Commit Graph

4920 Commits

Author SHA1 Message Date
Robert Osfield
a00455b4ff Convertered shaders across to using modelview matrix instead of uniforms. 2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e Standardised the bin number of the particle effects 2006-04-17 19:10:06 +00:00
Robert Osfield
fb35d02c33 Added setting of the FrameStamp on the RenderStage's local GraphicsContext to
keep it in sync with the calling graphics context.
2006-04-17 13:25:33 +00:00
Robert Osfield
453243ed8c Added inline shaders so that the tha example can be run from any directory. 2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23 Further tweaks to settings to improve performance at mid intensity ranges 2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098 Refined the default settings for rain and snow to achieve better framerates. 2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787 Added fog parameters settings. 2006-04-14 11:04:11 +00:00
Robert Osfield
4c0cfd18da From Ben Discoe, added missing drawable->dirtyDisplayList(). 2006-04-14 08:28:35 +00:00
Robert Osfield
f1b52fbd0a Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls 2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770 Added command line options and various speed improvements. 2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a Implement positioning of cells via vertex attribute. 2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33 Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.

Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a Added support for LOD's with transistion between quads and point rendering. 2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496 Added support for point sprite particle effects. 2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd Added point and line paths. 2006-04-11 10:53:46 +00:00
Robert Osfield
99285a40ef Added setting of the DisplaySettings::setMaxNumberOfGraphicsContext() to the
number of contexts required by Producer.
2006-04-11 08:44:26 +00:00
Robert Osfield
acb754a127 From Martin Naylor, osgprecipitation project file. 2006-04-10 15:45:59 +00:00
Robert Osfield
abfda5e38a Added mipmap generation. 2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146 Added quad based rain effect 2006-04-07 18:24:52 +00:00
Robert Osfield
761a3b43ac From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer. 2006-04-06 14:06:22 +00:00
Robert Osfield
051f2a5eb9 Added beginings osgprecipitation example. 2006-04-05 15:13:17 +00:00
Don BURNS
de930be1c1 Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
skipping the first point.
2006-04-04 23:22:34 +00:00
Robert Osfield
e8967b5390 Added missing .js file. 2006-04-04 14:10:48 +00:00
Robert Osfield
bb20760a3f From Joran Jessurun and Chris Hanson, Visual Studio Static build support. 2006-04-04 13:47:35 +00:00
Robert Osfield
c8097c9b62 Updated wrappers. 2006-04-04 13:20:12 +00:00
Robert Osfield
1461ccd7ba Converted SceneHandlerList to use Producer::ref_ptr<> 2006-04-04 12:58:56 +00:00
Robert Osfield
8a245a7bb6 From Eric Wing, XCode project files. 2006-04-04 12:53:10 +00:00
Robert Osfield
02837366df #if'd out use of barrier for stats collection. 2006-04-03 19:14:58 +00:00
Robert Osfield
d62adc9aac Temporary fix for hang in stats when multi-threaded. 2006-04-03 18:25:31 +00:00
Don BURNS
f76a324c95 Don Tidrow's ifdef for MingW 2006-03-31 01:37:38 +00:00
Robert Osfield
1c2deb253a Build fixes to cope with changes to Producer/osgProducer. 2006-03-30 10:20:11 +00:00
Don BURNS
a5d12c598a Updates to osgProducer to bring it up to speed with changes in Producer 2006-03-29 23:32:51 +00:00
Robert Osfield
e7a4ad287b From Mike Weiblen, changes to internal help class in prep for array uniform support.
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 16:08:32 +00:00
Robert Osfield
7f101c37ad From Glenn Waldrom, addition of .ive support for PriorityOffset and PriorityScale. 2006-03-28 14:45:48 +00:00
Robert Osfield
c67e74f2f6 From Eric Sokolosky, added help for PRODUCER_CAMERA_BLOCK_ON_VSYNC 2006-03-28 10:45:15 +00:00
Robert Osfield
42e4a5841c From Mike Weiblen, added support for new OSG_IMAGE_FILE_NAME env var for
setting the default name to use when writing out captured images from the
viewer.
2006-03-28 10:28:49 +00:00
Robert Osfield
83ee2f797d Updated ChangeLog. 2006-03-27 20:30:10 +00:00
Robert Osfield
7f731f330a From Farshid Lasharki, added IO suppoty fo osgParticle::ConstantRateContour 2006-03-18 07:07:19 +00:00
Robert Osfield
fd76b4f87b Updated wrappers. 2006-03-17 22:25:32 +00:00
Robert Osfield
faa2f219e4 Added exports. 2006-03-17 22:23:37 +00:00
Robert Osfield
f17faa80b3 From Keith Steffen, changed instance of sun to sun_geode to avoid Solaris10 build issue with it defining "sun"?#! 2006-03-17 22:22:57 +00:00
Robert Osfield
14dab7f818 From Farshid Lashkari, Added ability to read/write the texture tile
settings of osgParticle::Particle to .osg files.
2006-03-17 14:05:40 +00:00
Robert Osfield
4291dd8d60 From Sohey Yamamoto, fixed eroneous CHECK_BLACK_LISTED_MODES enum value, changing 0xA0 to 0x100 2006-03-17 11:28:35 +00:00
Robert Osfield
85edf40fcb Added createEvent() convinience method. 2006-03-15 15:49:21 +00:00
Robert Osfield
cbc2668c5c Added comment on the meaning of the matrix paramter in the computeIntersections methods. 2006-03-15 12:26:48 +00:00
Robert Osfield
5fe7595478 Added moving sphere segment intersections. 2006-03-15 12:26:10 +00:00
Robert Osfield
3425ba9706 From Martin Naylor, build fix for Win32. 2006-03-15 11:21:44 +00:00
Robert Osfield
840262bdf3 From Martin Naylor, added ESRIShape.dsp project 2006-03-15 10:36:10 +00:00
Robert Osfield
d43dbaeadd Build fixes 2006-03-14 13:18:21 +00:00
Robert Osfield
f3715665c0 Added 21 as the version number of xine video plugin to allow it work with latest versions of xine. 2006-03-14 09:33:14 +00:00