Commit Graph

2366 Commits

Author SHA1 Message Date
Robert Osfield
f98c23d460 Added extra command line paramter and osgText::Font settings to add better control of osgText::GlyphTexture generation to support signed distance field and outline image data. 2017-09-08 17:03:15 +01:00
Robert Osfield
77d4705182 Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.
Keys to press are 'd' for toggle SIGNED_DISTANCE_FIELD and 'o' for OUTLINE.
2017-09-06 16:53:54 +01:00
Robert Osfield
20ee12e986 To control the GlyphTexture Min/MagFilter values Added --min <value> and --mag <value> filter with LINEAR, NEAREST and LINEAR_MIPMAP_LINER options for values 2017-09-06 10:40:05 +01:00
Konstantin S. Matveyev
ca42523cd0 example_osgtext3d: more options for testing 2017-09-04 11:44:30 +03:00
Julien Valentin
dee9dc2164 a functional cleanup 2017-09-01 01:43:00 +02:00
Julien Valentin
068a032dac revert s/VertexIndexWeight/IndexWeight/ 2017-08-31 13:30:24 +02:00
Julien Valentin
0926bb783d fix example 2017-08-31 13:29:42 +02:00
Robert Osfield
07a8d082e4 Added --shader filename command line parsing and associated set up of osg::Program to allow shaders to be passed into example to customize rendering 2017-08-30 17:43:29 +01:00
Robert Osfield
81f93e34b8 Added --interval value commnad line option for setting the Font::setGlyphInterval() to experimentation of clamping of glyph images to user specified intervals in the glyph texture 2017-08-30 16:22:25 +01:00
Julien Valentin
8fad310ce1 readd VertexInfluence whenever it's bad named and kinda useless 2017-08-30 15:30:03 +02:00
Robert Osfield
7323bb776b Added --margin texel_width and --margin-ration ratio to control the spacing between glyphs in the font. 2017-08-30 10:50:26 +01:00
Robert Osfield
20ecd5c60d Added --test command line option that sets up all the sizes and font settings required for a useufl unit test. 2017-08-30 10:16:18 +01:00
Julien Valentin
fe99b568a0 refactor: remove totally VertexInfluence (renamed BoneInfluenceList) everywhere 2017-08-30 11:12:17 +02:00
Robert Osfield
5566a025b5 Added TextSettings struct to manage values used to set up the text. with the addition of following command line parameters:
--outline // enable outlne
   --shadow // enable shadow
   --offset ratio // set the backdrop offset
   --text-color r g b a // set the text body color
   --bd-color r g b a // set the shadow/outline color
   --bg-color r g b a // window background color
   -o filename // write create subgraph to disk using specified filename
2017-08-29 17:19:26 +01:00
Julien Valentin
21bcd61c92 add MorphTransformHW for RigGeometry sources that are MorphGeometry 2017-08-29 14:49:19 +02:00
Robert Osfield
37487b0c0b Added --ortho command line option to toggle use of orthographic camera or default perspective one 2017-08-29 13:48:06 +01:00
Robert Osfield
c36e47188b Added argument parsing to viewer constructor 2017-08-29 12:21:14 +01:00
Julien Valentin
4a626cea20 remove VertexInfluenceSet 2017-08-29 00:07:07 +02:00
Julien Valentin
8707086914 fix the example 2017-08-28 17:13:23 +02:00
Robert Osfield
5d55ffe6ee Merge branch 'osganimation' of https://github.com/mp3butcher/OpenSceneGraph into osganimation 2017-08-28 10:28:18 +01:00
Julien Valentin
ca224c81dd replace VertexInfluence to BoneInfluenceList
and VertexIndexWeight to IndexWeight

fix in example
2017-08-27 05:21:37 +02:00
Michael Kapelko
871d8c54ec Fix Emscripten build errors 2017-08-26 19:25:00 +03:00
Julien Valentin
2d1aaedb9c fix osggpucull to fit both new BIB and MDI 2017-08-24 14:20:10 +02:00
Julien Valentin
107b7be95b Merge remote-tracking branch 'upstream/master' into MDI7 2017-08-24 11:26:23 +02:00
Julien Valentin
3de1ce062c comply with osg::BufferIndexBinding new design (a miss) 2017-08-24 10:29:19 +02:00
Julien Valentin
d49f0d67af change the design of BufferIndexBinding to work with BufferData instead of BufferObject
allow convenient BufferData abstraction +  serialization of BufferIndexBinding
2017-08-24 03:28:55 +02:00
OpenSceneGraph git repository
bfbaecaf49 Merge pull request #300 from eligovision/master
Text3D character/glyph size fix
2017-08-16 11:30:14 +01:00
konstantin.matveyev
237ab29ff8 Merge remote-tracking branch 'upstream/master' 2017-08-15 22:15:31 +03:00
konstantin.matveyev
b0ef9b0c42 Text3D character/glyph size fixed 2017-08-15 22:11:15 +03:00
luzpaz
2cd31f65e4 misc. typo fixes
mostly non-user-facing but some doxy.
2017-08-15 12:23:49 -04:00
Robert Osfield
7b2dbc603c Fixed warning 2017-08-15 16:35:23 +01:00
Julien Valentin
9e9d3cd249 fix a bug : indices pre incremented should be post 2017-07-31 03:15:03 +02:00
Julien Valentin
3537460b0e Add arguments, command line usage and use DrawElementsUInt for classic case 2017-07-31 03:10:19 +02:00
Julien Valentin
aac146c7bc correct a bug and make it more conservative 2017-07-31 02:43:50 +02:00
Julien Valentin
d810d4a4c0 add a very simple example for mdi with basevertex 2017-07-30 10:28:56 +02:00
mp3butcher
a45c4c8f39 set DIBO of the drawcommandarray directly in their interface constructor
it makes osggpu use case lighter + drawcommandarray can't exist without a BO
2017-07-27 12:27:55 +02:00
mp3butcher
104b2dfc72 Promote PrimitiveSetIndirect's VBO to a target explicited DIBO (in order to benefit from BOSet queue management) 2017-07-27 12:13:05 +02:00
mp3butcher
f27c379b1e some renaming and harmonisations with osg metamodel convention 2017-07-26 23:36:55 +02:00
mp3butcher
5be14bc2ba first commit for Indirect Draw integration in osg
users will have to implement interfaces for their custom drawcommandarrays
add a lot of new primitive set + few defines
integration is made in osggpucull
2017-07-26 21:20:28 +02:00
Michael Kapelko
f992ec1440 Add osgemscripten example 2017-06-22 09:44:06 +07:00
blobfish
69e1df6b65 examples: osgkeyboardmouse: add primitive index to LineSegmentIntersector output 2017-06-04 17:29:57 -04:00
Robert Osfield
502acc19c9 Build fix 2017-05-25 09:54:11 +01:00
Robert Osfield
8c54a49319 Replaced deprecated API usage 2017-05-24 19:39:36 +01:00
Robert Osfield
6d46a35900 Aded --dim-mask mask and --dm mask command line option for setting the PolytopeIntersector::setDimensionsMask(). 2017-05-24 18:36:31 +01:00
Robert Osfield
9738d19343 Build fix. 2017-05-11 16:27:20 +01:00
Robert Osfield
a74b4b94a9 Fixes/clean up of KdTree/LineSegmentIntersector/PolytopeIntersector 2017-05-11 15:29:31 +01:00
Robert Osfield
6e1866ac18 Added --points and --lines command line options that do a very simplistic conversion of geometry primitives to points or lines respectively, used to aid testing of intersectors 2017-05-11 15:29:31 +01:00
Robert Osfield
03f73d3aad Added --double and --float command line options to enable toggling between double and float precision in intersectors 2017-05-11 15:29:31 +01:00
Robert Osfield
40ca018e66 Introduced use of TempaltePrimitiveFunctor and TempaltePrimitiveIndexFunctor as a test of these template classes 2017-05-11 15:29:31 +01:00
Robert Osfield
c9545970ac Removed redudent bool parameter from TriangleFunctor::operator(Vec3, Vec3, Vec3, bool) so it's now simply TriangleFunctor::operator(Vec3, Vec3, Vec3) as the bool was always false in recently OSG versions. 2017-05-11 15:25:10 +01:00
Robert Osfield
a7d98f80dc Added ability to pass in command line arguments to the osgkeyboardmouse viewer constructor 2017-05-11 15:25:10 +01:00
Robert Osfield
e09dfb93f1 Added group intersection test that covers the window with 10000 tests, activated by pressing 'a'. I have added this to provide a reproducable intersection test for benchmarking. 2017-05-11 15:25:10 +01:00
Robert Osfield
0a651fef7c Added support for outputting the model, filename defaults to model.osgt, to override this use -o filename on command line, and to write the file press 'o' key. 2017-05-11 15:25:10 +01:00
Robert Osfield
b77301350b Added --kdtree command line option and associated invocation of KdTreeBuilder to enable benchmarking.
Added timing stats code.
2017-05-11 15:25:10 +01:00
Robert Osfield
728a7f2225 Merge branch 'MultiViewAutoTransform' 2017-05-11 14:35:50 +01:00
OpenSceneGraph git repository
78d232edaf Merge pull request #254 from tomhog/topic-gles3-ios
Topic gles3 ios
2017-05-10 11:13:11 +01:00
Chris White
1f05290982 Added clarifying comments in examples/osggeometry
Per reviewer feedback
2017-05-09 15:51:24 -04:00
Chris White
6df273a865 Turned off lighting in examples/osggeometry
This way you can see the image and the points even if you view them
close to edge-on.
2017-05-09 15:51:24 -04:00
Robert Osfield
8b2f61ec2a Addeed support for GLES shaders 2017-05-08 12:27:07 +01:00
Thomas Hogarth
2ce5238cf7 Added more plugins to iOS example, Textures now working on GLES3 (missed so if defineds) 2017-05-04 18:17:30 +01:00
Thomas Hogarth
fe0b53d7f5 Added more plugins and texture shader to iOS example, fixed a couple of missed if defines for GLES3 2017-05-04 00:24:46 +01:00
Robert Osfield
c5b22f341a Added ability to create windows for each view using -w command line hint. 2017-04-26 09:48:08 +01:00
Robert Osfield
3869714005 Added multiple view support to osgautotransform for testing multi-views 2017-04-25 20:26:26 +01:00
jamie robertson
f16167c3e8 osgbindlesstext example fix : needed to add "viewer.realize()" before the line "viewer.getCamera()->getGraphicsContext()" in order to get a valid graphics context, before viewer.run() is called. 2017-04-07 07:15:30 +01:00
Robert Osfield
43891d6cc1 Removed unneccessary EXT usage 2017-04-07 07:11:57 +01:00
Jamie Robertson
0e69fe6bc6 VS build fix 2017-04-07 07:09:24 +01:00
Konstantin Matveyev
0f04d2f032 Added dynamic update of Text3D test 2017-04-06 10:51:47 +01:00
Robert Osfield
b76e031b30 Experiment with transmitting large UDP massages 2017-03-30 18:21:02 +01:00
Robert Osfield
ad0434c415 Added --ifr-name name command line option to enable the broacaster to customize the ifreq.ifr_name 2017-03-30 17:02:37 +01:00
Robert Osfield
a6baf00956 Reordered command line parsing and replace throw with cout. 2017-03-30 13:21:05 +01:00
Robert Osfield
e2d4ebbe55 Build fixes 2017-03-30 12:55:58 +01:00
Robert Osfield
a292d99308 Build fix 2017-03-30 12:45:25 +01:00
Robert Osfield
80a13f1ac7 Added --address and --port command line parameters to osgoscdevice example 2017-03-30 12:20:45 +01:00
Robert Osfield
eb59590d77 Added handling of large shapes 2017-03-28 18:29:26 +01:00
Robert Osfield
9a786fd8be build fix 2017-03-28 18:03:16 +01:00
Robert Osfield
1691639d17 Fixed build 2017-03-28 17:45:54 +01:00
Robert Osfield
0b844bc72b Added StateSetManipulator to assist with QA. 2017-03-28 16:15:57 +01:00
Robert Osfield
e8349b69ca Fixed warnings 2017-03-28 10:17:44 +01:00
Robert Osfield
1beddd3d29 Fixed file endings 2017-03-23 19:36:01 +00:00
Robert Osfield
d491cac58d Fixed build 2017-03-23 19:26:21 +00:00
Robert Osfield
81233ba974 Cleaned up osgshaderpipeline removing functionality now automatically provided in the core OSG 2017-03-23 17:59:39 +00:00
Robert Osfield
c0b04cc37b Introduced new osg::UniformBase class to enable an extensible uniform class hierachy
Added osg::UniformTemplate, osg::UniformArrayTemplate and a set of IntUniform, IntArrayUniform etc. to make it easier to interact with basic types more efficiently.
2017-03-23 17:58:34 +00:00
Robert Osfield
5bfefdae6a Added mapping of texture modes to #define's to inject into shaders where required 2017-03-23 17:42:33 +00:00
Robert Osfield
44c11a856b Added toggling of the osg::State ::setUseModelViewAndProjectionUniforms() and setUseVertexAttributeAliasing() via the --mv and --va command line options respectively 2017-03-23 17:42:33 +00:00
Robert Osfield
8ee319bbd5 Added set up of root StateSet in the osg::State to enable shaders to be applied for all rendering on a graphics context. 2017-03-23 17:42:33 +00:00
Robert Osfield
d1222fc2ef Added fallback textures to handle cases where no texture is provided 2017-03-23 17:42:33 +00:00
Robert Osfield
0bcfa8d980 Added shader defines for setting up vertex and fragment shaders with texture support 2017-03-23 17:42:33 +00:00
Robert Osfield
5f875682bf Added setup of uniform arrays for passing in texture modes 2017-03-23 17:42:33 +00:00
Thomas Hogarth
630af80635 Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders 2017-03-20 19:35:01 +00:00
Thomas Hogarth
b493657c47 Shaders now using vertex colors 2017-03-20 18:39:56 +00:00
Thomas Hogarth
74abb99b0e small compile fix for ios viewer example gles1 2017-03-20 18:39:56 +00:00
Thomas Hogarth
7ba2e728cd GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation 2017-03-20 18:39:56 +00:00
Thomas Hogarth
3a6e28da9c More gles3 tweaks 2017-03-20 18:39:56 +00:00
Robert Osfield
266b57c821 Removed no longer required GL3 shaders as osgText itself now provides shaders 2017-03-18 18:09:12 +00:00
Robert Osfield
2ef8f00e91 Fixed GL3 core profile and shandard shaders to work with new osgText 2017-03-18 11:48:55 +00:00
Robert Osfield
943beb220d Improved handling of osgText::Text with and wihout shaders 2017-03-18 11:48:55 +00:00
Robert Osfield
5f407b3cc4 Added experimental --shaders path into osgtext example to test out using shaders for text rendering. 2017-03-14 10:43:52 +00:00
OpenSceneGraph git repository
75e4d85681 Merge pull request #211 from D-A-Heitbrink/master
Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
50649fb2a2 Merge pull request #202 from nicokruithof/master
Fixed typo
2017-03-10 17:47:02 +00:00
Robert Osfield
9b32395772 Added --counter test 2017-03-07 13:35:03 +00:00
Robert Osfield
fee826412c Added --plain test to simply basic text testing 2017-03-07 09:13:29 +00:00
d-a-heitbrink
cfaf72bc56 removed some of the hard coded options in the main funct. 2017-03-01 18:12:46 -06:00
d-a-heitbrink
7b3fc0925c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2017-03-01 16:12:49 -06:00
D-A-Heitbrink
69b8d01de6 Add files via upload 2017-03-01 15:33:19 -06:00
Robert Osfield
1290f1584a Removed old Text::GlyphQuads array code paths 2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8 Merged the Text::GlyphQuads cooordinate arrays 2017-02-28 16:34:33 +00:00
Robert Osfield
0ec204f6e4 Added StateSetManipulator to osglogo. 2017-02-27 10:47:14 +00:00
Robert Osfield
04d23659b3 Added the option for changing the type of the GlyphQuads::Coords 2017-02-22 12:07:43 +00:00
Nico Kruithof
ec2cb81c65 Fixed typo
osg_ModeViewMatrix -> osg_ModelViewMatrix
2017-02-21 21:55:05 +01:00
Robert Osfield
378809f3a8 Added osgvolume command line option "--bg r g b a" to enable customization of the window background colour 2017-02-13 16:53:37 +00:00
d-a-heitbrink
98e0b7e41c missing CMakeLists 2017-01-13 09:57:32 -06:00
d-a-heitbrink
3d2f4ea404 Added support for Bindless texture extension,
64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Robert Osfield
e6052ef4b4 Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:18:13 +00:00
Robert Osfield
b5c071eed9 Moved shader file loading to a help function 2016-10-20 09:59:26 +01:00
Robert Osfield
c32e6c01ed Fixed shader filename 2016-10-20 09:46:47 +01:00
Robert Osfield
fda7c838a1 Added osgshaderpipeline example that will server as a testbed for automatically mapping fixed function pipeline to shaders 2016-10-19 20:26:26 +01:00
Robert Osfield
987513d309 Added --simple command line option and accompanying code to create a very simple text object for basic testing of osgText 2016-10-11 11:29:29 +01:00
Robert Osfield
cfadbbda2b Removed no longer relevant comment 2016-10-11 11:29:29 +01:00
Robert Osfield
93b2a24b0e Added command line parser to osgparticle examples viewer setup to make it easier to position window 2016-10-11 11:29:29 +01:00
Robert Osfield
663024a215 Removed redundent use of Geode to decorate the ParticleSystem 2016-10-11 11:29:29 +01:00
Robert Osfield
9800e1c201 Fixed line endings 2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17 Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths 2016-10-11 11:29:29 +01:00
Robert Osfield
35e19b4f30 Added back in the osgimpostor example, cleaning up so that it no longer has any deprecated paths and adds stats and file output for debug purposes 2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11 Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter 2016-10-11 11:29:29 +01:00
Robert Osfield
a1ab1a0ecc Added AdjustSphereSegmentCallback to provide '<' and '>' key controls over the azim and elev range of the sphere segment 2016-10-11 11:29:29 +01:00
Robert Osfield
a87a6f0851 Added StatsHandler to check performance 2016-10-11 11:29:29 +01:00
Robert Osfield
3d0f6d5d78 Removed unused header 2016-10-11 11:29:29 +01:00
Robert Osfield
1df27e4edb Replaced old Shape to Geometry conversion code as new convinience methods in include/osg/Shape provide these features 2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06 Experimental support for OpenGL Vertex Array Object 2016-10-11 11:29:29 +01:00
Robert Osfield
96b180ddad Added a osgCmakeExample to illustrate a minimal CMakeList.txt to show how to build an OSG application using Cmake 2016-10-06 15:07:42 +01:00
Robert Osfield
56a7208891 Removed Qt dependency examples, osgQt NodeKit and qfont plugin as these are now provided by the separate osgQt project 2016-09-26 09:31:22 +01:00
Ravi Mathur
e9d6737ec4 Updates to the CMake build system for Mac OSX 2016-08-10 14:30:28 +01:00
Mathieu MARACHE
c77a7ecae9 Added usage of osgUtil::Optimizer to tessellate input geometry 2016-08-05 07:51:33 +02:00
Robert Osfield
2550c95c32 Added GL_NORMALIZE usage to handle the case of the FlattenStaticTransform visitor not being applied to the scaled subgraphs causing lighting problems 2016-08-02 17:52:45 +01:00
Robert Osfield
f9172a000e Fixed bug in setting the ratio value 2016-07-18 20:06:26 +01:00
Laurens Voerman
af28adc01d Added osgshadermultiviewport example to test and demonstrate the new osg::ViewportIndexed class 2016-06-29 11:39:44 +01:00
Robert Osfield
e30b570b1f Revert "Fixed incorrect cast" as commit contained more changes than intended.
This reverts commit 2897ab13cb.
2016-06-29 11:34:20 +01:00
Robert Osfield
2897ab13cb Fixed incorrect cast 2016-06-29 11:25:08 +01:00
Julien Valentin
ce28b2e43e MorphGeometry fixes 2016-06-25 18:15:57 +01:00
Robert Osfield
40ccf503e4 Fixed warnings 2016-06-25 17:19:00 +01:00
Robert Osfield
072eace1bf Removed the osgviewerGLUT as GLUT is terrible example of how to build a modern 3D graphics application. 2016-06-21 09:21:45 +01:00
Ralf Habacker
67e6f675e6 example_osgobjectcache: Add a check that we really get the correct nodes. 2016-06-20 11:39:25 +01:00
Robert Osfield
5f38374b7a Build fixes for building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF.
Added spacing to make code more readable.
2016-06-20 10:23:05 +01:00
Ralf Habacker
fff9cd7d38 Add osgobjectcache example. 2016-06-20 10:20:17 +01:00
Robert Osfield
5dcea9eb21 Replaced old slow path deprecated_osg::Geometry code 2016-06-17 15:39:19 +01:00
Robert Osfield
62fd0ef368 Removed old examples that relied upon deprecated functionality 2016-06-17 11:53:34 +01:00
Julien Valentin
78b99c7143 Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required.
Refactored osgforest and osggpucull examples to take account of changes to TextureBuffer.

Added osg::DrawIndirectBufferBinding.
2016-06-15 19:05:35 +01:00
Robert Osfield
8457990bb1 Removed deprecated register keyword usage 2016-06-14 16:40:15 +01:00
Robert Osfield
23513b5ab6 Fixed line endings 2016-06-14 16:39:29 +01:00
OpenSceneGraph git repository
a236f18b17 Merge pull request #83 from filnet/warnings
Fixed various compilation warnings on msys2
2016-06-14 08:52:54 +01:00