Commit Graph

436 Commits

Author SHA1 Message Date
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
8a061e80e1 Added std:: infront of ends references. 2002-08-30 13:38:22 +00:00
Robert Osfield
fc5f07acaa Fixed the numerical accuracy problems in the Drive and Flight Manipulators. 2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5 Fixed numerical accuracy problem in Trackball manipulator. 2002-08-29 16:38:51 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067 Added SG_EXPORT. 2002-08-29 08:39:04 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
fe93b91f73 Fixes to Win32 build. 2002-08-28 18:38:33 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
03ee77a315 Updates, from Neil Salter, to comments etc to osgGA which add better
explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
103727f412 From Marco, fix to include/GL to clean up warnigns in Windows builds. 2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
5a3f8fc8a6 Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block. 2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e Removed redundent parameter in sort() callback which was never being used. 2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c Added #include <stdlib.h> to include/osg/glut for Windows build. 2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
9e3a282429 Added guard to prevent VS7 builds using the #defines for cosf etc. 2002-08-24 21:12:51 +00:00
Robert Osfield
d87dee5a75 Added support for the texture_env_dot3 extension. 2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7 Clean up of include/osg/GL and include/osg/GLExtensions for better support of
Windows build.
2002-08-24 19:35:00 +00:00
Don BURNS
9979e80bed Modifed osgGLUT viewer and messages in SGV to allow for start up in full
screen mode.
2002-08-23 00:43:10 +00:00
Robert Osfield
c45c3d3255 Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368 Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
c2c6bb5ca6 Moved the include<osg/GLExtensions> from the State header into State.cpp, and
added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
814dcc9677 Added IO Support for TexEnvCombine state attribute. 2002-08-20 18:00:22 +00:00
Robert Osfield
88f387810d Added support for the tex_env_add and tex_env_crossbar extensions. 2002-08-20 14:15:49 +00:00
Robert Osfield
36ad072e14 Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
058ef0dc98 Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne.

Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd A FogCoordinateSource set/get methods to osg::Fog which correspond to the
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
7a0f041a15 Added default values to the TexEnvCombine constructor. 2002-08-19 19:53:34 +00:00
Robert Osfield
41db2e08d0 Added missing include/osg/ClearNode 2002-08-19 15:14:10 +00:00
Robert Osfield
1e2f198c5b Added new osg::TexEnvCombine state attribute. 2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
22d54f05e4 Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.

Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.

Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
2c174237c7 Fixed typo in #define of UBYTE4 2002-08-17 07:34:11 +00:00
Robert Osfield
2ab0f689eb Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
how to use it.

Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
and osg::Image.  This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
8551e1c555 Supported added for secondary color & fog coords to osg::Geometry and osg::State. 2002-08-15 20:27:33 +00:00
Robert Osfield
7d00b3b729 Added SG_EXPORT to PositionAttitudeTransform and MatrixTransform. 2002-08-14 20:56:04 +00:00