OpenSceneGraph git repository
dc13d4d5dc
Merge pull request #182 from LaurensVoerman/fileStats
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added some info about dynamic drawables and transparent bin to Statistics
2016-12-21 17:16:30 +00:00
Robert Osfield
28799b1ff6
Refactored the minimum width of bars.
2016-12-21 16:11:39 +00:00
OpenSceneGraph git repository
2b8bcf5475
Merge pull request #180 from LaurensVoerman/stats_bars
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improve stats display
2016-12-21 16:04:24 +00:00
Laurens Voerman
7a39857ea7
added some info about dynamic drawables and transparent bin to Statistics
2016-12-21 16:58:02 +01:00
OpenSceneGraph git repository
960672d093
Merge pull request #181 from LaurensVoerman/DebugFPS
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DEBUG FPS counter in red and named "DEBUG Frame Rate:"
2016-12-21 15:55:50 +00:00
OpenSceneGraph git repository
bf3def9303
Merge pull request #179 from LaurensVoerman/ktx_write_support
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ktx write support
2016-12-21 15:54:20 +00:00
Robert Osfield
43e506a843
From Torben Dannhauer, "When compiling OSG with DCMTK on windows, it throws an compiler error due to a missing ws2_32.lib in the linker settings."
2016-12-21 15:33:02 +00:00
Robert Osfield
b950c428a6
From Vladimir Chebaev, "Dynamic linking of fbx plugin and fbx SDK"
2016-12-21 15:13:49 +00:00
Laurens Voerman
a9657bf5e8
DEBUG FPS counter in red and named "DEBUG Frame Rate:"
2016-12-21 15:58:09 +01:00
Laurens Voerman
f567d4702d
improve stats display
2016-12-21 15:47:04 +01:00
Laurens Voerman
c06c57e0db
ktx write support
2016-12-21 15:21:44 +01:00
Robert Osfield
723849c57c
From Andreas Ekstrand, "he attached ESRIShape.cpp contains a small fix in parsing of PointZ features, now correctly comparing with header content length which is defined in 16-bit words.
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This should have been fixed in my old submission from 2012 but was probably overlooked due to an alternative way of comparing to a fix number for this feature type.
Without this fix, the plugin will only read one PointZ feature even if multiple features exist."
2016-12-21 11:41:36 +00:00
Robert Osfield
9478d27263
Changed Program::apply() to Program::compileGLObjects() to avoid the Program::apply() setting of setLastAppliedProgramObjects for affect current state.
2016-12-21 11:02:29 +00:00
Robert Osfield
ff8b5536a5
Added StateSet::setGlobalDefaults() to fix bug when osgViewer has stats on but no scene graph assigned
2016-12-21 09:10:50 +00:00
Robert Osfield
38c515a600
Fixed handling of #define's that are used as functions
2016-12-16 16:16:50 +00:00
OpenSceneGraph git repository
ca6578026a
Merge pull request #174 from etlapale/obj_plugin_improvements
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Improvements for the OBJ writer plugin
2016-12-13 11:42:57 +00:00
Émilien Tlapale
34fb582074
Uncommenting missing argument.
2016-12-13 11:56:06 +01:00
Robert Osfield
d57a67e31c
Added header
2016-12-13 10:47:12 +00:00
Émilien Tlapale
d0fb365e25
Adding configurable precision for OBJ output.
2016-12-13 10:58:46 +01:00
Émilien Tlapale
f16853c7bb
Support for stateset in groups for OBJ.
2016-12-13 10:57:42 +01:00
Robert Osfield
d6c245a2f3
Added create angle of 20 degrees to SmoothingVisitor to improve visual quality.
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Added geometry.setUseVertexBufferObjects(true) to geometry set up for improved performance.
Refactored the color set up so that by default it assigns just a single color to the geometry to improve performance.
2016-12-12 10:23:50 +00:00
Robert Osfield
3432f02d5f
Renamed the iges plugin to OpenCASCADE to make it clearer what the plugin is, and added file extension aliases for stp, step, igs and iges to the OpenCASCADE plugin to enable automatic loading.
2016-12-09 17:52:17 +00:00
Robert Osfield
61462dcf97
Added support for reading from STEP (.stp) files.
2016-12-09 17:29:55 +00:00
Robert Osfield
2b1477234e
Converted to unix line endings
2016-12-09 17:27:17 +00:00
OpenSceneGraph git repository
bb36fe7d3c
Merge pull request #170 from crubel/PThreadPullRequest
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Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING defined
2016-12-05 10:33:23 +00:00
Curtis Rubel
98827b1d49
Missed the printf define at the top of this file.
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Put back this:
#ifdef DEBUG
# define DPRINTF(arg) printf arg
#else
# define DPRINTF(arg)
#endif
I think that should do it now...
2016-12-02 08:07:15 -05:00
Curtis Rubel
c829ecf08f
Removed all OSGNOTIFY messages and put back all printf output as requested.
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Sorry about this mixup, I was not aware that this particular directory was to be considered a separate project and must not rely on any dependencies from the rest of the OSG project. All OSGNOTIFY messages have been removed and the previous printf statements have been put back.
2016-12-02 08:05:30 -05:00
Alberto Luaces
b637d080d5
Several tweaks for compiling OpenCascade plugin:
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* Remove unneeded XSDRAW.hxx header inclusion.
* Define WNT only on windows, because it is used for choosing between
win threads or pthreads.
2016-12-01 23:39:56 +01:00
Curtis Rubel
fab6bff310
Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING
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defined. I also replaced all printf's with OSGNOTIFY to get this
more inline with the rest of OSG CGR
2016-12-01 16:36:20 -05:00
Robert Osfield
a9bc508dc4
From Abhishek Bansal, with ammendemts by Robet Osfield to get working with recent OpenCascade and usng CMake.
2016-11-30 19:11:15 +00:00
Robert Osfield
d4a4993285
Added GL_EXT_texture_border_clamp support for GLES
2016-11-30 17:18:33 +00:00
scrawl
1fffafb13a
Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true.
2016-11-26 01:09:45 +01:00
Robert Osfield
b04271f93e
Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
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Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
e89885a076
Added guards against division by zero
2016-11-15 17:36:21 +00:00
Robert Osfield
55f4778731
Added usage of GLExtensions::debugObjectLabel() to GLBufferObject::compile()
2016-11-15 14:52:59 +00:00
Robert Osfield
1abd99f084
Added support for glObjectLabel debugging
2016-11-15 14:35:47 +00:00
Robert Osfield
2f570ca3a9
Improved the indentation and case to make the code more consistent and readable
2016-11-15 11:16:03 +00:00
Robert Osfield
5aa897b5fd
Merge branch 'master' of https://github.com/fredowski/OpenSceneGraph into fredowski-master
2016-11-15 11:13:37 +00:00
Robert Osfield
137b596943
Enabled sharing of main threads processor affinity to the next required thread for CullDrawThreadPerCamera and CullThreadPerCameraDrawThreadPerContext
2016-11-15 11:01:41 +00:00
OpenSceneGraph git repository
5ff6048db0
Merge pull request #156 from LaurensVoerman/Affinity2
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unlock cpu's 32-63 on 64 bit windows
2016-11-15 10:41:12 +00:00
Robert Osfield
87a3648e68
To avoid noise in documentation replaced nested namespaced enum with enum with FILE_COPY_ wording prefixed into enum values.
2016-11-15 08:57:24 +00:00
Robert Osfield
36b2ddac2d
Added usage of osg::ConfigureBufferObjectsVisitor to correct for incoherent buffer oject set up due to the adhoc way that the OpenFlight plugin sets up osg::Geometry.
2016-11-14 18:01:22 +00:00
Robert Osfield
5b375124cc
Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion.
2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf
Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
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Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
e6052ef4b4
Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible.
2016-11-11 17:18:13 +00:00
Robert Osfield
d16ca33f38
Fixed handling of Locator's with negative extents
2016-11-11 14:01:40 +00:00
Friedrich Beckmann
e506bb3075
added alternative to middle-mouse button in manipulator
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I added CTRL + RIGHT-MOUSE-CLICK to the standard manipulator as
an alternative to MIDDLE-MOUSE-CLICK because a 3 Button Mouse
not always available, e.g. on MacOS. I tested this with the
osgAtlasSimbicon example.
2016-10-24 19:54:43 +02:00
Laurens Voerman
d461149969
re-assign thread affinity at the end of setThreadingModel()
2016-10-17 09:50:48 +02:00
Robert Osfield
e17ad60c2d
Added _color copy to the copy constructor
2016-10-14 18:00:40 +01:00
Laurens Voerman
16a282ccea
unlock cpu's 32-63 on 64 bit windows
2016-10-14 17:19:50 +02:00
Robert Osfield
afb046a196
Bumped OpenThreads version numbers to reflect changes in ABI
2016-10-13 17:43:29 +01:00
Robert Osfield
1cc53246e9
Changed appending of \n to be to the version line.
2016-10-12 17:24:25 +01:00
Robert Osfield
9072f9653e
Added OES variants of vertex array object functions
2016-10-12 16:10:40 +01:00
Robert Osfield
c92de93429
Altered the configureAffinity() scheme so that it places threads preferentially on even based number processors first, which should work better in case the processors available have hyper-threading
2016-10-12 10:08:56 +01:00
Robert Osfield
0314fd593a
Added VAO support to osgTerrain::GeometryPool
2016-10-11 20:11:39 +01:00
Robert Osfield
b6afce773a
Removed unneccessary includes
2016-10-11 20:11:24 +01:00
Robert Osfield
38ff11f8c5
Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role
2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282
Streamlined the dispatch and activation of attribute dispatchers
2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1
Removed unused vertex and texcoord array dispatchers
2016-10-11 11:29:29 +01:00
Fabian Wiesel
1f562c003c
Missed rename in VertexAttribArrayDispatch
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The variable array is by initialisation a null-pointer, new_array is the new array
2016-10-11 11:29:29 +01:00
Robert Osfield
66873b8c6c
Fixed build errors when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to OFF
2016-10-11 11:29:29 +01:00
Robert Osfield
007a19a027
Fixed warnings
2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f
Removed unneccessary parameter
2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3
Removed GLBeginEndAdapter as it is no longer needed
2016-10-11 11:29:29 +01:00
Robert Osfield
0f3e61146d
Refactored osgText so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
53cdacd926
Refactored Text3D so that it no longer depends upon GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
5a4754deef
Refactored osgParticle so that it natives support vertex arrays, vertex buffer objects and vertex array objects
2016-10-11 11:29:29 +01:00
Robert Osfield
10f1d84f7e
Added explict setup of the stats graphing geometry so that it's VertexBufferObject is intialized to the correct size to prevent any need for later resizing
2016-10-11 11:29:29 +01:00
Robert Osfield
d4d32cbde7
Improved handling of the BufferObject::Profile::_size, utilizing it's intial value when it is non zero and larger than the arrays assigned to it.
2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546
Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects
2016-10-11 11:29:29 +01:00
Robert Osfield
96b0e42c42
Fixed typo in comment
2016-10-11 11:29:29 +01:00
Robert Osfield
ff779e58ab
Added check against Array::Binding to decide whether to assign a VertexBufferObject to an array or not, only assigning it when Binding is BIND_PER_VERTEX
2016-10-11 11:29:29 +01:00
Robert Osfield
886b922596
Beginings of refactoring ParticleSystem so that it does uses vertex arrays rather than GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
c15f6d3e8c
Made ordering of case clearer
2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17
Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths
2016-10-11 11:29:29 +01:00
Robert Osfield
c637010c9d
Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
037e8f24c6
Removed commented out debug message
2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11
Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be
Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions.
2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9
Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
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Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
3be951f279
Fixed crash when using vertex attribute arrays
2016-10-11 11:29:29 +01:00
Robert Osfield
b2873132be
Added support for interleaved arrays
2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342
Removed no longer used member variables
2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3
Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp
2016-10-11 11:29:29 +01:00
Robert Osfield
164981f7a3
Replaced osg::State:set*Pointer() calls with VertexArrayState::set*Array() calls
2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e
Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF.
2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4
Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
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Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.
Restructred BufferObject assigned in osg::Geometry
Added
2016-10-11 11:29:29 +01:00
Robert Osfield
d8fdf33be5
Cleaned up set up of osg::Geometry for stats
2016-10-11 11:29:29 +01:00
Robert Osfield
cf52b2db50
Removed unncessary checks
2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520
Streamlined State::_is*Supported variables
2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8
Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE
2016-10-11 11:29:29 +01:00
Mathieu MARACHE
3745b958e5
compilation fixes when no OSG_GL_DISPLAYLISTS_AVAILABLE
2016-10-11 11:29:29 +01:00
Mathieu MARACHE
afe45f66d2
compilation fixes when no OSG_GL_FIXED_FUNCTION_AVAILABLE
2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02
Removed deprecated code paths and moved implementations into headers
2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037
Refactored the VertexArrayState's handling of vertex attribute aliasing
2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6
Moved implementations from .cpp's to headers as inline methods to improve performance.
2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205
Improved naming of createVertexArrayState(..) method
2016-10-11 11:29:29 +01:00
Robert Osfield
98344157c0
Removed resetting of the pointer state.
2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814
Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage
2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28
Added support for clean up Vertex Array Objects
2016-10-11 11:29:29 +01:00