Commit Graph

9477 Commits

Author SHA1 Message Date
Robert Osfield
a7f0f3f49d Added constructor and destructor body 2009-07-01 14:49:30 +00:00
Robert Osfield
8107bd0540 Added osgGA to the dependency list 2009-07-01 14:04:46 +00:00
Robert Osfield
2525bb5d06 Completed refactor of osgManipulator, key changes are:
Selection is now just a typedef of osg::MatrixTransform, and is deprecated

   CommandManager is shell class that just sets values directly on Dragger, and is deprecated

   Dragger now has list of DraggerCallback that takes over the roll of tracking changes to the Dragger, and
   allows users to track the dragger in any way they wish.

   Dragger now has a convinience method making MatrixTransforms track a dragger.

   Selection and CommandManager are no longer required for use of osgManipulator and are kept around for backwards compatibility.
2009-07-01 14:01:09 +00:00
Cedric Pinson
4e305cf46b From Cedric Pinson, i miss to commit the file that contains the osgAnimation::StripAnimation::traverse 2009-07-01 09:30:44 +00:00
Robert Osfield
7904fe71a5 Simplified Command and CommandManager 2009-06-30 13:00:58 +00:00
Stephan Maximilian HUBER
1ce5b648ab From Stephan Huber: updated XCode project, included osgPresentation 2009-06-30 12:41:59 +00:00
Cedric Pinson
2c012faee4 From Cedric Pinson, Traverse StripAction instead of applying, this fix the execution of FrameCallback in BlendIn, BlendOut and AnimationAction\nFix warning of osgAnimation::StatsHandler\nFix crash when running example osganimationtimeline without nathan.osg in OSG_FILE_PATH or with bad file 2009-06-30 11:55:49 +00:00
Robert Osfield
a2ae370c8e Refactored osgManipulator so that CommandManager is no longer required, instead Dragger directly manages Constaints and associate Selections. 2009-06-30 11:39:39 +00:00
Robert Osfield
a73a403301 Updated wrappers 2009-06-30 07:33:16 +00:00
Robert Osfield
e30e4df30c Introduced event handling directly into osgManipulator::Dragger to allow it be used with a global event handler passing in events. 2009-06-29 21:32:10 +00:00
Robert Osfield
8aaedda982 Changed the definition of HAVE_CONFIG_H so that it's only defined when on a now windows system, so to allow the dcmtk/osconfig.h to include the correct header on unix vs widows. 2009-06-26 16:52:27 +00:00
Robert Osfield
063bc6e513 Added search in /usr/local/dicom for dcmtk. 2009-06-26 16:39:44 +00:00
Robert Osfield
85456b1ac1 Fixed warning 2009-06-26 08:16:03 +00:00
Robert Osfield
a58ea5c87c Fixed warning 2009-06-26 08:14:09 +00:00
Robert Osfield
214e1b81ed Simplified throw rate code, and add throw rate compensation into zoom in/out code. 2009-06-25 18:31:43 +00:00
Robert Osfield
b1a99ba25f From Lee Bulter, "I noticed that when "throwing" things the rate of motion once thrown was
dependent on the complexity of the geometry. For complex scenes this
meant that it looked like you were "throwing" the display into molasses.
For simple geometry things get over-excited once thrown.

The fix is to factor in the frame rendering time to the caluclated
motion. I've implemented this for rotation and panning.

Now when things are thrown they maintain a rate very close to what was
happening when the mouse button was released."
2009-06-25 18:11:29 +00:00
Robert Osfield
44a8e850f4 Fixed library definition 2009-06-25 18:03:30 +00:00
Robert Osfield
3a65636893 From Stephan Huber, fixes to Cocoa support 2009-06-25 16:12:58 +00:00
Robert Osfield
06abd75198 From Mathias Froehlich, "We are currently getting issues with locale settings and some osg plugins.
Therefore I have changed all the occurances of atof by asciiToFloat or
asciiToDouble.

I believe that it is safe to do so at least for all the plugins.
Included here are also asciiToFloat conversion of environment variables. One
might argue that these should be locale dependent. But IMO these should be
set and interpreted by osg independent of the current locale.
"
2009-06-25 16:07:49 +00:00
Robert Osfield
d167142a59 Fixed warnings and refactored FindFFmpeg.cmake and ffmpeg plugin CMakeLists.txt scripts to better handle different instation combinations 2009-06-25 16:02:23 +00:00
Robert Osfield
d1eb4fd5de Converted tabs to spaces 2009-06-25 13:31:48 +00:00
Robert Osfield
b1f4a81606 From Mathias Froehlich, "Fix possible problem with aliasing rules.. and fix a gcc warning :)Use a union to determine if we are on a little endian or big endian machine." 2009-06-25 13:26:26 +00:00
Robert Osfield
294504cb58 From Mathias Froehlich, "put texturemanager into osg namespace." 2009-06-25 13:13:54 +00:00
Robert Osfield
c5c71f519c From Serge Lages, "Here is a little fix for the FFmpeg plugin. Previously the path computed by osgDB::findDataFile was not used, preventing loading files from directories inside the data path list." 2009-06-25 13:10:31 +00:00
Robert Osfield
0ad020bf16 From Ulrich Hertlein, "please find attached some typo fixes in DatabasePager and a tweak to only print the addLoadedDataToSceneGraph stats when some work was actually done." 2009-06-25 13:00:01 +00:00
Robert Osfield
3aded84015 From Cory Riddell, "I added an _allowThrow boolean along with a getter and setter to the
spherical manipulator. The default value is true.

This is very similar to the flag in trackball."
2009-06-25 09:14:47 +00:00
Robert Osfield
d4b065de53 Added osgFX depedency 2009-06-25 08:53:28 +00:00
Robert Osfield
0b33bba514 Added osgVolume dependency 2009-06-25 08:52:23 +00:00
Robert Osfield
5eed82e32e Added export 2009-06-25 08:23:21 +00:00
Robert Osfield
f043a4ec75 Added CMakeLists.txt for osgPresentation 2009-06-25 07:42:10 +00:00
Robert Osfield
02defea1b0 Added use of REGISTER_OGRPLUGIN to enable static linking of plugins 2009-06-24 17:37:59 +00:00
Robert Osfield
0c987ee112 Added ffmpeg and pdf to static build 2009-06-24 17:34:30 +00:00
Robert Osfield
41dc916e77 Added support for static compilation of pdf plugin 2009-06-24 17:33:01 +00:00
Robert Osfield
313068287a Fixed non windows path 2009-06-24 16:45:55 +00:00
Robert Osfield
bd65b553e0 Renamed the temporary application name of present3D-osg to present3D. 2009-06-24 16:14:53 +00:00
Robert Osfield
95355c2a49 Refactored preset3D/p3d plugin so that common scene graph extensions and classes now live in a separate osgPresenttation NodeKit. 2009-06-24 16:03:49 +00:00
Robert Osfield
5c0148106c Refactored the FFmpeg find script and the pdd CMakeLists.txt to improve the automatic detection of the required facilities 2009-06-24 10:26:48 +00:00
Cedric Pinson
51579cf436 From Cedric Pinson, Fix the drop of the first frame of action when adding action with addActionNow\nReport stats only for active animations\nAdd priority to RunAction callback 2009-06-24 10:10:09 +00:00
Cedric Pinson
8955321dcc From Cedric Pinson, Fix clone operation for osgAnimation::Animation 2009-06-23 12:59:01 +00:00
Robert Osfield
085f2c19dd Fixed warning 2009-06-23 11:33:59 +00:00
Robert Osfield
719b6cf1bf Added explict search for stdint.h 2009-06-23 10:53:55 +00:00
Cedric Pinson
bf20382acc From Cedric Pinson, fix clone for UpdateTransform 2009-06-22 18:04:36 +00:00
Robert Osfield
bf8a5c1568 Added support for reading from http and obj files in the static build of Present3D 2009-06-22 16:08:12 +00:00
Robert Osfield
76de3e6a02 Fixed swap size 2009-06-22 16:02:38 +00:00
Cedric Pinson
658d96aa64 From Cedric Pinson, fix constructors for cloning osgAnimation objects 2009-06-22 14:24:59 +00:00
Robert Osfield
c0c47b2eca Updated authors for 2.9.5 release 2009-06-22 13:08:06 +00:00
Robert Osfield
ee3637b830 Update ChangeLog and contributors 2009-06-22 12:46:51 +00:00
Robert Osfield
abc0b5b10d Added mutex lock to iniGLNames to prevent threading problems during initialization 2009-06-21 17:28:59 +00:00
Robert Osfield
771101d79b Added support for initial cut of static build of Present3D. 2009-06-20 17:03:38 +00:00
Robert Osfield
cc4cc7b403 From Farshid Lashkari, "I found a bug in the osgText library in version 1.2 that I believe still exists in the latest version.
I found that changing the alignment of a text object does not work properly if the text contains newline characters. I've attached a simple test case that shows the problem. If I set the text AFTER setting the alignment, everything works fine. But if I set the text BEFORE setting the alignment then the text is displayed incorrectly.

The fix is very simple. Instead of calling computePositions() in TextBase::setAlignment(), it calls computeGlyphRepresentation(). I've attached the modified TextBase.cpp."
2009-06-20 11:35:22 +00:00