Commit Graph

5541 Commits

Author SHA1 Message Date
Robert Osfield
ae79bebd82 Added QWidget style constructor parameters 2006-11-27 16:25:12 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
b82e521444 From Mauricio Hofmam, added support for reading images from all osg::CameraNode attachments in RenderStage. 2006-11-27 11:25:40 +00:00
Robert Osfield
60a975d05d From André Garneau, "The file submitted includes a fix to properly support DDS textures compressed under the DXT-1 format when they contain alpha information.
Under this mode, each 4x4 texel block can selectively use an alpha component or none. When alpha-enabled blocks are present, this is not reported in the DDPF_ALPHAPIXELS bit in the pixel format flags causing the reader-writer to report the file as a 3-components file (GL_COMPRESSED_RGB_S3TC_DXT1_EXT). The fix requires looking at each 4x4 texel block to detect the presence of 1-bit alpha encoding. When such a block is found, the internal & pixel formats are reported as GL_COMPRESSED_RGBA_S3TC_DXT1_EXT instead.



See http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Opaque_and_1_Bit_Alpha_Textures.asp for more information."
2006-11-27 09:23:57 +00:00
Robert Osfield
4ab9c6f5f4 Removed check from objectDeleted(void*) method as this was not catching cases
where the registered ptr was different from the deleted ptr - something that
can happen with multiple inheritance.
2006-11-26 22:27:09 +00:00
Robert Osfield
426fd9eaf7 Missed check of changes to the RemoveRedundentNodesVisitor 2006-11-26 14:17:22 +00:00
Robert Osfield
3613e66e82 Added extra checks to RemoveRedendentVisitor to catch Groups that may
only have one child, but also have StateSet's etc and thefore not suitable
for removal.
2006-11-24 21:19:11 +00:00
Robert Osfield
2a8c48c13c Added isIdentity() method 2006-11-24 21:10:57 +00:00
Robert Osfield
5044a85c9e Improved handling of bounding polytope 2006-11-24 17:20:01 +00:00
Robert Osfield
006435e679 Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface. 2006-11-24 11:37:57 +00:00
Robert Osfield
51744272d5 Improved the ShadowVolumeGeometry orientations. 2006-11-23 21:32:49 +00:00
Robert Osfield
ef9595e73a Add compute of tight bounding box to enable better placement of the base plane. 2006-11-23 17:29:43 +00:00
Robert Osfield
e7ef0ca846 First cut at generating the ShadowVolumeGeometry 2006-11-23 16:55:46 +00:00
Robert Osfield
156cf1e97f Added basic silhoette detection 2006-11-23 11:22:49 +00:00
Robert Osfield
675e4a2cde From Roger James, "fixes mostly related to texture handling." 2006-11-22 21:11:46 +00:00
Robert Osfield
a3b1d8cd54 From Paul Martz, add OSG_FILE_PATH to end of setting of OSG_FILE_PATH to preserve any previous settings 2006-11-22 21:09:48 +00:00
Robert Osfield
3016deaba9 From Paul de Repentigny, "When calling osgdem with argument "--image-ext", the application just
returns after loading the proper ReaderWriter for the given extension."  Fix was to remove the erroenous return.
2006-11-22 20:52:16 +00:00
Robert Osfield
9c66cb4127 From Sylvan Marie, "I attached my revised dxfEntity.cpp file from the DXF plugin with the 2
following improvements:

- When all unsupported entities (SOLIDS, TEXT, ...) have been filtered out
from a block, dxfInsert::drawScene() was crashing because it assumed that
the block was not empty. It now returns silently so the other blocks can
still be imported.

- The DXF reader assumed all vertices were read first, then the face
indices. But, from the DXF "documentation" (www.autodesk.com/dxf) :
"Polyface meshes created with the PFACE command are always generated with
all the vertex coordinate entities first, followed by the face definition
entities. The code within AutoCAD that processes polyface meshes requires
this ordering. Programs that generate polyface meshes in DXF should generate
all the vertices then all the faces. However, programs that read polyface
meshes from DXF should be tolerant of odd vertex and face ordering."
So now the importer ignores the posted number of vertices and face indices,
and uses the size of the lists instead."
2006-11-22 20:47:53 +00:00
Robert Osfield
1f3a851cfc From Farshid Lashkari, Added missing initialization of the _scaleByTextureRectangleSize
variable in two of its constructors.
2006-11-22 20:39:44 +00:00
Robert Osfield
0a696dbdc7 Added removeNullTriangles() method to help removed triangles with coincedent corners. 2006-11-22 15:38:59 +00:00
Robert Osfield
a22bede80f Added new HeightAboveTerrain.cpp LineOfSight.cpp wrapper files 2006-11-22 09:10:14 +00:00
Robert Osfield
8483624646 Added compute and visualization of triangle and vertex normals 2006-11-21 16:59:34 +00:00
Robert Osfield
d0df2df7ad Replaced the setTextureUnit(0) call in State::reset() with code that just
sets the member variables without requiring a graphics context.
2006-11-21 16:59:04 +00:00
Robert Osfield
91a9a87dd4 Added removeDuplicates function 2006-11-21 16:16:56 +00:00
Robert Osfield
b400a2738b Reordered methods to make associated functions clearer. 2006-11-21 16:15:42 +00:00
Robert Osfield
e16f33e9c5 Renamed osgviewer-Info.plist to osgviewerApplication-Info.plist to prevent
svn naming collision problems under Windows due t osgviewer/osgViewer case insentive file name collisions.
2006-11-21 14:42:36 +00:00
Robert Osfield
95568b24fa Added nested files 2006-11-20 21:48:40 +00:00
Robert Osfield
b6e261d4d3 Added -losgFX 2006-11-20 12:25:38 +00:00
Robert Osfield
b5231932ac Added missing LGPL section to LICENSE.txt 2006-11-20 10:12:57 +00:00
Robert Osfield
b67de41991 Rearranged the #ifdef's to prevent compile problems under NVidia 2.1 OGL drivers 2006-11-17 20:45:29 +00:00
Robert Osfield
ffc3d4e351 From Eric Wing, updates to Xcode projects 2006-11-17 16:25:29 +00:00
Robert Osfield
b30fb02b92 From Eric Wing, new ogsimpleviewCocoa example. 2006-11-17 16:22:58 +00:00
Robert Osfield
6b6bc4de10 Added missing PointSprite files 2006-11-17 14:51:48 +00:00
Robert Osfield
e45245b7d6 From Farshid Lashkari, "Attached is a patch that adds the new coordOriginMode to the .osg
reader/writer for PointSprites."
2006-11-16 17:35:12 +00:00
Robert Osfield
052d44a440 From Frashid Lashkari, added support for PointSprites to .ive 2006-11-16 16:42:11 +00:00
Robert Osfield
2151573ccd From Michael Platings, Fixed Geometry cloning of the texture
coordinates and vertex attributes.
2006-11-16 16:25:29 +00:00
Robert Osfield
a73e9250ee Added alpha test setting 2006-11-15 20:29:28 +00:00
Robert Osfield
c24289315a Fixed comment 2006-11-15 20:24:09 +00:00
Robert Osfield
2aec799d98 Updated wrappers 2006-11-15 20:23:15 +00:00
Robert Osfield
43c6a1c275 From Eric Wing, add version check for use of automatic resizeing 2006-11-15 11:21:53 +00:00
Robert Osfield
ee35f18acb From Mathias Froehlich, replaced assert with notify() error message. 2006-11-15 10:08:09 +00:00
Robert Osfield
43af60e19e Added note about license or file, and link to specs. 2006-11-14 19:29:49 +00:00
Robert Osfield
5d91960cb7 Removed redundent osgac3.h file. 2006-11-14 19:19:54 +00:00
Robert Osfield
2b28b472b4 From Mathias Fröhlich, fixed order of setting of texture image. 2006-11-14 19:19:15 +00:00
Robert Osfield
2fbda800b7 Updated wrappers 2006-11-14 17:24:37 +00:00
Robert Osfield
30ad811cac From Eric Wing, add use of the autodetection of windowing size support in SDL-version 1.2.10 and later.
From Robert Osfield, made the above an optional compile as it breaks apps based on previous version of SDL.
2006-11-14 16:59:00 +00:00
Robert Osfield
0c6a05392b From Mathias Froehlich, "Improovments:
- does proper edge detection with the crease angle given in the ac file
- the reader is much more verbose in case of broken files
- no more static variables
- std::stream based
- much faster, up to a factor of 50 for a polygonal test model
- if the file contains polygonal surfaces the loaded geometry is still
polygonal as long as the polygons are convex. Concave polygons are still
tesselated. Rationale: If the user needs triangular models he can throw away
that extra information with the osgUtil::Optimizer himself. But the read step
preserves as much extra information that is contained in the file as
possible. Also the polygonal models look a bit smoother than the triangular
ones.
- a huge cleanup
- the basic parsing logic from the original ac3d developer is untouched
- the writer part is untouched

The tarball contains a replacement for the src/osgPlugins/ac3d directory that
is based on the current CVS (2006-11-13).
I have tested that loader with a osgconv foo.ac /tmp/xx.ive on everyfoo. ac
file I could find (~200 from flightgear and the object database). I also run
my flightgear development with that loader -> here I see the models.
I run valgrind testcases on some selected models."
2006-11-14 16:37:07 +00:00
Robert Osfield
a8378d0bfa Added osgViewer depdendency to osgintersection, osgGLUT* examples 2006-11-14 15:06:17 +00:00
Robert Osfield
bae46a0fbd From Jason Beverage, "I ran though the sample data that Gert provided earlier today and tracked down the problem. The xoffset in readHeightField and readImage were being applied even in projected coordinate systems. This patch should fix the issue." 2006-11-14 12:55:00 +00:00
Robert Osfield
d0cc014f1b Further migration to using RenderInfo 2006-11-14 12:51:31 +00:00