Robert Osfield
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81dab87154
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Added blend shadow fragment shader
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2005-08-06 04:33:56 +00:00 |
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Robert Osfield
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8dd013171c
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Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
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2005-07-19 16:30:55 +00:00 |
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Robert Osfield
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21e6c87fef
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Rotated scene to face the viewer
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2004-11-12 15:39:18 +00:00 |
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Robert Osfield
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9b33dee6ac
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Made the member variables in RenderStage and RenderBin protected
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2004-08-02 12:19:50 +00:00 |
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Robert Osfield
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c51c2893ce
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Improvements from Pavel.
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2004-01-11 21:33:43 +00:00 |
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Robert Osfield
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042644df13
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From Pavel Moloshtan, osgdepthshadow example
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2004-01-05 09:34:28 +00:00 |
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