Robert Osfield
b165fc9b4d
Cleaned up handling of vertex arrays in osg::Geometry.
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Added support for vertex attribute arrays in .osg and .ive.
2003-09-09 22:18:35 +00:00
Robert Osfield
584f805327
Updates to osgFX, from Marco Jez, to map Effect across to being derived
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from osg::Group rather than from osg::Node.
2003-09-09 11:54:05 +00:00
Robert Osfield
5b93250eb0
Added support for Matrixd and Matrixf implementations, with the default
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Matrix typedef's to either Matrixd or Matrixf.
2003-09-05 20:48:42 +00:00
Robert Osfield
e530912744
Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
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part of prep for supporting both Matrixf (float) and Matrixd (double).
Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.
Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00
Robert Osfield
7575f45800
Support for BumpMapping added by Marco Jez.
2003-09-01 21:53:53 +00:00
Robert Osfield
bc14e4ecdc
Updates from Marco:sgfxbrowser.cpp (added specular
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component to scene light) and AnisotropicLighting.cpp (workaround for a
multiple-context issue).
2003-09-01 19:43:58 +00:00
Robert Osfield
2c4c2ad068
Added osgFX - Marco Jez's special effects nodekit.
2003-08-26 21:17:22 +00:00