Commit Graph

904 Commits

Author SHA1 Message Date
Robert Osfield
15f7abe100 Improved handling of projected coords in new intersection classes 2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates 2006-11-01 14:41:32 +00:00
Robert Osfield
a253e17d3e Implemented HeightAboveTerrain and added usage into osgintersection 2006-10-31 12:59:51 +00:00
Robert Osfield
16c238fc60 Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes 2006-10-30 20:29:06 +00:00
Robert Osfield
358b96e953 Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors 2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f Added beginings of new osgUtil::IntersectionVisitor and osgintersection class 2006-10-26 16:03:17 +00:00
Robert Osfield
efd543d1b0 Ported FLTK example across to using GraphicsWindow 2006-10-15 11:56:52 +00:00
Robert Osfield
a8f44479db Ported across to using GraphicsWindow. 2006-10-15 11:39:35 +00:00
Robert Osfield
5163c4a762 First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit 2006-10-06 14:16:11 +00:00
Robert Osfield
d40e12a27b Removed deprecated GUIEventHandler method 2006-10-05 14:32:39 +00:00
Robert Osfield
51aade98cc Renamed variable 2006-10-05 10:59:50 +00:00
Robert Osfield
e7e293594c Refactored osgsimpleviewerQT4 to implement a GraphicsWindowQT, and then use
multiple inheritance to build the final SimpleViewerQT.
2006-10-05 10:59:04 +00:00
Robert Osfield
100288b272 Added a path with an experiemental GraphicsContexProducer implementation, and a
test of mulitple inheritance.
2006-10-05 10:07:16 +00:00
Robert Osfield
f9eaa76d37 Added GLUT based osgsimpleviewerGLUT example 2006-10-01 16:14:16 +00:00
Robert Osfield
301eb5750f Added Producer based osgsimplerviewerProducer example 2006-10-01 16:12:21 +00:00
Robert Osfield
6bd7f57770 Added FLTK example app - osgsimpleviewerFLTK. 2006-10-01 16:10:33 +00:00
Robert Osfield
859dc90bd7 Added osgsimpleviewerQT4 example 2006-10-01 13:26:02 +00:00
Robert Osfield
9e8372eeca Refactored the SDL example so that the event conversion in done is a seperate method. 2006-10-01 11:08:40 +00:00
Robert Osfield
a1afd67bc8 Added a based SDL viewer - osgsimpleviewerSDL 2006-09-30 20:06:26 +00:00
Robert Osfield
26849018aa Cleaned up build and indenting 2006-09-30 20:05:36 +00:00
Robert Osfield
e6b08dcda3 Various clean ups to comments 2006-09-30 16:30:31 +00:00
Robert Osfield
75391ceb16 Added osgsimpleviewerQT3 example 2006-09-30 16:26:53 +00:00
Robert Osfield
1da298f919 Moved osgGLUTsimple and osgGLUTkeyboardmouse across to using osgGA::SimpleViewer 2006-09-30 14:12:36 +00:00
Robert Osfield
5c0eb0b013 Added bare bones osgGA::SimpleViewer class to help simplify OSG setup when embedding the OSG
into existing GUI applications, and for one one a single camera, single window is required.
2006-09-25 16:25:53 +00:00
Robert Osfield
d4d3e9054e Updated positions of the text labels to make them move obvious on start up 2006-09-20 15:48:27 +00:00
Robert Osfield
ce65ad05d1 Added use of ClusterCullingCallback 2006-09-20 13:40:58 +00:00
Robert Osfield
efb76cb8e6 Created stress test of fade text labelling 2006-09-20 12:58:34 +00:00
Robert Osfield
cc202c1b6d Updates for fade text to work properly, but only in perspetive views at present. 2006-09-20 10:36:21 +00:00
Robert Osfield
87aff3d92c Further work on osgText::FadeText implementation. 2006-09-19 20:19:29 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
ebd2bb6a19 Added extra comment explaining where state reset() should be called. 2006-09-13 14:55:53 +00:00
Robert Osfield
5212d66cab Cleaned up the texture setup code. 2006-09-04 12:52:09 +00:00
Robert Osfield
f0277df858 Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
ac41066733 Removed typedef TypeList from osgintrospection 2006-09-04 06:47:05 +00:00
Robert Osfield
a135650086 Added setting of position.w to 1.0 and removed zscale hack. 2006-09-02 14:27:42 +00:00
Robert Osfield
d1b14abb91 Added sizeof(short int) 2006-08-23 13:18:22 +00:00
Robert Osfield
ce8d8c09e1 Tweaks to osglogo to allow you to export alpha blended screenshots 2006-08-23 13:16:12 +00:00
Robert Osfield
956b6ce6f2 Removed osgfbo and osgpbuffer examples 2006-08-11 09:30:42 +00:00
Robert Osfield
a4063335fa From Martijn Kragtwijk, added example text for showing osgText::Text::CharacterSizeMode in action. 2006-08-10 12:13:02 +00:00
Robert Osfield
ebfffd4e58 Removed debugging code. 2006-08-06 16:42:43 +00:00
Robert Osfield
f8490e386a Added code to reproduce Text outline bounding box compute bug. 2006-08-05 16:57:52 +00:00
Robert Osfield
daf9d64357 Added disable vertex arrays. 2006-08-05 11:12:47 +00:00
Robert Osfield
d8e3027b2a Added osgcegui example 2006-08-05 10:16:28 +00:00
Robert Osfield
174e3b3dc3 Fixed RenderToTexture bug which occured when the viewport dimensions where
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
de9ce1e85f Removed debug code 2006-08-03 14:03:06 +00:00
Robert Osfield
7eb7bbdb84 Updated wrappers 2006-08-02 21:09:25 +00:00
Robert Osfield
b81cea3963 Added missing include <osg/TexEnv> 2006-08-02 21:04:29 +00:00
Robert Osfield
41a4aa1548 Added viewer.cleanup_frame() to all examples. 2006-08-02 19:55:03 +00:00
Robert Osfield
9f15e25451 Added cleanup_frame to prevent crashes on exit. 2006-08-02 16:12:46 +00:00
Robert Osfield
7d4eb93847 Changed the viewer.setUpViewer(..) from default to just ESCAPE_SETS_DONE. 2006-08-01 10:27:11 +00:00
Robert Osfield
564ee34f76 Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&) 2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606 Updated osgunittests with a matrix invert unit test, and added a conditional
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.

Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
032bba78fa From J.P. Delport, added units tests to pick up on erroneous Matrix::get(Quat&) computation. 2006-07-27 11:13:56 +00:00
Robert Osfield
9b0b98200f Force SingelThreaded usage due to use of osgParticle. 2006-07-25 20:43:57 +00:00
Robert Osfield
b03a772846 Added mutexes to RealizeCallbaks 2006-07-19 13:02:35 +00:00
Robert Osfield
4bb4add9b3 Added scene handler init to custom realize callback 2006-07-19 12:58:45 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
56fce04cb4 Added additional command line docs 2006-07-18 15:11:41 +00:00
Robert Osfield
dcdc2d492d Updated commandline docs 2006-07-18 13:37:42 +00:00
Robert Osfield
419e185895 From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming  and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
618e63a267 Removed the default loading of bluemarble.ive 2006-07-14 14:04:54 +00:00
Robert Osfield
822ef01531 Added mutex to the test context. 2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7 Added vertex program hack to get round apparent NVidia bug when handling
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b6b9e4bc7e fixed warning and add a few extra tests 2006-07-04 09:46:41 +00:00
Robert Osfield
c986f6ea41 Added a performace test section to osgunitests, currently just does basic C/C++ tests. 2006-07-03 13:53:39 +00:00
Robert Osfield
2cf8fd8f42 Added a setRadius into the screen space LOD. 2006-06-28 10:00:54 +00:00
Robert Osfield
bc9c949d53 From Eric Wing, added support for outline/shadow and colour gradient effects. 2006-06-27 12:05:40 +00:00
Robert Osfield
240fc9ebee Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
8d111fd147 Added pick handler. 2006-06-12 14:04:40 +00:00
Robert Osfield
ac20eca87a Revamped osgkeyboardmouse to use the osgGA. 2006-06-12 11:32:11 +00:00
Robert Osfield
2e2684c05a From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec. 2006-06-08 14:32:02 +00:00
Robert Osfield
ecd5a96671 From Mike Weiblen, reverted shaders changes due to lack of hardware/driver support 2006-06-08 12:07:11 +00:00
Robert Osfield
efeeabbef9 added SphereSegment test code segment, commented out at pressent. 2006-06-08 11:18:27 +00:00
Robert Osfield
5670ce8c0a Added extra SphereSegment intersection tests. 2006-06-05 16:25:01 +00:00
Robert Osfield
bf065ed3a4 From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield. 2006-05-15 15:46:08 +00:00
Robert Osfield
d7fdaecfa0 From Adrian Egli, added std::ifstream::binary qualifier to ifstream usage. 2006-05-15 11:38:56 +00:00
Robert Osfield
43f0efd6d2 Reorganised the Group::removeChild and Geode::removeDrawable methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method.  There removeChildren is now the method to
override in subclasses.

This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
475f526b3d Added UseFarLineSegments option 2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d Implemented seemless update of precipitation properties. 2006-04-25 12:39:00 +00:00
Robert Osfield
10f2feeac5 Moved PrecipitationParameters directly into PrecipitationEffect. 2006-04-24 16:21:10 +00:00
Robert Osfield
49a5ef9ee1 Added support for wind. 2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3 Moved PrecipitationEffect node into osgParticle. 2006-04-22 15:08:07 +00:00
Robert Osfield
1cf1710f92 Moved PrecipitationDrawable into PrecipitationEffect. 2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e Added new precipitation nodes. 2006-04-21 19:39:05 +00:00
Robert Osfield
a00455b4ff Convertered shaders across to using modelview matrix instead of uniforms. 2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e Standardised the bin number of the particle effects 2006-04-17 19:10:06 +00:00
Robert Osfield
453243ed8c Added inline shaders so that the tha example can be run from any directory. 2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23 Further tweaks to settings to improve performance at mid intensity ranges 2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098 Refined the default settings for rain and snow to achieve better framerates. 2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787 Added fog parameters settings. 2006-04-14 11:04:11 +00:00
Robert Osfield
f1b52fbd0a Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls 2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770 Added command line options and various speed improvements. 2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a Implement positioning of cells via vertex attribute. 2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33 Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.

Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a Added support for LOD's with transistion between quads and point rendering. 2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496 Added support for point sprite particle effects. 2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd Added point and line paths. 2006-04-11 10:53:46 +00:00
Robert Osfield
abfda5e38a Added mipmap generation. 2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146 Added quad based rain effect 2006-04-07 18:24:52 +00:00
Robert Osfield
051f2a5eb9 Added beginings osgprecipitation example. 2006-04-05 15:13:17 +00:00
Robert Osfield
1c2deb253a Build fixes to cope with changes to Producer/osgProducer. 2006-03-30 10:20:11 +00:00
Robert Osfield
f17faa80b3 From Keith Steffen, changed instance of sun to sun_geode to avoid Solaris10 build issue with it defining "sun"?#! 2006-03-17 22:22:57 +00:00
Robert Osfield
5fe7595478 Added moving sphere segment intersections. 2006-03-15 12:26:10 +00:00
Robert Osfield
dbbabf87c6 Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
keyboard and mouse events.

Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.

Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.

Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
71b7a6be7b Compile fix. 2006-02-28 20:10:25 +00:00
Robert Osfield
93f514109f Further clean up of RefNodePath references. 2006-02-28 19:36:18 +00:00
Robert Osfield
a028f59ea0 Added debugging code to help pick out instablilities in osgParticle. Debugging
code now commented out.
2006-02-24 13:57:47 +00:00
Robert Osfield
943be478f4 Fixed function name call. 2006-02-23 12:39:31 +00:00
Robert Osfield
7d5c81bf5e From Ulrich Hertlein, spelling corrections and a few Doxgen comments. 2006-02-20 21:05:23 +00:00
Robert Osfield
3936bcde9e Added support for up sampling by dividing longest edges. 2006-02-06 17:12:35 +00:00
Robert Osfield
e4e95a1d60 Added support for tracking mouse movement and computing the intersection of the mouse position
into texture coords.
2006-01-12 22:43:36 +00:00
Robert Osfield
3235f4fa22 Added ability to write out the selected parts of the scene graph. 2006-01-03 16:52:06 +00:00
Robert Osfield
6fe4be23e6 Ported picking across to using PickVisitor. 2005-12-23 10:59:31 +00:00
Robert Osfield
061976f4d4 Fixed typo in text string. 2005-12-16 14:53:51 +00:00
Robert Osfield
c41d027e6b Fixed the text to match the implementation. 2005-12-09 19:54:31 +00:00
Robert Osfield
be850746e4 From Eric Wing, fixed typo induced bug. 2005-12-07 11:38:39 +00:00
Robert Osfield
2d14519946 Enabled thread safe counting by default. 2005-12-07 09:48:28 +00:00
Robert Osfield
a865ea7773 Removed osgdemeter example from distribution because it no longer compiles,
and Demeter itself nolonger compiles, osgdemeter has now been moved to the community
section of openscenegraph.org.
2005-12-06 12:07:34 +00:00
Robert Osfield
e1454d22a7 Attempt at build fixes for IRIX. 2005-12-05 10:24:02 +00:00
Robert Osfield
edf4598838 From Geoff Michel, Fix to prevent Producer::Trackball being set up with a negative
radius.
2005-12-05 10:08:52 +00:00
Robert Osfield
b1f9e1dfd7 Added comments. 2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1 Added TestSupportCallback to properly handle querry of OpenGL support of
vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
2ce7718a66 From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'" 2005-11-29 11:39:07 +00:00
Robert Osfield
caaecc9f2a Switched off the VBO usage in osgparametric as it was tripping up ATI and 3DLabs drivers. 2005-11-29 08:59:30 +00:00
Robert Osfield
0514427c0a Fixed warning. 2005-11-28 10:58:09 +00:00
Robert Osfield
81435a28b9 From Gideon May, port to OSX of GLUT examples. 2005-11-28 09:15:46 +00:00
Robert Osfield
3881a55564 From Geoff Michel, fix for the scaling of the random number generation. 2005-11-27 15:32:57 +00:00
Robert Osfield
0663c3b653 From John Donovan, typo fixes. 2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc Lightened by the ambientBias term. 2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901 Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e Fixed mistmatch of ReadFileCallback type. 2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50 Replaced tabs with spaces in examples. 2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4 From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d Improved handling of core OSG being compile with float Matrices. 2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146 Ran dos2unix on makefile. 2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2 From Joakim Simonsson/Robert Osfield. Fixed line endings. 2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715 Added proper descriptions of examples in place of the copy and paste description. 2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a From Mike Weiblen, switched off lighting of points to make them clearer 2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e Fixes for VS6.0 build. 2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7 Fixes for VS6.0 2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c Fixes for dumb VS6.0 compiler 2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df Fixes for VS6.0 2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f Compile fixes for VS6.0. 2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0 Added better control for cancel GraphicsThreads. 2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4 Compile fixes for VS7.1 2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c Added release and flush of OpenGL objects after build of the terrain database to prevent
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b Moved the blink sequence light points down so they are visible in the default
camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see. 2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d Reduced the size of the "oversized" cessna.osg 2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6 Update texture file names to reflect new files in OpenSceneGraph-Data distribution. 2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928 Fixed warnings. 2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617 Fixed compile warning. 2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle.  The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.

Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29 From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
--ratio and --max-error.

---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f Added initial CameraNode and CameraView stups for the .ive loader 2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505 Added request for accumulator buffer. 2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8 From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11 Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1 From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory. 2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650 Added an image negation callback to the render to image. Added commandline docs
for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b Added usage of image copy and modification. 2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6 Added warning message for when no file is loaded. 2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511 Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
the viewport, the clear colour and the subgraph needing rendered.  This is done
transparently so all existing functionality will behave as before.  What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc Added command line option --overlay to turn on the use of an OverlayNode. 2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc From Mike Weiblen, added check to make sure that vertex texture was
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e Added option to osgdepthpartion for loading the model specified on the commandline. 2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2 From Ravi Mathur, "New functionality is the ability to automatically determine the
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras.  In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb From Geoff Michel, update to osgdelaunday. 2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5 From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example. 2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6 Fixed compile warnings. 2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4 From Ravi Mathur, osgdepthpartition example program. 2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f Added code paths for PBuffer RTT support. 2005-10-04 18:50:00 +00:00
Robert Osfield
c401e31bd8 Added test cases for SphereSegment intersection code. 2005-10-01 19:28:34 +00:00
Robert Osfield
d82d598115 Fixed typo of CameraNode::setRenderTargetImplementation(..) 2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12 From Volker Walkiewicz (with tweaks from Robert Osfield):
Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.

Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
07d7d39eb5 Added TexEnv DECAL mode. 2005-09-26 11:24:14 +00:00
Robert Osfield
30478f0fef From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
d1108ea862 Added support for "-O OutputTextureFiles" options string in .osg plugin to
allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
d2f98ef56e Added line connectivity code. 2005-09-15 20:03:37 +00:00
Robert Osfield
e2361865fc From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
745834c329 Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
the intersection between an indivual geometry and the sphere segment.

Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519 Added initial interface for computing intersections between sphere segments
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c Added support for cullable state, that uses a polytope to define the extents
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591 Added a grid of lines into the OverlaySubgraph to demonstate use the
OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5 Added s/getContinousUpdate(bool) method to OverlayNode. 2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c Changed #if 2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6 Added checking of EventVisitor type 2005-09-05 13:26:50 +00:00
Robert Osfield
b8d7a3bf44 Added event handler to shader code so that alphaCuttOff, transparency and
sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f Integrated shaders into source. 2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef Added all sides of the shader cube 2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4 Added preliminary GLSL shader path for volume rendering. 2005-09-05 07:48:55 +00:00
Robert Osfield
d58487c763 Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
2ea5d71d82 Added commandline arguments for controlling number of cameras through to the windowing library to use. 2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980 Added clean up class to help improve the exit of GraphicsThread 2005-09-02 13:10:46 +00:00