Commit Graph

5168 Commits

Author SHA1 Message Date
Robert Osfield
a59e93a0df Added mutex to object creation to avoid a race condition when using threaded multiple graphics context 2008-04-23 14:10:41 +00:00
Robert Osfield
5c08b0ccb0 Added return. 2008-04-22 14:31:30 +00:00
Robert Osfield
448cd50546 From Stephan Huber, "the support for the new mightymouse and new touchpads was incomplete in GraphicsWindowCarbon. Attached is a fixed version." 2008-04-22 14:15:24 +00:00
Robert Osfield
fffe558e9a Updated wrappers 2008-04-22 11:41:03 +00:00
Robert Osfield
234bfeb648 Removed hardware down sampling hack from GeoemtryTechnique and replaced with Terrain::g/setSampleRatio()
usage.
2008-04-22 11:39:47 +00:00
Robert Osfield
e14574cbb2 From Luigi Calori, Added CURL_IS_STATIC option to help hint to the libcurl's plugin build so that it can be select as static build 2008-04-21 14:51:47 +00:00
Robert Osfield
495dca0b61 Updated wrappers 2008-04-18 15:01:49 +00:00
Robert Osfield
c4ba16f017 Added support for COLOR_BUFFER entries up to 15 2008-04-18 14:57:43 +00:00
Robert Osfield
55c6348cba Fixed bug in FBO colour attachement code 2008-04-18 14:33:14 +00:00
Robert Osfield
651c93e6c7 Added optional compiled in debugging output to CullVisitor::apply(osg::Camera&) 2008-04-18 14:14:33 +00:00
Robert Osfield
196a550cda Added write(ostream&) method to allow one to print out the current state 2008-04-18 13:57:08 +00:00
Robert Osfield
648199cb2b Changed the FrameBufferObject::setAttachment() methods so it now use osg::Camera::BufferComponent
to enable it to distinguish between MRT and non MRT paths
2008-04-18 13:25:14 +00:00
Robert Osfield
f09d583f44 Introduce OSG_GL_ERROR_CHECKING env var checking to osg::State constructor so that you
can enable fine grained check via env vars o.e.

 export OSG_GL_ERROR_CHECKING=ONCE_PER_ATTRIBUTE
2008-04-18 11:09:54 +00:00
Robert Osfield
a1f1f5114c From Stephan Huber, "attached you'll find a refactored and improved quicktime-plugin. I moved all code related to the image-loading, swizzling etc into an extra class. The quicktime plugin supports now reading and writing images from/to streams and the code is less cluttered than previous versions.
I removed QTtexture.h/.cpp and added QTImportExport.h/.cpp. I updated the CMake-files, I hope they are alright. I used the submitted code in my own apps since two months or so and it seems pretty stable, but as always the migration to the osg-quicktime plugin may have introduced new bugs, so perfect for developer release :)"
2008-04-17 15:30:35 +00:00
Robert Osfield
922dcb0423 Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame. 2008-04-16 18:13:41 +00:00
Robert Osfield
d2196c02bc From Jason Beverage, "The following changes fix the flickering issue I'm seeing when trying to externally manage my cursor in Win32. If you set the cursor to InheritCursor, GraphicsWindowWin32 ignores WM_SETCURSOR and assumes you will set the cursor yourself." 2008-04-15 19:46:29 +00:00
Robert Osfield
9724303f38 From Art Trevs, moved multile render targets support from RenderStage into FrameBufferObject.
From Robert Osfield, refactored the FrameBufferObejcts::_drawBuffers set up so that its done
within the setAttachment  method to avoid potential threading/execution order issues.
2008-04-15 19:36:40 +00:00
Robert Osfield
e1c6a6ea43 Updated wrappers 2008-04-15 12:52:47 +00:00
Robert Osfield
6691824244 Added subdivision of Goedes 2008-04-13 19:31:09 +00:00
Robert Osfield
e94d6a0b30 From Christian Kaser, "I discovered a bug that lead to a space being displayed at the start of the new line after an automatic line break (through setMaximumWidth()). The fix simply skips all spaces at the end of the line, before skipping a line break which was done already.
osgText/Text.cpp: Line 502
       ...
       else
       {
           ++itr;
       }

       if (itr!=_text.end())
       {
           // skip over spaces and return.
           while (*itr==' ') ++itr;                // New
           if (*itr=='\n') ++itr;
       }

       // move to new line.
       switch(_layout)
       {
       .."
2008-04-13 14:32:13 +00:00
Robert Osfield
e0a780b404 Updated wrappers, and version numbers in prep for next release 2008-04-11 14:43:22 +00:00
Robert Osfield
d0a2bf87f3 From Paul Martz,"Several misc changes, but the major fixes include:
* Support for Vec4ubArray for color data
 * Support for material transparency
 
Thanks to Neil Hughes, Jason Daly, yourself, and others for testing and reporting issues."
2008-04-11 13:43:11 +00:00
Robert Osfield
76e0198007 From Philipp Machler, "We have extended the support for Wacom Tablet devices:
- Mac OS X
  - not only pressure, but tilt and z-rotation is supported now
"
2008-04-11 13:28:09 +00:00
Robert Osfield
9cec69981d Updated wrappers 2008-04-11 11:19:58 +00:00
Robert Osfield
11f9575b24 From Melchior Franz, "The GUIEventAdapter header file had KeySymbols for the super and
hyper keys defined already, but these modifiers were missing in
GUIEventAdapter::ModKeyMask, and the EventQueue ingored them as well.

The attached diff/archive adds the missing parts for Super/Hyper
modifier key support.


I'm aware that this might not be supported on all systems/keyboards
out of the box, but decided to submit it anyway because:

- developers are aware of differences between input devices
 (Some mice have scroll wheels, others don't. Some have five or
 more buttons, some have only one. Some keyboards don't have
 numpads, some have AltGr, some don't etc.)

- even if someone relies on Hyper/Super in distributed software,
 this is easy to fix and doesn't create lock-in conditions

- while the names Hyper/Super may only be common on X11, they are
 just symbol names and not OS-specific

- even though some systems might not offer these additional modifiers
 by default, it's likely that all of them have at least 8 modifier
 levels internally, so it should only be a matter of OS configuration
 to make them work

- having super/hyper available is useful to offer a user ways
 to define local key definitions that are safe from collisions with
 predefined "official" key assignments"
2008-04-11 11:10:12 +00:00
Robert Osfield
5893b99122 From Sherman Wilcox, "Modified the cmakelists.txt file for the curl plugin so the proper
linker directories are set in Win32. The old cmakelists.txt would set
the lib release folder for debug builds as well. This should correct
that."
2008-04-11 10:58:28 +00:00
Robert Osfield
6429937fce From Colin McDonald, fixed typo. 2008-04-11 10:31:49 +00:00
Robert Osfield
462067c5d9 From Benoit Laniel, "I use mingw to cross-compile openscenegraph to win32. However, linux
filesystem is case-sensitive. Here are the modifications needed to make
the compiler happy. These are only some include lines rewritten (Io.h to
io.h, Windows.h to windows.h etc.) for version 2.3.7."
2008-04-11 10:30:00 +00:00
Robert Osfield
2a54ff3e4a Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
Introduced code in BoundgingSphere, BoundingBox, ProxyNode and LOD to utilise the above settings.

Added Matrix::value_type, Plane::value_type, BoundingSphere::value_type and BoundingBox::value_type command line 
options that report where the types of floats or doubles.
2008-04-03 18:36:50 +00:00
Robert Osfield
fe5c019608 From Colin McDonald, "The X11WindowingSystemInterface in osgViewer/GraphicsWindowX11.cpp
unconditionally sets the X11 error handler routine, replacing anything
that was previously set.  This is a bit unfriendly, as the X11 error
handler is a global attribute which the application, or the GUI toolkit
being used, may well have set itself.

So I have modified X11WindowingSystemInterface to only replace the error
handler if it is the default i.e. if the application has not set it."
2008-04-03 18:06:09 +00:00
Robert Osfield
d0b5a42c5c From Mattias Helsing, "While using the dds plugin (via osgdem) it was able to write 24bit
images with BGR order but not read them. My 2-liner fixed it for me
but it may be that someone with more knowledge of the plugin want to
insert more pixel formats in the reading part of the plugin."
2008-04-03 10:26:18 +00:00
Robert Osfield
db8cb2a644 From Jose Delport, added support for MRT via glDrawBuffers 2008-04-02 17:08:40 +00:00
Robert Osfield
0ab29e1502 From Mattias Helsing, "Subject: osga reading slash mismatch
requests for files in a archive are made with unix style paths. So to
be able to match an entry in map(_indexMap) it's keys needs to be
stored in unix style even on Win32"

Note from Robert Osfied, simplified this submission so that the added conversion to
unix slahes is done on all platforms as this should be safe and simpler to maintain.
2008-04-02 13:57:26 +00:00
Robert Osfield
f5c9b548a8 Updated to reflect new COLOR_BUFFER0 value 2008-04-02 13:55:50 +00:00
Robert Osfield
3e94d93a66 Changed the Camera::BufferComponent::COLOR_BUFFER0 from being equal to COLOR_BUFFER
to being COLOR_BUFFER+1 to enable differentation between non MRT and MRT paths.
2008-04-02 13:47:45 +00:00
Robert Osfield
4d4a75e818 From Jose Delport, typo fixes 2008-04-02 11:28:10 +00:00
Robert Osfield
aac06fd437 Updated OpenThreads version to 2.2.1 with the switch of sources/svn:externals from OpenThreads to OpenSceneGraph. 2008-04-01 11:03:45 +00:00
Robert Osfield
323ce02f23 Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals.
This change has been done to make it easier for OpenSceneGraph users to check out the svn via https 
without any conflicts introduced with a http externals.
2008-04-01 10:49:53 +00:00
Robert Osfield
e482e718f5 From Paul Martz, "Two changes:
- Handle DrawArrays first/count correctly (fixes problem reported by Jason Daly)
 - Display warning if non-Geometry Drawable is encountered."
2008-04-01 10:11:22 +00:00
Robert Osfield
f9f7770336 From Tatsuhiro Nishioka and Stephan Huber, bug fixes and enhancement of cursor suppoort. 2008-04-01 10:00:39 +00:00
Robert Osfield
31c6115d73 Added checks for a valid scene graph before doing various ops on it. 2008-03-31 16:23:52 +00:00
Robert Osfield
5887dc87b1 From Andy Skinner, build fix for Solaris 2008-03-31 14:00:42 +00:00
Robert Osfield
64f8631d9d Added Camera::s/getClearAccum, s/getClearStencil and s/getClearDepth. 2008-03-31 11:44:31 +00:00
Robert Osfield
225e1957b3 Updated wrappers 2008-03-31 09:43:14 +00:00
Robert Osfield
818b5230fb From Sherman Wilcox with a little reorganisation from Robert Osfield, added
test for 0 sized subloads, ignoring them to prevent a divide by zero error occuring on some buggy drivers.
2008-03-29 09:59:23 +00:00
Robert Osfield
2c1d440444 From Paul Martz, "Some small changes and code cleanup. Biggest change is an improvement to the WriteResult return." 2008-03-28 19:56:25 +00:00
Robert Osfield
960e0bd378 Set Texture::setMaxAnisotropy() to 16.0f for better quality terrain when looking at shallow angle. 2008-03-28 18:42:03 +00:00
Robert Osfield
f42497bc2b Improved the error capture and reporting 2008-03-28 17:53:58 +00:00
Robert Osfield
c1e32ef742 Rewrote the DatabasePager::removeExpiredSubgraphs(double) routine as it
as not expiring subgraphs quick enough to enable reasonable load balancing.

New version isn't perfect and will need further work, but does at least reduce
the memory footprint by as much as half on test paths on big databases.

The rewritten method no longer uses the the MaximumNumOfRemovedChildPagedLODs
and MinimumNumOfInactivePagedLODs variables so these and associated methods
for accessing them have been removed.

-        /** Set the maximum number of PagedLOD child to remove per frame */
-        void setMaximumNumOfRemovedChildPagedLODs(unsigned int number) { _maximumNumOfRemovedChildPagedLODs = number; }
-
-        /** Get the maximum number of PagedLOD child to remove per frame */
-        unsigned int getMaximumNumOfRemovedChildPagedLODs() const { return _maximumNumOfRemovedChildPagedLODs; }
-
-        /** Set the minimum number of inactive PagedLOD child to keep */
-        void setMinimumNumOfInactivePagedLODs(unsigned int number) { _minimumNumOfInactivePagedLODs = number; }
-
-        /** Get the minimum number of inactive PagedLOD child to keep */
-        unsigned int getMinimumNumOfInactivePagedLODs() const { return _minimumNumOfInactivePagedLODs; }
2008-03-28 15:52:10 +00:00
Robert Osfield
3f81a994b7 Introduced mutex into Terrain node to manage the tile system data structures 2008-03-28 15:31:46 +00:00