OpenSceneGraph git repository
5aa630a257
Merge pull request #548 from pelicanmapping/osgtext-fix-screen-coords-precision
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osgText: perform pixel size computation in double-precision to prevent jitter
2018-05-21 18:50:54 +01:00
gwaldron
a2447c8dc0
osgText: perform pixel size computation in double-precision to prevent coordinate jitter
2018-05-21 13:26:04 -04:00
Robert Osfield
2c7d97266d
Fixed typos
2018-05-21 13:19:06 +01:00
Robert Osfield
0bca415d5a
Restored the REGISTER_WINDOWINGSYSTEMINTERFACE macro to the include/osg/GraphicsContext header and removed the OSGVIEWER_EXPORT as this was causing compatibility issues with osgQt.
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In GraphicsWindowWin32 replaced REGISTER_WINDOWINGSYSTEMINTERFACE usage with locally implemented equivilant with the required OSGVIEWER_EXPORT.
2018-05-21 13:19:06 +01:00
Robert Osfield
76d1b85778
Restructed SCREEN auto scaling so that it's removes the rotation of the modelview matrix so that the XY coords of the text map directly to window xy coords for all text alignment types
2018-05-20 13:26:36 +01:00
Robert Osfield
c4c84d4f94
Moved REGISTER_WINDOWINGSYSTEMINTERFACE from include/osg/GraphicsContext to include/osgViewer/GraphicsWindow and added OSGVIEWER_EXPORT
2018-05-18 15:33:29 +01:00
Robert Osfield
0df03b09f9
Added GL_RED and GL_RG support to _readColor()/Image::getColor();
2018-05-18 14:25:30 +01:00
Robert Osfield
ba766b88a8
Cleaned up the WindowingSystemInterface registration
2018-05-18 14:25:30 +01:00
Robert Osfield
1596058c10
Fixed create of graphics context by explicting adding USE_GRAPHICSWINDOW to force the WindowingSystemInterface to initialize
2018-05-18 14:25:30 +01:00
Robert Osfield
ea9be189e8
Quitened down unsupport compression output when passing in a file with a non rgb extension
2018-05-18 14:25:30 +01:00
Robert Osfield
a4c8804b1b
Introduced a local StateGraph hierarchy into CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug where multiple RTT Camera end up with the rendering back end results assigned to them which occured when RTT Camera's share the same StateSet or null StateSet.
2018-05-18 10:05:29 +01:00
Robert Osfield
41f7efbab6
Imoroved backwards compatibility with 3.6
2018-05-14 10:47:50 +01:00
Robert Osfield
4fbaca7878
Fixed support for update and event callbacks on StateSet/Uniform/StateAttributes on View(er) Cameras.
2018-05-14 09:57:37 +01:00
Robert Osfield
71f3bad57a
Renamed the counter used to enable traversal order sorting
2018-05-14 08:44:47 +01:00
Robert Osfield
75b576bf83
Improved the handling of precision
2018-05-14 08:44:47 +01:00
Robert Osfield
bc600bc9f7
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords
2018-05-13 11:53:21 +01:00
Robert Osfield
d3da2f0cd5
Build fixes for OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF
2018-05-13 09:34:46 +01:00
Robert Osfield
7c67059e12
Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
2018-05-13 09:29:27 +01:00
Robert Osfield
46560bd6d2
Rewrote TextBase::computeMatrix(..) computation of the scaling factor with slower but easier to understand and more robust code
2018-05-12 11:41:56 +01:00
Robert Osfield
72fca371e1
Removed use of deprecated cmake policy
2018-05-12 07:57:44 +01:00
Robert Osfield
b70ffc9b8a
Moved constructors and destructors to .cpp
2018-05-11 11:15:45 +01:00
Robert Osfield
5e6b081bb0
Revert "Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging"
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This reverts commit 479a4eefc5
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2018-05-11 11:13:19 +01:00
Robert Osfield
747162e5b6
Fixed crash the occurred when passing in a osgDB::Options to the ObjectCache that doesn't have any references to it.
2018-05-11 09:01:50 +01:00
Robert Osfield
479a4eefc5
Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging
2018-05-11 09:01:50 +01:00
Robert Osfield
ac6eaee583
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 19:00:13 +01:00
Robert Osfield
651a79b657
Changed the ordering of the build include directory and the source include directory to avoid build issues on systems where a different version of the OSG has been built in-source then another built out-of-source resulting in conflicts
2018-05-10 19:00:13 +01:00
Robert Osfield
35682fd814
Fixed typo
2018-05-10 17:01:05 +01:00
Robert Osfield
8edc862962
Restructed the handling of SCREEN_COORD scaling to better handle window resizing
2018-05-05 15:48:18 +01:00
Robert Osfield
d572d78214
Added C++ specific path for calling std::map<>::erase() to avoid issues with std::map<>::erase implementation that invalidates iterators
2018-05-05 12:35:51 +01:00
Robert Osfield
863dee52e2
Replaced std::auto_ptr<> usage as it's deprecated in C++11 and will be removed in C++17
2018-05-05 12:35:51 +01:00
Daniel Emminizer
a1c8a3e8dd
Text only applies GL_TEXTURE_2D modes when fixed function is available. Prevents GL3 Core Profile console spam.
2018-05-04 16:12:05 +01:00
Robert Osfield
202d893dc2
Added check for null to prevent null entries getting into the cache
2018-05-04 09:48:07 +01:00
Robert Osfield
c279aa26fb
Fixed null pointer warning
2018-05-04 09:47:55 +01:00
OpenSceneGraph git repository
4a6d928105
Merge pull request #544 from bjornblissing/fbx_texture_warnings
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Check existence of path before reading image
2018-05-03 16:11:00 +01:00
Björn Blissing
2761bca496
Check existence of path before reading image
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When loading texture images inside the FBX plugin check that the path
exists before trying to read the image. This is done to avoid
unnecessary warnings inside the readRefImageFile function.
2018-05-03 13:15:08 +02:00
OpenSceneGraph git repository
5feb9e58f7
Merge pull request #543 from jasonbeverage/quietshaders
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Quiet down shader compilation messages
2018-05-01 18:37:23 +01:00
Jason Beverage
d53a74b1bb
Quiet down shader compilation messages
2018-05-01 11:04:35 -04:00
Sebastian Messerschmidt
544872f63b
FIX: <osgParticle> removed unimplemented functions from header
2018-04-30 11:58:19 +01:00
Robert Osfield
b9d5e8f505
Fixed particle update bug where a ParticleSystem wouldn't start when loaded during the frame loop due to the _last_frame value not being set.
2018-04-27 11:23:07 +01:00
Robert Osfield
0af7f3fb13
Updated ChangeLog and README.md
2018-04-26 10:28:06 +01:00
Robert Osfield
52763cee76
Split up #pragma so that there only three parameters per line to aovid Intel driver bug crash
2018-04-26 09:49:35 +01:00
Robert Osfield
02f247bfa9
Renamed text.vert and text.frag to osgText_Text.vert and .frag to avoid name overlapping with user shaders.
2018-04-26 09:36:52 +01:00
Julien Valentin
ae24be56f3
add wrapper for osg::DrawIndirectBufferObject
2018-04-25 09:48:02 +01:00
Robert Osfield
e2e8e779e9
Renamed CMake variable + C++ #define to OSG_GL_CONTEXT_VERSION
2018-04-24 17:05:03 +01:00
Robert Osfield
ef3d672f8c
Added OSG_GL_CONTEXT_STRING cmake variable to set include/osg/GL headers that sets Traits::glContextVersion.
2018-04-24 16:30:48 +01:00
Robert Osfield
05af4340e1
Refactored the handling of glyph and shadow alpha values to make the text and shadow clearer for fonts with narrow glyphs
2018-04-24 16:30:48 +01:00
Robert Osfield
1d431fcb3d
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 16:30:07 +01:00
OpenSceneGraph git repository
9fbc125d47
Merge pull request #533 from aluaces/spelling-3
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Fix typos and spelling.
2018-04-23 10:45:19 +01:00
Alberto Luaces
d23b988d00
Small fix for uncaught typo.
2018-04-20 21:16:46 +02:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00