Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
14980872a7
Standardised the Vec* class interfaces, and added num_components enum to aid
...
generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
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osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
...
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
d154c2a4cd
From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core 4.
2005-08-25 17:53:01 +00:00
Robert Osfield
320d0f67e4
Removed old commented out code.
2005-08-24 19:21:12 +00:00
Robert Osfield
dedf81fa51
From Domenico Mangieri, added constructor.
2005-08-24 19:20:36 +00:00
Robert Osfield
b50ac89b9d
From Domenico Mangieri:
...
"I've added a Plane constructor which accepts a normal and a point.
I also removed calculateUpperLowerBBCorners() from the Plane(const
Vec3& v1, const Vec3& v2, const Vec3& v3) since the constructor is
using the function set(const Vec3& v1, const Vec3& v2, const Vec3& v3)
which already computes the upper and lower bounding box."
2005-08-22 14:07:47 +00:00
Robert Osfield
29958a5612
Added OSG_EXPORT to GrephicsThread and fixed typo in osg.dsp.
2005-08-21 15:32:38 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
356f1ccfaf
Added GraphicsThread class
2005-08-18 20:35:19 +00:00
Robert Osfield
51faa7e43a
Various updates to support the new GraphicsThread class.
2005-08-18 20:17:51 +00:00
Robert Osfield
717a6dcf14
Added beginings of GraphicsThread class
2005-08-18 09:36:40 +00:00
Robert Osfield
84618ffcb3
Merged RenderToTextureStage functionality into RenderStage
2005-08-17 10:12:49 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
...
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
a5d64e5a77
Added getDisplayList access method
2005-08-09 10:48:26 +00:00
Robert Osfield
4e69d46289
Further work on trying to get glGenerateMipMapEXT working in conjunction with
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frame buffer objects. Still don't work under Linux yet through :-|
2005-07-27 11:27:44 +00:00
Robert Osfield
bddaefd569
Perliminary support for glGenerateMinMapEXT.
2005-07-25 16:12:24 +00:00
Robert Osfield
384830d37e
Added handling of automatic setting up of the contextID.
2005-07-25 14:28:22 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
ee8f7bb756
Added post draw callback to osg::CameraNode/osgUtil::RenderToTextureStage.
...
Added support for Texture1D, 2D, 3D and TextureRectangle into osgUtil::RenderToTextureStage.
2005-07-24 20:31:21 +00:00
Robert Osfield
47651d3c8d
Added glSissor suppor via new osg::Scissor class.
...
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 09:31:19 +00:00
Robert Osfield
37b4df3f71
Added missing typedef
2005-07-22 08:21:17 +00:00
Robert Osfield
302c58fc93
Implemented the beginings of the osgProducer::GraphicsContexImplementation.
...
Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
7776924407
Checked in graphics context.
2005-07-21 08:43:24 +00:00
Robert Osfield
1e9fb4ab03
From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes
2005-07-20 19:42:59 +00:00
Robert Osfield
b9e651baf1
Added new osg::GraphicsContext base class
2005-07-20 15:55:07 +00:00
Robert Osfield
7b23cf930e
Added support for multiple colour buffers into osg::CameraNode/osgUtil::CullVisitor
2005-07-19 20:01:00 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
...
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
5c9bd792a3
Updated wrappers
2005-07-15 21:47:11 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
cfac4c74bc
Added reference frame to TexGenNode
2005-07-15 08:32:36 +00:00
Robert Osfield
53347812cb
From Mike Weiblen, addiding of Program::validateProgram and osg::isNotifyEnabled() method
2005-07-14 10:27:00 +00:00
Robert Osfield
5cfc42daf8
Added missing copy _referenceFrame in copy constructor
2005-07-14 10:17:20 +00:00
Robert Osfield
99279fbf61
From Marco Jez, added missing method implementations to CameraNode and
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added check to ensure FBO extension is support to RenderToTextureStage.
2005-07-08 14:46:13 +00:00
Robert Osfield
0d8e38f9ee
Tweaks for better OSX paging support, 6 and 9 keys for control drive manipulator
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up and down looking, and removed redundent API from osg::Geometry.
2005-07-07 14:14:38 +00:00
Robert Osfield
facb0e2638
From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
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With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
72488d274f
Added support for equalizing the normals along tile boundaries.
2005-07-02 08:11:55 +00:00
Robert Osfield
34be5166ff
From Tom Jolly, added method for getting the number of frames.
2005-06-20 10:38:39 +00:00
Robert Osfield
7453711267
From Mike Weiblen,
...
" - adjustments to improve namespacing on VS
- clarify compilation status message"
2005-06-20 10:36:06 +00:00
Robert Osfield
9c950f0f3c
From Andreas Jochens (submitted by Loic Dachary), addintion of forward declare
...
of class Progam; to fix compile problem under gcc4.0/amd64/debian unstable.
2005-06-20 10:28:52 +00:00
Robert Osfield
ba2aeb52e5
From Mike Weiblen, added OSG_EXPORT to FrameBufferObject files.
2005-06-20 10:16:30 +00:00
Robert Osfield
1641cd7b54
From Pavel Moloshtan, added support of Drawable::Extensions::glDeleteQueries()
2005-06-16 13:53:52 +00:00
Robert Osfield
3a0b742461
Added copyright notices.
2005-06-16 11:45:50 +00:00
Robert Osfield
d702fed0ef
Moved FBO support from osgfbo example into core osg.
2005-06-16 11:42:59 +00:00
Robert Osfield
77a4cef9d6
Futher work on FBO support
2005-06-15 20:06:10 +00:00
Robert Osfield
dfaed083ea
Added osgmultiplecameras example and support for pre/post multiplaction.
2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
...
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
868d381528
Added osg::CameraNode.
2005-06-14 13:16:58 +00:00
Robert Osfield
27c4c6a956
Moved the set/getName() support from osg::Node etc into the osg::Obejct
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base class
2005-06-08 13:16:19 +00:00
Robert Osfield
e0cf176590
From Mike Weiblen, added GLSL datatypes mat2 and mat3 to osg::Uniform, with .osg and .ive support
2005-06-08 10:36:56 +00:00
Robert Osfield
a799cdca2f
From Tim Daust, "I fixed the getScale functions in matrixf and
...
matrixd. It was returning the values of the diagonal
of the matrix, which only returns the scale if there
is not a rotation. I fixed this by returning the
length of the vectors that form the basis.
I also added a function to orthonormalize the
rotation component of the matrix. I seem to always run
into situations where non uniform (or even uniform)
scale complicate my calculations, and I thought other
members of the community could use this function as
well."
2005-05-31 06:21:16 +00:00
Robert Osfield
3c308104a9
Updated Version numbers for release.
...
UPdated wrappers.
2005-05-25 20:02:25 +00:00
Robert Osfield
2b08f729f3
Updated change log.
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From Fredric Marmond, changed unsigned int to unsigned long to avoid compile errors under 64 bit compile.
2005-05-25 15:35:51 +00:00
Robert Osfield
59be8c19f3
Changd unsigned int's to unsigned char* to fix gcc3.4 64 bit issues.
2005-05-25 09:50:11 +00:00
Robert Osfield
cf06b40891
Added pragma to remove warnings under VS.8.0
2005-05-24 18:57:13 +00:00
Robert Osfield
43ad7114be
Reworking to avoid compile issues under VS6.0.
2005-05-20 15:45:12 +00:00
Robert Osfield
955cc1ec2a
Added s/getClearMask() support to osg::ClearNode, osgUtil::SceneView and the
...
.osg plugin.
2005-05-18 19:55:14 +00:00
Robert Osfield
2e4b266c39
Added differentiation between Non power of two textures when mip mapped vs
...
when not mipped mapped to get round the issue of incomplete support under
ATI cards.
2005-05-17 11:00:13 +00:00
Robert Osfield
1dd553ed0e
Bumped version numbers to 0.9.9 in rediness for 0.9.9 release.
2005-05-16 17:17:53 +00:00
Robert Osfield
10232cf81a
Fixed method signatures.
2005-05-16 11:18:11 +00:00
Robert Osfield
a9f37f1f05
Moved computeBounds into public scope.
2005-05-15 20:31:22 +00:00
Robert Osfield
95a9a4362f
From John Grant, added getDrawableList() const.
2005-05-15 05:47:14 +00:00
Robert Osfield
76e7853971
From Tom Jolly, removing trailing comma for last entries in enums to fix
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IRIX compile warnings.
2005-05-13 21:38:34 +00:00
Robert Osfield
e82a63ca81
Cross platform build fixes.
2005-05-13 11:11:52 +00:00
Robert Osfield
715df123f1
From Mike Weiblen, Added queries of compilation state to Shader (for symmetry with Program's
...
link state queries)
2005-05-12 20:59:53 +00:00
Robert Osfield
7c90800822
From Jan Ciger, gcc 4.0 compile fix.
2005-05-12 20:35:15 +00:00
Robert Osfield
54abc6f471
Added IO support for new intialBound and callbacks to .osg, and initialBound to .ive
2005-05-12 14:48:56 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
...
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
25b36ef648
Moved OpenGL2 definitions from Uniform header to GL2Extensions
2005-05-12 07:47:43 +00:00
Robert Osfield
ea1dc4dd20
Added missing required includes
2005-05-11 21:06:29 +00:00
Robert Osfield
1f6cdc49e5
Compile fix.
2005-05-11 20:37:22 +00:00
Robert Osfield
9ef29824aa
Moved GL2Extensions back out of Program and into its own header file.
2005-05-11 19:59:21 +00:00
Robert Osfield
aa6ea8c047
Completed GLSL support in .ive
2005-05-11 13:37:38 +00:00
Robert Osfield
fb34b22e34
Cleaned up API of BindAttributeLocation, added deletion of shader objects.
2005-05-11 11:41:44 +00:00
Robert Osfield
1afd5e48a7
Added support for PROTECTED and OVERRIDE to uniforms.
2005-05-10 13:56:05 +00:00
Robert Osfield
538ced579e
Removed deprecated API in preparation for 0.9.9 release.
2005-05-09 13:09:07 +00:00
Robert Osfield
d1a1b1d95c
Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
...
Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
7480d51830
From Mike Weiblen, further work on GLSL support
2005-05-06 09:58:49 +00:00
Robert Osfield
fc585cd33d
From Farshid Lashkari, support for non power of two extension.
2005-05-06 09:04:41 +00:00
Robert Osfield
2798d58a41
Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix, osg_InverseViewMatrix
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into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 12:30:54 +00:00
Robert Osfield
c4e2e85aa1
From Farshid Lashkari, added Texture::Extension support for non power of two extension.
2005-05-05 09:18:03 +00:00
Robert Osfield
f8c855a576
Fix for Tiger build
2005-05-04 11:38:34 +00:00
Robert Osfield
97daa561f4
Added support for lazy state updating of uniforms.
2005-05-03 21:46:47 +00:00
Robert Osfield
b85d4d4e7e
Added support for optimization of Uniforms
2005-05-02 10:18:37 +00:00
Robert Osfield
938d13ecc7
Improved the handling of update/event callbacks on Drawable and Geodes
2005-05-02 09:57:58 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
adba6fa559
Added RemoveLoadedProxyNodes pass to Optimizer, set on by default at present.
2005-04-30 15:16:05 +00:00
Robert Osfield
a5fcddc5e5
From Mike Weiblen, Progra/Shader fixes
2005-04-30 07:02:02 +00:00
Robert Osfield
7117ff4bd3
Added support for controlling the frequency of checking for OpenGL errors
...
via:
enum CheckForGLErrors
{
/** NEVER_CHECK_GL_ERRORS hints that OpenGL need not be checked for, this
is the fastest option since checking for errors does incurr a small overhead.*/
NEVER_CHECK_GL_ERRORS,
/** ONCE_PER_FRAME means that OpenGl errors will be checked for once per
frame, the overhead is still small, but at least OpenGL errors that are occurring
will be caught, the reporting isn't fine grained enough for debugging purposes.*/
ONCE_PER_FRAME,
/** ONCE_PER_ATTRIBUTE means that OpenGL errors will be checked for after
every attribute is applied, allow errors to be directly associated with
particular operations which makes debugging much easier.*/
ONCE_PER_ATTRIBUTE
};
/** Set whether and how often OpenGL errors should be checked for.*/
void setCheckForGLErrors(CheckForGLErrors check) { _checkGLErrors = check; }
/** Get whether and how often OpenGL errors should be checked for.*/
CheckForGLErrors getCheckForGLErrors() const { return _checkGLErrors; }
2005-04-29 20:56:20 +00:00
Robert Osfield
0b34ab9cb7
Added version number #define's
2005-04-28 12:45:55 +00:00
Robert Osfield
a1bda0dab8
Added support for per context extension string.
...
Note, this required adding a unsigned int context ID to the osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 13:15:27 +00:00
Robert Osfield
3c90a5f694
Added support notification of Drawable parents of StateSet that event/update callbacks have been called.
2005-04-26 09:58:19 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
bc83e63bb4
Futher work on adding event and update callbacks to StateSet, Uniform and StateAttributes
2005-04-25 11:05:02 +00:00
Robert Osfield
193c83cb9c
Added ParentList's into StateSet, Uniform and StateAttribute in preparation for
...
providing update and event handling.
2005-04-24 21:04:54 +00:00