Robert Osfield
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b90503fdf5
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Introduced new shader composition approach that utilizes #pragma requires(), #pragma import_defines() and #ifdef in GLSL to enable multiple different versions of shaders based
on defines passed in from osg::StateSet::setDefine(..).
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14681 16af8721-9629-0410-8352-f15c8da7e697
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2015-02-10 17:04:02 +00:00 |
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Robert Osfield
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a9804d7e19
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Replaced _EXT defines with GL-3.2 versions
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14677 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-27 15:07:53 +00:00 |
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Robert Osfield
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f5faf615ef
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Added #define GL_SEPARATE_ATTRIBS and correcte GL_INTERLEAVED_ATTRIBS
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14673 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-22 16:49:00 +00:00 |
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Robert Osfield
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e330e9309c
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Added GL_INTERLEAVED_ATTRIBS for windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14671 16af8721-9629-0410-8352-f15c8da7e697
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2015-01-22 15:08:26 +00:00 |
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Robert Osfield
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92e2d849ed
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Added GLDefines header
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14597 16af8721-9629-0410-8352-f15c8da7e697
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2014-12-10 11:44:16 +00:00 |
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