Robert Osfield
e1b3874fd2
From Cedric Pinson, "Here an update of osganimationtimeline example, the callback did not
...
follow the callback api, i updated to fix this, then the callback are
called correctly."
2009-10-10 09:35:16 +00:00
Robert Osfield
0aed782a47
From Jean-Sebastien Guay, "osgWidget::Window::setWindow() calls parented() (which does an addChild()) on the new window, but it does not call unparented() (which does a removeChild()) on the old window before. So it works fine if there was no window previously, but if an app creates new windows and calls setWindow() to replace the previous one, they will all add up instead and be on top of each other...
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This is fixed in the file attached."
2009-10-10 09:26:06 +00:00
Robert Osfield
61544f51b6
From Bob Kuehne, "imageio plugin fix, mac os x : remove double-qualified ctor - illegal syntax under gcc 4.2.1"
2009-10-10 09:23:03 +00:00
Robert Osfield
01b5bf97f4
From Bob Kuehne, "fix for 10.6/darwin: this fix changes what i believe to be a typo in the os x darwinutils file from ID to id, the proper objective-c name for a type."
2009-10-10 09:20:39 +00:00
Robert Osfield
f6166d1119
Introduced new uniforms for tracking the modelview and project matrices in shaders using non built-ins.
2009-10-09 13:39:11 +00:00
Robert Osfield
ba8d38b885
Added use of binding of vertex attributes to names
2009-10-09 10:39:55 +00:00
Robert Osfield
1babe771e7
Added remapping of gl_ and ftransform() variables to osg_ equivalents.
2009-10-08 16:23:40 +00:00
Robert Osfield
1cfe017209
Implemented remapping of gl_ builtins vertex attributes to osg_ equivlants.
2009-10-08 15:58:23 +00:00
Robert Osfield
3f55f3f140
New osgvertexattributes example designed to test conversion of fixed function scene graphs to use vertex shaders
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and vertex attributes.
2009-10-08 14:29:54 +00:00
Stephan Maximilian HUBER
58b3fe2664
From Stephan Huber: updated XCode project
2009-10-08 14:13:49 +00:00
Robert Osfield
4ba7a58c85
Fixed vertex attribute access bug
2009-10-08 13:33:41 +00:00
Robert Osfield
2f3c1d0ff8
Quitened down debug messages
2009-10-08 10:44:01 +00:00
Robert Osfield
68b661c93b
Cleaned up the #define's for when GLU is not available
2009-10-08 09:27:54 +00:00
Robert Osfield
b9f42413a1
Fixed warning
2009-10-08 07:54:37 +00:00
Robert Osfield
2d26cbe7ab
Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
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To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
6992e8eedf
Fixed handling of rescale of image
2009-10-07 18:50:01 +00:00
Robert Osfield
284f75a111
Fixed setUsage typo in PixelDataBufferObject, and fixed data pointer management in Texture::applyTexImage2D_subload().
2009-10-07 13:02:51 +00:00
Robert Osfield
dff56a15c6
From J.P. Delport, fixed bug caused by a typo in PixelBufferObject constructor
2009-10-07 12:54:14 +00:00
Robert Osfield
ae7dfc5796
Fixed warnigns
2009-10-07 09:39:45 +00:00
Robert Osfield
69557c060b
Fixed the TextureObject's + GLBufferObject reassignment to a new set.
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Disabled the unref after apply for a Texture classes when the texture pool is enabled
2009-10-06 13:42:12 +00:00
Robert Osfield
e6a1429335
Refactored the ::getOrCreate*Object() methods to clean them up and fix a bug in the getOrCreateElementsBuffers method.
2009-10-06 09:28:41 +00:00
Robert Osfield
98c79e4918
From Andreas Goebel, fix to bug in ShapeDrawable::accept(PrimitiveFunctor) implementation for cylinder
2009-10-05 13:41:16 +00:00
Robert Osfield
5d3b8fe2b0
Added missing export
2009-10-04 08:52:01 +00:00
Robert Osfield
de88eb197c
Removed erroneous inclusion of extra GLBufferObjectManager qualifier that broke Windows build
2009-10-03 15:10:13 +00:00
Robert Osfield
32b21dbb89
Introduced new GLBufferObject pool for managing the memory footprint taken up by VertexBufferObejct, ElementBufferObject and PixelBufferObject.
2009-10-03 09:25:23 +00:00
Robert Osfield
f75013d534
Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects
2009-10-01 20:19:42 +00:00
Cedric Pinson
cfac6a7809
From Michael Platings, In Target, the default constructor is explicitly called on _target. This is necessary for FloatTarget and DoubleTarget so that _target is initialised to 0, otherwise you get a junk value. In MorphGeometry.cpp, UpdateMorph::link now links channels of the same index to the same target. Previously a new FloatTarget was created for each channel, so multiple animations didn't work.
2009-10-01 17:08:16 +00:00
Robert Osfield
2eff3daaab
Fixed warning about max texture size being smaller than the currently used texture pool size
2009-09-27 15:21:05 +00:00
Robert Osfield
1fce3c0ad1
Added handling of resetting of the texture object format
2009-09-27 15:14:57 +00:00
Robert Osfield
e59f654290
Added status collection to full range of texture classes
2009-09-27 14:38:38 +00:00
Robert Osfield
9a1cd7072f
Improved the computation of the TextureProfile _size value, fixed the computation up of the miplevels
2009-09-26 16:28:42 +00:00
Robert Osfield
4d75729650
Added stats collection to new Texture Pool code, and improved TexturePool implementation.
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The Texture Pool can be enabled by setting the env var OSG_TEXTURE_POOL_SIZE=size_in_bytes.
Note, setting a size of 1 will result in the TexturePool allocating the minimum number of
textures it can without having to reuse TextureObjects from within the same frame.
2009-09-25 18:05:54 +00:00
Robert Osfield
6bc9c626f4
Fixed warning
2009-09-25 18:03:49 +00:00
Robert Osfield
a74af20b54
Added return at end of to fix warning
2009-09-24 10:11:32 +00:00
Robert Osfield
216849f73a
From Jean-Sebastien Guay, fixed Widows build and updated the SO version
2009-09-23 15:16:34 +00:00
Robert Osfield
0c0f96ac3d
Moved setting of TexturePoolSize into State.
2009-09-23 14:54:13 +00:00
Robert Osfield
d56499025b
Introduced memory pool size management
2009-09-23 13:51:20 +00:00
Robert Osfield
3d75054e2c
Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly.
2009-09-22 18:45:24 +00:00
Robert Osfield
26925be4f4
Change win32 external library to wsock32.lib
2009-09-20 09:26:26 +00:00
Robert Osfield
c1d67b7e17
Added Ws2_32.lib to link of dicom plugin under Win32
2009-09-19 09:18:42 +00:00
Robert Osfield
3c03682b4c
Introduced new osgQtBrowser example.
2009-09-17 13:40:53 +00:00
Robert Osfield
b59556e2e6
Updated wrappers
2009-09-14 16:07:27 +00:00
Robert Osfield
e53876bae9
Fixed bug in interpolation of colour values
2009-09-11 13:08:49 +00:00
Robert Osfield
16312a4aa0
Added tf-255 option to volume tag
2009-09-10 16:39:05 +00:00
Cedric Pinson
2b3d76aade
From Cedric Pinson, Fix createKeyframeContainerFromTargetValue to recreate its sampler from scratch to not change keyframe container of another sampler
2009-09-09 18:13:24 +00:00
Robert Osfield
1e768c0631
Added reset of the ImageDetails values of TexelOffset and TexelScale.
2009-09-09 15:22:04 +00:00
Robert Osfield
251ec3c4f0
Added support for using the ImageDetails to fill in the Locator and TexelScale/Offset values in the ImageLayer
2009-09-09 13:31:32 +00:00
Robert Osfield
13a7ecebde
Added support for "--output filename.osg" command line option to avoid debugging of generated presentations
2009-09-09 13:23:49 +00:00
Cedric Pinson
d28b052fb7
From Cedric Pinson, remove unsused files include/osgAnimation/AnimationManager and src/osgAnimation/AnimationManager.cpp
2009-09-09 09:54:29 +00:00
Cedric Pinson
9b95a78e5d
From Michael Platings, I have removed Target::normalize() as calling it was incorrect - the interpolation is already done in such a way that the Target's value is always normalized.
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Finally, I have fixed TemplateTarget<osg::Quat>::lerp() as it was giving incorrect results when interpolating between some small rotations.
From Cedric Pinson, i renamed the method in channel to be more general. Adjusted the CubicBezier key constructor to use a single value as input.
2009-09-09 09:52:54 +00:00