Thomas Hogarth
74abb99b0e
small compile fix for ios viewer example gles1
2017-03-20 18:39:56 +00:00
Thomas Hogarth
2ec6624816
updated ios build instructions in readme
2017-03-20 18:39:56 +00:00
Thomas Hogarth
7ba2e728cd
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-20 18:39:56 +00:00
Thomas Hogarth
3a6e28da9c
More gles3 tweaks
2017-03-20 18:39:56 +00:00
Thomas Hogarth
76fe572934
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-20 18:33:08 +00:00
Marcel Pursche
1bf303e566
Improved cpack configuration for building debian packages:
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* Added configurable maintainer
* Added configurable dependencies and conflicts per package
* Added post install script to run ldconfig after package is installed
* Updated name of readme file in cpack configuration
2017-03-20 16:31:09 +01:00
Robert Osfield
6670a6e070
Improved support for stats, fonts and shadergen for GLES2, GLES3 and GL3
2017-03-20 14:07:14 +00:00
Robert Osfield
e0592b6d11
Added shader for GL3/GLES/GL2/GL2
2017-03-20 10:31:58 +00:00
Robert Osfield
4498945b98
Quited debug messages
2017-03-20 09:25:49 +00:00
Robert Osfield
266b57c821
Removed no longer required GL3 shaders as osgText itself now provides shaders
2017-03-18 18:09:12 +00:00
Robert Osfield
c7711fd2d4
Added support for GL3/GLES3, GL2,GLE2 shaders to osgText::Font/Text.
2017-03-18 18:08:12 +00:00
Thomas Hogarth
4578b32364
Shaders now using vertex colors
2017-03-18 17:35:00 +00:00
Robert Osfield
279cc82a01
Improved readability of code
2017-03-18 11:48:55 +00:00
Robert Osfield
2ef8f00e91
Fixed GL3 core profile and shandard shaders to work with new osgText
2017-03-18 11:48:55 +00:00
Robert Osfield
943beb220d
Improved handling of osgText::Text with and wihout shaders
2017-03-18 11:48:55 +00:00
Robert Osfield
e6703e3cb0
Removed no longer supported code paths
2017-03-18 11:48:55 +00:00
Robert Osfield
feb0214ddc
Introduced streamlined text rendering dispatch code.
2017-03-18 11:48:55 +00:00
OpenSceneGraph git repository
2cefcc8bfc
Merge pull request #220 from rickyviking/addPenInputWin32
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Added PEN input support to GraphicsWindowWin32 with the WM_POINTER*
2017-03-18 11:17:03 +00:00
Thomas Hogarth
896d9a4ee5
small compile fix for ios viewer example gles1
2017-03-18 07:46:14 +00:00
Thomas Hogarth
2841d78653
updated ios build instructions in readme
2017-03-18 07:32:17 +00:00
Thomas Hogarth
c7af72daae
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-18 06:53:32 +00:00
Thomas Hogarth
1deaac7508
More gles3 tweaks
2017-03-17 18:03:18 +00:00
Thomas Hogarth
eea3d559a7
Added conditionals for GLES3, added correct gl headers for GLES3 on iOS and Android to GL.in
2017-03-17 18:03:18 +00:00
Robert Osfield
44e303ad90
Added explict call to state.applyModelViewAndProjectionUniformsIfRequired() when required for better GL3/GlES2 support.
2017-03-16 15:46:51 +00:00
Riccardo Corsi
b3ccf02e06
Added PEN input support to GraphicsWindowWin32 with the WM_POINTER* framework available since Windows 8.
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Fallback on existing WM_TOUCH implementation for actual touch inputs.
2017-03-16 15:32:05 +01:00
Robert Osfield
5f407b3cc4
Added experimental --shaders path into osgtext example to test out using shaders for text rendering.
2017-03-14 10:43:52 +00:00
Robert Osfield
2c2097ce24
Replaced GL_QUADS usage with GL_TRIANGLES to aid portability.
2017-03-13 17:46:51 +00:00
OpenSceneGraph git repository
ce0fbabb4e
Merge pull request #207 from LaurensVoerman/submitOpenCascade
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fix OpenCascade library list for use with shared libs; added list and…
2017-03-13 15:01:08 +00:00
OpenSceneGraph git repository
c364bbb19b
Merge pull request #215 from LaurensVoerman/submit-SerializerParticle
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Submit serializer particle
2017-03-13 14:25:33 +00:00
Laurens Voerman
75e6889366
fix OpenCascade library list for use with shared libs; added list and options for static lib
2017-03-13 12:54:02 +01:00
Robert Osfield
ffbc1167de
Added lazy state updating for vertex array object binding/unbinding
2017-03-13 11:44:34 +00:00
Laurens Voerman
a2ce0a0e0f
bugfix: read endbracket for fileversion 145 (introduced 25/8/2016)
2017-03-13 09:27:08 +01:00
OpenSceneGraph git repository
a6453ad877
Merge pull request #198 from scrawl/buildswitch
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Add cmake options for disabling plugins from the build
2017-03-11 17:31:27 +00:00
OpenSceneGraph git repository
f1f6d23eeb
Merge pull request #213 from marchelbling/bug/osg-fixes
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Bug/osg fixes
2017-03-11 15:08:57 +00:00
Robert Osfield
61782d8f29
Build fixes
2017-03-11 12:31:19 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
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Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
8dd22d9178
Merge pull request #208 from LaurensVoerman/submitRWlas
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rewrote las plugin to read in a single pass: more speed, better precision
2017-03-11 11:37:33 +00:00
OpenSceneGraph git repository
58b9f5208f
Merge pull request #206 from LaurensVoerman/submitLAScmake
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allow library names liblas.lib and liblas_c.lib;fix include dirs typo…
2017-03-11 11:36:31 +00:00
OpenSceneGraph git repository
fea86426ed
Merge pull request #205 from LaurensVoerman/submitGTAcmake
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GTA: use normal cmake search if PKG_CHECK_MODULES fails; fix win32 debug lnk
2017-03-11 11:35:36 +00:00
OpenSceneGraph git repository
36e0fd8f5a
Merge pull request #204 from LaurensVoerman/submitFBX2017
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added FBX SDK 2017.1 and try to add apple (clang) support.
2017-03-11 11:34:56 +00:00
OpenSceneGraph git repository
1d8efb1a3a
Merge pull request #203 from scrawl/optimizer
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MergeGeometryVisitor fix
2017-03-11 11:34:16 +00:00
OpenSceneGraph git repository
50649fb2a2
Merge pull request #202 from nicokruithof/master
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Fixed typo
2017-03-10 17:47:02 +00:00
Robert Osfield
a4b1a4ce29
Fixed handling of VAO's Text with backdrop and per vertex colours
2017-03-10 17:06:04 +00:00
Robert Osfield
0eb0656d52
Improved handling of backdrops
2017-03-10 12:08:22 +00:00
Robert Osfield
5b78e334a9
Improved the management of the unbinding of VBO's and EBO's
2017-03-09 18:17:53 +00:00
Robert Osfield
445f2bfe21
Reordered operations to make code easier to follow
2017-03-09 18:16:04 +00:00
Robert Osfield
91564e36b0
Cleaned up VertexArrayState handling
2017-03-09 17:48:06 +00:00
Robert Osfield
7f3f995c56
Improved handling of VBO/VAO's in Text3D
2017-03-09 17:47:27 +00:00
Robert Osfield
2cad221d80
Cleaned out old code paths
2017-03-09 17:33:38 +00:00
Robert Osfield
96760970ed
Added setDataVariance(DYNAMIC) to stats text labels that are dyanmically updated.
2017-03-09 17:01:33 +00:00