Robert Osfield
8a6e04b84d
Introduce NodeVisitor::className and libraryName()
2008-12-17 12:13:15 +00:00
Robert Osfield
315aeeb557
Where possible moved redundent C header includes from headers to source files
2008-12-12 18:47:30 +00:00
Robert Osfield
82318cfd04
Added missing dirtyBound() calls
2008-10-03 08:33:17 +00:00
Robert Osfield
6d9206224d
Added call to free in setValue methods to prevent potential memory leak
2008-09-01 10:48:28 +00:00
Robert Osfield
2582e0342a
From Mathias Froehilch,"Current include/osgSim/ShapeAttribute also misses string.h include because of
...
strdup.
Attached is the changed file."
2008-09-01 10:46:50 +00:00
Robert Osfield
2ce8fbdcf9
From Wojciech Lewandowski, "Most recent changes to CameraPathEventHandler change path writing method. Now control points are written on the fly. But default stream precision is not adjusted as it used to and remains set to 6 digits (at least with VS 2008) so larger coordinates like positions on Earth Ellipsoid loose lots of fidelity. This patch fixes this issue.
...
"
2008-09-01 10:06:19 +00:00
Robert Osfield
6f6f56c795
Improved the doxygen docs over the various namespaces
2008-08-05 19:17:09 +00:00
Robert Osfield
ec9218ad1f
Refactored OverlayData so that its possible to subclass OverlayNode/OverlayData.
2008-07-23 22:19:29 +00:00
Robert Osfield
8be3123cbf
Converted static const unsigned int definitio to enum.
2008-03-14 12:03:11 +00:00
Robert Osfield
a9740118db
From Paul Martz, files for adding ObjectRecordData support into OpenFlight
2008-03-13 15:21:34 +00:00
Robert Osfield
b6f32a3ed0
Added copy operator to ShapeAttribute to prevent problems when assigned them or use within a vector
2007-12-13 12:30:31 +00:00
Robert Osfield
88f3a864ac
Updated copyright notices
2007-12-12 16:56:28 +00:00
Robert Osfield
6bb7935dea
From Andy Skinner, build fixes for Solaris.
2007-12-12 16:55:13 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
9946cb3b24
Added export macro for windows build
2007-12-10 11:20:22 +00:00
Robert Osfield
457d3fd7e4
Removed redundent OpenFlightOptimizer
2007-12-09 16:23:19 +00:00
Robert Osfield
78c1fd4844
From David Callu, added DBase attribute support for shapefiles
2007-12-09 15:43:49 +00:00
Robert Osfield
8e7e6529be
From David Callu, warning fixes
2007-09-07 15:03:56 +00:00
Robert Osfield
b20d542317
From David Callu, improved consistency of Version strings and add version support
...
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
4c443bf843
From Brad Christiansen, "I added the ability to set the render target implementaion on the
...
osgSim::OverlayNode. The attached changes were made against the 2.0
release."
2007-08-13 10:17:18 +00:00
Robert Osfield
cff9188caf
Fixed namespace
2007-06-15 16:08:33 +00:00
Robert Osfield
4fce6dee0f
Updated wrappers
2007-06-14 21:03:38 +00:00
Robert Osfield
8c727acddc
Added new shader support
2007-06-13 19:53:48 +00:00
Robert Osfield
01c1bd28ef
Updates to OverlayData
2007-06-01 19:44:09 +00:00
Robert Osfield
a8cae09c30
Added s/getOverlayBaseHeight methods
2007-05-25 16:00:38 +00:00
Robert Osfield
08aabf9312
Fixed const method type
2007-05-21 11:49:37 +00:00
Robert Osfield
78800829ed
Refactored the internals of OverlayNode
2007-05-16 14:22:10 +00:00
Robert Osfield
dd1f6982dd
Futher work on new view dependent overlay node
2007-05-15 11:22:25 +00:00
Robert Osfield
e41cd46da8
Set up new view dependent overlay technique control methods
2007-05-14 20:23:10 +00:00
Robert Osfield
4d6c08c543
Removed redundent comment '.'
2007-05-14 16:17:16 +00:00
Robert Osfield
74e968df76
Clean up comments and rebuilt wrappers.
...
Added extra event handlers to osgsimulator example
2007-05-14 16:14:40 +00:00
Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
579700bedf
From Mike Wittman, " noticed that some type references of osg::Drawable::AttributeFunctor, osg::Drawable::ConstAttributeFunctor, and osg::StateAttribute::ModeUsage in osg and osgSim were not being properly reflected in osgIntrospection. This appears to be due to Doxygen not handling nested types from superclasses if they're not qualified when referenced in subclasses.
...
These changes add the necessary superclass type qualification so that Doxygen now recognizes the references."
2007-03-05 17:34:36 +00:00
Robert Osfield
958b8d74dd
Changed the setting of need to traverse during the update traverse so it is only enabled when animation is switched on.
2007-02-07 21:48:53 +00:00
Robert Osfield
dd958be8a4
Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
2007-01-11 10:21:11 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
d7e3ed3fb2
Updated wrappers
2006-12-27 23:19:37 +00:00
Robert Osfield
e9a7225db1
Added support for traversal mask into ElevationSlice, HeightAboveTerrain and LineOfSight classes
2006-12-19 16:45:09 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
a253e17d3e
Implemented HeightAboveTerrain and added usage into osgintersection
2006-10-31 12:59:51 +00:00
Robert Osfield
e9b501002c
Added LineOfSight and HeightAboveTerrain classes
2006-10-31 08:41:24 +00:00
Robert Osfield
baeb41a416
From Michael Henheffer, "There's a problem with OverlayNodes where the texture will not display
...
if continuous updating is set to false.
The problem was being caused by the camera update call never being made
if continuous updating was not set to true. This fix adds a flag that
is set when dirtyOverlayTexture() is called and checked in the update
visitor section of the traversal to determine if the camera should be
updated.
I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls dirtyOverlayTexture
for each frame. The overlay texture now displays properly."
2006-10-30 12:19:41 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
2e2684c05a
From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.
2006-06-08 14:32:02 +00:00
Robert Osfield
faa2f219e4
Added exports.
2006-03-17 22:23:37 +00:00
Robert Osfield
cbc2668c5c
Added comment on the meaning of the matrix paramter in the computeIntersections methods.
2006-03-15 12:26:48 +00:00
Robert Osfield
3246dde716
From Brede Johansen, new OpenFlight plugin!!!!!
...
By default the original flt plugin is still used, to select at runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 21:38:37 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
9c93332c03
From Rodger James, changed the Win32 static library compilation support to use
...
OSG_LIBRARY_STATIC to avoid problems with building libs when not required.
2005-11-18 09:52:24 +00:00