Commit Graph

183 Commits

Author SHA1 Message Date
Robert Osfield
a7a6709d05 Added define of GL_TEXTURE_BINDING_3D for systems with OpenGL1.2 compliant
headers
2004-10-01 09:38:21 +00:00
Robert Osfield
d204a087c3 Added proper handling of 3d texture compression 2004-09-30 09:10:29 +00:00
Robert Osfield
54b45ce3bc Updated to DatabasePager support 2004-09-21 21:33:52 +00:00
Robert Osfield
0d884d66eb Various improvements to database paing. 2004-09-21 17:26:08 +00:00
Robert Osfield
4c4be0a750 From Paul Martz, typo and spelling fixes 2004-09-13 16:10:59 +00:00
Robert Osfield
e5cfe0a27a From Marco Jez, addition of new interal texture formats to osg/Texture and Image.cpp 2004-09-01 08:49:48 +00:00
Robert Osfield
7126ca44e9 Better macro support for switching on/off use of mutex 2004-08-03 11:01:39 +00:00
Robert Osfield
bb5576bef8 Added support s/getImage(uint i) and getNumImages(). 2004-07-27 10:11:45 +00:00
Robert Osfield
c9f5749c12 Added preliminary support for thread safety in various delete GLobjects code 2004-07-21 19:16:49 +00:00
Robert Osfield
aa833acfd3 Added support for releasing GLObjects, and renamed DisplayListVisitor the
GLObjectVisitor to better fit its function, and added support for releasing
objects as well as compiling them.
2004-07-20 05:37:59 +00:00
Robert Osfield
89a4dcbbd3 Added GL_TEXTURE_DEPTH #define for Win32 build 2004-07-06 06:13:34 +00:00
Robert Osfield
48dad727b1 From Bob Kuehne, added getting of the max number of texture units in
the Texture::Extension object
2004-05-07 11:28:55 +00:00
Robert Osfield
715cdcf5e2 From Don Tidrow, changed "setupGLExtenions()" to "setupGLExtensions()" in Texture and
Texture.cpp
2004-04-16 22:50:41 +00:00
Robert Osfield
28759baa98 From Marco Jez, added support NVidia extension to imager formats. 2004-03-14 15:08:12 +00:00
Robert Osfield
358743f999 Added support for APPLE_client_storage of textures. 2004-03-08 17:09:58 +00:00
Robert Osfield
475c583975 From Pavel Moloshtan, add support to osg::Texture files for GL_ARB_shadow_ambinet support 2004-01-29 11:16:49 +00:00
Robert Osfield
635f302a2a Added support for osg::Texture::setBorderWidth(). 2004-01-27 21:29:58 +00:00
Robert Osfield
edce2211fa From Romano Magacho, fixes to handle the subloading from Image when the
internal format changes requiring a rebuild of the texture object.
2004-01-23 13:25:45 +00:00
Robert Osfield
7f76c66a00 Added definition of GL_DEPTH_TEXTURE_MODE_ARB 2003-12-18 16:15:58 +00:00
Robert Osfield
8fefec9f47 From Pavel Moloshtan, added GL_ARB_shadow_support to osg::Texture. 2003-12-17 19:26:16 +00:00
Robert Osfield
8f2a688eff Added TextureObjectManager constructor. 2003-11-04 22:00:16 +00:00
Robert Osfield
8c65920c1f Fixes for Java build. 2003-08-18 09:24:17 +00:00
Robert Osfield
82008d5ecd Updates to the flush rendering objects function calls to allow for
managment of amount of time available to do gl delete's.  This control is
required for constant frame rate applications.
2003-07-15 21:19:03 +00:00
Robert Osfield
1b9d7d458a Added support for texture object manager, which provides an automatic mechansim
for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
9ab1c960b6 Moved the GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB into its own #ifndef block
to help with OSX support.
2003-05-26 09:29:59 +00:00
Robert Osfield
aaa761e333 Added tests for presense of extensions to osgcubemap, osgvertexproram and
osgmultitexture examples.

Added osg::VertexProgram::Extensions class to better handle multiple graphics
context vertex program extensions.
2003-04-10 19:32:32 +00:00
Robert Osfield
8b03d59be3 Added support for modifying the osg::Texture*:Extensions stuctures.
Added an example modifying osg::Texture::Extensions to osgtext.  Optionally
compiled out by default.
2003-04-10 13:41:45 +00:00
Robert Osfield
22546b8085 Added support for multiple graphics context to osg::VertexProgram and osg::Impostor 2003-04-10 12:11:40 +00:00
Robert Osfield
9f0fa75484 Added support for unref image data after apply in the osg::Texture*
classes.  Only unref's after all graphics context have been applied.
2003-04-07 12:51:00 +00:00
Robert Osfield
7e58786b11 Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
e1e22ab430 Added GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB etc to the Texture header to
allow compilation across platforms.
2003-04-02 20:43:19 +00:00
Robert Osfield
0f3eaeba46 From Rune Schmidt Jensen - new dds loader. 2003-04-02 18:26:34 +00:00
Robert Osfield
3975fc9b01 Improved handling of subloading.
Removed the rescalling of images in osg::Image during texture apply, moving
the rescale so it is locally calculated.  This solves an outstanding threading
problem which occured by multiple draw threads all tried to rescale the same
image at one time.

Made osg::Image ptr in osg::Texture2D non mutable as it is no longer modified
during apply.
2003-04-01 11:49:09 +00:00
Robert Osfield
b728b1dd99 Implemented load and subload methods in osg::Texture/Texture2D. 2003-03-31 21:41:17 +00:00
Robert Osfield
bf184ef7a3 From Tree, added SG_EXPORT to the inner classes for Java binding work. 2003-03-18 19:42:34 +00:00
Robert Osfield
55c25a551b Added support for using the generate mip map extension within osgText. 2003-03-04 15:47:28 +00:00
Robert Osfield
44f88715ae MOre work on uint -> unsigned int. 2003-02-14 19:47:59 +00:00
Robert Osfield
77fee92d71 Renamed futher uint/ushort instances. 2003-02-14 16:52:47 +00:00
Robert Osfield
8f1ba9d21b Removed include/osg/Types header defining osg::ubyte, osg::ushort etc. Changed
any reference to these in the distribution across to using unsigned char,
unsigned short etc.  This has been done to keep the OSG code more opaque
to what types are.
2003-02-12 19:20:47 +00:00
Robert Osfield
48bda9cc79 Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Robert Osfield
5fca8ea229 Moved Drawable across to using osg::buffered_value.
Added new osg::State::setInterleavedArray() method.

Added new osg::Group::setNode(uint,Node*) method.

Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
35b9317baf Fixes to typo of *Dirty() 2002-11-11 16:11:48 +00:00
Robert Osfield
91df37b5c8 Further work on multiple context extensions. 2002-09-16 20:58:05 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f Added support for multiple graphics contexts to osg::Texture and its
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
2ab0f689eb Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
how to use it.

Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
and osg::Image.  This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
824e77e518 Removed inline definition from front of setMaxAnisotropy method. 2002-08-08 15:09:18 +00:00
Robert Osfield
b9b013e15b Changed the support for anisotropic filtering in osg::Texture so that it
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
6b59f66d80 Checked in new methods for setting up texture subloading, these allow the
user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0 Added set/getUnrefImageOnApply() methods and associated flag and
code in Texture::apply() to set the _image to 0 on apply.  Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
3a964a6b93 Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
Robert Osfield
0c943945f7 Implemented most of the changes required for supporting multitexturing in
the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
0801b363f5 Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry. 2002-07-07 14:40:41 +00:00
Robert Osfield
f2e215bf44 Added conversion to osg::GeoSet::converToGeometry() utility to help the
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
99580f2212 Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00
Robert Osfield
56cee8c711 Move the applying of Projection and ModelView matrices into osg::State so that
it now maintains references to the last applied matrices, automatically doing
lazy state updating.  This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.

Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00
Robert Osfield
d421e35c8d A compile fix to the new Texture subload changes. 2002-03-27 23:04:52 +00:00
Robert Osfield
33c89c3be0 Added support for setting the texture subload width and height within
osg::Texture.  The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size.  This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
33b0ceac0d Added GL_TEXTURE_3D definition for those with gl.h headers which don't
contain it.
2002-03-23 10:55:29 +00:00
Robert Osfield
0b27e5c381 Updates to Texture and TextureCubeMap to clean up the code so they share
much more of the core texture setup code. This largely invloved paramterizing
the applyImmediateMode, which has also been rename applyTexImage to reflect
its functionality better.
2002-03-20 11:24:47 +00:00
Robert Osfield
8f02db61e5 Added osg::TextureCubeMap. submission from Brede Johansen. 2002-03-18 23:10:33 +00:00
Robert Osfield
e80496d5db Changed Texture so that is use lazy updating on texture paramters (Filter/Wrap)
mode by using a _texParamtersDirty flag in combination with an
applyTexParamters(State&) method which does the paramters setting in one
tidy bundle.  This new implementations replaces the CompileFlags submitted
yesterday.

Simplified NodeCallback by remove osg::NodeCallback::Requirements as they
are no longer needed.

Fixed comments in Drawable.

Put guards around cosf definations so that they are only used under Win32/Mac.

Fixed warning in CullVisitor.
2002-03-14 16:01:21 +00:00
Don BURNS
fea861e013 Fixed compile flags in Texture 2002-03-14 00:07:29 +00:00
Robert Osfield
0439b72da7 Updates to the clamp to border support in osg::Texture. 2002-03-01 09:27:10 +00:00
Robert Osfield
2973ca0a25 Added support for setting the maximum number of graphics contexts that the
OSG has to maintian.
2002-02-28 00:11:31 +00:00
Robert Osfield
3444c95261 Integrated support for GL_CLAMP_TO_BORDER_ARB extension to osg::Texture,
submitted by Sasa Bistrovic.
2002-02-27 22:00:47 +00:00
Robert Osfield
c1283c23e8 Removed the trailing ; after namespace {...} declariations in headers
which was being picked as a warning under Codewarrior.
2002-02-03 12:33:41 +00:00
Robert Osfield
02ef10fcfa Moved all references to osg::Cloner to osg::CopyOp. 2002-01-29 14:04:06 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
20e3785bf8 Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
97e4488d80 Changed a #define ... (GLenum) 0x84fe to 0x84FE to fix problems under MacOS9
build.
2001-10-29 19:29:49 +00:00
Robert Osfield
9917b6500d Added a copyright notice to all core headers, which all begin with
//C++ header to help scripts and editors pick up the fact that the
file is a header file.
2001-10-04 15:12:57 +00:00
Robert Osfield
7359d33d53 Made spelling corrections, the spelling mistakes picked up by a script
written by Neil Salter.

script
2001-10-01 11:15:55 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00