Commit Graph

10 Commits

Author SHA1 Message Date
Robert Osfield
08a793eb87 From Stephan Huber and Robert Osfield,
Stephan: "attached you'll find some modifications to the GraphicsWindow-class and
their platform-dependant implementations.

The problem:
setWindowRectangle and setWindowDecoration do not update the
traits-object, so, if you call setWindowRectangle on a
not-realized-window it will open with another size when realized later.
getWindowRectangle reports possible wrong sizes if setWindowRectangle
called before.

My solution:
split the implementation in two parts:
GraphicsWindow::setWindowRectangle will update its traits-object and
call afterwards the virtual method setWindowRectangleImplementation
(which is implemented by the derived platformspecific classess). For
setWindowDecoration I am useing a similar mechanism.

I hope you'll find the submission useful, the Win32 and X11 changes are
not tested but should work."

Changes to this made by Robert are call of resized in setWindowRectangle 
instead of setting of Traits, and use of a bool return type.
2007-06-10 19:53:18 +00:00
Robert Osfield
3e8be9ac7d From Stephan Huber, "attached you'll find a new GraphicsWindowCarbon-header and .cpp, the
changes I made:

+ put a warning in the console if a nonexistant screen is requested
+ add getters for the aglcontext and pixelformat -- I need access to
them in my own code.
"
2007-06-08 11:04:30 +00:00
Robert Osfield
36d50301cf From Olaf Flebbe, "an implementation of GraphicsWindow::setCursor for WIN32." 2007-06-06 11:28:44 +00:00
Robert Osfield
822868ca31 From Mathias Froelich, "have done an interface to change the mouse cursor in the X11 graphics
window.
The win32 implementation is still in its original shape since I have no win32
implementation available.

I have chosen the enum approach for the first cut. That is benefitial since
the user does not need to track creation of mouse cursors for different
windows and displays in presence of multiple viewer windows.

The default set of available mouse shapes is the same set that was available
with glut. That set served many OpenGL applications well, so the hope is that
this is enough.

Even though, that implementation is still extensible:
I have digged out the way SDL defines new mouse cursors and added a still
documented out function prototype in the GraphicsWindow that can be used to
extend the current implemtation for arbitrary mouse shapes. That is not
implemented yet.

I hope that somebody with a win32 test system can catch up that implementation
on win32."
2007-06-01 19:43:28 +00:00
Robert Osfield
e138b956c5 From Stephan Huber, "attached you'll find some modifications and enhancements to the carbon's
implementation of GraphicsWindow:

- usage of WindowData, you can specify an existing window to use via
osg::Traits
- implementation of setScreenResolution and setScreenRefreshRate
- implementation of setWindowDecoration when window is already created.

There seems to be  a bug regarding multiple threads and closing windows,
see my other mail on osg-users.
"
2007-05-20 13:42:41 +00:00
Robert Osfield
9cfff7fa19 From Blasius Czink, "when creating windows with decorations (titlebar) the mouse position
should be adjusted."
2007-05-15 19:32:55 +00:00
Robert Osfield
63245f4147 Added getHWND, getHDC and getWGLContext methods 2007-05-10 10:52:35 +00:00
Robert Osfield
934ed30314 Added setWindowRectangle implementation for GraphicsWindowWin32, and
place holder for setWindowRectangle implementation for GraphicsWindowCarbon.
2007-04-13 14:23:10 +00:00
Robert Osfield
035b98993f Added s/getWindowRectangle to GraphicsWindow and implementation in GraphicsWindowX11 2007-04-13 13:22:52 +00:00
Robert Osfield
cc1ab2c711 Create new incliude/osgViewer/api directory to hold platform specific classes such as GraphicsWindow implementations.
Moved GraphicsWindowWin32,X11 and Carbon into their api/Win32, api/X11 and api/Carbon directories.
2007-04-10 11:03:37 +00:00