Robert Osfield
9534cd8638
Removed rgb alias for Quicktime mapping since the Quicktime is not reliable
...
at loading all rgb files that the standard OSG rgb reader can read.
2005-05-05 20:05:11 +00:00
Robert Osfield
a44e33795d
Removed the defaulting to setting the camera threading model to MultiThreaded,
...
instead leave it to Producer's defaults.
2005-05-05 14:03:54 +00:00
Robert Osfield
2798d58a41
Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix, osg_InverseViewMatrix
...
into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 12:30:54 +00:00
Robert Osfield
c4e2e85aa1
From Farshid Lashkari, added Texture::Extension support for non power of two extension.
2005-05-05 09:18:03 +00:00
Robert Osfield
f8c855a576
Fix for Tiger build
2005-05-04 11:38:34 +00:00
Robert Osfield
a1f23bbccd
Fixed bug where the Optimizer::StateVisitor was trying to optimize
...
non existant StateSet's.
2005-05-04 09:11:32 +00:00
Robert Osfield
1571209a82
Updated wrappers
2005-05-03 22:02:37 +00:00
Robert Osfield
56882a7413
From Alberto Farre, "Missed a FilepathList pop_back line from my last submission.
...
I have also commented out the option string set with FLT_VER because it
overwrites other option string and I found it redundant and not needed."
2005-05-03 21:53:25 +00:00
Robert Osfield
2a3831ff41
Removed the default compile of single threaded KeyboardMouse
2005-05-03 21:49:21 +00:00
Robert Osfield
97daa561f4
Added support for lazy state updating of uniforms.
2005-05-03 21:46:47 +00:00
Robert Osfield
2bb2d9bb37
From Bob Kuehne, fixes for OSX 10.4 build.
2005-05-03 14:31:01 +00:00
Robert Osfield
003329fd10
Updated wrappers
2005-05-03 10:09:51 +00:00
Robert Osfield
a0ccaf5f95
Removed Impostor.cpp
2005-05-03 06:23:02 +00:00
Robert Osfield
ce902afa7c
Fixed TIFF readers handling of interleaved data
2005-05-02 20:00:42 +00:00
Robert Osfield
8cbba9dc00
Improvements to the repojection code so that it can generate RGBA reprojected
...
data.
2005-05-02 19:42:13 +00:00
Robert Osfield
015c9a9765
Added support for generating RGBA, RGBA-16 and RGBA-compressed texture databases
2005-05-02 14:16:25 +00:00
Robert Osfield
991feca6cc
Added support for reading from RGBA source textures
2005-05-02 13:00:17 +00:00
Robert Osfield
b85d4d4e7e
Added support for optimization of Uniforms
2005-05-02 10:18:37 +00:00
Robert Osfield
938d13ecc7
Improved the handling of update/event callbacks on Drawable and Geodes
2005-05-02 09:57:58 +00:00
Robert Osfield
4e67b2c989
Moved Impostor from osg to osgSim .osg plugin
2005-05-01 21:33:12 +00:00
Robert Osfield
e10b9a74d4
Added include<osg/AlphaFunc> for OSX build
2005-05-01 20:56:44 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
7de1265059
From Don Tidrow, spelling fixes
2005-05-01 10:34:48 +00:00
Robert Osfield
adba6fa559
Added RemoveLoadedProxyNodes pass to Optimizer, set on by default at present.
2005-04-30 15:16:05 +00:00
Robert Osfield
81f60233a9
From Geoff Michel :
...
ac3d loader - better sharing of states between objects and Roger James' bug fix for missing normals.
Tesselator.cpp - faster processing of polygon tesselation for single triangles (which dont need to be tesselated)
osgtesselate.cpp - added wrap for texture so that appearance is as originally. Default texture behaviour has changed to clamp."
2005-04-30 13:54:21 +00:00
Robert Osfield
67baa30218
Combine LOD fixed properly this time :)
2005-04-30 07:25:15 +00:00
Robert Osfield
bf03f094c2
fixed combined LOD bug
2005-04-30 07:22:56 +00:00
Robert Osfield
a5fcddc5e5
From Mike Weiblen, Progra/Shader fixes
2005-04-30 07:02:02 +00:00
Robert Osfield
7d69b5e562
Updated wrappers
2005-04-29 20:57:04 +00:00
Robert Osfield
7117ff4bd3
Added support for controlling the frequency of checking for OpenGL errors
...
via:
enum CheckForGLErrors
{
/** NEVER_CHECK_GL_ERRORS hints that OpenGL need not be checked for, this
is the fastest option since checking for errors does incurr a small overhead.*/
NEVER_CHECK_GL_ERRORS,
/** ONCE_PER_FRAME means that OpenGl errors will be checked for once per
frame, the overhead is still small, but at least OpenGL errors that are occurring
will be caught, the reporting isn't fine grained enough for debugging purposes.*/
ONCE_PER_FRAME,
/** ONCE_PER_ATTRIBUTE means that OpenGL errors will be checked for after
every attribute is applied, allow errors to be directly associated with
particular operations which makes debugging much easier.*/
ONCE_PER_ATTRIBUTE
};
/** Set whether and how often OpenGL errors should be checked for.*/
void setCheckForGLErrors(CheckForGLErrors check) { _checkGLErrors = check; }
/** Get whether and how often OpenGL errors should be checked for.*/
CheckForGLErrors getCheckForGLErrors() const { return _checkGLErrors; }
2005-04-29 20:56:20 +00:00
Robert Osfield
68032dafc8
Commented out notify messages to prevent crash under OSX at start up.
2005-04-29 13:30:59 +00:00
Robert Osfield
f2d696f871
Moved osgIntrospection across to standard OSG coding style.
2005-04-29 11:19:58 +00:00
Robert Osfield
af13199e05
Added Copyright
2005-04-29 10:06:50 +00:00
Robert Osfield
6b5238c294
Moved osgParticle across to standard OSG coding style.
2005-04-29 09:47:57 +00:00
Robert Osfield
98126f1706
Moved to standard OSG coding style.
2005-04-29 06:32:13 +00:00
Robert Osfield
178a0b5c7e
Reduced the verboseness of the notifaction messages
2005-04-28 19:50:07 +00:00
Robert Osfield
bf13c8ca14
Changed the default texture size to 512x512 to reduce the number of textures
...
required when rendering text.
2005-04-28 19:24:09 +00:00
Robert Osfield
84aef32552
Removed old LUMINANCE_ALPHA code pathways since they are no longer used.
2005-04-28 19:08:44 +00:00
Robert Osfield
10607dd690
Added proper handling of freeing of font implememtation either when unloading
...
the freetype plugin or deleting osgText::Font first.
2005-04-28 18:55:08 +00:00
Robert Osfield
7f3d46e110
Added check to see if autoTransformCache had been initialized before
...
using it in the computeBound.
2005-04-28 05:58:20 +00:00
Robert Osfield
30d20fcf55
From Farshid Lashkari, removed redundent fusion distance calculations from computeRightEyeProjectionImplementation and
...
computeLeftEyeProjectionImplementation methods.
2005-04-28 05:21:27 +00:00
Robert Osfield
968f54b5db
From Ruben, fix for PIV executation by disabling MMXEXT selection.
2005-04-26 20:35:53 +00:00
Robert Osfield
a47a6a4886
Added $(GL_LIBS) to link line to get things linking ok under OSX.
2005-04-26 18:55:51 +00:00
Robert Osfield
63c81a3539
Updated wrappers.
2005-04-26 14:29:25 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
59ebf86dd0
Added #include <algorithm> for VS.NET build
2005-04-26 11:20:19 +00:00
Robert Osfield
3c90a5f694
Added support notification of Drawable parents of StateSet that event/update callbacks have been called.
2005-04-26 09:58:19 +00:00
Robert Osfield
38bf740ef4
From Vivek Rajan, "osg::Text was getting stretched when the CharacterSizeMode was set to
...
SCREEN_COORDS and the SceneView's projection matrix was set to an
Ortho2D matrix (sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)).
Computing the pixel size separately vertically and horizontally, and
setting the scaling factors appropriately based on that fixed the
problem."
2005-04-26 07:49:18 +00:00
Robert Osfield
edf142222b
Updated wrappers using Marco Jez's genwrapper utility.
2005-04-25 20:46:46 +00:00
Robert Osfield
fa996d0745
From Mike Weiblen, added support for --clear-color r,g,b,a and --clear-color r,g,b
...
to osgProducer::Viewer.
2005-04-25 20:34:23 +00:00
Robert Osfield
baa9af49c4
Reduced the verbosness of debugging messages
2005-04-25 14:28:16 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
78f88247f8
Added SINGLE_THREADED_KEYBOARDMOUSE pathway as a means of testing
...
exit issues.
2005-04-25 13:27:56 +00:00
Robert Osfield
bc83e63bb4
Futher work on adding event and update callbacks to StateSet, Uniform and StateAttributes
2005-04-25 11:05:02 +00:00
Robert Osfield
193c83cb9c
Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
...
providing update and event handling.
2005-04-24 21:04:54 +00:00
Robert Osfield
4262366f62
Added THREAD_ infront of PRIORITY_MIN settings to reflect changes to OpentThreads
2005-04-24 19:30:01 +00:00
Robert Osfield
0d9887462a
Added MergeGeometryVisitor::setTargetMaximumNumberOfVertices(uint);
2005-04-23 16:09:20 +00:00
Robert Osfield
f91efb7f31
Added missing bodes of Uniform::operator = and setEvent/UpdateCallback in StateSet.
2005-04-23 10:41:30 +00:00
Robert Osfield
57c87d644a
Added support for using TextureRectangle in --move support in readNodeFile
2005-04-23 10:31:52 +00:00
Robert Osfield
819d2c6c56
Preliminary steps to adding update and event callbacks to StateSet, StateAttribute
...
and Uniform.
2005-04-22 22:45:39 +00:00
Robert Osfield
b35ded6fb9
Improved handling of unsupported file formats.
2005-04-22 15:44:03 +00:00
Robert Osfield
2914f7c342
Improved handling of invalid imagery in BufferObject
2005-04-22 15:43:34 +00:00
Robert Osfield
bba76cfa31
From Tree, removed dependency on Producer
2005-04-22 14:40:06 +00:00
Robert Osfield
bf317d9cea
Removed ViewPoint.h and .cpp from the ive plugin
2005-04-22 13:47:54 +00:00
Robert Osfield
483242c9db
Cleaned up the xine plugin to better handle unsupported video files.
2005-04-22 13:32:46 +00:00
Robert Osfield
8b4f9dce60
From Mike Weiblen, added support for samplers and mat4 to .osg
2005-04-22 07:13:50 +00:00
Robert Osfield
7f2ab883f5
Added initialize of version number
2005-04-21 21:07:27 +00:00
Robert Osfield
7182713dcf
From Garrat Potts, fixed face memory leak in FreTypeFont destructor.
2005-04-21 21:05:48 +00:00
Robert Osfield
496227d239
From Mike Weiblen, removed Uniform not quite ready notice,
...
and added .h files into osgshaders project file.
2005-04-20 18:50:50 +00:00
Robert Osfield
e2a85f6bc6
From Brede Johnansen, adding support for EXT, ARB and GL version 1.4 point parameters.
2005-04-20 12:32:43 +00:00
Robert Osfield
3ab9867264
Removed increment of the cursor position by the bearing value in the compute
...
last character code as this should not be used when moving the cursor.
2005-04-20 09:55:24 +00:00
Robert Osfield
06dc3ebb34
From Reinhard Sainitzer, bug fix, added missing break;
2005-04-19 07:37:59 +00:00
Robert Osfield
b699c8e9ab
Further work on uniforms support in .osg
2005-04-18 13:36:10 +00:00
Robert Osfield
59ec503fc9
Added more complete support for writing out data of Uniforms
2005-04-18 13:29:59 +00:00
Robert Osfield
648677ce44
Added next stage of support for osg::Uniform in .osg plugin
2005-04-18 12:34:28 +00:00
Robert Osfield
0a995f8093
Removed mpeg plugin from CVS, now moved to the Community section of
...
openscenegraph.org as a seperate project.
2005-04-18 09:17:56 +00:00
Robert Osfield
6a22af590a
Fixed warnings.
2005-04-17 19:10:32 +00:00
Robert Osfield
000e5f8d10
Changed the animation on default to false, so things only move if you ask them to.
2005-04-17 11:35:26 +00:00
Robert Osfield
6017b810eb
From Marco Jez, osgWrappers updates to latest changes in core osg.
2005-04-17 11:30:33 +00:00
Robert Osfield
88e8477cbf
Moved istream/ostream includes out of Vec3f, and reimpleted osg::Matrix*::compare.
2005-04-17 10:41:23 +00:00
Robert Osfield
20f26ee011
Fixed wrapping of text string to allow internal "" strings
2005-04-16 10:18:56 +00:00
Robert Osfield
1525a00e1f
From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
...
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Don BURNS
a676f67337
CHanged line 101 in PageLOD.cpp to read
...
if ( in->getVersion() >= VERSION_0006 ) {
setDatabasePath(in->readString());
}
instead of
if ( in->getVersion() > VERSION_0006 ) {
setDatabasePath(in->readString());
}
Seems DatabasePath _is_ present in ive files of version 6.
2005-04-16 04:00:18 +00:00
Robert Osfield
f4be038d46
Moved Plane and Quat << operators into the io_utils headers
2005-04-15 20:59:24 +00:00
Robert Osfield
47a2b3aa23
From Paul de Repentinguy, DXF loader plugin. Ported to Linux by Robert Osfield.
2005-04-15 20:39:06 +00:00
Robert Osfield
08f593a54b
From Joran Jessurun, Added setting of original node mask to flatten transforms
2005-04-15 20:11:50 +00:00
Robert Osfield
066c829768
Added setValue and setSwitchSet methods
2005-04-15 20:05:30 +00:00
Robert Osfield
e67ed01612
From Mike Weiblen, fix for Win32 build
2005-04-15 18:28:44 +00:00
Robert Osfield
78577e1aa6
In the ldexp(,) call removed the /256.0f by replacing it with a -8 on the exponent.
2005-04-15 09:56:28 +00:00
Robert Osfield
0503712fe4
Removed osgGL2 from CVS, osgGL2 now can be found on the Community/NodeKits section on the OSG website.
2005-04-15 08:35:06 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
25d1fa2e2c
Changed uint for unsigned int.
2005-04-14 20:34:59 +00:00
Robert Osfield
086efcdff1
Removed setProgram from osg::StateSet as Program works just fine right now
...
as a standard osg::StateAttribute and set in a StateSet with setAttribute.
2005-04-14 15:53:28 +00:00
Robert Osfield
16c55531da
Preparation for moving osgGL2 out of the core OSG into its own seperate distribution.
2005-04-14 11:28:23 +00:00
Robert Osfield
6b86d2d70d
From Joson Daly, fix for forward/backward/swing animation handling both 15.8 and
...
versions prior to 15.8, and...
" Here's another fix for OpenFlight. The symptom was that ATTR files were
not being read correctly, and the TexEnv on a texture that should have
been set to DECAL was instead defaulting to MODULATE. The cause is that
the ATTR reader cannot tell by itself what version it's reading (the
version information isn't present in the ATTR files), and instead relies
on the ReaderWriter::Options passed in to get the OpenFlight version.
My change clones the current ReaderWriter::Options and prepends the
appropriate FLT_VER option before the ReaderWriterATTR object is
called. I also made the parsing of the FLT_VER string and value more
robust in the ReaderWriterATTR itself. I think I commented things OK,
but let me know if you need me to explain anything."
2005-04-14 07:55:45 +00:00
Robert Osfield
d6d764a729
From Terry Welsh, added copy texture support to TextureRectangle
2005-04-13 18:19:38 +00:00
Robert Osfield
789cb7dea7
Added applying of all parents uniforms
2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
2e10cffb4d
Work in progress on shader language uniform support
2005-04-13 12:00:28 +00:00
Robert Osfield
9c55486746
Added inline to float convertComponent(,)
2005-04-12 08:59:33 +00:00
Robert Osfield
25f738a8ee
From Olaf Flebbe, change from powf to ldexp.
2005-04-12 08:55:52 +00:00
Robert Osfield
d268cf46fa
Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and OSG_EXPORT
2005-04-11 17:14:17 +00:00
Robert Osfield
813bb559aa
Changed optimization flag to -O instead of -O2 to aid compile speed.
2005-04-11 15:40:30 +00:00
Robert Osfield
4fec031e6c
Moved #include <osg/State> from header into .cpp to clean up build.
2005-04-11 15:17:24 +00:00
Robert Osfield
a9270a7c89
Build fix
2005-04-11 15:01:57 +00:00
Robert Osfield
2fb3d9aae5
Fixed warning, and sorted entries in GNUmakefile
2005-04-11 10:12:32 +00:00
Robert Osfield
20882b6b4b
From Olaf Flebbe, Fixed cross platform compile error
2005-04-11 07:51:43 +00:00
Robert Osfield
0d8bd24250
Fixed typo
2005-04-09 11:17:12 +00:00
Don BURNS
e3091ac4bd
Added check for _last_of for fileName and merged all definitions for socklen_t
...
to one line.
2005-04-08 19:39:05 +00:00
Robert Osfield
72a0e38ed0
From Stephan Huber, changed fixed string sizes for dynamically allocated ones in OSX file system gets.
2005-04-08 18:46:51 +00:00
Robert Osfield
d52e02aaeb
From James French, a tweak with fix a compile problem related to STLport.
2005-04-08 14:44:44 +00:00
Robert Osfield
2ae269c447
From Olad Flebbe, compile fix for HP-UX.
2005-04-08 14:11:15 +00:00
Robert Osfield
b401b97bce
From James French, fix to header guard
2005-04-08 14:09:32 +00:00
Robert Osfield
cd8634776d
From Stephan Huber (contains Registry.cpp changes from David Guthrie):
...
"Attached is the new source for the Quicktime-Plugin which adds the
ability to write pictures in various formats (tested: jpg, png, tif,
psd) (24bit + 32bit only, 8bit not tested)
There are changes in the attached osgDB::Registry, which allows osg to
find resources/plugins in the right folders under OS X"
Note, from Robert Osfield, changed the FilePathList* filepath + delete to a
FilePathList filepath to avoid possible memory leaks when expections are thrown/
make it more maintainable. Also didn't merge the automatic playing of movies.
2005-04-08 13:52:03 +00:00
Robert Osfield
d31cd3dce6
From Mike Weiblen, updates to GL Shadler Language support
2005-04-08 13:10:44 +00:00
Robert Osfield
dd3db860a2
From Carlo Camporesi, add support for text into .ive plugin, tweak by
...
Robert Osfield to allow font names to be exported correctly with extension
2005-04-08 13:06:14 +00:00
Robert Osfield
7d24d9fdd5
Added #include <algorithm>
2005-04-08 12:22:03 +00:00
Robert Osfield
fed42a46ed
Added #include <osg/io_utils>
2005-04-08 09:59:40 +00:00
Robert Osfield
a8d4da8163
Added #include <osg/io_utils>
2005-04-08 09:36:42 +00:00
Robert Osfield
cc47a520ae
Added #include <osg/io_utils>
2005-04-08 09:18:15 +00:00
Robert Osfield
3c76c9fd60
Added io_utils include
2005-04-08 09:14:50 +00:00
Robert Osfield
fcab21f9cc
Added osg/io_utils include
2005-04-08 09:13:07 +00:00
Robert Osfield
a2974de978
Moved the istream and ostream support from Vec* and Matrix* into a seperate io_utils file.
2005-04-08 09:01:23 +00:00
Robert Osfield
84e8338be1
From Mike Weiblen, "adds sourcefiles for beginnings of .osg fileformat i/o support
...
> - enhancemens to core GLSL classes to support file i/o"
2005-04-07 20:23:58 +00:00
Robert Osfield
923048fdb6
Warning fixes by Mike Weiblen + Robert Osfield
2005-04-07 20:08:54 +00:00
Robert Osfield
7a27a0bef7
From Marco Jez, improvements to osgIntrospection, and new automatically generated
...
osgWrappers/osg set.
2005-04-07 20:00:17 +00:00
Robert Osfield
9dd9464638
Fix to compute coordinate frame callback so that it can handle scaled
...
coordinate frames, rescaling as required.
2005-04-07 16:09:34 +00:00
Robert Osfield
d160b4977b
Fixed the MatrixTransform(Matrix&) constructor so that it correct sets _inverseDirty = true;
2005-04-07 15:27:53 +00:00
Robert Osfield
83e21611f6
Fixed sort of sources so that the layer number is taken into account.
2005-04-07 10:55:17 +00:00
Robert Osfield
88d65263ec
Fixed layer and levels handling in reprojection of source imagery.
2005-04-07 10:19:47 +00:00
Don BURNS
af3ac699aa
Rolled in Olaf's changes for HP-UX build
2005-04-05 19:08:48 +00:00
Robert Osfield
9e5d905b05
Renamed _A and _B to make them more meanigful
2005-04-04 20:25:57 +00:00
Don BURNS
ed0f780321
Removed annoying "Can't find the ground" message
2005-04-04 18:07:27 +00:00
Robert Osfield
56787b4195
Fixed output of MultiTextureControl.
2005-04-04 16:06:28 +00:00
Robert Osfield
5f75f765f0
From Marco Jez, updates to osgIntrospection.
2005-04-04 13:50:07 +00:00
Robert Osfield
816df3a1d0
Fixes for VS6.0 build
2005-04-04 12:24:18 +00:00
Robert Osfield
2e32a7cb78
From Carlo Camporesi,fixed for loop bug
2005-04-04 11:47:50 +00:00
Robert Osfield
ed0200162c
From Alberto Farre, nested files bug fix.
2005-04-04 11:22:43 +00:00
Robert Osfield
d9828731d8
From Alberto Farre:
...
"Here there are fixes for several flt loader problems.
First one was an small bug when root database was an empty string we got a database path "/" instead of "./".
Second one is more complex. Flt loader works in two passes, first one reads flt database and second one builds osg scenegraph. Special care must be taken for properly tracking database path as nested files are entered. Because textures are loaded in second pass, mentioned care should be taken once again. I wrote time ago a piece of code and I placed it in both files fltFile.cpp and flt2osg.cpp. After a long period offline I have seen the portion of code at flt2osg was missing, I just made some tests and I could see it is still required.
Finally, I have seen that pool.cpp always try to make IMAGE cache instead of reading what Options says.
Aditonally, I recently wrote an osg change, now it has external references "a la flt" what is called osg::ProxyNode. As part of the change now flt loader builds external references as ProxyNodes. I made the same mistake like pool.cpp and always made ARCHIVE cache instead of see what Options says, it has also been fixed."
2005-04-04 11:18:02 +00:00
Robert Osfield
aa8dbea11c
From Mike Weiblen, updates to Shander Language support
2005-04-04 10:08:15 +00:00
Robert Osfield
2e91a74f14
Added FluidProgram
2005-04-04 10:05:35 +00:00
Robert Osfield
22e446dbc9
Improved ParticleEffects
2005-04-04 07:54:52 +00:00
Robert Osfield
e4580f2028
From Farshid Laskari, addiition of FrontFace support to .ive
2005-03-26 10:04:31 +00:00
Robert Osfield
0123cdbe8f
From Waltice (don't have full name at time of submission), added support for 16bit tiff files
2005-03-25 11:17:33 +00:00
Robert Osfield
60cecb8959
Added State::getActiveUnit and usage of it in the glTexCopyImage*() implementations
2005-03-25 11:07:48 +00:00
Robert Osfield
9de5dc38f1
Made the ground intersection warning just output to INFO level.
2005-03-25 11:06:44 +00:00
Robert Osfield
7883574d28
From Mike Weiblen,
...
"updates for GLSL core integration:
Code compiles and runs on win32.
Basic functionality of Program and Shader in place.
Program derived from StateAttribute.
Uniform value propagation is not yet functional (in development)
Includes some patches by Nathan Cournia.
includes example testcase to demo use of new classes."
2005-03-24 09:37:45 +00:00
Robert Osfield
2ab78cfe38
From Marco Jez, fixed constness of data return type
2005-03-23 21:00:28 +00:00
Robert Osfield
58d60476f0
From Mike Weiblen, " Move update of shader values after shader rebuild opportunity, to ensure uniform
...
state of shaders is consistent"
2005-03-23 20:31:42 +00:00
Robert Osfield
aee1e88f15
Added extra controls for ParticleEffects.
2005-03-23 17:05:21 +00:00