Alberto Luaces
02c310982e
Fix typos and spelling.
2018-04-23 11:03:37 +01:00
OpenSceneGraph git repository
c3008512f1
Merge pull request #534 from emminizer/fix-msvc-includes
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Fix includes for MSVC 2015 build.
2018-04-23 11:02:03 +01:00
Daniel Emminizer
22d2fae30c
Fix includes for MSVC 2015 build.
2018-04-20 13:16:43 -04:00
Robert Osfield
dac9ed17f1
Updated ChangeLog
2018-04-20 15:58:27 +01:00
Robert Osfield
709194c88c
Replaced osgUtil::IntersectVisitor usage with osgUtil::InteresectionVisitor
2018-04-20 14:32:34 +01:00
Robert Osfield
8de8af6850
Removed TriStripVisitor for default set of Optimizer passes as it doesn't generate efficient scene graphs
2018-04-20 11:48:46 +01:00
Robert Osfield
7bda8083fb
Added osgUtil::optimizeMesh(osg::Node* node) convinience method
2018-04-20 11:48:39 +01:00
Robert Osfield
a082b57c3f
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
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With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:44:44 +01:00
Robert Osfield
547340659f
Fixed the set*Binding() methods so that they assign BufferObjects when required
2018-04-19 19:43:14 +01:00
Robert Osfield
29d12ddcbc
Fixed messages
2018-04-19 19:42:51 +01:00
Robert Osfield
f95fdd4d4e
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:41:51 +01:00
Robert Osfield
bf6db4eee7
Replaced the use of osgUtil::TriStripVisitor with ogUtil::MeshOptimizer usage to improve performance.
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Fixed set setColorArray assignement to pass in the color binding
2018-04-19 19:36:19 +01:00
Robert Osfield
fe39589771
Fixed the handle of boundary equalization
2018-04-18 10:15:01 +01:00
Robert Osfield
d88f0c4cd1
Added --equalize-boundaries -e command line option to call terrain->setEqualizeBoundaries(true)
2018-04-18 10:03:52 +01:00
Robert Osfield
a2a026e116
Updated version number in prep for future 3.6.1 release.
2018-04-16 17:53:38 +01:00
Robert Osfield
38ad6ed3b3
Fixed inline Drawable::draw(..) method
2018-04-16 17:18:49 +01:00
Robert Osfield
9d72bf4712
Fixed Geometry::drawImplmentation() handling of VBO's to prevent them from being used when display lists are used.
2018-04-16 17:18:37 +01:00
Robert Osfield
15429198b8
Replaced osgViewer::GraphicsWindow dynamic_cast as it's not neccessary.
2018-04-15 08:25:57 +01:00
Robert Osfield
3da4a5e503
Fixed typo
2018-04-07 18:35:19 +01:00
Robert Osfield
7ab1208c65
Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
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Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Robert Osfield
7c7a904315
Updated ChangeLog
2018-04-07 07:19:14 +01:00
Robert Osfield
d3c0a90a3c
Updated for rc7
2018-04-07 07:18:41 +01:00
Robert Osfield
6bfca1582e
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:07:57 +01:00
Robert Osfield
ba4624c437
Updated ChangeLog
2018-04-06 15:33:42 +01:00
Robert Osfield
c9cce01868
Update ChangeLog
2018-04-06 14:58:00 +01:00
Robert Osfield
1866b5ca44
Updated for rc6
2018-04-06 14:47:54 +01:00
Robert Osfield
1145b84f8b
Fixed warning
2018-04-06 14:17:35 +01:00
Robert Osfield
36f891c6cd
Changed TextBase::setAlignment() to use computeGlyphRepresentation(); rather than computePositions(); to address issues seen with calling Text::setAlignment() after calls to Text::setText()
2018-04-06 14:10:51 +01:00
Robert Osfield
d1c54223cb
Added osgtext --alignment test to look the effect of calling Text::setAlignent() before and after the Text::setText().
2018-04-06 14:10:43 +01:00
OpenSceneGraph git repository
0ce3131ffd
Merge pull request #525 from emminizer/fix-windows-export
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osgDB: Added missing extern OSGDB_EXPORT.
2018-04-05 18:00:30 +01:00
Daniel Emminizer
3d8cc71601
osgDB: Added missing extern OSGDB_EXPORT.
2018-04-05 10:51:24 -04:00
Robert Osfield
914e60a872
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:18:30 +01:00
Robert Osfield
4cb697205e
Changed DisplaySettings::setShaderHint(..) messages to INFO
2018-04-05 12:35:36 +01:00
Robert Osfield
5d54697c29
Updated ChangeLOG and news
2018-04-05 12:19:56 +01:00
Philippe Renon
edbca390ed
mingw: fix compile error in GraphicsWindowWin32.cpp
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compilation error was introduced by msvc specific change
see bb169979a1
2018-04-05 11:15:49 +01:00
Ralf Habacker
d468cae86b
Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
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Parsing the key 'map_bump' was processed in the block, where the attributes
for 'bump' are extracted and results into having parts of the key in the
extracted filename, generating an invalid filename.
The mentioned string compare could be removed without loosing any features,
because the key 'map_bump' is parsed correctly some lines below.
2018-04-05 08:46:33 +01:00
Robert Osfield
4136621e93
Updated ChangeLog for rc5
2018-04-04 15:35:28 +01:00
Robert Osfield
9168b6e5de
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:11:25 +01:00
Robert Osfield
74e74d76d9
Added focus classifiction of handling of keyboard events
2018-04-04 14:10:43 +01:00
Robert Osfield
b8b105b54e
Added EventHandler to report key and mouse events for debugging purposes
2018-04-04 14:10:43 +01:00
Robert Osfield
3be15a310e
Added -4 command line entry that creates two seperate windows within CompositeViewer
2018-04-04 14:10:43 +01:00
Frank Bausch
ceed09afea
When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
2018-04-04 08:51:38 +01:00
Robert Osfield
7541bc9d48
Updated rc to 5
2018-04-03 17:21:47 +01:00
OpenSceneGraph git repository
23c3ea4ecc
Merge pull request #518 from emminizer/fix-scroll-event
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CompositeViewer: SCROLL event now only goes to view with focus. Incl…
2018-04-03 17:17:59 +01:00
Robert Osfield
419c351862
Updated rc number to 4
2018-04-03 16:07:46 +01:00
Robert Osfield
2746f50a7c
Updated ChangeLog and NEWS for rc3
2018-04-03 16:04:24 +01:00
Thomas Hogarth
7c57dd04de
missing gles2 check
2018-04-03 15:48:37 +01:00
Daniel Emminizer
59eae3260d
CompositeViewer: SCROLL event now only goes to view with focus. Includes minor typo fixes.
2018-04-03 10:32:58 -04:00
Robert Osfield
f9f475d76d
Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
2018-04-03 15:30:58 +01:00
Andreas Ekstrand
e888e9621c
The attached code (from the 3.6 branch) adds a keepSeparatePoints option to the SHP plugin which makes it possible to avoid merging point features into multi-points, in case you e.g. need to keep separate point attributes.
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It also contains a fix in the Xbase DBF parser, converting a numeric shape attribute to double instead of integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the numeric field can contain decimals.
2018-04-03 12:43:34 +01:00