Commit Graph

7486 Commits

Author SHA1 Message Date
Robert Osfield
06d2631a3d Fixed indentation 2010-08-17 19:48:19 +00:00
Robert Osfield
8755d8090b Implemented basic duplication of points that sit on sharp edges. 2010-08-17 19:48:07 +00:00
Michael PLATINGS
5b603191b3 From Donn Mielcarek:
The fbx plugin won't compile using gcc 4.3.2.  I made the following
minor changes:

1. WriterNodeVisitor.cpp needed limits.h added to the headers.

2. gcc does not allow structures to be defined inside of functions, so
  I moved the definition of PolygonRef out of the function to a global
  scope (right above the function readMesh).

  I also removed a bunch of embedded carriage returns
2010-08-17 13:25:46 +00:00
Robert Osfield
ac6e1b6555 Added support for RGTC1 and RGTC2 enums 2010-08-17 13:10:18 +00:00
Robert Osfield
4d1df397e2 From Guillaume Taze, "Here are some bugs fix :
- missing copy attribute _referenceFrame in ClipNode in copy constructor
- checked iterators against the end in osgText
- close codec context in ffmpeg plugin to avoid memory leak

"
2010-08-16 15:02:04 +00:00
Robert Osfield
4e967ef3c3 From Maria Ten, "Importing 3ds files with a texture for the diffuse component and other one for opacity does not work with the osg 3ds plugin. In the attached file, there is a fix to solve this issue but it does not support textures without alpha channel in the opacity component (like black and white textures used in 3ds max to achieve the transparency). There is attached a test 3ds file too.
"
2010-08-16 14:54:16 +00:00
Robert Osfield
6849bb8e3b From Wang Rui, "Attachment is the implementation of the writing operation of the TGA
format. I wrote it just for one of my client. At present it only
outputs uncompressed RGBA images, but the OSG community can go deeper
at any time."
2010-08-16 14:39:53 +00:00
Robert Osfield
a1ad09bba9 Added material setName. 2010-08-16 14:24:12 +00:00
Robert Osfield
024fc1dca3 Added support for USE_RGBT1_COMPRESSION and USE_RGBT2_COMPRESSION 2010-08-16 14:14:03 +00:00
Robert Osfield
a171c88cf1 From Lukasz Izdebski, "Texture: added support for GL_EXT_texture_compression_rgtc, I added support (read and write ) for BC4 BC5 Block Compression to dds file format." 2010-08-16 14:11:49 +00:00
Robert Osfield
fe6d590fc5 Changed setTransformation(eye, center, up) paramter ordering to match gluLookAt conventions. 2010-08-16 11:03:24 +00:00
Robert Osfield
2d291234c6 From Bradley Anderegg, "I fixed a problem with a stack overflow error in Particle.cpp. When the hexagon particle renders it does a glPushMatrix with no matching glPopMatrix, I simply added a glPopMatrix at the end of the rendering code." 2010-08-16 10:11:49 +00:00
Robert Osfield
74a9ccb49d From David Fries, merge from a series of related submission emails:
"enable thread locking in libavcodec

This is required for a multithreaded application using ffmpeg from
another thread."

"Prevent the audio from videos from hanging on exit if they are paused.
The video decoder already has similar logic."

"Add a way to retrieve the creation time for MPEG-4 files."

"fmpeg, improve wait for close logic

Both audio and video destructors have been succesfully using the logic,
if(isRunning())
{
  m_exit = true;
  join();
}
since it was introduced,

but the close routines are using,
m_exit = true;
if(isRunning() && waitForThreadToExit)
{
  while(isRunning()) { OpenThreads::Thread::YieldCurrentThread(); }
}
which not only is it doing an unnecessary busy wait, but it doesn't
guaranteed that the other thread has terminated, just that it has
progressed far enough that OpenThreads has set the thread status as
not running.  Like the destructor set the m_exit after checking
isRunning() to avoid the race condition of not getting to join()
because the thread was running, but isRunning() returns false.

Now that FFmpeg*close is fixed, call it from the destructor as well
to have that code in only one location."
2010-08-09 17:02:31 +00:00
Robert Osfield
b1aedf30e0 Aded option for doing a glFlush() after compiling texture objects, with a dedicated compile thread default to issuing the glFlush. 2010-08-09 16:19:50 +00:00
Robert Osfield
3daa56f2b9 From Stephan Huber, "attached you'll find a small enhancement for GraphicsWindowCocoa, so
osgViewer behaves smarter, when the computer will reboot or shutdown. In
older versions the reboot/shutdown got cancelled by GraphicsWindowCocoa,
now it behaves more system conform.
"
2010-08-08 15:45:25 +00:00
Robert Osfield
3c3a34d5f6 From Farshid Lashkari, "This patch simply reduces some messages output in osg::Program from NOTICE to INFO, since they are not important for most users." 2010-08-08 15:34:43 +00:00
Robert Osfield
a21a3af2bd From Cedric Pinson, "I used the lod of the texture manager to track the instance, and it
seems that the number of current active texture is wrong. It's because
of the line in Texture::TextureObjectSet::flushDeletedTextureObjects

_parent->getNumberActiveTextureObjects() += numDeleted;"
2010-08-08 15:32:58 +00:00
Cedric Pinson
d86dab2836 From Rob Smith, makes hardware skinning use of the existing stateset 2010-08-04 08:35:49 +00:00
Robert Osfield
83d56b52b5 From Jan Peciva, "I am sending pov plugin for exporting scene to POV-Ray format.
POV-Ray is photorealistic ray tracer."
2010-07-31 10:33:20 +00:00
Robert Osfield
db010219bc From Farshid Lashkari, "I noticed that some of my applications output the following notification message:
no PixelBufferObject 00000000, 00000000 pbo=00000000

It's kind of annoying since there is nothing actually wrong. The message is generated from TextureRectangle::applyTexImage_subload when it fails to create a pbo, even if the Image object is not even requesting to use a pbo. This message is not generated by all the other code in TextureRectangle.cpp & Texture.cpp that also attempts to create pbo's. I've modified TextureRectangle.cpp to remove this message, so it is at least consistent with the other code."
2010-07-31 10:20:31 +00:00
Robert Osfield
c06f34fe32 From Warren Macchi, "While tracing texture artifacts with the 2.9.8 dev release we
uncovered what looks like a type in the "src\osgPlugins\dae\
daeRMaterials.cpp" file. Line 1094 reads:

                   ^^^
 parameters.filter_min = getFilterMode(sampler->getMagfilter()->
    getValue(), false);

whereas it should read

                   ^^^
 parameters.filter_mag = getFilterMode(sampler->getMagfilter()->
    getValue(), false);
"
2010-07-31 10:18:41 +00:00
Robert Osfield
6798fe4c25 From Brad Christiansen, "To build OSG using Visual Studio 2010 Terrain.cpp requires #include <iterator>. This is a very common fix when using 2010 due to changes in Microsoft STL.
"
2010-07-31 10:17:06 +00:00
Robert Osfield
1379a91fc9 Fixed build 2010-07-31 09:21:50 +00:00
Robert Osfield
34e611a64c From Ryan Kawicki, "I found a memory leak within the Terrex plugin.
Out application has the ability to switch to different types of terrains on the fly.  This problem only exists in this type of situation.

The TXPArchive is held by the ReadWriterTXP class.  When the TXPNode, which is the top level node, is released from memory, the archive associated to that TXPNode is also released.  The issue is that the reference count on the TXPArchive never gets to zero.

The reason why the reference count never gets to zero is because the TXPParse, which is owned by the TXPArchive, stores a ref_ptr to the TXPArchive.  You can then see why this becomes a problem.  The TXPParser's ref_ptr cannot be unreferenced since the TXPArchive has not released the TXPParser.

Since the TXPParser is fully contained within the TXPArchive, I don't see the reason to have the TXPParser have a ref_ptr to the TXPArchive.  I've made this change locally and have had no problems and our memory leak has been fixed.
"
2010-07-31 09:04:18 +00:00
Robert Osfield
4e7d6cab81 From Ryan Kawicki, fixed indentation 2010-07-31 09:03:04 +00:00
Robert Osfield
effd8919ad From Stephan Huber,
"changed the CmakeFiles for OpenThreads and the
osg-frameworks, so they are versioned by OPENSCENEGRAPH_SOVERSION. "

And from a later email:

"Attached you'll find a fixed version of ModulInstall.cmake. Hopefully it
works for old CMake-versions. I removed the offending line, and the
compile went fine on my end."
2010-07-31 08:57:52 +00:00
Robert Osfield
959cfc680f Added output of triangles at problem vertices 2010-07-31 08:56:44 +00:00
Robert Osfield
075b1b769c Beginning of crease angle support for SmoothingVisitor to all it duplicate vertices are creases
thus enabling separate normals for triangles adjacent to the creases.
2010-07-30 19:39:38 +00:00
Robert Osfield
a71877bf2f Changed emit() to emitParticles() to avoid collision with Qt. 2010-07-30 16:06:22 +00:00
Robert Osfield
de955d2ed8 From Wang Rui, fixes to handling of indentation. 2010-07-29 16:09:49 +00:00
Robert Osfield
5d163b8248 Added a os<<std::endl; to work around a problem with the ascii serializers doing a negative seek that eats characters 2010-07-26 08:41:05 +00:00
Michael PLATINGS
90ec036c0e From Sukender: polygon tessellation 2010-07-21 17:34:28 +00:00
Robert Osfield
18ad93b7cd Fixed duplicate vertices in Font3D outline generation 2010-07-15 11:31:07 +00:00
Robert Osfield
777763bc55 Added raw primitive and vertex data into the osgText::Font3D and FreeTypePlugin to aid development of new 3D text functionality.
Added new test for original 3D text support and new experimental code for exploring approaches to new 3D text support.
2010-07-14 18:50:41 +00:00
Robert Osfield
64b26ebeb5 Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute.
Added better shader composition testing in the osgshadercomposition example.
2010-07-10 17:14:59 +00:00
Robert Osfield
d45cb5f7a1 From Pierre Bourdin, "just a small typo in debug messages of Viewer.cpp..." 2010-07-10 10:07:59 +00:00
Robert Osfield
3cd08d7730 From Wang Rui, "I've found a minor bug in the cmake script of src/osgPresentation when testing the osgIntrospection project. It missed the Export header file and thus will not install this file while 'make install'. Add a line to the LIB_PUBLIC_HEADERS variable will fix the issue." 2010-07-08 10:56:34 +00:00
Robert Osfield
bc3578cf16 From Jean-Sebastien Guay and Martin Scheffler, "First are Martin's changes:
* Added support for floating windows and context menus in QMDIAreas.
* Protected the size (_width and _height) by a mutex to prevent threading problems.

Then my own:
* Made sure the embedded widget's size follows the graphicsView's size at all times so that window resizes will resize the widget as expected in fullscreen mode."
2010-07-08 10:51:37 +00:00
Robert Osfield
d50bf88bc0 Added some debugging to investigate issue of global default ShaderAttribute not being automatically assigned. 2010-07-07 11:02:15 +00:00
Robert Osfield
46b221a832 Added compile/release and resize of GL objects to ShaderAttribute.
Removed the StateAttribute::compose() method.

Fixed the default type value in ShaderAttribute
2010-07-06 12:19:26 +00:00
Robert Osfield
74ae526bb5 Added support for passing on uniforms from StateAttribute 2010-07-06 10:55:54 +00:00
Robert Osfield
751b0498fe Added basic code injection fields to osg::Shader,
creation of main shader to ShaderComposer and
collection of ShaderComponent to osg::State.
Also added very basic shader set up in osgshadecomposition example.
2010-07-05 16:32:58 +00:00
Robert Osfield
9f8670f50d Implement basic cache in ShadeComposer 2010-07-02 14:18:59 +00:00
Robert Osfield
a55c4b7d70 Added basic ShaderComponent class and beginnings osgshadercomposition example 2010-07-02 12:04:20 +00:00
Robert Osfield
aef5e36cf1 From Stephan Huber, fixed typo. 2010-06-28 17:27:56 +00:00
Robert Osfield
42a2f2dcf9 Added skipping of newlines in AsciiStreamOperator.h 2010-06-28 09:52:18 +00:00
Robert Osfield
e0d8e0a5c7 From Wang Rui, "A solution for serialziers to call static functions at the end of reading/writing is to use a user serializer. The serialziers/osgManipulator/Draggers.cpp uses a DefaultGeometry serializer to run setupDefaultGeometry() once the reading process is finished, and this can also be applied to load the TerrainTileCallback.
I've attached the modified serializer/osgTerrain/TerrainTile.cpp for tracing and solving current problem."
2010-06-28 08:27:30 +00:00
Robert Osfield
9d9a36f6af From Brad Christiansen, "The small change I have made (against this morning's trunk) enables subclasses to register and unregister windows via protected methods. I need this access as I have a subclass that handles some of the oddities of mixing a native OpenGL window with Java's windowing system. I doubt there will be much general benefit of the modification but it should also not be harmful in any way to others." 2010-06-28 08:24:53 +00:00
Robert Osfield
0119eec3fe Checked in missing source file. 2010-06-26 09:55:18 +00:00
Robert Osfield
5cac233764 Added beginnings of shader composition with the shells of the ShaderComposer and ShaderAttribute classes. This aren't
functional yet, but a useful placeholders for future fucntionality.
2010-06-24 17:15:27 +00:00
Robert Osfield
0816d4f9cd From Magnus Kessler, "FFmpeg headers need __STDC_CONSTANT_MACROS defined before stdint.h is loaded.
The file FFmpegHeaders.hpp sets this definition. However, if stdint.h is
already included through other files, it won't take any effect.

Include FFmpeg headers as early as possible in order to avoid stdint.h being
included on other paths.
"
2010-06-23 14:38:49 +00:00
Robert Osfield
422a5e7058 Removed osgIntrospection as it's now available as a seperate osgIntrospection project that can be checked out thus:
svn co http://www.openscenegraph.org/svn/osg/osgIntrospection osgIntrospection
2010-06-23 13:28:19 +00:00
Robert Osfield
36366f61d5 From Mathias Fiedler, "i'm using OSG on ES 2.0 and observed that only one texture unit will be supported by OSG.
In State::initializeExtensionProcs() the _glMaxTextureUnits is calculated based on osg::getGLVersionNumber().
At least for ES 2.0 this function will return 0.f since the version string will look like "OpenGL ES 2.0 ...".

My proposal doesn't touch getGLVersionNumber(), since desktop OpenGL 2.0 isn't OpenGL ES 2.0.
So i changed the conditions in State::initializeExtensionProcs() for getting the number via glGetIntegerv()."
2010-06-21 16:48:03 +00:00
Robert Osfield
c6b293dbcf Implement support for compound name only entries in CompositeLayer 2010-06-21 14:42:18 +00:00
Robert Osfield
aadd3c4feb From Magnus Kessler, "The attached file fixes the build error reported by Maxim Gammer. In out-of-
source build moc has difficulties with header files that do not end in ".h".
Force moc to include any files passed to it."
2010-06-21 10:19:57 +00:00
Robert Osfield
6b2ad196c1 From Laurens Voerman, "While reading the code for setUpViewFor3DSphericalDisplay I noticed that the top face of the cube map uses Draw/Read buffer GL_BACK, while all other faces are using the GL_FRONT buffer. This because the buffer variable is hidden by a new buffer at lower scope.
Removing the local variable tested (win32 and linux64) and works fine."
2010-06-18 15:48:50 +00:00
Robert Osfield
b8d4533fa3 Added checks against windows being realized before doing warp pointer 2010-06-18 14:53:58 +00:00
Robert Osfield
208b2fc3d0 #if 0'd out debugging timing code for detecting deadlocks 2010-06-18 09:48:55 +00:00
Robert Osfield
98203252dc Build fixes for when OSG_USE_REF_PTR_IMPLICIT_OUTPUT is set to OFF 2010-06-18 09:07:17 +00:00
Robert Osfield
39ee19e058 Fixed warnings 2010-06-17 15:23:44 +00:00
Robert Osfield
0d641bf483 From Brad Christiansen, "I tried building the latest (as of Sunday) SVN version of OSG using Visual Studio 2010 and it failed due to a missing include. The build completed successfully by adding #include <iterator> to nodeTrackerManipulator.cpp, which is attached." 2010-06-17 11:07:54 +00:00
Robert Osfield
c3b9419e05 From Farshid Lashkari, "I've made a small modification to osgDB::DynamicLibrary so it can load UTF-8 filenames on Windows." 2010-06-17 11:03:23 +00:00
Robert Osfield
5c2abfe062 From Jim Vaughan, "The attached file fixes a bug in the Inventor loader that causes texture images to have r with a value of zero.
The bug caused the image data to not get copied, size the size was calculated to be zero.  This caused crashes during rendering."
2010-06-17 11:01:40 +00:00
Robert Osfield
8ff46e1586 Added better handling of when the bounding box computation fails to return a valid bounding box. 2010-06-16 15:56:07 +00:00
Robert Osfield
459a7e1fac Updated wrappers 2010-06-16 15:54:24 +00:00
Robert Osfield
f97c2b65b3 Added reporting of possible deadlock of paging thread 2010-06-16 15:53:57 +00:00
Robert Osfield
80389a4a13 Re-organized the access of the mutex in Terrain to avoid deadlocks, and temporarily switched off the update of the neightbouring tile boundaries within the GeometryTechnique::generateGeometry method, again to avoid deadlocks. 2010-06-16 12:46:16 +00:00
Robert Osfield
5c0fb93de8 Re-enabled call to ShareStateManager. 2010-06-16 08:09:13 +00:00
Robert Osfield
6cbce93aa4 From Jean-Sebastien Guay, "I've been working in the last few days
to get QWidgetImage to a point where it can fill a need we have: to be
able to use Qt to make HUDs and to display widgets over / inside an OSG
scene.

---------------
Current results
---------------
I've attached what I have at this point. The modified QWidgetImage +
QGraphicsViewAdapter classes can be rendered fullscreen (i.e. the Qt
QGraphicsView's size follows the size of the OSG window) or on a quad in
the scene as before. It will let events go through to OSG if no widget
is under the mouse when they happen (useful when used as a HUD with
transparent parts - a click-focus scheme could be added later too). It
also supercedes Martin Scheffler's submission because it adds a
getter/setter for the QGraphicsViewAdapter's background color (and the
user can set their widget to be transparent using
widget->setAttribute(Qt::WA_TranslucentBackground) themselves).

The included osgQtBrowser example has been modified to serve as a test
bed for these changes. It has lots more command line arguments than
before, some of which can be removed eventually (once things are
tested). Note that it may be interesting to change its name or split it
into two examples. Though if things go well, the specific QWebViewImage
class can be removed completely and we can consolidate to using
QWidgetImage everywhere, and then a single example to demonstrate it
would make more sense, albeit not named osgQtBrowser... You can try this
path by using the --useWidgetImage --useBrowser command line arguments -
this results in an equivalent setup to QWebViewImage, but using
QWidgetImage, and doesn't work completely yet for some unknown reason,
see below.

----------------
Remaining issues
----------------
There are a few issues left to fix, and for these I request the
community's assistance. They are not blockers for me, and with my
limited Qt experience I don't feel like I'm getting any closer to fixing
them, so if someone else could pitch in and see what they can find, it
would be appreciated. It would be really nice to get them fixed, that
way we'd really have a first-class integration of Qt widgets in an OSG
scene. The issues are noted in the osgQtBrowser.cpp source file, but
here they are too:

-------------------------------------------------------------------
  QWidgetImage still has some issues, some examples are:

  1. Editing in the QTextEdit doesn't work. Also when started with
     --useBrowser, editing in the search field on YouTube doesn't
     work. But that same search field when using QWebViewImage
     works... And editing in the text field in the pop-up getInteger
     dialog works too. All these cases use QGraphicsViewAdapter
     under the hood, so why do some work and others don't?

     a) osgQtBrowser --useWidgetImage [--fullscreen] (optional)
     b) Try to click in the QTextEdit and type, or to select text
        and drag-and-drop it somewhere else in the QTextEdit. These
        don't work.
     c) osgQtBrowser --useWidgetImage --sanityCheck
     d) Try the operations in b), they all work.
     e) osgQtBrowser --useWidgetImage --useBrowser [--fullscreen]
     f) Try to click in the search field and type, it doesn't work.
     g) osgQtBrowser
     h) Try the operation in f), it works.

  2. Operations on floating windows (--numFloatingWindows 1 or more).
     Moving by dragging the titlebar, clicking the close button,
     resizing them, none of these work. I wonder if it's because the
     OS manages those functions (they're functions of the window
     decorations) so we need to do something special for that? But
     in --sanityCheck mode they work.

     a) osgQtBrowser --useWidgetImage --numFloatingWindows 1
                     [--fullscreen]
     b) Try to drag the floating window, click the close button, or
        drag its sides to resize it. None of these work.
     c) osgQtBrowser --useWidgetImage --numFloatingWindows 1
                     --sanityCheck
     d) Try the operations in b), all they work.
     e) osgQtBrowser --useWidgetImage [--fullscreen]
     f) Click the button so that the getInteger() dialog is
        displayed, then try to move that dialog or close it with the
        close button, these don't work.
     g) osgQtBrowser --useWidgetImage --sanityCheck
     h) Try the operation in f), it works.

  3. (Minor) The QGraphicsView's scrollbars don't appear when
     using QWidgetImage or QWebViewImage. QGraphicsView is a
     QAbstractScrollArea and it should display scrollbars as soon as
     the scene is too large to fit the view.

     a) osgQtBrowser --useWidgetImage --fullscreen
     b) Resize the OSG window so it's smaller than the QTextEdit.
        Scrollbars should appear but don't.
     c) osgQtBrowser --useWidgetImage --sanityCheck
     d) Try the operation in b), scrollbars appear. Even if you have
        floating windows (by clicking the button or by adding
        --numFloatingWindows 1) and move them outside the view,
        scrollbars appear too. You can't test that case in OSG for
        now because of problem 2 above, but that's pretty cool.

  4. (Minor) In sanity check mode, the widget added to the
     QGraphicsView is centered. With QGraphicsViewAdapter, it is not.

     a) osgQtBrowser --useWidgetImage [--fullscreen]
     b) The QTextEdit and button are not in the center of the image
        generated by the QGraphicsViewAdapter.
     c) osgQtBrowser --useWidgetImage --sanityCheck
     d) The QTextEdit and button are in the center of the
        QGraphicsView.
-------------------------------------------------------------------

As you can see I've put specific repro steps there too, so it's clear
what I mean by a given problem. The --sanityCheck mode is useful to see
what should happen in a "normal" Qt app that demonstrates the same
situation, so hopefully we can get to a point where it behaves the same
with --sanityCheck and without."
2010-06-15 13:57:44 +00:00
Robert Osfield
0c84f2deff From Cedric Pinson, "Here a fix about a leak in InputStream::decompress
I changed
       _in->setStream( new std::stringstream(data) );
to
       _dataDecompress = new std::stringstream(data);
       _in->setStream( _dataDecompress );

Then when the destructor is of InputStream is called I delete the
dataDecompress stringstream.
"
2010-06-15 10:02:34 +00:00
Robert Osfield
d9bd6c977e From Michael Platings, "Hi Bob, thanks for the CMake fixes. I'm not sure what the purpose of the capitalisation changes was so I've reverted that (a) to make diff-ing easier and (b) because all-caps is consistent with all the other OSG CMake files. Aside from that the changes seem fine.
I don't understand the changes to ReaderWriterFBX.cpp - (i) strings.h isn't a standard header, (ii) the ISO-conformant form is _strnicmp (with the underscore). Does the existing code not compile for you? If not we'll have to do some #ifdef nastiness."
2010-06-15 09:14:20 +00:00
Michael PLATINGS
0c7a4fdedc Changed _strnicmp to strncasecmp for non-Windows builds 2010-06-15 09:09:38 +00:00
Robert Osfield
d58d417159 From Tan Dunning and Jan Peciva, Jan's email : "I created a new submission, based on Tan's two changes, including further naming functionality that includes:
- geode and geometry naming
- shaders and osg::Program name

as these nodes did not receive names before. Some code cleaning included as well."
2010-06-14 16:41:32 +00:00
Robert Osfield
6fe084df3b Introduced the use of atan2 in place of asin/acos for reliability and simplicity 2010-06-14 16:27:35 +00:00
Robert Osfield
f5f6821120 From Laurens Voerman, "while debugging a file loader I noticed a missed check here." 2010-06-14 15:58:26 +00:00
Robert Osfield
205edcf297 From Jean-Sebastien Guay, "Currently, if a GraphicsWindowWin32 is created with traits->useCursor = false, it still shows the cursor. An app must call gw->useCursor(false) after having created the context as a workaround, but I think what we ask for in the traits should be honored... Attached is a simple fix for this.
I have no idea when this stopped working. It worked before in our 2.6.0-based apps but after the upgrade to 2.8.3 it doesn't anymore.
"
2010-06-14 15:28:58 +00:00
Robert Osfield
f2f085bc3f From Stephan Huber, "the IncrementalCompileOperation-class throws away compiled compile-sets,
when no compileCompletedCallback is set. Attached you'll find a simple
fix for this bug."
2010-06-14 15:22:35 +00:00
Robert Osfield
d1a3350af0 From Jan Peciva, change information about failed shader compilation/linking/validation to OSG_WARN. 2010-06-14 15:21:50 +00:00
Robert Osfield
da60a3c615 From Jan Peciva, additional comments, and standarisation of throw and handling of mouse wheel. 2010-06-14 15:20:47 +00:00
Robert Osfield
7f7cc83f3f Updated wrappers 2010-06-11 09:39:03 +00:00
Robert Osfield
8828d31c2e Removed debug messages 2010-06-09 15:05:34 +00:00
Robert Osfield
ae88d9467c Fixed reading of wrapped strings that contain multiple " within the string 2010-06-09 13:54:08 +00:00
Cedric Pinson
50979d2447 From Michael Platings
I attach a simple fix that makes osgAnimation animations loop correctly when their duration is different from the original duration.
2010-06-09 13:08:49 +00:00
Robert Osfield
9262015d11 Added missing loadWrappers 2010-06-09 11:24:22 +00:00
Michael PLATINGS
5ea4a8c0f3 From Alessandro Terenzi: previously the plugin ignored UV scaling values eventually stored in the FBX file, now they are read and set for each supported texture map (not considering reflection maps).
From Michael Platings: fixed UVs for files that don't explicitly reference the name of a UV channel.
2010-06-09 09:12:20 +00:00
Michael PLATINGS
82ea9597e5 Added support for Euler angles and step/linear/cubic-bezier interpolation. 2010-06-08 17:32:36 +00:00
Robert Osfield
b81b167131 Added ref_ptr<> to avoid memory leak 2010-06-08 11:53:28 +00:00
Robert Osfield
86a0aaf7f3 Added insertion of children found by the CountPagedLODsVisitor into the childrenRemoved list to make sure that they are caught
and then removed correctly from the PagedLODLists.
2010-06-07 17:08:53 +00:00
Michael PLATINGS
4e42d9e89a Added more NURBS types to triangulate. 2010-06-07 15:25:18 +00:00
Robert Osfield
1d401f2333 Added size() and swap() methods to provide a thread safe way to keep track of size of a RequestQueue/ReadQueue. 2010-06-07 11:28:25 +00:00
Robert Osfield
bcebc9a23f Added removeNodes method to prune any nodes that are going to be deleted from the PagedLODLists. 2010-06-07 09:05:58 +00:00
Michael PLATINGS
359b6b480d From Alessandro Terenzi: modifications for supporting opacity, reflective and emissive maps beyond the already supported diffuse map in the FBX plugin.
A problem with transparency has also been fixed: objects were transparent wrt themselves but were opaque wrt to other objects.
Finally I added the support for "mixing factors" of diffuse, reflective and opacity textures/values.

From Michael Platings: added "LightmapTextures" plugin option that changes the way textures are interpreted so Alessandro's models appear correctly. Also refactored to put many functions in one class to avoid passing around too many arguments to functions.
2010-06-04 19:50:32 +00:00
Robert Osfield
768f466365 Fixed double registeration bug. 2010-06-03 16:24:25 +00:00
Robert Osfield
634e55eee3 Fixed permissions 2010-06-03 16:02:01 +00:00
Robert Osfield
bca82dffcd Fixed permissions 2010-06-03 16:01:25 +00:00
Robert Osfield
c3bc3e5394 Removed redundent makefiles 2010-06-03 16:00:28 +00:00
Robert Osfield
980078f534 Fixed permissions 2010-06-03 15:09:06 +00:00
Robert Osfield
2ea6aa050e Refactored the PagedLODList implementation so that it's now done via a base class that enables different implementations to be easily tried. Initial concrete PagedLODList is the SetBasedPagedLODList. 2010-06-03 14:14:40 +00:00
Robert Osfield
bac4cfe3d5 Added check for presence of extension. 2010-06-02 15:07:27 +00:00
Robert Osfield
2846f31c50 Removed glFramebufferTexture from list of required extension function 2010-06-02 13:29:42 +00:00
Robert Osfield
da0ddc35e6 Updated wrappers to handle the new ref_ptr<T>::ref_ptr(observer_ptr<T>&> constructor. 2010-06-02 12:14:10 +00:00
Robert Osfield
7f7f1f7d0e Changed types from unsigned int to int's to address warnings, and changed the extension requirements so the GLES2 builds with FBO's where supported 2010-06-01 18:20:38 +00:00
Robert Osfield
32e8f6adc3 From Michael Platings, "MorphGeometry fix: this fixes a crash found by Alessandro Terenzi" 2010-06-01 15:20:30 +00:00
Robert Osfield
656a1b6da5 From Frederic Bouvier, "here is my proposal. It is supposed to be used like this :
osg::Camera* c = createCamera();
   c->attach( osg::Camera::COLOR_BUFFER0, texture3d, 0,
osg::Camera::FACE_CONTROLLED_BY_GEOMETRY_SHADER );

it works also for cubemap textures and 2d texture arrays
"
2010-06-01 14:12:03 +00:00
Robert Osfield
4a047f2a82 From Michael Platings, introduced osg::State::applyModelViewMaitrx(const osg::Matrix& matrix) method and associated osg::State::_modelViewCache to enable osgText::Text3D to be refactored in away that avoids creating/destroying matrices 2010-06-01 13:33:58 +00:00
Robert Osfield
c05330089d From Mathias Froehlich, "While tracking some valgrind problems in flightgear, I found a remaining off by
one error in the rgb loader.

Previously we limited the current line to the image with + 1. With that change
it is correctly limited to the width of the image.
Also flightgear seems to run nice with that change.
"
2010-06-01 11:51:37 +00:00
Robert Osfield
054d5606fb From Tim Moore, "This is a patch that allows a ref_ptr to be constructed using an observer_ptr argument, which is locked. This is shorthand for declaring the ref_ptr and then passing it to observer_ptr::lock().
"
2010-06-01 11:28:04 +00:00
Robert Osfield
36f4faef95 Updated wrappers 2010-05-31 17:16:45 +00:00
Robert Osfield
975b95dd33 From Torben Dannhauer, "I added radial fog functionality be using the OpenGL extension 'GL_NV_fog_distance'." 2010-05-31 16:53:41 +00:00
Robert Osfield
df57965a34 From Xin Li, "use std::list::splice to replace std::list::insert and std::list::clear
it may use the constant time to move all the items in the '_eventQueue' to 'events', and reduce the mutex holding time"
2010-05-31 15:52:25 +00:00
Robert Osfield
6369210dc0 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:17:09 +00:00
Robert Osfield
f0e499adfe Converted osg::notify to OSG_INFO etc. 2010-05-28 17:16:49 +00:00
Robert Osfield
3593bad3f3 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:15:47 +00:00
Robert Osfield
02266d0af3 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:14:58 +00:00
Robert Osfield
5d5b6c0e8e Converted osg::notify to OSG_INFO etc. 2010-05-28 17:14:29 +00:00
Robert Osfield
afa735d83a Converted osg::notify to OSG_INFO etc. 2010-05-28 17:14:11 +00:00
Robert Osfield
005b2cdb86 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:13:41 +00:00
Robert Osfield
666f8edce0 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:13:20 +00:00
Robert Osfield
d413714dd0 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:12:55 +00:00
Robert Osfield
1f17cae284 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:12:14 +00:00
Robert Osfield
959dfbf874 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:11:35 +00:00
Robert Osfield
56ec2bbabf Converted osg::notify to OSG_INFO etc. 2010-05-28 17:11:14 +00:00
Robert Osfield
cb80a312e1 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:10:57 +00:00
Robert Osfield
08e6d2e3c1 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:10:27 +00:00
Robert Osfield
9a9b4d1d2c Converted osg::notify to OSG_INFO etc. 2010-05-28 17:10:06 +00:00
Robert Osfield
9cb35ad08a Converted osg::notify to OSG_INFO etc. 2010-05-28 17:09:36 +00:00
Robert Osfield
0ce9d11fba Converted osg::notify to OSG_INFO etc. 2010-05-28 17:09:15 +00:00
Robert Osfield
93a174bb26 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:08:30 +00:00
Robert Osfield
72c9b2543e Converted osg::notify to OSG_INFO etc. 2010-05-28 17:08:10 +00:00
Robert Osfield
f90ca548ee Converted osg::notify to OSG_INFO etc. 2010-05-28 17:07:44 +00:00
Robert Osfield
c3d3a36af4 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:07:24 +00:00
Robert Osfield
e16268ca76 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:07:01 +00:00
Robert Osfield
480399fc28 Converted osg::notify to OSG_INFO etc. 2010-05-28 17:06:35 +00:00
Robert Osfield
f9dc2b9bdc Converted osg::notify to OSG_INFO etc. 2010-05-28 17:06:10 +00:00
Robert Osfield
e66ba6c64d Converted osg::notify to OSG_INFO etc. 2010-05-28 17:05:46 +00:00
Robert Osfield
1eab86a853 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:54:45 +00:00
Robert Osfield
8c65ac1f18 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:54:08 +00:00
Robert Osfield
c453d3ad93 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:53:46 +00:00
Robert Osfield
e934dc80d0 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:52:45 +00:00
Robert Osfield
8d1d543263 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:51:18 +00:00
Robert Osfield
d4a00377b7 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:50:45 +00:00
Robert Osfield
1853db4807 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:50:29 +00:00
Robert Osfield
e2dfecfffc Converted osg::notify to OSG_INFO etc. 2010-05-28 16:49:45 +00:00
Robert Osfield
b9361a503f Converted osg::notify to OSG_INFO etc. 2010-05-28 16:49:23 +00:00
Robert Osfield
528e5eed45 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:48:31 +00:00
Robert Osfield
5bf2b5cc90 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:48:05 +00:00
Robert Osfield
c56b29b7fe Converted osg::notify to OSG_INFO etc. 2010-05-28 16:47:42 +00:00
Robert Osfield
37470070f2 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:45:32 +00:00
Robert Osfield
f8a6978b1b Converted osg::notify to OSG_INFO etc. 2010-05-28 16:44:28 +00:00
Robert Osfield
006f639a52 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:44:08 +00:00
Robert Osfield
1f249ddc13 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:42:57 +00:00
Robert Osfield
18e4eb566a Converted osg::notify to OSG_INFO etc. 2010-05-28 16:42:24 +00:00
Robert Osfield
722bf6a18d Converted osg::notify to OSG_INFO etc. 2010-05-28 16:41:53 +00:00
Robert Osfield
abea896b20 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:41:37 +00:00
Robert Osfield
9b9bde0d2a Converted osg::notify to OSG_INFO etc. 2010-05-28 16:39:42 +00:00
Robert Osfield
ecaa239288 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:39:08 +00:00
Robert Osfield
bba4a1900d Converted osg::notify to OSG_INFO etc. 2010-05-28 16:38:19 +00:00
Robert Osfield
254556f7f1 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:38:00 +00:00
Robert Osfield
04d7abed11 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:37:40 +00:00
Robert Osfield
50465da06a Converted osg::notify to OSG_INFO etc. 2010-05-28 16:37:10 +00:00
Robert Osfield
58eef23ab5 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:32:51 +00:00
Robert Osfield
6c8b561226 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:32:06 +00:00
Robert Osfield
00b856501f Converted osg::notify to OSG_INFO etc. 2010-05-28 16:31:38 +00:00
Robert Osfield
35f0824f1e Converted osg::notify to OSG_INFO etc. 2010-05-28 16:31:17 +00:00
Robert Osfield
438c8e7dc4 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:30:58 +00:00
Robert Osfield
50c577f602 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:30:36 +00:00
Robert Osfield
0c212fefec Converted osg::notify to OSG_INFO etc. 2010-05-28 16:29:53 +00:00
Robert Osfield
fab6a14cb5 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:28:58 +00:00
Robert Osfield
71c434371a Converted osg::notify to use info 2010-05-28 16:28:18 +00:00
Robert Osfield
805a78c3b5 Converted osg::notify to OSG_INFO 2010-05-28 16:27:37 +00:00
Robert Osfield
a7da775353 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:27:02 +00:00
Robert Osfield
0fefe9a789 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:26:24 +00:00
Robert Osfield
3db10859cd Converted osg::notify to OSG_INFO etc. 2010-05-28 16:25:41 +00:00
Robert Osfield
37dd1298f2 Converted osg::notify to OSG_INFO 2010-05-28 16:24:04 +00:00
Robert Osfield
eff8dc5d63 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:22:02 +00:00
Robert Osfield
daf0a93466 Conversion of osg::notify to OSG_INFO etc. 2010-05-28 16:10:24 +00:00
Robert Osfield
bcbfed5c8b Converted osg::notify to OSG_INFO etc. 2010-05-28 16:09:29 +00:00
Robert Osfield
d187445670 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:08:15 +00:00
Robert Osfield
3a4a0457cd Converted osg::notify to OSG_INFO 2010-05-28 16:07:34 +00:00
Robert Osfield
fc21fea5b4 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:07:09 +00:00
Robert Osfield
44483832d5 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:06:15 +00:00
Robert Osfield
40dcc0cd7d Converted osg::notify to OSG_INFO etc. 2010-05-28 16:05:47 +00:00
Robert Osfield
d23525889e Convertex osg::notify to OSG_INFO etc. 2010-05-28 16:04:56 +00:00
Robert Osfield
030f4c06a9 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:04:19 +00:00
Robert Osfield
1119f29f67 Conversion of osg::notify to OSG_INFO etc. 2010-05-28 16:03:38 +00:00
Robert Osfield
83bef8afd4 Converted osg::notify to OSG_INFO etc. 2010-05-28 16:03:14 +00:00
Robert Osfield
adc302072f converted osg::notify to OSG_INFO etc. 2010-05-28 16:00:45 +00:00
Robert Osfield
ddf5668809 conversion of osg::notify to OSG_INFO etc. 2010-05-28 15:56:43 +00:00
Robert Osfield
a812f39f40 Conversion of osg::notify to OSG_INFO. 2010-05-28 15:53:32 +00:00
Robert Osfield
bbed35c659 Conversion of osg::notify to OSG_INFO etc. 2010-05-28 15:52:45 +00:00
Robert Osfield
3b3e0d7cdd Conversion of osg::notify to OSG_INFO etc. 2010-05-28 15:51:00 +00:00
Robert Osfield
a79a8d30f9 Convesion of osg::notify to OSG_INFO etc. 2010-05-28 15:47:52 +00:00
Robert Osfield
e753be1b20 Changed debug info to use DEBUG_INFO 2010-05-28 09:12:07 +00:00
Robert Osfield
d26a8474e7 Changed the ref_ptr<T> observer_ptr<>::lock() method to be
bool observer_ptr<>::lock(ref_ptr<T>&) to avoid the temporary ref_ptr<>'s
being created and destroyed on the stack along with the associated ref/unref() operations
2010-05-28 08:57:48 +00:00
Robert Osfield
2d9e469afa Refactored the expiry and PagedLOD counting so that it's now done in single CountPagedLODsVisitor::removeExpiredChildrenAndCountPagedLODs method 2010-05-27 18:46:58 +00:00
Robert Osfield
d746f11650 Renamed osgGA::MatrixManipualtor to osgGA::CameraManipulator so its name better reflects it's function 2010-05-27 15:54:37 +00:00
Robert Osfield
2cf3224dd3 From Jan Pecvia, improvements to manipulators and added new manipulator to osgviewer 2010-05-27 13:59:34 +00:00
Robert Osfield
72663ec3df Moved across to using more flexible dirtyMark when dirtying tiles 2010-05-27 13:58:46 +00:00
Robert Osfield
2c77b3d637 Re-enabled boundary equalization support. 2010-05-26 16:10:16 +00:00
Robert Osfield
72d699e2b3 Fixed warnings 2010-05-26 08:34:15 +00:00
Robert Osfield
ee78e70d78 Fixed 3 space indenting 2010-05-25 17:02:22 +00:00
Robert Osfield
f5661e0461 Updated wrappers 2010-05-25 16:27:21 +00:00
Robert Osfield
d0f48a2712 From Jan Perciva with changes from Robert Osfield, "I am submitting improved osgGA camera manipulators.
Changes:
- new mouse wheel zoom/movement/center functionality
- ability to fix vertical axis (important for CAD)
- possibility to specify values as absolute values or relative to model size
- kind of backward compatibility by flags passed to constructor
- and much more
- restructuring classes to use kind of hierarchy and standard way of event processing (handle methods). This way, there is much more code reusability and it is more easy to develop new kinds of manipulators.

Briefly, the new architecture keeps MatrixManipulator as base abstract class. StandardManipulator is the feature-rich standard manipulator with two main descendant classes: OrbitManipulator and FirstPersonManipulator. OrbitManipulator is base class for all trackball style manipulators, based on center, rotation and distance from center. FirstPersonManipulator is base for walk or fly style manipulators, using position and rotation for camera manipulation.
"

Changes by Robert: Replaced osg::Vec3 by osg::Vec3d, introduced DEFAULT_SETTINGS enum and usage.  Added frame time member variables in prep for improving throw animation when vysync is off.
2010-05-25 12:05:13 +00:00
Robert Osfield
fce49ae02a Quitened down debug output 2010-05-24 14:16:31 +00:00
Robert Osfield
9fd01f78a5 Updated wrappers 2010-05-24 09:44:38 +00:00
Robert Osfield
e826bfeb3c Refactored osgQt so that QWebViewImage is now entirely implementated in the header, and osgQt itself no longer compiles it,
leaving it to only applications that require it to include the header and it's implementation and with ith the QWebKit dependency.
2010-05-22 15:45:02 +00:00
Robert Osfield
0165862701 From Wojciech Lewandowski, "Reading and Writing of Texture2DArrays for IVE format." 2010-05-21 09:56:59 +00:00
Robert Osfield
a79a13955a From Wojciech Lewandowski, "Support for compressed texture arrays + mipmaps + auto mipmap generation. Changes vs OSG trunk. Thanks to Ricardo Corsi I was able to add last time tweaks and remove few issues. This version was so well tested that it has to be posted for inclusion into OSG ;-)
"
2010-05-21 09:34:25 +00:00
Robert Osfield
338edd0a71 From Hartwig Wiesmann, fixed setup of texture coordinates for applying a contour layer. 2010-05-21 09:23:41 +00:00
Robert Osfield
332cea9c5a Fixed warning 2010-05-21 09:00:19 +00:00
Robert Osfield
02dc850aac From Terry Welsh, added missing static_cast in Referenced.cpp 2010-05-20 17:00:10 +00:00
Robert Osfield
5b84e5b254 Updated wrappers 2010-05-20 15:25:40 +00:00
Robert Osfield
9cf330d7ff Introduced a alternative implementation of observer_ptr<> that uses ObserverSet rather than an local WeakReference object. 2010-05-20 13:38:28 +00:00
Robert Osfield
858d52364e From Alok Priyadarshi, build fix for gcc. 2010-05-19 16:43:37 +00:00
Robert Osfield
2996dc8244 Introduction an ADD_FUNCTION macro to simply the set up of the static function mappings 2010-05-19 13:40:46 +00:00
Robert Osfield
0fb865bc4f Fixed typo 2010-05-18 17:58:35 +00:00
Robert Osfield
07e43822e6 Added better invalidation of the inactive and active PageLOD lists when children are invalidated when parents are removed. 2010-05-18 15:33:59 +00:00
Robert Osfield
4a0c21a5fc From Wang Rui, serializers for osgSim and osgVolume 2010-05-18 11:00:06 +00:00
Robert Osfield
f5587bad3d Fixed typos in method names 2010-05-18 10:12:30 +00:00
Robert Osfield
61121daaab Updated wrappers 2010-05-17 18:37:32 +00:00
Robert Osfield
ccd9f31309 Removed signalUnreffed interface 2010-05-17 14:21:53 +00:00
Robert Osfield
f832198128 From Tim Moore, refactore WeakReference/Referenced to avoid signalling the observers when do a unref_nodelete. 2010-05-17 09:03:44 +00:00
Robert Osfield
4d88ba6efe Re-ordered the inclusion of platform specific headers to fix compile error under Windows 2010-05-17 08:29:35 +00:00
Robert Osfield
a0eb7de060 From Alok Priyadarshi, support for statically linking to GLES2.lib 2010-05-14 19:47:50 +00:00
Robert Osfield
554adfc8e6 Refactored Observer/ObserverNodePath and DatabasePager to improve their robustness. 2010-05-14 12:24:13 +00:00
Robert Osfield
2b2ea4487a From Tim Moore, new more robust observer_ptr<> implementation 2010-05-14 12:14:14 +00:00
Robert Osfield
4e8f0561ad From Farshid Lashkari, "I modified some plugins to use the osgDB file stream functions in order to support UTF-8 encoded filenames." 2010-05-13 11:01:06 +00:00
Robert Osfield
29ea65c12b From Gunter Huber, fixes for better GLES2 support 2010-05-13 10:01:07 +00:00
Robert Osfield
42527fe859 From Wang Rui, "I'd like to submit my inbuilt schema data support of
the OutputStream/InputStream implementations, which was just finished
last weekend with a few tests on Windows and Ubuntu. Hope it could
work and get more feedbacks soon.

I've added a new option "SchemaData" to the osg2 plugin. Developers
may test the new feature with the command line:

# osgconv cow.osg cow.osgb -O SchemaData

It will record all serializer properties used in the scene graph, at
the beginning of the generated file. And when osgviewer and user
applications is going to read the osgb file, the inbuilt data will be
automatically read and applied first, to keep backwards compatibility
partly. This will not affect osgb files generated with older versions.
"
2010-05-12 20:02:31 +00:00
Robert Osfield
a04d83efa7 From Mathias Froehlich, fixed memory leak when using OpenThread::Mutex based reference counting. 2010-05-12 15:11:15 +00:00
Robert Osfield
046b6a4bfd Removed inappropriate code which was causing a memory leak. This code was clearly a copy and paste error. The mistake was spotted by Robin Bourianes, with code changes made by Robert Osfield. 2010-05-12 14:34:18 +00:00
Robert Osfield
cfd4c514cb Improved the indentation/replaced tabs 2010-05-12 11:58:01 +00:00
Robert Osfield
688323fbed From Sukender, "Here is a tiny fix about texture wrap mode not being written correctly in 3DS files." 2010-05-12 11:44:30 +00:00
Robert Osfield
b1179978f5 From Stephan Huber, "attached you'll find a fix for a crash when closeImplementation gets
called more than once."
2010-05-12 11:41:36 +00:00
Robert Osfield
68a1ed2dcf Fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
Fixed copy and paste error in Camera::getImplicitBufferAttachmentResolveMask().
2010-05-12 11:37:27 +00:00
Michael PLATINGS
e91557fe1d From Martins Innus: The current fbx writer doesn't seem to support BIND_PER_VERTEX for normals. If you have this type of geometry it, exports the the first normal in the array over the whole primitive set. I don't know that the attached change should be applied as is, since I don't know enough about DrawArrays and Draw Elements to know if the indices for the vertices and normals are guaranteed to be the same. I tried it on a couple models and that seemed to be the case. The alternative is to have the logic down in setControlPointAndNormalsAndUV and set the normals there with the "vertexIndex" if the binding type is per vertex. Not sure what is cleaner. 2010-05-12 08:54:22 +00:00
Michael PLATINGS
047b70c265 From Martins Innus: allow the fbx exporter to reference textures correctly if the stateset is applied to the Geode instead of Geometry 2010-05-11 17:02:18 +00:00
Michael PLATINGS
c51e94725b Fix from Martins Innus for error: extra qualification 'FbxMaterialToOsgStateSet::' on member 'FbxMaterialToOsgStateSet' 2010-05-11 09:08:55 +00:00
Robert Osfield
c0c4585ac3 updated wrappers 2010-04-30 20:04:25 +00:00
Robert Osfield
400aa8ebcd Added proper support for writing out Xml graph 2010-04-30 19:41:56 +00:00
Robert Osfield
c2a59415ce Changed DisplaySetting::instance() to return a ref_ptr<>& rathern than a raw C pointer to enable apps to delete the singleton or assign their own. 2010-04-30 11:48:30 +00:00
Robert Osfield
afce262601 Added free of _visualInfo if it's already been allocated 2010-04-30 10:52:24 +00:00
Robert Osfield
087559f7a0 Changed debug messages to use printf to avoid issues with using notify at startup and exit. 2010-04-30 10:51:27 +00:00
Robert Osfield
38276b0d92 Added support for using dot graphs directly in the <graph></graph> token 2010-04-30 10:50:17 +00:00
Robert Osfield
12a0b9ab6d From Bernardt Duvenhage: "I noticed that in 'src/OpenThreads/pthreads/CMakeLists.txt' a '!' has been written instead of 'NOT' within an if statement expression.
IF(!OSG_COMPILE_FRAMEWORKS) ...
vs.
IF(NOT OSG_COMPILE_FRAMEWORKS) ...

This has the effect of always compiling OpenThreads as a framework under OSX. The CMakeLists.txt that I use to be able to compile the non-framework version of OpenThreads is attached. I simply replaced the '!' replaced by a 'NOT' and added a MESSAGE to notify me when the .framework will be compiled."
2010-04-29 15:23:43 +00:00
Robert Osfield
a4718ef88b Updated wrappers 2010-04-28 22:08:48 +00:00
Robert Osfield
a6c7fee246 From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
headers. For desktop GL GL_APIENTRY has been defined as APIENTRY."
2010-04-28 21:22:44 +00:00
Robert Osfield
c019e2f76d Fixed typo 2010-04-28 21:10:29 +00:00
Robert Osfield
5435f6cf50 From Wang Rui, "Two small bugs were just found when I was writing examples for my book
in process: a wrong definition of the OSG_FATAL macro, and wrong logic
inside the KeySwitchMatrixManipulator::getDistance() function. I
believe both were slips."
2010-04-28 20:33:40 +00:00
Robert Osfield
363f32536b From Farshid Lashkari, "There's a subtle bug in osgDB::getFileExtension where it returns an incorrect value if the filename does not contain an extension but a sub-directory contains a dot character. I've modified the function so that it checks for this case." 2010-04-28 20:21:28 +00:00
Robert Osfield
0adf26ec6e From Wang Rui, "The osgManipulator serializers are ready now. I need to modify the
META_OSGMANIPULATOR_Object macro to ensure these classes could work
with their wrappers, and a few naming styles should be changed as
well. Fortunately everything seems to compile fine under Windows and
my new Ubuntu system.

And I finally find the problem of the
serializers/osgTerrain/Terrain.cpp, it just missed an "osg::Group"
before "osg::CoordinateSystemNode" indicator. With the small fix
attached now VPB could generate terrain with osgt/osgb formats."
2010-04-28 20:16:44 +00:00
Robert Osfield
22dfe6f8d1 From John Ivar Haugland and Michael Platings,
JIV:"I deleted a line from the ReaderWriterDAE.cpp file that was introduced in rev 11341. I got a crash on this line when the options pointer was NULL."
MP:"Good spot John. The next line is also unnecessary and can be removed as well (attached, plus some minor code beautifying)"
2010-04-28 20:10:53 +00:00
Robert Osfield
8b8ca09ab1 Added support for passing options to the .dot plugin 2010-04-28 18:53:34 +00:00
Robert Osfield
b459fb4a25 Added support for passing in an options string to control the orientation of the generated graph 2010-04-28 18:52:58 +00:00
Robert Osfield
dbbe73304a Added support for using graphviz dot for graphics visualization via <graph>filename</graph> token. 2010-04-28 14:56:38 +00:00
Robert Osfield
4143f2f839 Fixed typo 2010-04-28 14:55:42 +00:00
Robert Osfield
b86431fdf7 Added colours and different style to drawable and statesets 2010-04-28 14:55:07 +00:00
Michael PLATINGS
324ddd0ca3 No longer removes redundant nodes because node structure may be important. 2010-04-28 14:05:47 +00:00
Robert Osfield
dfda4ce35f Replaced afprintf usage with std::string to fix memory leak and improve portability of code. 2010-04-28 10:15:16 +00:00
Robert Osfield
64acd4df54 From Hatwig Wiesmann, "osg::TransferFunction1D::assignToImage may assign NaN values to the image in case an underflow inside the method occurs. This underflow can be reproduced by the following call sequence:
osg::TransferFunction1D* tf(new osg::TransferFunction1D());

tf->allocate(18);
tf->setColor(-10000,osg::Vec4(        1.0,        1.0,        1.0,1.0));
tf->setColor(-1e-6,osg::Vec4(        1.0,        1.0,        1.0,1.0));
tf->setColor(   0,osg::Vec4(        0.0,        0.0,        1.0,1.0));

Remark: The value -1e-6 may be added (falsely) because of a rounding error.

The attached fix prevents assigning NaN values to the image.
"
2010-04-23 09:29:50 +00:00
Robert Osfield
07328f3d17 From Mourad Boufarguine, "This submissions fixes the problem of the difference of std::*::size_type between 32bit and 64 bit platforms. It wraps the reading and writing of std::*::size_type values using the osgDB::InputStream::readSize and osgDB::OutputStream::writeSize methods." 2010-04-23 08:55:23 +00:00
Robert Osfield
5d0b84edd0 From Marcin Hajder, "This submission contains Texture2DMultisample osg implementation.
Texture2DMultismaple as name suggests provides means to directly access subsamples of rendered FBO target. (GLSL 1.5 texelFetch call).

Recently I was working on deferred renderer with OSG, during that I noticed there is no support for multisampled textures (GL_ARB_texture_multisample extension). After consultations with Paul Martz and Wojtek Lewandowski I added Texture2DMultisample class and made few necessary changes around osg::FrameBufferObject, osg::Texture and osgUtil::RenderStage classes."

and from follow email:

"Fixed. According to ARB_texture_multisample extension specification multisample textures  don't need TexParameters since they can only be fetched with  texelFetch."
2010-04-22 17:02:22 +00:00
Robert Osfield
3f7454fd8c From Farshid Lashkari, "I've attached a small fix so that osgDB::convertStringFromUTF8toCurrentCodePage actually performs the conversion onto the destination string." 2010-04-22 16:08:26 +00:00
Robert Osfield
f67942cf03 From Alok Priyadashi, "The attached patch fixes
- compile errors on windows when compiled with UNICODE flag
- warnings for duplicate WIN32_LEAN_AND_MEAN. I think this should
better fixed by adding WIN32_LEAN_AND_MEAN to vcproj preprocessor
list."
2010-04-22 16:01:38 +00:00
Robert Osfield
25bc487763 From John Ivar Haugland, "I have added the serializer for UserData in osg::Object. See the attached modified file:
src\osgWrappers\serializers\osg\Object.cpp"
2010-04-22 13:07:49 +00:00
Robert Osfield
60b906b9fe Added a temporary /* */ around the check against _traits->vsync to avoid the errors reported with the current usage of RestoreContext for setting the vsync. 2010-04-22 08:59:52 +00:00
Robert Osfield
be0e573f80 From Torben Dannhauer, fixed typo 2010-04-22 07:32:11 +00:00
Robert Osfield
9eebb2eb23 From Ulrich Hertlien with little bits from Robert Osfield and Chris Hanson, added provisionl support for controlling sync to vblank. 2010-04-21 17:16:13 +00:00
Robert Osfield
6e03d73efe Changed "Sorted" label to "Sorted Drawables" 2010-04-21 16:44:38 +00:00
Robert Osfield
5e70c17f2a From Serge Lages, "Currently if multiple event callbacks are nested on one node, only the first will be called. The proposed fix checks if there is a nested callback." 2010-04-20 13:52:28 +00:00
Robert Osfield
3bef6f9eae Implemented Colin MacDonald's recommended change of "unsigned short" to "unsigned" to solve big endian problem under Solaris.
Also added comment to highlight the oddity of the mixing of types in the associated lib3ds code.
2010-04-20 13:34:57 +00:00
Robert Osfield
2c64536a09 Replaced tabs with four spaces 2010-04-20 11:38:38 +00:00
Robert Osfield
5a50387eb9 UPdated wrappers 2010-04-20 11:34:19 +00:00
Robert Osfield
31e8e37dbd From Jason Beverage, "Here is a fix to the curl plugin CMake to allow it to link against the
CURL_LIBRARY_DEBUG and ZLIB_LIBRARY_DEBUG.  Previously it linked the
debug version against the release libs, which was causing a hang when
running in debug mode on Windows."
2010-04-20 11:23:08 +00:00
Robert Osfield
6a73dfc193 From Farshid Lashkari, "Anaglyphic stereo does not seem to work properly when performing pre-render stages. I believe the reason is that the pre-render stages are performed with the last applied color mask, which is cyan. I've fixed this by resetting the color mask before performing the pre-render stages." 2010-04-20 11:13:27 +00:00
Robert Osfield
eef7da35d1 Fixed the background quad size to fit all the camera stats labels 2010-04-20 11:05:22 +00:00
Robert Osfield
7c38643a77 From Tim Moore, "I noticed that the "Materials" statistic in the camera scene stats display seemed to be identical to the number of drawables. In fact, it displays the nummat member of osgUtil::Statistics, but that variable has nothing to do with materials. nummat tracks the number of matrices associated with Drawable objects in a RenderBin; as I understand it, Drawables pretty much always have a model-view matrix tied to them in RenderBins, so this statistic doesn't seem very useful. So, I added statistics for the number of StateGraph objects in RenderBins and also for the number of Drawables in the "fine grain ordering" of RenderBins. The latter corresponds to the number of Drawables in the scene that are sorted by some criteria other than graphics state; usually that is distance for semi-transparent objects, though it could be traversal order. These two statistics give an idea of the number of graphic state changes happening in a visible scene: each StateGraph implies a state change, and there could be a change for each sorted object too. You can also subtract the number of sorted Drawables from the total number of Drawables and get an idea of how many Drawables are being drawn for each StateGraph.
"
2010-04-20 10:59:44 +00:00
Robert Osfield
92a6b0020d Changed the AbmientBias type from Vec2d to Vec2 as use of double is inappropriate. 2010-04-20 10:35:33 +00:00
Robert Osfield
a8c4fd8761 From Wang Rui, "The new osgShadow and osgFX serializers are attached, and some
modifications of the osgShadow header naming styles as well. The
osgDB::Serializer header is also changed to add new Vec2 serializer
macros because of the needs of osgShadow classes. It should compile
fine on both Windows and Linux. But I have only done a few tests to
generate .osgb, .osgt and .osgx formats with these new wrappers."
2010-04-20 10:29:04 +00:00
Robert Osfield
a0781cba6c From Mourad Boufarguine, "This submission fixes osgDAE::toString(*) unresolved external symbols compile errors (on VS)." 2010-04-20 09:48:45 +00:00
Robert Osfield
b1658ee6df From Farshid Lashkari, "I noticed that osg::State::getInitialViewMatrix returns the monocular view matrix when rendering in stereo. I've made some changes to osgUtil::RenderStage & SceneView so that it will return the correct view matrix depending on which eye is currently being rendered." & "I made a small change to the previous patch so that osg::State::getInitialViewMatrix works correctly with pre/post render stages as well." 2010-04-19 14:49:42 +00:00
Robert Osfield
c091b5c2d1 From Stephan Huber and Mathieu Marache, "attached you'll find framework support for os x via cmake. Please credit
Mathieu Marache, he added the last missing piece to this puzzle.

I think it is safe to commit these changes to trunk, as the traditional
way via dylibs should work as before.

Here's some more info how to get frameworks:

With these modifications it is possible to compile frameworks on OS X,
when you set the Cmake-option OSG_COMPILE_FRAMEWORKS to true. If you
want to embed the frameworks in your app-bundle make sure to set
OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR accordingly.

You'll have to build the install-target of the generated xcode-projects
as this sets the install_name_dirs of the frameworks and plugins."
2010-04-19 13:44:42 +00:00
Robert Osfield
a8332528f4 From Martins Innus,"Here's a fix to allow the serializer to compile on the Mac 10.4 SDK. The definition of GLint seems to be different accross the SDKs. Its defined as "long" in 10.4. I have no idea if this is the correct way to go about this, but it compiles on my end." 2010-04-19 12:09:21 +00:00
Robert Osfield
c0e9fcbb67 From Tim Moore, "This contains a couple of fixes to support changing FrameBufferObject configurations on the fly; the user changes the camera attachments and calls Renderer::setCameraRequiresSetUp(). The major part of this submission is a comprehensive example of setting up floating point depth buffers. The user can change the near plane value and cycle through the available combinations of depth format and multisample buffer formats." 2010-04-19 11:43:06 +00:00
Robert Osfield
488eac94f7 From Wang Rui, "Attached is the osgAnimation wrappers for serialize IO operations. A
few headers and the osgAnimation sources are also modified to make
everything goes well, including:

A new REGISTER_OBJECT_WRAPPER2 macro to wrap classes like
Skeleton::UpdateSkeleton.
A bug fix in the Seralizer header which avoids setting default values
to objects.
Naming style fixes in osgAnimation headers and sources, also in the
deprecated dotosg wrappers.
A bug fix for the XML support, to write char values correctly.
A small change in the osg::Geometry wrapper to ignore the
InternalGeometry property, which is used by the MorphGeometry and
should not be set by user applications.

The avatar.osg, nathan.osg and robot.osg data files all work fine with
serializers, with some 'unsupported wrapper' warnings when converting.
I'm thinking of removing these warnings by disabling related property
serializers (ComputeBoundingBoxCallback and Drawable::UpdateCallback),
which are seldom recorded by users.

By the way, I still wonder how would we handle the C4121 problem,
discussed some days before. The /Zp compile option is set to 16 in the
attached cmake script file. And is there a better solution now?"
2010-04-19 10:35:18 +00:00
Robert Osfield
6ec106b31a From Paul Martz, fixes for static build 2010-04-19 09:39:39 +00:00
Robert Osfield
70d78c0713 From Colin McDonald, "The new 3ds plugin isn't working at all on big-endian machines, due to
a byte order issue.

The problem is that osg::SwapBytes code has been copied from the old
plugin to the new one, but the latest lib3ds also incorporates code to
handle byte ordering in read & writing.  So the net result is that the
swap is done twice.

The solution is simply to remove the custom osg code, and use the
stock lib3ds code.  The attached files are against today's revision
11331.  I've tested on Sparc & Intel.
"
2010-04-15 18:40:40 +00:00
Robert Osfield
51d377c9f6 Ran dos2unix on header files 2010-04-15 18:38:32 +00:00
Robert Osfield
6b73cef997 Ran dos2unix on lib3ds files 2010-04-15 18:38:03 +00:00
Robert Osfield
7ee549bb06 From J.P. Delport, Fix for invalid iterator dereference in DatabasePager. 2010-04-15 12:51:41 +00:00
Robert Osfield
3700263e08 From Sukender, "After discussion with Paul Martz, here is a fix for 3DS reader/writer (on rev. 11315) + some changes. Changelog:
- Fixed handling of MatrixTransforms (still doesn't support other Transforms types). Fixes things for OSG, DeepExploration, 3DSMax...
- Added support for writing double precision vertices by converting them.
- Added base code for future compatibility option (3rd-party apps that don't read animation data). See "DISABLE_3DS_ANIMATION" compile flag."
2010-04-15 11:49:33 +00:00
Robert Osfield
31ec835002 From Jason Beverage, "Here is a small fix to the DatabasePager to fix a crash if you were
running with the OSG_NOTIFY_LEVEL set to INFO.

An iterator was being erased, and then referenced to display a
message.  Just changed it to display the message first, then erase."
2010-04-15 11:45:10 +00:00
Robert Osfield
7db9f18619 From Chris Hanson, build fixes for Solaris-64 2010-04-15 11:41:37 +00:00
Robert Osfield
72e6867679 Changed std::pair declaration to ListTriangle::value_type to avoid Solaris compile errors 2010-04-15 11:40:49 +00:00
Robert Osfield
9045d03a0b Removed the setting of the DatabasePager thread affinity, and moved the setting of the DatabasePager thread priotity to after the creation of the threads 2010-04-15 11:02:22 +00:00
Michael PLATINGS
d5fafcecbd Updated the plugin to be compatible with version 2011.2 of the FBX SDK 2010-04-14 16:43:50 +00:00
Robert Osfield
b6a5754127 Added minimum frame delay of 1/100th second when using
on demand rendering to avoid creating a CPU lock.
2010-04-14 13:39:43 +00:00
Robert Osfield
9df9778658 Updated wrappers 2010-04-14 10:43:16 +00:00
Michael PLATINGS
8e53cfe6fc Added support for double precision geometry 2010-04-13 14:50:31 +00:00
Robert Osfield
88f1b8f19a From Michael Platings with tweaks from Robert Osfield, added Options::s/getPrecisionHint(..) to allow apps to hint to plugins about how to handle double precision geometry data. 2010-04-13 13:06:27 +00:00