLObjectsVisitor
2017-02-03 18:10:37 +01:00
scrawl
e38c3d0303
Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator
2017-02-03 17:55:55 +01:00
scrawl
4e1a2d3246
Fix handling of in-scenegraph Drawables in ShaderGenVisitor
2017-02-03 17:51:03 +01:00
scrawl
e48aa118b6
Fix handling of in-scenegraph Drawables in MeshOptimizers
2017-02-03 17:48:18 +01:00
scrawl
c901694290
Fix handling of in-scenegraph Drawables in DrawElementTypeSimplifier
2017-02-03 17:43:42 +01:00
scrawl
853418db94
Remove redundant handling of Geode in DisplayRequirementsVisitor
2017-02-03 17:42:21 +01:00
scrawl
a858b2a2cd
Add a comment explaining some confusing code in UpdateVisitor and EventVisitor
2017-02-03 17:39:56 +01:00
scrawl
a13b66135f
Fix handling of in-scenegraph drawables in osgUtil::Simplifier
2017-02-03 17:35:40 +01:00
scrawl
f13fbff251
Remove CheckGeometryVisitor which was a no-op
2017-01-20 23:02:15 +01:00
scrawl
4a05caf4f7
MakeFastGeometryVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode
2017-01-20 23:01:04 +01:00
scrawl
833f37ea57
StateVisitor: remove redundant code for Geode handling
2017-01-20 22:49:17 +01:00
scrawl
f229b19496
TessellateVisitor: fix handling of Geometries that are directly in the scene graph not attached to a Geode
2017-01-20 22:47:51 +01:00
scrawl
41cbf9a45e
FlattenStaticTransformsVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode
2017-01-20 22:43:58 +01:00
scrawl
ff1a9a195a
StaticObjectDetectionVisitor: make use of apply(Drawable) visitor function
2017-01-20 21:48:45 +01:00
scrawl
764b2f60c6
TextureAtlasVisitor: fix handling of Drawables that are directly in the scene graph not attached to a Geode
2017-01-20 21:47:21 +01:00
scrawl
dc2689f779
TextureVisitor: remove redundant code for Geode handling
2017-01-20 21:47:13 +01:00
scrawl
7611f95078
RemoveEmptyNodesVisitor: remove redundant code for Geode handling
2017-01-20 21:46:03 +01:00
Robert Osfield
b04271f93e
Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
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Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
961bffcca4
Added automatic assignment of _markerObject to CompileSet.
2016-10-11 11:29:29 +01:00
Robert Osfield
9d9025a6b4
Changed the default paramter for the osgUtil::StateToCompile to retain the OSG-3.4 ABI and fixed indentation.
2016-08-15 12:13:07 +01:00
Robert Osfield
06cb31a3d2
Added automatic assignment of _markerObject to CompileSet.
2016-08-15 11:46:48 +01:00
Robert Osfield
fd0af1d9df
Added Optimizer::BufferObjectVisitor and associated BUFFER_OBJECT_SETTINGS value to enable it via the OSG_OPTIMZIER env var.
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The BufferObjectVisitor enbales vertex buffer objects usage on Drawable in the scene graph.
2016-07-11 09:52:07 +01:00
Marc Helbling
da47f8a156
Adds an indexMesh option to disable mesh reindexation
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This mainly breaks gles/osgjs when stripifying a MorphGeometry. It also
usually doesn't make sense to reindex an already indexed mesh.
2016-07-01 18:12:36 +02:00
Alberto Luaces
260cbab518
Typo fixes
2016-05-30 12:30:05 +01:00
Robert Osfield
7b34ca0a39
Added using to quieten warning
2016-04-29 10:39:57 +01:00
Robert Osfield
1219a6d3bf
Added more osg::Object::as*() methods and usage of these through the code base to avoid use of dynamic_cast<> when using UpdateVisitor/CullVisitor/EventVIisitor etc.
2016-01-20 15:13:19 +00:00