Commit Graph

8 Commits

Author SHA1 Message Date
Laurens Voerman
628f8fd9dc added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
Robert Osfield
8a83bd73bb Added missing initializers 2016-06-22 11:39:11 +01:00
Robert Osfield
8c8b8f3305 Restructed the osgPresentation and present3D directories back to the structure that was present in OSG-3.2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14759 16af8721-9629-0410-8352-f15c8da7e697
2015-03-04 18:36:44 +00:00
Robert Osfield
4e3715d4bb Moved old osgPresentation source files to osgPresentation/deprecated subdirectory. 2013-08-18 18:10:39 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
88474271e3 From Fabien Lavignotte, "In order to compile on Windows with Wrappers ON, some exports are still missing on osgPresentation::AnimationMaterialCallback and osgUtil::IncrementalCompileOperation::CompileSet." 2010-02-19 14:30:01 +00:00
Robert Osfield
b7cabac990 From Mathias Froechlich, "Attached the collected fixes I needed to compile with all of them.
Most notable the __hpux define stuff. The __hpux__ variant seems to be not
defined which resulted in a compile error at this time. Consequently I have
replaced all occurances of __hpux__ with __hpux. And huge surprise: now osg
plugins are found and loaded correctly ...
The next notable one is the MSVC_IDE fix which makes the nmake Makefiles cmake
generator target behave like the ide one. Showed up because I started to do
scripted builds with nmake instead of devenv...
The rest is the usual bunch of stuff that just happens during normal
coding ..."
2009-11-18 12:15:29 +00:00
Robert Osfield
95355c2a49 Refactored preset3D/p3d plugin so that common scene graph extensions and classes now live in a separate osgPresenttation NodeKit. 2009-06-24 16:03:49 +00:00