Commit Graph

18 Commits

Author SHA1 Message Date
Robert Osfield
c4731804b8 From Mike Wittman, changed release build options to reduce binary bloat. 2006-08-30 13:50:26 +00:00
Robert Osfield
11cc3c08cb From Mike Wittman, support for VS 64bit build 2006-08-10 20:32:51 +00:00
Robert Osfield
bb20760a3f From Joran Jessurun and Chris Hanson, Visual Studio Static build support. 2006-04-04 13:47:35 +00:00
Robert Osfield
7f731f330a From Farshid Lasharki, added IO suppoty fo osgParticle::ConstantRateContour 2006-03-18 07:07:19 +00:00
Robert Osfield
c9b25a5b50 From Zach Deedler, addition of osgParticle/BoxSpacer. 2006-01-17 15:17:15 +00:00
Robert Osfield
35e50365da Added support for ConnectedParticleSystem. 2005-11-12 13:38:32 +00:00
Robert Osfield
ae75981e36 Added .osg support for osgParticle::SmokeTrailEffect 2005-11-12 13:27:49 +00:00
Robert Osfield
32f879a67e Added /Zm200 to loads of project to try and salavage something from VS6.0 being such a bog awful compiler. 2005-11-10 20:20:13 +00:00
Robert Osfield
24849f3c70 Renamed ExplosionDebriEffect to ExplosionDebrisEffect 2005-05-25 16:42:36 +00:00
Robert Osfield
ef07e51d4c Removed eroneous /dv1 flag (should have been /vd1, but it this is default anway
so can safely remove entirely).
2005-04-18 18:23:25 +00:00
Robert Osfield
fc3df7fe9b Changed all instances of /vd0 to /vd1 2005-04-15 10:09:51 +00:00
Robert Osfield
9c5567d3e5 Added osgparticleeffects example 2005-04-04 08:47:21 +00:00
Robert Osfield
2fec211fea From Mike Weiblen, updates to dsp to improveme formatting and include OpenThreads 2004-07-23 10:03:18 +00:00
Robert Osfield
58b7737933 From Mike Weiblen, added hardwired include and lib paths to OpenThreads
and Priducer directories that are assumed to site alongside the OpenSceneGraph
library being built.
2004-05-13 22:04:08 +00:00
Robert Osfield
4761442005 Merged changed to osgParticle from Marco Jez, the changes are (quoted from
email from Marco)

"Most relevant news:
1) particle systems now have the "freezeOnCull" property set to false by
default. Since it is an optimization, and using it may cause some unwanted
behaviors if not handled properly, it makes more sense to turn it off by
default.
2) new "LINE" shape mode which uses GL_LINES to draw line segments that
point to the direction of motion.
3) particles can now have a rotation angle and angular velocity.
4) new AngularAccelOperator applies angular acceleration to particles.
5) particle processors such as emitters and programs can have a "start",
"end" and "reset" time coordinate. For example, an emitter may be instructed
to start emitting particles only after a certain time, stop after another
amount of time and then start again.

Update (2) is from Gideon May.
Updates (3) to (5) are from Douglas A. Pouk."
2003-09-02 20:39:41 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
7234f7274c Fixes to new osgText and osgParticle project files. 2002-08-20 14:12:51 +00:00
Robert Osfield
df9a899d9e Moved the IO support for the osgText and osgParticle libraries into seperate
plugin libraries.
2002-08-20 11:27:08 +00:00