Robert Osfield
b5c57c3d68
From Mikhail Izmestev, "I have discovered problem with draggers from osgManipulator in HUD.
...
This problem caused because osgManipulator::Dragger uses matrices of top camera instead last
absolute Camera in NodePath.
I attached modified osgManipulator/Dragger.cpp file, where added code for finding last absolute
camera. With this changes draggers works in HUD.
Example for demonstrate this problem you can find in osg-users list [1].
Mikhail.
[1] http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/62636
"
2010-10-29 15:18:34 +00:00
Robert Osfield
0328691f76
From Sherman Wilcox, "there's a bug in the cmake file for the tiff plugin. See
...
attached. The problem was that the output files were not properly
setting the debug/release libs due to this cmake bug. What occurred was
the release lib was set in all configurations."
2010-10-29 09:56:09 +00:00
Robert Osfield
e47946086b
2010-10-29 09:35:54 +00:00
Robert Osfield
7672cc57c2
Added X11_X11_LIB to LIB_EXTRA_LIBS when build X11 version of osgViewer to enable use of Mesa's GLES/EGL implementation
2010-10-29 08:33:10 +00:00
Robert Osfield
95902cd275
Fixed warning
2010-10-29 08:31:54 +00:00
Robert Osfield
b3074ad92d
Commented out unused ElapsedTimer
2010-10-28 15:52:52 +00:00
Robert Osfield
1b2c689122
Added use ObjectWrapper's FinishObjectReadCallback to fix VertexBufferObject handling in osg::Geometry
...
and a call to the TileLoaded callback in osgTerrain.
2010-10-28 14:04:57 +00:00
Robert Osfield
f1b660997b
Added FinishedObjectReadCallback to ObjectWrapper which allows
...
wrappers to register their own handling of post processing of objects once they have been read.
2010-10-28 14:04:07 +00:00
Robert Osfield
b622a99178
Added handling of vertex buffer objects into osg::Geometry copy constructor.
2010-10-28 14:01:47 +00:00
Robert Osfield
ea98b1a9f8
Improved code style consistency
2010-10-28 14:01:10 +00:00
Robert Osfield
441d832536
Quitened down debug messages
2010-10-28 14:00:25 +00:00
Robert Osfield
cb08e7544e
Fixed getEnableDepthWrites() naming.
2010-10-27 13:49:16 +00:00
Robert Osfield
13a8e92043
Added command line options:
...
--tristripper
--no-tristripper
--smoother
--no-smoother
--remove-duplicate-vertices / --rdv
--optimize-vertex-cache / --ovc
--optimize-vertex-order / --ovo
2010-10-26 14:59:12 +00:00
Robert Osfield
9978516bf7
Added number of primitive sets to on screen stats
2010-10-25 13:42:01 +00:00
Robert Osfield
30dbcf1c72
Added -o postfile option to allow the output of processed files
...
Disabled tri-stripping when simplifing to fix performance issue that introduces.
2010-10-23 09:51:11 +00:00
Robert Osfield
a2d99fc805
Added StateSetManipulator usage
2010-10-22 16:44:52 +00:00
Robert Osfield
123c0a36c4
Added support for enable VBO's and doing simplification.
2010-10-22 16:35:28 +00:00
Robert Osfield
89d09d7712
Cleaned up main loop, so it's more readable, seperating out the paging and non paging implementations
2010-10-22 12:28:50 +00:00
Robert Osfield
f91944fbbf
Added paging support to osganalysis example
2010-10-22 12:19:22 +00:00
Robert Osfield
1a292ad8e3
Integrated IncementalCompileOperation into DatabasePager.
...
Improved various facilities in IncrementalCompileOperation.
2010-10-21 16:29:23 +00:00
Robert Osfield
2014e85259
Added new osganalysis example as a testbed for profiling peformance of various aspects of OSG/OpenGL and scene graphs.
2010-10-21 16:28:23 +00:00
Robert Osfield
6ed74470b2
Introduction of IncrementalCompileOperation support to DatabasePager.
2010-10-14 18:16:03 +00:00
Robert Osfield
00fe3c0417
Introduced SubloadCallback::generatdTextureObject() method.
2010-10-14 13:35:36 +00:00
Robert Osfield
297be2290a
From Wang Rui, warning fix.
2010-10-14 12:20:51 +00:00
Robert Osfield
8640929a2e
From Brad Christiansen, fix function entry points under Windows to address crash
2010-10-14 11:10:16 +00:00
Robert Osfield
82c01cb72e
From Wang Rui, QT based OpenThreads implementation
2010-10-14 09:31:09 +00:00
Robert Osfield
b55f75111e
Added support for using a custom osg::Geometry that attempts to force the OpenGL driver
...
to download the texture object to graphics card.
Calling IncrementalCompileOperation::assignForceTextureDownloadGeometry() assigns a geometry
to the job.
2010-10-13 15:03:02 +00:00
Robert Osfield
ffa75c9c84
Changed the _ARB cube map defines to non ARB versions.
2010-10-09 11:51:24 +00:00
Robert Osfield
a9dd08c3ba
Removed redudent set up of GL_ cubemap defines as these are now also in include/osg/Texture
2010-10-09 11:27:45 +00:00
Robert Osfield
270a9fc47e
Tempory fix for regression due to remove of glPushAttrib/glPopAttrib
2010-10-08 18:53:16 +00:00
Robert Osfield
2aa231cd11
Disabled the build of Qt examples when building against GLES1 & 2 as Qt GL includes OpenGL headers itself that cause conflict.
2010-10-08 18:13:10 +00:00
Robert Osfield
078b21fa1e
Build fixes for GLES1, GLES2 and GL3
2010-10-08 17:13:59 +00:00
Robert Osfield
9984281553
Refactored the Texture3D extension setup in osg::Texture3D and gluBuild3DMipmaps and gluBuild3DMipmapLevels.
2010-10-08 11:20:56 +00:00
Robert Osfield
d23ce985a1
Introduced osg namespace to new local GLU functions
2010-10-07 11:53:28 +00:00
Robert Osfield
12e6a23451
Introduced new gluScaleImage function that uses a PixelStorageModes structure to pass in details on image packing,
...
rather than relying upon glGet's to get the values.
2010-10-07 10:51:22 +00:00
Robert Osfield
021484440c
Added #define GL_PROXY_TEXTURE_3D
2010-10-06 19:09:48 +00:00
Robert Osfield
477524f254
Fixed warning
2010-10-06 18:51:53 +00:00
Robert Osfield
46e798a4dc
Changed tabs to 8 spaces
2010-10-06 18:37:43 +00:00
Robert Osfield
e928dfb6c7
From Jean-Sebastien Guay and Robert Osfield, build fix for Windows
2010-10-06 18:34:36 +00:00
Robert Osfield
6a00d7d356
Added #define for Windows build
2010-10-06 18:29:23 +00:00
Robert Osfield
ca4802142d
Added #define GLAPIENTRY to attempt to resolve some Windows build issues
2010-10-06 17:19:01 +00:00
Robert Osfield
29bc5995e7
Added #define's and local include<osg/Image> to fix Windows GL 1.1 build against
2010-10-06 16:36:30 +00:00
Robert Osfield
8a6b0f0cef
From Jean-Sebasien Guay, fix windows compile error
2010-10-06 16:29:16 +00:00
Robert Osfield
7859a2a46d
Removed gluois.h reference
2010-10-06 15:33:43 +00:00
Robert Osfield
10eac072c2
Removed usage gluos.h and redundent gluint.h
2010-10-06 15:14:01 +00:00
Robert Osfield
89f7726383
Copied libutil and libtess implementations in form Mesa 7.9/src/glu into the src/osg/glu,
...
changed extensions from .c to .cpp and got compiling as C files as part of the osg core library.
Updated and cleaned up the rest of the OSG to use the new internal GLU.
2010-10-06 14:44:52 +00:00
Robert Osfield
6df7dbf626
Improved the handling of matrices in serialization so that it's more reliable,
...
change was to use doubles for reading and writing matrices regardless of type of Matrix
being serialized.
Change does break backwards compatibility though, so code
path supporting original format has been left in for the
time being. However, this code is not reliable enough and
is over complicated compared to the simplified handling. Once
the new code has been bedded down for a while I'll remove this code block.
2010-10-04 15:23:19 +00:00
Robert Osfield
e6559af283
From Stephan Huber, "just a follow-up: I looked at the code of osg/Referenced.cpp and notice
...
a discrepancy in getOrCreateObserverSet. For the atomic- and
mutex-codepaths the newly created observerset gets manually ref'ed, but
not in the codepath used when OPENTHREADS_ATOMIC_USE_MUTEX is defined. I
added the manual ref and tadaaa, the crash went away."
2010-10-04 11:29:39 +00:00
Robert Osfield
b9f0efecb1
Added glMultMatrixf path for GLES1
2010-10-04 11:24:54 +00:00
Robert Osfield
b069b32c64
Added checks for NULL images to prevent crashes when no valid images are created
2010-10-04 11:19:41 +00:00