Robert Osfield
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64b26ebeb5
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Added debug State::print(std::ostream&) method and extra debug messages in ShaderComposer and ShaderAttribute.
Added better shader composition testing in the osgshadercomposition example.
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2010-07-10 17:14:59 +00:00 |
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Robert Osfield
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d50bf88bc0
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Added some debugging to investigate issue of global default ShaderAttribute not being automatically assigned.
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2010-07-07 11:02:15 +00:00 |
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Robert Osfield
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46b221a832
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Added compile/release and resize of GL objects to ShaderAttribute.
Removed the StateAttribute::compose() method.
Fixed the default type value in ShaderAttribute
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2010-07-06 12:19:26 +00:00 |
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Robert Osfield
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74ae526bb5
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Added support for passing on uniforms from StateAttribute
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2010-07-06 10:55:54 +00:00 |
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Robert Osfield
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a55c4b7d70
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Added basic ShaderComponent class and beginnings osgshadercomposition example
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2010-07-02 12:04:20 +00:00 |
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Robert Osfield
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5cac233764
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Added beginnings of shader composition with the shells of the ShaderComposer and ShaderAttribute classes. This aren't
functional yet, but a useful placeholders for future fucntionality.
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2010-06-24 17:15:27 +00:00 |
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