Commit Graph

10043 Commits

Author SHA1 Message Date
OpenSceneGraph git repository
dc13d4d5dc Merge pull request #182 from LaurensVoerman/fileStats
added some info about dynamic drawables and transparent bin to Statistics
2016-12-21 17:16:30 +00:00
Robert Osfield
28799b1ff6 Refactored the minimum width of bars. 2016-12-21 16:11:39 +00:00
OpenSceneGraph git repository
2b8bcf5475 Merge pull request #180 from LaurensVoerman/stats_bars
improve stats display
2016-12-21 16:04:24 +00:00
Laurens Voerman
7a39857ea7 added some info about dynamic drawables and transparent bin to Statistics 2016-12-21 16:58:02 +01:00
OpenSceneGraph git repository
960672d093 Merge pull request #181 from LaurensVoerman/DebugFPS
DEBUG FPS counter in red and named "DEBUG Frame Rate:"
2016-12-21 15:55:50 +00:00
OpenSceneGraph git repository
bf3def9303 Merge pull request #179 from LaurensVoerman/ktx_write_support
ktx write support
2016-12-21 15:54:20 +00:00
Robert Osfield
43e506a843 From Torben Dannhauer, "When compiling OSG with DCMTK on windows, it throws an compiler error due to a missing ws2_32.lib in the linker settings." 2016-12-21 15:33:02 +00:00
Robert Osfield
b950c428a6 From Vladimir Chebaev, "Dynamic linking of fbx plugin and fbx SDK" 2016-12-21 15:13:49 +00:00
Laurens Voerman
a9657bf5e8 DEBUG FPS counter in red and named "DEBUG Frame Rate:" 2016-12-21 15:58:09 +01:00
Laurens Voerman
f567d4702d improve stats display 2016-12-21 15:47:04 +01:00
Laurens Voerman
c06c57e0db ktx write support 2016-12-21 15:21:44 +01:00
Robert Osfield
723849c57c From Andreas Ekstrand, "he attached ESRIShape.cpp contains a small fix in parsing of PointZ features, now correctly comparing with header content length which is defined in 16-bit words.
This should have been fixed in my old submission from 2012 but was probably overlooked due to an alternative way of comparing to a fix number for this feature type.

Without this fix, the plugin will only read one PointZ feature even if multiple features exist."
2016-12-21 11:41:36 +00:00
Robert Osfield
9478d27263 Changed Program::apply() to Program::compileGLObjects() to avoid the Program::apply() setting of setLastAppliedProgramObjects for affect current state. 2016-12-21 11:02:29 +00:00
Robert Osfield
ff8b5536a5 Added StateSet::setGlobalDefaults() to fix bug when osgViewer has stats on but no scene graph assigned 2016-12-21 09:10:50 +00:00
Robert Osfield
38c515a600 Fixed handling of #define's that are used as functions 2016-12-16 16:16:50 +00:00
OpenSceneGraph git repository
ca6578026a Merge pull request #174 from etlapale/obj_plugin_improvements
Improvements for the OBJ writer plugin
2016-12-13 11:42:57 +00:00
Émilien Tlapale
34fb582074 Uncommenting missing argument. 2016-12-13 11:56:06 +01:00
Robert Osfield
d57a67e31c Added header 2016-12-13 10:47:12 +00:00
Émilien Tlapale
d0fb365e25 Adding configurable precision for OBJ output. 2016-12-13 10:58:46 +01:00
Émilien Tlapale
f16853c7bb Support for stateset in groups for OBJ. 2016-12-13 10:57:42 +01:00
Robert Osfield
d6c245a2f3 Added create angle of 20 degrees to SmoothingVisitor to improve visual quality.
Added geometry.setUseVertexBufferObjects(true) to geometry set up for improved performance.
Refactored the color set up so that by default it assigns just a single color to the geometry to improve performance.
2016-12-12 10:23:50 +00:00
Robert Osfield
3432f02d5f Renamed the iges plugin to OpenCASCADE to make it clearer what the plugin is, and added file extension aliases for stp, step, igs and iges to the OpenCASCADE plugin to enable automatic loading. 2016-12-09 17:52:17 +00:00
Robert Osfield
61462dcf97 Added support for reading from STEP (.stp) files. 2016-12-09 17:29:55 +00:00
Robert Osfield
2b1477234e Converted to unix line endings 2016-12-09 17:27:17 +00:00
OpenSceneGraph git repository
bb36fe7d3c Merge pull request #170 from crubel/PThreadPullRequest
Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING defined
2016-12-05 10:33:23 +00:00
Curtis Rubel
98827b1d49 Missed the printf define at the top of this file.
Put back this:
#ifdef DEBUG
# define DPRINTF(arg) printf arg
#else
# define DPRINTF(arg)
#endif

I think that should do it now...
2016-12-02 08:07:15 -05:00
Curtis Rubel
c829ecf08f Removed all OSGNOTIFY messages and put back all printf output as requested.
Sorry about this mixup, I was not aware that this particular directory was to be considered a separate project and must not rely on any dependencies from the rest of the OSG project.  All OSGNOTIFY messages have been removed and the previous printf statements have been put back.
2016-12-02 08:05:30 -05:00
Alberto Luaces
b637d080d5 Several tweaks for compiling OpenCascade plugin:
* Remove unneeded XSDRAW.hxx header inclusion.
* Define WNT only on windows, because it is used for choosing between
  win threads or pthreads.
2016-12-01 23:39:56 +01:00
Curtis Rubel
fab6bff310 Fixed compile time errors that occur when you have ALLOW_PRIORITY_SCHEDULING
defined.  I also replaced all printf's with OSGNOTIFY to get this
more inline with the rest of OSG CGR
2016-12-01 16:36:20 -05:00
Robert Osfield
a9bc508dc4 From Abhishek Bansal, with ammendemts by Robet Osfield to get working with recent OpenCascade and usng CMake. 2016-11-30 19:11:15 +00:00
Robert Osfield
d4a4993285 Added GL_EXT_texture_border_clamp support for GLES 2016-11-30 17:18:33 +00:00
scrawl
1fffafb13a Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true. 2016-11-26 01:09:45 +01:00
Robert Osfield
b04271f93e Fixed crash in handling of an osg::Callback attached to a Drawable as update callback.
Added handling of osg::Callback when attavhed to a Drawable as a cull callback.
2016-11-23 18:19:59 +00:00
Robert Osfield
e89885a076 Added guards against division by zero 2016-11-15 17:36:21 +00:00
Robert Osfield
55f4778731 Added usage of GLExtensions::debugObjectLabel() to GLBufferObject::compile() 2016-11-15 14:52:59 +00:00
Robert Osfield
1abd99f084 Added support for glObjectLabel debugging 2016-11-15 14:35:47 +00:00
Robert Osfield
2f570ca3a9 Improved the indentation and case to make the code more consistent and readable 2016-11-15 11:16:03 +00:00
Robert Osfield
5aa897b5fd Merge branch 'master' of https://github.com/fredowski/OpenSceneGraph into fredowski-master 2016-11-15 11:13:37 +00:00
Robert Osfield
137b596943 Enabled sharing of main threads processor affinity to the next required thread for CullDrawThreadPerCamera and CullThreadPerCameraDrawThreadPerContext 2016-11-15 11:01:41 +00:00
OpenSceneGraph git repository
5ff6048db0 Merge pull request #156 from LaurensVoerman/Affinity2
unlock cpu's 32-63 on 64 bit windows
2016-11-15 10:41:12 +00:00
Robert Osfield
87a3648e68 To avoid noise in documentation replaced nested namespaced enum with enum with FILE_COPY_ wording prefixed into enum values. 2016-11-15 08:57:24 +00:00
Robert Osfield
36b2ddac2d Added usage of osg::ConfigureBufferObjectsVisitor to correct for incoherent buffer oject set up due to the adhoc way that the OpenFlight plugin sets up osg::Geometry. 2016-11-14 18:01:22 +00:00
Robert Osfield
5b375124cc Added osg::Geometry::configureBufferObjects() and ConfigureBufferObjectsVisitor visitor to help with setting up buffer objects in a coherent fashion. 2016-11-14 17:59:25 +00:00
Robert Osfield
99cb8ebacf Added more flexibility into the State::checkGLErrors() method, allowing calling code to pass in two strings.
Improved the StateSet::compileGLObjects() usage of checkGLErrors() to make the warning reports more meaningful.
2016-11-14 11:59:47 +00:00
Robert Osfield
e6052ef4b4 Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:18:13 +00:00
Robert Osfield
d16ca33f38 Fixed handling of Locator's with negative extents 2016-11-11 14:01:40 +00:00
Friedrich Beckmann
e506bb3075 added alternative to middle-mouse button in manipulator
I added CTRL + RIGHT-MOUSE-CLICK to the standard manipulator as
an alternative to MIDDLE-MOUSE-CLICK because a 3 Button Mouse
not always available, e.g. on MacOS. I tested this with the
osgAtlasSimbicon example.
2016-10-24 19:54:43 +02:00
Laurens Voerman
d461149969 re-assign thread affinity at the end of setThreadingModel() 2016-10-17 09:50:48 +02:00
Robert Osfield
e17ad60c2d Added _color copy to the copy constructor 2016-10-14 18:00:40 +01:00
Laurens Voerman
16a282ccea unlock cpu's 32-63 on 64 bit windows 2016-10-14 17:19:50 +02:00
Robert Osfield
afb046a196 Bumped OpenThreads version numbers to reflect changes in ABI 2016-10-13 17:43:29 +01:00
Robert Osfield
1cc53246e9 Changed appending of \n to be to the version line. 2016-10-12 17:24:25 +01:00
Robert Osfield
9072f9653e Added OES variants of vertex array object functions 2016-10-12 16:10:40 +01:00
Robert Osfield
c92de93429 Altered the configureAffinity() scheme so that it places threads preferentially on even based number processors first, which should work better in case the processors available have hyper-threading 2016-10-12 10:08:56 +01:00
Robert Osfield
0314fd593a Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
Robert Osfield
b6afce773a Removed unneccessary includes 2016-10-11 20:11:24 +01:00
Robert Osfield
38ff11f8c5 Renamed ArrayDispatchers to AttributeDispatchers to better reflect it's role 2016-10-11 15:14:14 +01:00
Robert Osfield
e14ee80282 Streamlined the dispatch and activation of attribute dispatchers 2016-10-11 11:29:29 +01:00
Robert Osfield
364c838ea1 Removed unused vertex and texcoord array dispatchers 2016-10-11 11:29:29 +01:00
Fabian Wiesel
1f562c003c Missed rename in VertexAttribArrayDispatch
The variable array is by initialisation a null-pointer, new_array is the new array
2016-10-11 11:29:29 +01:00
Robert Osfield
66873b8c6c Fixed build errors when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to OFF 2016-10-11 11:29:29 +01:00
Robert Osfield
007a19a027 Fixed warnings 2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f Removed unneccessary parameter 2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3 Removed GLBeginEndAdapter as it is no longer needed 2016-10-11 11:29:29 +01:00
Robert Osfield
0f3e61146d Refactored osgText so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
53cdacd926 Refactored Text3D so that it no longer depends upon GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
5a4754deef Refactored osgParticle so that it natives support vertex arrays, vertex buffer objects and vertex array objects 2016-10-11 11:29:29 +01:00
Robert Osfield
10f1d84f7e Added explict setup of the stats graphing geometry so that it's VertexBufferObject is intialized to the correct size to prevent any need for later resizing 2016-10-11 11:29:29 +01:00
Robert Osfield
d4d32cbde7 Improved handling of the BufferObject::Profile::_size, utilizing it's intial value when it is non zero and larger than the arrays assigned to it. 2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546 Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects 2016-10-11 11:29:29 +01:00
Robert Osfield
96b0e42c42 Fixed typo in comment 2016-10-11 11:29:29 +01:00
Robert Osfield
ff779e58ab Added check against Array::Binding to decide whether to assign a VertexBufferObject to an array or not, only assigning it when Binding is BIND_PER_VERTEX 2016-10-11 11:29:29 +01:00
Robert Osfield
886b922596 Beginings of refactoring ParticleSystem so that it does uses vertex arrays rather than GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
c15f6d3e8c Made ordering of case clearer 2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17 Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths 2016-10-11 11:29:29 +01:00
Robert Osfield
c637010c9d Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
037e8f24c6 Removed commented out debug message 2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11 Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions. 2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9 Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
3be951f279 Fixed crash when using vertex attribute arrays 2016-10-11 11:29:29 +01:00
Robert Osfield
b2873132be Added support for interleaved arrays 2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342 Removed no longer used member variables 2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3 Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp 2016-10-11 11:29:29 +01:00
Robert Osfield
164981f7a3 Replaced osg::State:set*Pointer() calls with VertexArrayState::set*Array() calls 2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF. 2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4 Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.

Restructred BufferObject assigned in osg::Geometry

Added
2016-10-11 11:29:29 +01:00
Robert Osfield
d8fdf33be5 Cleaned up set up of osg::Geometry for stats 2016-10-11 11:29:29 +01:00
Robert Osfield
cf52b2db50 Removed unncessary checks 2016-10-11 11:29:29 +01:00
Robert Osfield
ee31921520 Streamlined State::_is*Supported variables 2016-10-11 11:29:29 +01:00
Robert Osfield
1d75089bf8 Build fixes when compiling wuth CMake options OPENGL_PROFILE set to GLCORE 2016-10-11 11:29:29 +01:00
Mathieu MARACHE
3745b958e5 compilation fixes when no OSG_GL_DISPLAYLISTS_AVAILABLE 2016-10-11 11:29:29 +01:00
Mathieu MARACHE
afe45f66d2 compilation fixes when no OSG_GL_FIXED_FUNCTION_AVAILABLE 2016-10-11 11:29:29 +01:00
Robert Osfield
e3c663bb02 Removed deprecated code paths and moved implementations into headers 2016-10-11 11:29:29 +01:00
Robert Osfield
bf28e2d037 Refactored the VertexArrayState's handling of vertex attribute aliasing 2016-10-11 11:29:29 +01:00
Robert Osfield
1f147f6bc6 Moved implementations from .cpp's to headers as inline methods to improve performance. 2016-10-11 11:29:29 +01:00
Robert Osfield
97df15b205 Improved naming of createVertexArrayState(..) method 2016-10-11 11:29:29 +01:00
Robert Osfield
98344157c0 Removed resetting of the pointer state. 2016-10-11 11:29:29 +01:00
Robert Osfield
83f73df814 Added State::useVertexArrayObject() member to streamline toggling on/off of VAO usage 2016-10-11 11:29:29 +01:00
Robert Osfield
a4e682bb28 Added support for clean up Vertex Array Objects 2016-10-11 11:29:29 +01:00