Robert Osfield
b20d542317
From David Callu, improved consistency of Version strings and add version support
...
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
4c443bf843
From Brad Christiansen, "I added the ability to set the render target implementaion on the
...
osgSim::OverlayNode. The attached changes were made against the 2.0
release."
2007-08-13 10:17:18 +00:00
Robert Osfield
cff9188caf
Fixed namespace
2007-06-15 16:08:33 +00:00
Robert Osfield
4fce6dee0f
Updated wrappers
2007-06-14 21:03:38 +00:00
Robert Osfield
8c727acddc
Added new shader support
2007-06-13 19:53:48 +00:00
Robert Osfield
01c1bd28ef
Updates to OverlayData
2007-06-01 19:44:09 +00:00
Robert Osfield
a8cae09c30
Added s/getOverlayBaseHeight methods
2007-05-25 16:00:38 +00:00
Robert Osfield
08aabf9312
Fixed const method type
2007-05-21 11:49:37 +00:00
Robert Osfield
78800829ed
Refactored the internals of OverlayNode
2007-05-16 14:22:10 +00:00
Robert Osfield
dd1f6982dd
Futher work on new view dependent overlay node
2007-05-15 11:22:25 +00:00
Robert Osfield
e41cd46da8
Set up new view dependent overlay technique control methods
2007-05-14 20:23:10 +00:00
Robert Osfield
4d6c08c543
Removed redundent comment '.'
2007-05-14 16:17:16 +00:00
Robert Osfield
74e968df76
Clean up comments and rebuilt wrappers.
...
Added extra event handlers to osgsimulator example
2007-05-14 16:14:40 +00:00
Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
579700bedf
From Mike Wittman, " noticed that some type references of osg::Drawable::AttributeFunctor, osg::Drawable::ConstAttributeFunctor, and osg::StateAttribute::ModeUsage in osg and osgSim were not being properly reflected in osgIntrospection. This appears to be due to Doxygen not handling nested types from superclasses if they're not qualified when referenced in subclasses.
...
These changes add the necessary superclass type qualification so that Doxygen now recognizes the references."
2007-03-05 17:34:36 +00:00
Robert Osfield
958b8d74dd
Changed the setting of need to traverse during the update traverse so it is only enabled when animation is switched on.
2007-02-07 21:48:53 +00:00
Robert Osfield
dd958be8a4
Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
2007-01-11 10:21:11 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
d7e3ed3fb2
Updated wrappers
2006-12-27 23:19:37 +00:00
Robert Osfield
e9a7225db1
Added support for traversal mask into ElevationSlice, HeightAboveTerrain and LineOfSight classes
2006-12-19 16:45:09 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
a253e17d3e
Implemented HeightAboveTerrain and added usage into osgintersection
2006-10-31 12:59:51 +00:00
Robert Osfield
e9b501002c
Added LineOfSight and HeightAboveTerrain classes
2006-10-31 08:41:24 +00:00
Robert Osfield
baeb41a416
From Michael Henheffer, "There's a problem with OverlayNodes where the texture will not display
...
if continuous updating is set to false.
The problem was being caused by the camera update call never being made
if continuous updating was not set to true. This fix adds a flag that
is set when dirtyOverlayTexture() is called and checked in the update
visitor section of the traversal to determine if the camera should be
updated.
I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls dirtyOverlayTexture
for each frame. The overlay texture now displays properly."
2006-10-30 12:19:41 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
2e2684c05a
From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.
2006-06-08 14:32:02 +00:00
Robert Osfield
faa2f219e4
Added exports.
2006-03-17 22:23:37 +00:00
Robert Osfield
cbc2668c5c
Added comment on the meaning of the matrix paramter in the computeIntersections methods.
2006-03-15 12:26:48 +00:00
Robert Osfield
3246dde716
From Brede Johansen, new OpenFlight plugin!!!!!
...
By default the original flt plugin is still used, to select at runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 21:38:37 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
9c93332c03
From Rodger James, changed the Win32 static library compilation support to use
...
OSG_LIBRARY_STATIC to avoid problems with building libs when not required.
2005-11-18 09:52:24 +00:00
Robert Osfield
35fcaf7bde
Convert tabs to spaces.
2005-11-17 17:44:48 +00:00
Robert Osfield
258425d649
Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:49:56 +00:00
Robert Osfield
7ac71b939f
Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv.
2005-09-29 10:22:06 +00:00
Robert Osfield
f26c3da074
From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit
...
building statically linked osg libraries under Win32."
2005-09-28 14:05:05 +00:00
Robert Osfield
3c88b0cae9
Added degugging methods.
2005-09-27 20:28:42 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
...
the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
...
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
f3be713d66
Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation.
2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa
Added beginings of new OverlayNode, for managing a render to texture which is
...
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Robert Osfield
c210dd2db9
Added osg::CameraNode to ImpostorSprite in prep for moving across to using
...
camera node in pre rendering of impostors.
2005-07-23 19:05:42 +00:00
Robert Osfield
69efae505b
Renabled impostor support using old style RenderToTextureStage setup.
2005-07-22 16:25:38 +00:00
Robert Osfield
0c7f228224
From Brede Johansen, fixed range check
2005-07-15 10:48:23 +00:00
Robert Osfield
3943a14f0d
From Tom Jolly, added setPulse
2005-07-08 19:33:38 +00:00
Robert Osfield
cf06b40891
Added pragma to remove warnings under VS.8.0
2005-05-24 18:57:13 +00:00