Commit Graph

10 Commits

Author SHA1 Message Date
Robert Osfield
0314fd593a Added VAO support to osgTerrain::GeometryPool 2016-10-11 20:11:39 +01:00
Robert Osfield
afbf20eba9 First step of refactoring the osg::Program management in osgTerrain::GeometryPool for better performance by placing default osg::Program and shader defines on a single StateSet below the osgTerrain::Terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14704 16af8721-9629-0410-8352-f15c8da7e697
2015-02-20 15:02:43 +00:00
Robert Osfield
b38c6258bf Added support for new #pragam(atic) shader composition to new displacement mapping technique
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14683 16af8721-9629-0410-8352-f15c8da7e697
2015-02-10 17:20:26 +00:00
Robert Osfield
98f5fca9c2 Added key osgTerrain::GeometryPool methods virtual to make it easier to override the shaders
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14662 16af8721-9629-0410-8352-f15c8da7e697
2015-01-20 15:23:06 +00:00
Robert Osfield
3eca5765c9 Added GeometryPool::s/getUseGeometryShader() hint, and OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default value.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14660 16af8721-9629-0410-8352-f15c8da7e697
2015-01-19 11:29:55 +00:00
Robert Osfield
249c0ff208 Added support for using geometry shaders to align the quad diagonals with the local terrain
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14658 16af8721-9629-0410-8352-f15c8da7e697
2015-01-16 11:03:11 +00:00
Robert Osfield
3e3d7e4dc1 Added a local Vec3Array cache to the HeightFieldDrawable to facilitate efficient intersection testing
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14656 16af8721-9629-0410-8352-f15c8da7e697
2015-01-12 10:31:58 +00:00
Robert Osfield
4184696809 Windows build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14550 16af8721-9629-0410-8352-f15c8da7e697
2014-11-26 19:05:09 +00:00
Robert Osfield
dfb0b2ab8e Renamed ShaderTerrain to DisplacementMappingTechnique and moved it from the osgterrain example testbed into the osgTerrain NodeKit
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14534 16af8721-9629-0410-8352-f15c8da7e697
2014-11-26 14:04:20 +00:00
Robert Osfield
d9f93f9d1a Moved osgTerrain::GeometryPool from osgterrain example into osgTerrain NodeKit
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14533 16af8721-9629-0410-8352-f15c8da7e697
2014-11-26 13:36:28 +00:00