Robert Osfield
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8dd013171c
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Ported all the render to texture examples across to using the new osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
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2005-07-19 16:30:55 +00:00 |
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Robert Osfield
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94ad07af5e
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Ported osgdistortion example across to using osg::CameraNode.
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2005-07-09 14:35:35 +00:00 |
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Robert Osfield
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b70ff91eaf
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Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
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2004-10-24 20:04:00 +00:00 |
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Robert Osfield
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6821a80e14
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Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
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2004-10-22 19:26:45 +00:00 |
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Robert Osfield
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28e43fb2da
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Disabled the culling on the DistortionNode.
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2004-08-16 08:58:07 +00:00 |
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Robert Osfield
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9b33dee6ac
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Made the member variables in RenderStage and RenderBin protected
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2004-08-02 12:19:50 +00:00 |
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Robert Osfield
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dea75f5510
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Attempts to fix compile problems under IRIX due to namespace problems.
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2004-01-29 15:47:51 +00:00 |
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Robert Osfield
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2870d093f2
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Added osgdistortion demo.
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2003-12-27 22:17:41 +00:00 |
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