Robert Osfield
192574958a
Fixed handling in osgUtil::IncrementalCompileOperation/CompileSet/StateToCompile when the _markerObject is NULL.
2016-08-15 12:56:57 +01:00
Robert Osfield
7df7eb78ac
Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4
2016-07-31 14:57:11 +01:00
Robert Osfield
e2359890bd
Added FT_LOAD_NO_HINTING
2016-07-31 14:02:41 +01:00
Robert Osfield
912e4f8a0c
Revert "corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp"
...
This reverts commit 7a1324800f
.
2016-07-31 11:27:45 +01:00
Robert Osfield
78300f7d61
Fixed build error reported on gcc 4.6.4/Ubuntu 12.04 32bit, issue #108
2016-07-31 11:27:23 +01:00
Thao Le
2bd81226c3
corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp
2016-06-20 06:43:02 +01:00
Robert Osfield
37f6e2b39e
Fixed invalidated iterator bug pick up by Coverity.
2016-06-10 12:45:38 +01:00
Robert Osfield
2f4064d757
Copied over .travis.yml file to 3.4 branch to add build testing
2016-06-09 14:33:05 +01:00
Mathieu MARACHE
04f27c370e
Build fix for VS.
2016-06-09 14:10:02 +01:00
Robert Osfield
02eb8de191
Rewrote Window::setNextFocusable() to address a bug in the management of the search iterator. Covertiy reported bug "Undefined behavior may result; the program may crash or subtly misbehave.
...
In osgWidget::Window::setNextFocusable(): An invalid or past-the-end iterator is being used."
2016-06-09 12:10:38 +01:00
Robert Osfield
d3f5aef5ef
Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity.
2016-06-09 11:43:28 +01:00
Julien Valentin
ec8cb360c8
Fixed little bug in DrawArraysLength (instancing not supported).
...
Corrected PrimitiveSet.cpp in order DrawArraysLength can be instanced.
It's the only pr missing code
if (_numInstances>=1) glDrawXXXInstanced(...,_numInstances);
else glDrawXXX();
2016-06-03 17:58:26 +01:00
Robert Osfield
8c79dccbbc
Fixed missing "
2016-06-01 12:49:55 +01:00
Robert Osfield
517728c7d9
Added macosx10.11 to the list of supported OSX SDK's
2016-06-01 11:42:17 +01:00
Robert Osfield
0f7e30a74e
Added in extra search paths for FBX
2016-06-01 11:25:31 +01:00
Andreas Cadhalpun
6cacc5a2c2
Replace deprecated FFmpeg API to fix build with ffmpeg-3.0.x
2016-06-01 10:33:19 +01:00
Stephan van Alste
aae4f22163
Do not install non existant pdb file in release build mode
2016-05-31 17:06:48 +01:00
Ralf Habacker
6eaf2f5781
Install msvc debug files along with the binaries
2016-05-31 17:02:11 +01:00
Ralf Habacker
e536d8e601
Fixed bug not detecting unc pathes in osgDB::isAbsolutePath()
2016-05-31 16:17:15 +01:00
Alberto Luaces
af9d8889c8
defines for building on Hurd and BSD kernels
2016-05-31 12:59:48 +01:00
Pjotr Svetachov
a4c9cac2a8
small optimization to the osgb/t serializers.
2016-05-31 11:28:27 +01:00
Jannik Heller
5c46d9de3e
Fixed typo of method name
2016-05-30 13:43:09 +01:00
Tony Vasile
8d08b75e19
OpenFlight-plugin with Surface Material Codes. There is one additional field that may be required by an existing application in addition to the IR Code is the IR Material. I have a small fix to include the IR Material as the User Value <UA:IRM>
2016-05-30 12:42:06 +01:00
Robert Osfield
6ec5d80b0d
From Wee See, "attached a small submission, which makes the option "readObjectRecordData" of OpenFlight-plugin working like documented in the Knowledge Base of OSG (52-using-the-openflight-plugin).
...
Actually, if the option "readObjectRecordData" is set, ObjectRecordData will not be read and set.
With this submission, if the option "readObjectRecordData" is set, ObjectRecordData will be read and set."
2016-05-26 18:07:46 +01:00
Robert Osfield
f48b5a3fdb
From Philippe Renon and Robert Osfield, osgViewer::Viewer::checkNeedToDoFrame should return true when only the root node has an update callback.
...
Note, from Robert, I took Philippe modifications to Viewer.cpp and reformated them slightly to avoid a double check against getSceneData()!=0 and then rolled
the changes out to CompositeViewer::checkNeedToDoFrame() to ensure that both implementations work the same.
2016-05-26 17:51:35 +01:00
Robert Osfield
7bcc5d861e
Fixed RenderStageCache's handling of Observer functionality that was causing a crashing on exit in osgoit and osgprerender examples.
2016-05-24 20:49:01 +01:00
Robert Osfield
933b8cdbaf
Added GLES3 path for setting up with EGL
2016-05-06 19:55:04 +01:00
Robert Osfield
7200e38fce
Added 3.4 press release to NEWS.txt
2016-05-06 17:53:27 +01:00
Robert Osfield
4a1f033dbe
Added non const releaseGLObjects(osg::State* state) for backwards compatibility
2016-04-27 08:40:35 +01:00
Robert Osfield
ec19ee9655
Fixed copy _readBuffer bug.
2016-04-21 14:08:20 +01:00
Robert Osfield
653af27d02
Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
...
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:49:02 +01:00
Robert Osfield
29ce4f616d
From Vladimir Chebaev, fixed handling of outline orientiation
2016-04-14 18:08:52 +01:00
Robert Osfield
f39cc7b6f1
From Vladimir Chebaev, fixed handling of outline orientiation
2016-04-14 18:01:58 +01:00
Robert Osfield
879a8bd020
Changed the default value paramter to be consistent with the non templated version of StateSet::setTextureAttributeAndModes(..)
2016-04-01 11:47:02 +01:00
Robert Osfield
ccb06f003a
Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4
2016-03-31 19:26:51 +01:00
Robert Osfield
79fa48c984
added assignment of mipmap levels from source image.
2016-03-31 19:26:08 +01:00
Robert Osfield
47022a1bf0
From Sherman Wilcox, added assignment of mipmap levels from source image.
2016-03-31 18:58:45 +01:00
Robert Osfield
926cffb2ee
From Jannik Heller, Wrong function call in setTextureAttributeAndModes
...
"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:
OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
OSG_NOTICE<<" assuming setAttributeAndModes(attr,value) instead."<<std::endl;
OSG_NOTICE<<" please change calling code to use appropriate call."<<std::endl;
setAttribute(attribute,value);
As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 16:48:19 +00:00
Robert Osfield
f044bc6b45
From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
...
The file osg-OpenSceneGraph-3.4.0\include\osg\Types
typedefs int8_t, int16_t, int32_t and int64_t
These are typedefed as signed __intX in several other places.
With VS2008, this causes an error "int8_t redifined, different basic types"
Explicitly declaring them signed fixes the error."
2016-03-02 09:21:15 +00:00
Robert Osfield
ac8bbb9d1e
Updated ChangeLog
2016-03-01 20:37:07 +00:00
Robert Osfield
db24f7f09d
Removed redundent CMake vars
2016-03-01 20:34:18 +00:00
Robert Osfield
520b6c24f6
Fixed the make tag-run and branch-run
2016-03-01 20:33:21 +00:00
Robert Osfield
244cec821e
Updated AUTHORS and ChangeLog
2016-03-01 19:54:36 +00:00
Robert Osfield
ba309bf38b
Refactored the make tag-test, tag-run, branch-test, branch-run and ChangeLog features of the CMakeLists build system so it now supports working off git instead of subversion
2016-03-01 19:50:05 +00:00
Robert Osfield
60a7b8ce02
Within the #pragmatic shader composition code added platform specific line endings for WIN32 vs all other platforms to "\r\n" and "\n" respectively.
2016-03-01 11:47:33 +00:00
Robert Osfield
3a15c66290
Merged improved parsing of #pragma from master.
2016-02-29 15:57:01 +00:00
Robert Osfield
577d161303
Fixed debug build
2016-02-24 16:00:12 +00:00
Robert Osfield
6011bc4307
From Jannik Heller, osgParticle freeze on cull fix, ammended by Robert Osfield to make if statements a little more readable.
2016-02-23 10:14:21 +00:00
Robert Osfield
40caedc7cd
From Anish Thomas, "Underflow bug in BufferObject pool usage"
2016-02-22 09:22:06 +00:00
Robert Osfield
4371512dd2
From Bjorn Blissing, "I stumbled upon a strange ifdef-case inside Geometry.cpp
...
Currently the code looks like this:
Code:
DrawElementsUByte* elems = new DrawElementsUByte(PrimitiveSet::TRIANGLES);
elems->push_back(0);
elems->push_back(1);
elems->push_back(2);
elems->push_back(2);
elems->push_back(3);
elems->push_back(0);
geom->addPrimitiveSet(elems);
geom->addPrimitiveSet(new DrawArrays(PrimitiveSet::QUADS,0,4));
The second condition looked really strange (note the ! sign), and results in pretty much all code paths uses the first code. The correct version should probably be that only people with GLES1 or GLES2 should use GL_TRIANGLES to simulate quads. And all others should use the native support for GL_QUADS.
"
2016-02-19 15:04:14 +00:00