Commit Graph

41 Commits

Author SHA1 Message Date
Robert Osfield
3024fffbc4 Updated docs. 2004-08-13 14:09:48 +00:00
Robert Osfield
4689db0fd8 Updated docs 2004-08-06 08:34:54 +00:00
Robert Osfield
ed10594139 Updated docs 2004-08-06 06:53:36 +00:00
Robert Osfield
5227bc60df Updated docs for 0.9.6-2 release 2003-10-02 14:28:30 +00:00
Robert Osfield
c6aa422575 Updated docs for release. 2003-09-10 08:35:16 +00:00
Robert Osfield
3f042d2f1b Updated NEWS/AUTHORS + html docs for release. 2003-09-08 10:51:14 +00:00
Robert Osfield
1a630e97de Updated doc++ documentation. 2003-07-23 11:27:31 +00:00
Robert Osfield
c269cc88b2 Added doc++ documentation. 2003-04-17 16:22:51 +00:00
Robert Osfield
02c0133203 Clean of doc++ directories. 2003-04-11 15:34:56 +00:00
Robert Osfield
e977e8a8c0 Addition for osgSim docs. 2003-01-24 23:59:55 +00:00
Robert Osfield
514e0d06d5 Updates docs for release. 2003-01-24 23:36:35 +00:00
Robert Osfield
ce47cbad91 Updates to docs for release 2002-11-13 12:42:58 +00:00
Robert Osfield
184e432407 Added newly generated html files. 2002-11-08 14:24:33 +00:00
Robert Osfield
c1bb54a657 Checking in updates to documentition for the 0.9.2 release. 2002-11-08 14:15:17 +00:00
Robert Osfield
c5ba76dd40 Removed html files which relate to now removed API. 2002-08-29 14:41:12 +00:00
Robert Osfield
4649537b4b Added new autogenerated .html files 2002-08-29 14:39:41 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
53be9bee49 Updated docs ready for the release. 2002-07-18 19:54:11 +00:00
Robert Osfield
3a964a6b93 Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
Robert Osfield
9ba7505d1e Checked in osgParticle, writtten by Marco Jez. 2002-06-05 12:44:55 +00:00
Robert Osfield
f8ffc692be Updated docs. 2002-06-05 12:35:59 +00:00
Robert Osfield
1f1d3b57fe Updated docs.
Fix to pfb Makefile for missing $.
2002-04-26 13:45:01 +00:00
Robert Osfield
08f063ec2d Updated doc++ docs once more. 2002-04-24 20:32:39 +00:00
Robert Osfield
7880fd3354 Updateds doc++ documention. 2002-04-24 20:13:50 +00:00
Robert Osfield
a0cb66ed78 A second try at commit these updates to docs. 2002-04-21 21:53:03 +00:00
Robert Osfield
aaa0a42205 Updated docs, ChangLog and NEW for patched version of 0.8.44. 2002-02-24 23:03:10 +00:00
Robert Osfield
18d1365a22 Removed references to osgWX from the doc++ directory. 2002-02-12 22:35:56 +00:00
Robert Osfield
b67057a761 Did a make docs, in prep for the 0.8.44 release. 2002-02-11 00:51:45 +00:00
Robert Osfield
3a342f446d Added missing doc++ generated .html files. 2002-02-11 00:42:33 +00:00
Robert Osfield
f5560936a4 Updated docs. 2002-02-09 10:54:18 +00:00
Robert Osfield
eb181ac84e Updates in preperation for the third attempt at the 0.8.43 release. 2002-01-02 17:01:35 +00:00
Robert Osfield
bcc0c8a639 Did a make docs, in preperation for 0.8.43 release. 2001-12-30 15:12:29 +00:00
Robert Osfield
73e7408bc2 Updated doc++ references so that CVS knows about all the newly generated
files.
2001-12-24 23:34:25 +00:00
Robert Osfield
217621401e Did a make docs. 2001-12-24 21:56:22 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
51a3ad4baf Addec binary files with -kb 2001-09-20 00:48:36 +00:00
Don BURNS
9dc24e2952 Removed should be binary entries. Well r-add with -kb 2001-09-20 00:47:45 +00:00
Don BURNS
ac2bdbda30 1) new implementation of the osg::Matrix class. Note details below.
2) cleaned up osg::Timer, still in progress.  My intent has been to
     pave the way for support for other OS's.
  3) new osg::FrameStamp class which has a frame number, reference
     time for each frame to be app, culled and drawn.  The FrameStamp
     also can be passed to other machines (i.e. cluster) and the
     FrameStamp can be used with the slaves own app,cull and draw.
     I've also added the beginings of a calander time data to the
     FrameStamp to allow time or day and year to be used in setting
     up position of sun/moon etc. etc.
  4) The osg::State now has contains a pointer to the last applied
     osg::Camera and the current osg::FrameStamp, so that drawables
     can use both pieces of information for creating effects such
     CLOD, earth/sky etc.  The osg::NodeVisitor also now allows you
     to attach a FrameStamp to support syncronization of actions on
     the scene graph.
2001-09-19 23:52:12 +00:00
Don BURNS
736e0f73c3 o Added osgUtil::StateOptimizeVisitor which traversing the scene
graph and builds up a map of all StateAttributes and StateSets
    and then removes the duplicates. This promotes state sharing
    throughout the scene graph which inturn can significantly improve
    performance thanks to reduced state changing. Particularily
    effective on datasets where a great deal of duplicated state
exists.
  o Added pure virtual compare(const osg::StateAttribute&)
    method to osg::StateAttribute, and implemented it in all the
    subclasses from StateAttribute. Added <,== & != operator
    on StateAttribute and Matrix to support new StateOptimizeVisitor.
  o Added META_Object, META_Node and META_StateAttribute macros to
    Object, Node and StateAttribute respectively which define the
    standard pure virtual methods such as clone, className
    & isSameKindAs.  Changed all the appropriate header files to
    use these macro's rather define them in each header, these cleans
    up the headers considerably.
  o Corrected the implementation of osg::Light::getType so it correctly
    uses a unique type for each of the OpenGL lights (GL_LIGHT0..
    GL_LIGHT7 relates to osg::StateAttriburte::LIGHT_0..LIGHT_7.
  o Changed the definition of osg::StateStateAttribute::Type to
    is now a unsigned int rather than an enum, and have changed the
    name of the previous Type enum list to be Types.  This makes it
    more consistent with the difination of values found in
StateAttribute
    and also easier to extend with having to cast to an enum.
  o From Pail Fredrikson, updated Maitrx.new implemention which uses
    the same matrix orientation as the original Matrix implemention.
2001-09-19 23:46:48 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00