Commit Graph

99 Commits

Author SHA1 Message Date
Robert Osfield
d625a5e114 Implementated new dirty buffer mechansim for BufferObjects to make it more efficient 2007-04-30 12:18:27 +00:00
Robert Osfield
9e07a72119 Added temporary code (but comment out) for testing VBO performance 2007-04-29 20:13:53 +00:00
Robert Osfield
921eb0fdd0 Further work on new VertexBufferObject/ElementsBufferObject support 2007-04-29 08:12:29 +00:00
Robert Osfield
4968eb7136 Further work on the new VBO support 2007-04-27 14:52:30 +00:00
Robert Osfield
f242570269 Unified the setup of version numbers so that they all are based on the version
number setup in the include/osg/Version header file.
2007-04-22 20:19:43 +00:00
Robert Osfield
7fc714ada1 Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback 2007-03-28 11:30:38 +00:00
Robert Osfield
2151573ccd From Michael Platings, Fixed Geometry cloning of the texture
coordinates and vertex attributes.
2006-11-16 16:25:29 +00:00
Robert Osfield
b832453c10 From Uwe Woessner, implementated by Robert Osfield, Fixed vertex attribute bug, changed _vertexAttribList[unit] -> _vertexAttribList[index] 2006-08-04 13:17:56 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
1dcb923c15 From Daniel Trastenjak, added checking of binding modes to ensure that changes are only applied
when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList.

Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:48:05 +00:00
Robert Osfield
c64f527925 From Brede Johansen, added missing array handling into Geometry::accept(AttributeFunctor&
af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:46:02 +00:00
Robert Osfield
e311cf83d8 Added checks in the drawImplementation to catch when attribute bindings are set on
but the relevant arrays remain unset, this prevents previous crash when this
occured.
2005-12-06 11:24:24 +00:00
Robert Osfield
33f4494830 Added missing dirtyDisplayList call into osg::Geometry::set calls. 2005-11-22 13:56:50 +00:00
Robert Osfield
c02e91c1b4 Added support for GrapicsOpeations that are reused each frame, cleaned up
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
d35ea68f3e Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form 2005-07-15 14:41:19 +00:00
Robert Osfield
facb0e2638 From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their Array counterparts.
With a few build tweaks and bug fixes by Robert Osfield.
2005-07-05 15:57:53 +00:00
Robert Osfield
2b08f729f3 Updated change log.
From Fredric Marmond, changed unsigned int to unsigned long to avoid compile errors under 64 bit compile.
2005-05-25 15:35:51 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Don BURNS
b84342c59a Spelling errors fixed by Brede Johansen 2004-12-07 00:42:21 +00:00
Robert Osfield
c27bf441e2 Improved the osg::Geometry::computeCorrectBindingsAndArraySizes() implemention
so that it produce more optimal settings.

Changed flt/GeoSetBuilder so that it doensn't merge geometry, as it was
merging geometry even when inappropriate.
2004-10-06 20:32:09 +00:00
Robert Osfield
5b0739bcf0 Updates for better DatabasePager peformance w.r.t constant frame rates. 2004-09-23 12:27:56 +00:00
Robert Osfield
0d884d66eb Various improvements to database paing. 2004-09-21 17:26:08 +00:00
Robert Osfield
bd68cf9f50 Changed binding warnings to be reported as info rather than as warnings. 2004-08-07 19:08:12 +00:00
Robert Osfield
ba295ccab7 Added a more flexible variable on the textured quad generation function 2004-07-12 01:01:00 +00:00
Robert Osfield
888d9e2a25 From Pavel Moloshtan, added support for storing primitive sets in VBO's 2004-06-29 15:04:38 +00:00
Robert Osfield
ad6bf73037 From David Fries, small treak to debugging output. 2004-06-16 06:02:12 +00:00
Robert Osfield
773ffc0c05 Added better debugging messages for verify bindings. 2004-06-11 21:05:50 +00:00
Robert Osfield
0fac56f56a From Max Behensky, fixes to the computation of the number of primitives 2004-06-04 08:13:36 +00:00
Robert Osfield
aa52005b87 Added empty() method to Geometry to facilitate tests for removing empty
geometry from the scene graph.

Added removal of empty geometry leaves from within the RemoveEmptyNodeVisitor
2004-03-29 10:24:16 +00:00
Robert Osfield
86dbbb2874 Added PrimitiveIndexFunctor for better support of TriangleIndexFunctor 2004-03-14 21:54:17 +00:00
Robert Osfield
a3d99d88ff Added float s, float t parameters to createTexturedGeometry function 2004-03-09 14:58:50 +00:00
Robert Osfield
57ed6ebb79 Warning fix 2004-02-24 12:04:48 +00:00
Robert Osfield
dea22aeb8e Added support for a OSG_DISABLE_FAST_PATH_IN_DISPLAY_LISTS environmental
variable in the computeFastPathsUsed() method so that use of vertex arrays
can be forced off.  This is a work around for a bug in the OpenGL drivers in
OSX/Panther.
2004-02-17 09:46:16 +00:00
Robert Osfield
ca06afbc79 Changed the ArrayData constructor to use copyop for copying arrays, instead
of by default doing cloning.
2003-12-18 12:20:38 +00:00
Robert Osfield
4b63fde145 Added a cast (Array*) to get round VS.NET compiler error. 2003-12-05 09:22:03 +00:00
Robert Osfield
9c2f01fd61 Added support for expanding index'd attributes from within
osgUtil:TriStripVisitor.
2003-12-04 17:14:06 +00:00
Robert Osfield
db66abd6d6 Implemented duplicate removal code into TriStripVisitor and added an
extra pass to doing tri stripping in the osgUtil::Optimzer.

Added validity checks into osg::TexEnvCombine to catch eronous enumarant values.

Improved the efficient of CullingSet's handling of new transforms.

Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
2003-12-03 21:45:32 +00:00
Robert Osfield
f1c4dc3b0d Updates for osgdem. Including new read/writeHeightField() methods. 2003-10-29 11:11:17 +00:00
Robert Osfield
d55d8f941d Fixed error when handling mulltiple non per vertex vertex attributes during
rendering.
2003-10-22 13:39:16 +00:00
Robert Osfield
c00a88f4a4 From Tree, added missing setTextureData method. 2003-10-01 09:18:24 +00:00
Robert Osfield
b57404d17e Fixed the Geometry::verifyBindings && computeCorrectBindingsAndArraySizes so they
correctly check the indices and array elements.
2003-09-29 14:07:46 +00:00
Robert Osfield
f8df9991b2 Improves to CullStack.
From M.Grngr. options support for f=switching off internal imagery in .ive files
2003-09-26 11:20:43 +00:00
Robert Osfield
2812c50329 Improved the Geometry::verifyBinding() and computeCorrectBindingsAndArraySizes()
methods to check all atributes and to report warnigns when errors are detected.

Added a CheckGeomtryVisitor to osgUtil::Optimizer to detect eroneous Geometry
before rendering.
2003-09-24 15:54:22 +00:00
Robert Osfield
b165fc9b4d Cleaned up handling of vertex arrays in osg::Geometry.
Added support for vertex attribute arrays in .osg and .ive.
2003-09-09 22:18:35 +00:00
Robert Osfield
0ebf005ac1 Added a call to disable all vertex attrib arrays when none are present
on an osg::Geometry.
2003-09-01 11:23:29 +00:00
Robert Osfield
4c62cfe6e5 Added experiment Tempated fast path implemenation, #if 0 out right now. 2003-08-31 22:08:22 +00:00
Robert Osfield
02561a96c7 Compile/Warnings fixes. 2003-08-21 14:26:40 +00:00
Robert Osfield
1de167cd37 Fixed DrawVertex/DrawColors access of null arrays errors. 2003-08-12 10:15:59 +00:00
Robert Osfield
ef4535a2a4 Added s/getFastPathHint(). 2003-08-09 00:46:48 +00:00
Robert Osfield
a11395feec Added missing copy ops in the copy constructor.
Added computeInternalOptimziedGeometry() and associated methods to Geometry
to support alternate versions of a geometry to be used to optimize rendering,
such as flattening indexed attributes to straight attribute arrays.
2003-08-08 00:21:30 +00:00