Commit Graph

10118 Commits

Author SHA1 Message Date
Robert Osfield
4ae1c275f2 Updated wrappers 2010-01-28 12:10:17 +00:00
Robert Osfield
8d614df6b1 Updated wrappers 2010-01-28 11:47:28 +00:00
Robert Osfield
82f49fc566 Fixed typo 2010-01-28 11:44:19 +00:00
Robert Osfield
a5f3d0c661 From Martin Lambers, "Fix static linking with EXR plugin on MinGW" 2010-01-28 10:59:00 +00:00
Robert Osfield
2af633352b Fom Sukender, "Added copyFile() and comments in FileUtils."
From Robert Osfield, build fix for linux/gcc and reformating to keep coding style consistent with rest of OSG
2010-01-28 10:45:40 +00:00
Robert Osfield
56cf703094 Added files back in with the execution bit correctly disabled. 2010-01-28 08:59:23 +00:00
Robert Osfield
91f8306d63 Removed files as they all have the incorrectly have the execution bit enabled, will add back in with this fixed. 2010-01-28 08:58:05 +00:00
Robert Osfield
db275d7c26 From Wang Rui, added osgParticle serializers 2010-01-28 08:53:48 +00:00
Robert Osfield
13531757c4 From Serge Lages, "Here is a fix for the Quicktime plugin, with the previous version, the size for some videos was not correct, using GetMovieBoundsRgn instead of GetMovieBox returns the real movie size.
"
2010-01-27 17:12:40 +00:00
Robert Osfield
0a9263d50e From Wang Rui, "Changes:
1. Rewrite the reading/writing exception handlers to work like the ive
plugin exceptions.
2. Write a header writing/checking function in ReaderWriterOSG2.cpp,
which may help decide if the stream is ascii or binary. The
readInputIterator() function will return null pointer if the input
file is nither osgb nor osgt format, which indicates that the old .osg
format could be used here, in case we've merged the two plugins
together.
3. Add a new ForceReadingImage option in the InputStream, which will
allocate an empty image object with the filename if specifed external
image file is missed. It may be useful for format converting in some
cases.
4. Add new osgParticle wrappers, as well as some modification to the
osgParticle headers, for instance, change isEnabled() to getEnabled().
5. Some fixes to the osg serialization wrappers."
2010-01-27 17:09:05 +00:00
Robert Osfield
00c17c6cff From Trajce Nikolov, improvements to osgWidget::Input including selection support 2010-01-27 16:31:34 +00:00
Stephan Maximilian HUBER
18fc63a263 From Stephan Huber: updated XCode project 2010-01-27 15:53:38 +00:00
Cedric Pinson
d730a6bdb5 From Cedric Pinson, remove unused file, fix crash for old files 2010-01-27 15:37:45 +00:00
Robert Osfield
6af9f0819b Updated wrappers 2010-01-27 15:00:01 +00:00
Robert Osfield
23624aad04 Updated wrappers 2010-01-27 13:12:49 +00:00
Robert Osfield
60d7411fdf Updated wrappers 2010-01-27 13:12:26 +00:00
Robert Osfield
db4d58b01d From Cedric Pinson, "Here a list of changes:
Bone now inherit from MatrixTransform. It simplify a lot the update of
Bone matrix. It helps to have the bone system more generic. eg it's now
possible to have animation data with precomputed bind matrix. The other
benefit, is now the collada plugin will be able to use osgAnimation to
display skinned mesh. Michael Plating did a great work to improve this
aspect, he is working on the collada plugin and should be able to submit
a new version soon.
The RigGeometry has been refactored so now it works when you save and
reload RigGeometry because the source is not touched anymore. The
benefit with this update is that it should be now possible to use a
MorphGeometry as source for a RigGeometry.

The bad news is that the format has changed, so i have rebuild osg-data
related to osgAnimation data, updated the blender exporter to export to
the new format.
The fbx plugin could be touched about this commit, i dont compile it so
i can't give more information about it.
The bvh plugin has been updated by Wang rui so this one is fixed with
the new code of osgAnimation.
The examples has been updated to work with the new code too...

The example osg-data/example.osg should be remove, it's an old example
that does not work.

For people using blender the blender exporter up to date is here:
http://hg.plopbyte.net/osgexport2/
it will be merge to http://hg.plopbyte.net/osgexport/ as soon as the
modification will be push in the trunk.
"
2010-01-27 12:24:55 +00:00
Robert Osfield
0abf08b806 Updated wrappers 2010-01-26 17:07:11 +00:00
Robert Osfield
306f45fbf2 From Laurens Voerman, "Wile working with pbuffers I noticed that the Win32 implementation uses the attribute WGL_PBUFFER_LARGEST_ARB.
> quote from http://www.opengl.org/registry/specs/ARB/wgl_pbuffer.txt
>    The following attributes are supported by wglCreatePbufferARB:
>
>      WGL_PBUFFER_LARGEST_ARB     If this attribute is set to a
>                                  non-zero value, the largest
>                                  available pbuffer is allocated
>                                  when the allocation of the pbuffer
>                                  would otherwise fail due to
>                                  insufficient resources.  The width
>                                  or height of the allocated pbuffer
>                                  never exceeds <iWidth> and <iHeight>,
>                                  respectively.  Use wglQueryPbufferARB
>                                  to retrieve the dimensions of the
>                                  allocated pbuffer.

It notifies the user when the size is not as requested, but I could find no way for the program to detect this. I've added two lines to write the new size back into the _traits, I think this is appropriate, but I am not absolutely sure.

In PixelBufferX11 was no support, so I've added GLX_LARGEST_PBUFFER(_SGIX) support, with the same writeback to the _trais.


I have tested the GLX_LARGEST_PBUFFER version on linux and the WGL_PBUFFER_LARGEST_ARB with windows, all tested with the modified autocapture I just submitted.


"autocapture --pbuffer --window 100 100 18192 18192 cow.osg.\[0,0,-22.7\].trans"
gives me a 4096x4096 image on my windows machine,
and a 8192x8192 image on linux."
2010-01-26 17:04:55 +00:00
Robert Osfield
bad5a4d43a From Trajce Nikolov, various improvements of the workings of osgWidget::Input. 2010-01-26 16:59:17 +00:00
Robert Osfield
921d8b5a02 From Juan Hernando, fixed typo in handling of RGBA and BGRA data 2010-01-26 16:50:26 +00:00
Robert Osfield
09bb45ec79 Added .get() to fix build 2010-01-26 16:48:55 +00:00
Robert Osfield
490f832a28 Updated wrappers 2010-01-26 16:41:53 +00:00
Robert Osfield
6a30b04dd9 From Tony Horrobin, "This fix just makes a couple of calls to ref_ptr<>::get() to satisfy the compiler.
The changes make the build successful under Windows 7/VC2005 and Ubuntu 9.10 with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
"
2010-01-26 16:30:48 +00:00
Robert Osfield
865eb1df2f From Laurence Muller, "attached the CMakeList.txt to fix the issue described in: http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2010-January/037792.html
Issue:
osgQtBrowser fails to compile because it can not find the QTCore header files

Fix:
Add the QT_QTCORE_INCLUDE_DIR to the CMakeList.txt file

Patch:
...\OpenSceneGraphSVN\examples\osgQtBrowser\CMakeLists.txt
change (line 17): INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} )
to (line 17): INCLUDE_DIRECTORIES(${QT_INCLUDE_DIR} ${QT_QTCORE_INCLUDE_DIR})
"
2010-01-26 15:37:26 +00:00
Robert Osfield
56b384d880 From Jan Peciva, "I am sending one more improvement (separately from Inventor plugin).
I found very useful to have a control whether osgView::setCameraManipulator does or does not reset camera to home position.

I extended method signature as follows:
void setCameraManipulator(osgGA::MatrixManipulator* manipulator, bool resetPosition = true);

keeping the current usage intact (default parameter), while enabling user to disable the position reset. That can be useful in the situation when manipulator position was already loaded, for example from a file (user specification), or defined any other way, while we do not want to be reset to home position. Other usability is usage of two manipulators in a modeling program (orbiting around the model, walking on the model) and changing between them while we want to preserve the position of a camera in the change. Games may benefit from it as well when we change from user-defined helicopter manipulator to soldier manipulator because the user escaped the helicopter. The camera will change manipulator but the position is expected to be kept in the transition (provided that user makes the state transition between the two manipulators himself).
"
2010-01-26 15:08:25 +00:00
Robert Osfield
cb7181b7a5 Removal of redundant spaces at ends of lines 2010-01-26 14:57:44 +00:00
Robert Osfield
6ca22f2904 updated wrappers 2010-01-26 14:54:46 +00:00
Robert Osfield
144d3e7af3 From Lars Nilsson, "Attached is a small program doing intersection calculations, both with and without KdTree. The geometry is a TRIANGLE_STRIP consisting of five vertices, all with the same rather high Z-value. If the intersection calculation uses KdTree, it fails. When I changed osg::Vec3 to osg::Vec3d in a few places in osg::KdTree it finds the correct intersection point."
From Robert Osfield, I didn't merge the change of parameter type of IntersectKdTree::intersect() as the internal maths is all done in Vec3s. Keeping Vec3 here hasn't effected the test results.
2010-01-26 13:05:05 +00:00
Robert Osfield
5e9aedc8e1 From Laurens Voerman,"ttached is a updated version for
examples\osgautocapture\osgautocapture.cpp

-fixed a bug with --active command line option not rendering
-added --pbuffer command line option
-changed very confusing #ifdef 0
-added OSG_GLES GL_RGB readPixels support if available (UNTESTED)"
2010-01-26 11:37:24 +00:00
Robert Osfield
a08241d481 From Laurens Voerman, "I've removed an underscore in
OpenSceneGraph/src/osgUtil/SceneView.cpp
introduced in svn
10915 (5 Jan 2010): "Added support for call root Camera CullCallbacks"



It causes a segfault in osgViewer based apps on our linux system (OSG_STEREO=ON OSG_STEREO_MODE=QUAD_BUFFER)

Problem does not show when OSG_STEREO=OFF.


< 976        else _cullVisitor->traverse(*_camera);
> 976        else cullVisitor->traverse(*_camera);

Looks like a typo, and removing the _ does fix the problem."
2010-01-26 11:16:38 +00:00
Robert Osfield
5f223bec89 Changed doxygen comments to signal deprecation of this old IO classes 2010-01-26 10:37:38 +00:00
Robert Osfield
d90523e904 Removed inapprorpiate OSGDB_EXPORT 2010-01-25 18:08:15 +00:00
Robert Osfield
27c99ff0c8 Refactored the DotOsgWrapper support in osgDB::Registry so it's now provided by the osgDB::DeprecatedDotOsgWrapperManager. 2010-01-25 17:07:25 +00:00
Robert Osfield
470abf4527 Updated wrappers 2010-01-25 15:25:16 +00:00
Robert Osfield
65127f5b34 Moved the declaration of osgDB::Field, FieldReader and FieldReaderIterator into include/osg/Input to centralise all the deprecated .osg parsing code into one place. 2010-01-25 15:24:47 +00:00
Robert Osfield
5c0e5a5720 Removed deprecated classes 2010-01-25 12:48:25 +00:00
Robert Osfield
e17ba0a68f Added back in StreamOperation with executation bit disabled 2010-01-25 11:40:18 +00:00
Robert Osfield
9214241fba Temporily removed StreamOperation as it had execution bit enable for it. 2010-01-25 11:39:42 +00:00
Robert Osfield
a520e8b6bd From Wang Rui, refactored the InputStream/OutputStream operations so that the binar/ascii foramts are implemented via subclasses. 2010-01-25 11:03:21 +00:00
Robert Osfield
f8fc4f66a8 Added RequestQueue destructor and DatabaseRequest::invalidate() and valid() methods to allow the
destruction of RequestQueue to remove any pointers held in DatabaseRequest attached to the scene graph, and to
prevent their subsequent use in cases where the scene graph is attached to a new DatabasePager.
2010-01-22 20:47:39 +00:00
Robert Osfield
40a6a1afd0 Seting the notifcation level of debug message to INFO. 2010-01-22 20:35:11 +00:00
Robert Osfield
16e48d1724 Reverted fixes for Mingw as they break OSX build 2010-01-22 16:13:28 +00:00
Robert Osfield
7ab759c97f Renamed ObjectRegistry to ObjectWrapperManager, and replaced it's instance() method usage with assigning a ObjectWrapperManager
to the osgDB::Registry.  Added a osgDB::Registry::getObjectWrapperManager() for access of this object wrapper manager.  This
change centralises the singleton management in osgDB.

Merged the osgDB::GlobalLookUpTable functionality into ObjectWrapperManger to keep down the number of singletons in use.
2010-01-22 15:16:22 +00:00
Robert Osfield
8839736818 Added extra export for windows build 2010-01-21 16:26:48 +00:00
Robert Osfield
793932a227 Added extra includes to bring in their local definitions of OpenGL enums that don't exist across all GL versions 2010-01-21 16:07:19 +00:00
Stephan Maximilian HUBER
1ef9ee7470 From Stephan Huber: updated XCode project 2010-01-21 13:17:51 +00:00
Robert Osfield
f795770fed Added support for passing on slave Camera's StateSet's to the rendering backend. 2010-01-21 10:24:48 +00:00
Robert Osfield
f1bd2eaf04 From Wang Rui, added exports for windows build 2010-01-21 09:25:45 +00:00
Robert Osfield
219696f1ee From Wang Rui, new native binary/ascii format infrastructure and wrappers.
From Robert Osfield, refactor of Wang Rui's original osg2 into 3 parts - parts placed into osgDB, the ReaderWriter placed into src/osg/Plugin/osg and wrappers into src/osgWrappers/serializers/osg
2010-01-20 20:13:33 +00:00