Commit Graph

1625 Commits

Author SHA1 Message Date
Robert Osfield
3f3c7b1df8 Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
99be2cdb7f Moved PickVistor into osgUtil 2005-12-07 10:25:50 +00:00
Robert Osfield
4d658ae1ea Improved the PickVisitor to make it more flexible and robust. 2005-12-06 21:59:43 +00:00
Robert Osfield
65d06b4577 From Farshid Lashkari, removed second redundent dirtyDisplayList() call. 2005-12-06 10:18:33 +00:00
Robert Osfield
22d5390784 From Louis Hamilton, fix to LightPoint's under 64 bit build, changing longs to ints in
colour conversion code.
2005-12-06 10:16:21 +00:00
Robert Osfield
c45ead4c65 Fixed tabbing. 2005-12-04 20:08:41 +00:00
Robert Osfield
851972beab Added OSG_EXPORT to PrimitiveSet. 2005-12-03 15:12:52 +00:00
Robert Osfield
b16f40e5ab Moved the body of the getNumPrimitives() into the .cpp. 2005-12-03 00:03:31 +00:00
Robert Osfield
8d8229cc05 From Marco Jez, hack/fix for VS compile/link problems related to STL containers. 2005-12-02 00:25:40 +00:00
Robert Osfield
eb51a53919 Added CameraBarrierCallback so that multi-thread multi-cameras are synconized
correctly when do stats collection.
2005-11-29 12:09:45 +00:00
Robert Osfield
6a5a10cf47 Fixed docs of setImage. 2005-11-25 13:45:23 +00:00
Robert Osfield
daefa1cae6 Added releaseGLObjects to PrimitiveSet. 2005-11-25 12:31:04 +00:00
Robert Osfield
736a8433ca Added FBO deletion support, and better FBO querry and fallback mechansim in RenderStage. 2005-11-24 15:18:12 +00:00
Robert Osfield
09bfbeec8b Changed the VS template export block to just compile when VS verion >= 1300 (VS.NET onwards.) 2005-11-24 15:17:28 +00:00
Robert Osfield
e1dd759dd8 Changed CameraNode::getDataChangeMutex() to be a pointer rather than a reference to
get around osgIntrospeciton build problem with the OpenThreads::Mutex copy constructor being private.
2005-11-23 16:32:55 +00:00
Robert Osfield
74830f9ce1 Added multi-buffering of the CameraNode::_renderingCache to help cope with multiple graphis context usages. 2005-11-23 13:44:27 +00:00
Robert Osfield
a91b8fa40a Moved getGLExtensionFuncPtr implementation into the .cpp to make it easier to
change it implementation without forcing a complete recompile.
2005-11-23 10:16:25 +00:00
Robert Osfield
f78a37be9c Simplified the TangentSpaceGenerator so that is automatically converts any models
with indices to one without indices and then runs the tangent space generation code on the result.
2005-11-22 21:14:26 +00:00
Robert Osfield
33f4494830 Added missing dirtyDisplayList call into osg::Geometry::set calls. 2005-11-22 13:56:50 +00:00
Robert Osfield
f77b38ae9c Added DatabasePager::s/getDrawablePolicy() to allow the way that the display list/VBO settings
are applied to loaded databases.
2005-11-22 13:14:00 +00:00
Robert Osfield
14f943cc32 From Marco Jez, fix for wchar_t being redefined. 2005-11-22 09:47:18 +00:00
Robert Osfield
8289eecb7e From Roger James, reworked the export of std::vector<> on standard types to prevent
problems with .lib being built for all targets under VS7.x
2005-11-21 13:51:24 +00:00
Robert Osfield
d0c9ef1e14 Added the ability for osgParticle::ParticleEffect to switch off the automatic setup.
Normally the automatic setup is useful, but in the case of the .osg support this automatic
update was forcing premature loading of imagery that wasn't necessarily, and can lead to
reports of looking for files that arn't present.
2005-11-18 17:04:55 +00:00
Robert Osfield
b0869a6f60 Added s/getCenter and s/getRotation methods, and updated wrapper. 2005-11-18 15:00:34 +00:00
Robert Osfield
38a9dc51f8 From Toshiyuki Takeahei, addition of s/getDistance() methods 2005-11-18 14:49:05 +00:00
Robert Osfield
9c93332c03 From Rodger James, changed the Win32 static library compilation support to use
OSG_LIBRARY_STATIC to avoid problems with building libs when not required.
2005-11-18 09:52:24 +00:00
Robert Osfield
35fcaf7bde Convert tabs to spaces. 2005-11-17 17:44:48 +00:00
Robert Osfield
b15b677cc3 From Mikkel Gjøl, addition of paramter set/get methods to osgGA::*Manipulators,
change of ' ' to GUIEventAdapter::KEY_Space, fix to url in Matrix_implementation.cpp.
Syntax fixes by Robert Osfield to above submission fix inconsistencies with normal
OSG coding style.
2005-11-17 11:03:20 +00:00
Robert Osfield
47fcfa4cc5 From Eric Wing, compile fixes. 2005-11-15 21:47:24 +00:00
Robert Osfield
20ce2ada9f From Marco Jez, warning fixes. 2005-11-15 11:43:29 +00:00
Robert Osfield
48b69d5b13 From Toshiyuki Takehei, typo fix of getTrackerMode(). 2005-11-14 11:08:16 +00:00
Robert Osfield
9d8fd69fa9 Change the KeySwitchMatrixManipulator so that it two sets of getMatrixManipulator
methods, two that takes an index,two that takes a key value.  Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to avoid previous ambiguity.
2005-11-14 11:00:36 +00:00
Robert Osfield
5de633f71b From Farshid Lashkari : "I reported earlier about a problem with a custom emitter I was using.
I spent some more time debugging and it turns out there was a bug in
the ParticleSystem::update_bounds function. When the bound is being
reset, both the min and max are being set to the same postion without
the radius being subtracted/added to it. When there is only one
particle alive in the system this causes it to be culled by small
feature culling. I've modifed the function so that when the bound is
reset, the radius is subtracted/added to the position. This fixes my
problem."
2005-11-14 09:31:06 +00:00
Robert Osfield
0ec0327b96 Added scene stats support to osgProducer::ViewerEventHandler. 2005-11-11 17:00:36 +00:00
Robert Osfield
e5685bc1ac Added s/getMaxNumOfTextureUnits control to osgGA::StateSetManipulator, and set the default to 4. 2005-11-11 14:22:57 +00:00
Robert Osfield
8558a2b046 From Marco Jez, compile for a syntax error problem. 2005-11-10 20:56:16 +00:00
Robert Osfield
c2f1527fe0 Added better control for cancel GraphicsThreads. 2005-11-10 15:25:06 +00:00
Robert Osfield
afab32079e Fixed typo of CoordinateSystem. 2005-11-10 11:56:18 +00:00
Robert Osfield
e8d6df7583 Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for it in the draw() method,
when CleanUpOnNextFrame is enabled the next frame simple deleted OpenGL objects without doing any draw traversal.
2005-11-10 11:39:01 +00:00
Robert Osfield
20d9c3c3c4 Compile fixes for VS7.1 2005-11-10 09:42:34 +00:00
Robert Osfield
26c911acf3 Added a s/getState() to osgTerrain::DataSet to allow better integration with applications. 2005-11-09 20:24:47 +00:00
Robert Osfield
83d492162e Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
258425d649 Bumped the version numbers up to 1.0 in preparation for 1.0-rc1. 2005-11-09 10:49:56 +00:00
Robert Osfield
53e075f78b From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle.  The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.

Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
857b3e03c3 Added sorting and clearing of pre and post RenderStages stored in RenderStage,
and added some debugging comments which are currently commented out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 11:46:52 +00:00
Robert Osfield
2773d45f2a From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name.  Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.

The changes implement the new function by following the corresponding code
for readFontFile().  readFontStream() reads a stream into memory, and
holds that memory for FreeType.

As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."
2005-11-07 11:05:16 +00:00
Robert Osfield
4915259878 Improved support for texture subload/render to texture in various Texture classes
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
fb2d3ae108 Further work on added IO support from CameraNode. 2005-11-03 15:59:17 +00:00
Robert Osfield
eb28f9f587 From Eric Sokolowsky, added writeEnvironmentSettings to help report what OSG
centric environment variables are used.
2005-11-03 10:01:09 +00:00
Robert Osfield
f3cfe97da9 Added support in DisplaySettings and OscCameraGroup for requesting accumulator buffer. 2005-11-02 19:15:18 +00:00