Robert Osfield
e37ec98748
Various additions to better support view dependent overlay node, and updated wrappers
2007-05-19 13:43:38 +00:00
Robert Osfield
851df77673
Improved view dependent camera positioning
2007-05-17 15:39:33 +00:00
Robert Osfield
d80cf6b5ee
Futher work on view dependent OverlayNode
2007-05-16 19:19:43 +00:00
Robert Osfield
78800829ed
Refactored the internals of OverlayNode
2007-05-16 14:22:10 +00:00
Robert Osfield
310d6d2fc8
Added code for computing the frustum dimensions in local coords to the overlay node
2007-05-16 11:32:29 +00:00
Robert Osfield
1e0af35900
Added code to better compute the view frustum that is appropriate for a traversed
...
subgraph.
2007-05-15 17:04:57 +00:00
Robert Osfield
dd1f6982dd
Futher work on new view dependent overlay node
2007-05-15 11:22:25 +00:00
Robert Osfield
e41cd46da8
Set up new view dependent overlay technique control methods
2007-05-14 20:23:10 +00:00
Robert Osfield
3809d0dad0
Moved the OpenThreads link locally to each lib
2007-05-03 10:06:38 +00:00
Robert Osfield
f242570269
Unified the setup of version numbers so that they all are based on the version
...
number setup in the include/osg/Version header file.
2007-04-22 20:19:43 +00:00
Robert Osfield
68a6882d04
Bumbped the version number up to 1.9, in preperation for using odd release numbers
...
for development releases, odd versions for stable releases.
2007-04-16 06:03:22 +00:00
Robert Osfield
2e6ee4bb39
Removed old gmake and VisualStudio build files
2007-04-10 13:10:25 +00:00
Robert Osfield
6d7b5e7ebd
From Eric Wing, pedantic warning fixes
2007-04-06 15:36:13 +00:00
Robert Osfield
7fc714ada1
Removed deprecated drawImplementation(State&) method from Drawable and Drawable::DrawCallback
2007-03-28 11:30:38 +00:00
Robert Osfield
b419fa93ef
From Luigi Calori, "when we link against something that comes out from a Find... we ususally have a variable <LINK_VAR_NAME>available like OPENTHREADS_LIBRARY,
...
so I' ve set up a macro that uses the variable name expanded for linking, and test if a variable ${LINK_VAR_NAME}_DEBUG
like OPENTHREADS_LIBRARY_DEBUG exists and in case uses it for linking in debug mode.
I' ve also set up FindOpenThreads to set up these variables.
I had to edit the core libraries CMakeLists to add the calls to the macros used.
I' ve tested under MSVC"
2007-03-26 13:02:38 +00:00
Robert Osfield
bd1d9e33d5
Changed typeid(CullVisitor) check to dynamic_cast
2007-03-14 10:02:45 +00:00
Robert Osfield
db6f07f1d6
Ran dos2unx of CMakeLists.txt files
2007-03-08 15:31:36 +00:00
Robert Osfield
ac1106372b
Added missing files
2007-03-05 12:09:42 +00:00
Robert Osfield
f50ed9667a
From Eric Wing and others, first cut of CMake build support
2007-03-04 13:05:33 +00:00
Robert Osfield
228fd04a19
Removed the exclusion of CullSettings from the genwrapper.conf, and then changed the CullStack RefMatrix& methods to RefMatrix*
...
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 13:48:01 +00:00
Robert Osfield
958b8d74dd
Changed the setting of need to traverse during the update traverse so it is only enabled when animation is switched on.
2007-02-07 21:48:53 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
...
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
dd958be8a4
Added setThreadSafeRefUnref, resizeGLObjectBuffers and releaseGLObjects to OverlayNode
2007-01-11 10:21:11 +00:00
Robert Osfield
462803fd57
From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:29:49 +00:00
Robert Osfield
02bda82b55
From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
2007-01-08 11:23:52 +00:00
Robert Osfield
e9a7225db1
Added support for traversal mask into ElevationSlice, HeightAboveTerrain and LineOfSight classes
2006-12-19 16:45:09 +00:00
Robert Osfield
21bf3e8762
Removed debug output files
2006-12-13 21:15:22 +00:00
Robert Osfield
0d399adf46
Commented out debug messages
2006-12-13 17:39:30 +00:00
Robert Osfield
97a5ca8a54
Further improvements to handling of multiple z values
2006-12-13 16:41:06 +00:00
Robert Osfield
71bf5371a7
Improvements to handling of multiple z value regions
2006-12-12 21:48:59 +00:00
Robert Osfield
e2481bf1ba
Improved the filtering of overlapping and vertical line segments
2006-12-07 22:20:48 +00:00
Robert Osfield
cb77bbf7f6
Fixed copyright notice
2006-12-07 15:48:17 +00:00
Robert Osfield
eb4a5ffe25
Improved the handling of overlapping line segments.
2006-12-06 21:29:10 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
ba3fe2844f
Improved the calculation of distance around the globe within the ElevationSlice routine.
2006-12-04 17:31:20 +00:00
Robert Osfield
0f5aeb5fa3
Added preliminary support for generating distance, height lists for ElevationSlice.
2006-12-04 12:36:13 +00:00
Robert Osfield
fd8d6b7f3b
Cleaned up debugging info.
2006-12-03 12:52:38 +00:00
Robert Osfield
ab7d1ecc42
Further work on PlaneIntersector
2006-11-29 14:21:59 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22
Added support for float or double osg::Plane, and the default osg::Plane to double.
...
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
05bffbe9c4
Added beginnings of osgUtil::PlaneIntersector and osgSim::ElevationSlice
2006-11-27 20:25:36 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
a253e17d3e
Implemented HeightAboveTerrain and added usage into osgintersection
2006-10-31 12:59:51 +00:00
Robert Osfield
e9b501002c
Added LineOfSight and HeightAboveTerrain classes
2006-10-31 08:41:24 +00:00
Robert Osfield
16c238fc60
Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 20:29:06 +00:00
Robert Osfield
baeb41a416
From Michael Henheffer, "There's a problem with OverlayNodes where the texture will not display
...
if continuous updating is set to false.
The problem was being caused by the camera update call never being made
if continuous updating was not set to true. This fix adds a flag that
is set when dirtyOverlayTexture() is called and checked in the update
visitor section of the traversal to determine if the camera should be
updated.
I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls dirtyOverlayTexture
for each frame. The overlay texture now displays properly."
2006-10-30 12:19:41 +00:00
Robert Osfield
87a221445e
Updated version numbers of the up comming 1.2 release
2006-08-31 20:54:28 +00:00
Robert Osfield
25a91d97f0
From Chuck Sembroski, fixes for IRIX
2006-08-13 07:37:55 +00:00
Robert Osfield
132f9ead45
Updated version number for 1.1.1 release
2006-08-12 08:29:16 +00:00
Robert Osfield
cdaca0ebdf
Fixed crash due on multipipe systems due by moving the local camera update code from the cull into the update traversal.
2006-08-02 11:36:13 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
df2d0e1ceb
Removed explict definition of osgUtil::Optimizer::StateVisitor to attempt
...
to get round VS 6.0 cruddiness.
2006-07-06 14:50:38 +00:00
Robert Osfield
88609a5eee
Updated version numbers for 1.1 release
2006-07-06 10:28:12 +00:00
Robert Osfield
e8a3444b88
From Brede Johansen,
...
"The attached file corrects two small typos in MultiSwitch.cpp. The
local "values" reference and the "_values" member attribute are of
different types but both are vectors so the size() operator happily
compiles. A renaming of _values to _masks or similar may be a more
future proof solution but the submission only removes the underscore
in two places.
The switch_1701.flt model part of the Creator gallery revealed this bug."
2006-07-04 13:33:19 +00:00
Robert Osfield
2e2684c05a
From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.
2006-06-08 14:32:02 +00:00
Robert Osfield
732ca180d1
Added missing clip against maximum azimuth.
2006-06-05 16:25:29 +00:00
Robert Osfield
34cdf22794
Fixed popping of state frustum.
2006-05-02 09:18:36 +00:00
Robert Osfield
3246dde716
From Brede Johansen, new OpenFlight plugin!!!!!
...
By default the original flt plugin is still used, to select at runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 21:38:37 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
22d5390784
From Louis Hamilton, fix to LightPoint's under 64 bit build, changing longs to ints in
...
colour conversion code.
2005-12-06 10:16:21 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
0e16b64665
Coverted tabs to space in core libraries.
2005-11-17 13:35:53 +00:00
Robert Osfield
6268001c66
Warning fix.
2005-11-15 08:43:24 +00:00
Robert Osfield
258425d649
Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:49:56 +00:00
Robert Osfield
a742cb682e
Added RenderTargetFallback option into osg::CameraNode.
2005-11-01 10:42:54 +00:00
Robert Osfield
b61a8a6603
From Brede Johansen, "some tweaks to the osgSim lightpoints.
...
- The first change is to start fadeing a lightpoint just before the
maximum distance of a light is reached.
- The second change is to start fading a lightpoint when pixelSize is
less than _minPixelSize instead of 1.0."
2005-10-31 11:43:54 +00:00
Robert Osfield
89f6753492
From Farshid Lashkari, compile fix for VS 2002.
2005-10-14 21:40:03 +00:00
Robert Osfield
fb524952b6
Renamed osgUtil::RenderGraph to osgUtil::StateGraph
2005-10-13 12:51:00 +00:00
Robert Osfield
436521e205
Added a couple of (double) casts for VS7 build.
2005-10-03 19:24:12 +00:00
Robert Osfield
ef093bd5e5
Added closing of loops.
2005-10-03 19:18:53 +00:00
Robert Osfield
ba5c7cdc91
Added fusing of ends of lines
2005-10-03 16:13:26 +00:00
Robert Osfield
550bb4b74e
Improved handling of convex azim ranges.
2005-10-03 13:19:03 +00:00
Robert Osfield
024b43b017
Adding handling of case of convex azimuth side ways of sphere segment.
2005-10-01 12:23:10 +00:00
Robert Osfield
06401ba129
Changed the line intersection algorithm to computer full line intersections then
...
trim down to size by intersecting with the sphere segmenet sufaces
2005-09-30 19:36:22 +00:00
Robert Osfield
913dccc14c
Fix to intersection code.
2005-09-29 15:55:55 +00:00
Robert Osfield
7ac71b939f
Added setOverlayClearColor and setTexEnvMode and automatic set up of TexEnv.
2005-09-29 10:22:06 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
600349dce8
Various improvements to the sphere segment intersection code.
2005-09-27 12:15:40 +00:00
Robert Osfield
5731ea2352
Set the defaul clear colour to 0,0,0,0.
2005-09-26 11:24:37 +00:00
Robert Osfield
0fb2e7adc0
From Mike Weiblen, fixes from VS 7.1 build.
2005-09-25 20:41:56 +00:00
Robert Osfield
f1125f7b4d
Improvements to the clipping of polygons at boundary edges.
2005-09-24 14:53:22 +00:00
Robert Osfield
e77ec7f96b
Further work on intersection code.
2005-09-21 14:38:36 +00:00
Robert Osfield
d13306e885
Added multiple intersect triangle visualization for testing purposes.
2005-09-19 19:49:23 +00:00
Robert Osfield
ea1ea88a17
Added countMultipleIntersections to help with debugging.
2005-09-19 13:15:59 +00:00
Robert Osfield
3a1ce55de6
Improved the region classifaction of the intersection code.
2005-09-17 18:50:26 +00:00
Robert Osfield
68d22f8de7
Improved accuracy of spheresegment to mesh intersections uses mathematical
...
models of surface geometry.
2005-09-16 14:52:56 +00:00
Robert Osfield
a154348d9a
Added Azimuth and Elevation intersector functors.
2005-09-16 09:28:22 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
4a47a79c23
Added more intersection testing code.
2005-09-10 12:51:03 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
...
the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
67e8e0b287
Added PolytopeVisitor to SphereSegment.cpp to help cull down to only drawables
...
that intersect with the frustum of the SphereSegment. PolytopeVisitor may
eventually be pulled out to be more generally used along the lines of osgUtil::IntersectVisitor.
2005-09-08 18:56:37 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
...
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
ce3bfff46a
Removed redundent code.
2005-09-01 19:55:41 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
f3be713d66
Added OveralyNode into VS project file, and fleshed out more code in the OveralyNode implementation.
2005-08-26 20:01:21 +00:00
Robert Osfield
42752347aa
Added beginings of new OverlayNode, for managing a render to texture which is
...
then used to overaly other parts of the scene such as terrain.
2005-08-26 14:00:02 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00
Robert Osfield
f07b24e56b
From Joseph Winston, removed #include <osgUtil/RenderToTexture>
2005-08-20 08:20:26 +00:00
Robert Osfield
42e4488454
Port Impostor across to use the new osg::CameraNode.
2005-07-24 11:06:39 +00:00
Robert Osfield
06d3d869f3
Attached ImpostorSpriteManager to the CullVisitor.
2005-07-23 15:21:18 +00:00
Robert Osfield
69efae505b
Renabled impostor support using old style RenderToTextureStage setup.
2005-07-22 16:25:38 +00:00
Robert Osfield
1dd553ed0e
Bumped version numbers to 0.9.9 in rediness for 0.9.9 release.
2005-05-16 17:17:53 +00:00
Robert Osfield
428608e781
Warning fixes for IRIX
2005-05-16 15:51:57 +00:00
Robert Osfield
4f71be21d4
Yet another using namespace osg to try and work out the spat betwen MipsPro and VS.6.0.
2005-05-13 21:39:34 +00:00
Robert Osfield
e82a63ca81
Cross platform build fixes.
2005-05-13 11:11:52 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
...
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
000e5f8d10
Changed the animation on default to false, so things only move if you ask them to.
2005-04-17 11:35:26 +00:00
Robert Osfield
066c829768
Added setValue and setSwitchSet methods
2005-04-15 20:05:30 +00:00
Robert Osfield
678b22ce83
Updated Copyright notices to 1998-2005.
2005-04-14 21:41:28 +00:00
Robert Osfield
7d24d9fdd5
Added #include <algorithm>
2005-04-08 12:22:03 +00:00
Don BURNS
1771cdbcc7
Update version numbers in files
2004-12-04 23:38:24 +00:00
Robert Osfield
b70ff91eaf
Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
2004-10-24 20:04:00 +00:00
Robert Osfield
6821a80e14
Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
...
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
7e5c87de6a
Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph"
2004-09-27 12:07:34 +00:00
Robert Osfield
4571238459
From Joakim Simonsson, add s/getHPROrder method
2004-09-06 14:59:11 +00:00
Robert Osfield
d64aa24449
Changed the length multiple to be 2x the bounding sphere radius
2004-08-16 08:32:16 +00:00
Robert Osfield
f62d0e4dd2
From Michael Gronager, fix to an orientation bug.
2004-08-16 07:29:07 +00:00
Robert Osfield
ddb7423e46
Set version numbers for 0.9.7 release
2004-08-05 08:02:48 +00:00
Robert Osfield
6524fe1293
From Norman Vine, fixes for Mingw
2004-08-02 09:11:31 +00:00
Robert Osfield
a92a9d0f22
Added handling of case when only one colour is used.
2004-06-03 10:16:19 +00:00
Robert Osfield
5d97f7ec92
Added support for a single color in a ColorRange
2004-06-03 10:10:41 +00:00
Robert Osfield
1526281793
Added room for tail of text.
2004-06-03 09:36:49 +00:00
Robert Osfield
7f94839e94
Added setPosition and setWidth methods into ScalarBar and changed the
...
implementation to use these values to position and set the size of the
scalar bar. Also made the characterSize value a float rather than
the previous int.
2004-06-02 12:37:14 +00:00
Robert Osfield
3fc447af89
Changed &D to use define to keep things compiling under VS6.0
2004-05-10 16:17:46 +00:00
Robert Osfield
86d323752d
From Corbin Holtz, "I have completed my mods to the OpenFlight loader (modified files are
...
attached):
* Light point strings using the REPLICATE opcode should now be supported
(>=15.6?)
* Directional lights should now work as in Performer using a viewing
frustrum defined by a direction vector, horizontal angular width, vertical
angular width, and roll angle about the direction vector. The current
directional light implementation had some bad assumptions which caused
problems with direction vectors not on the XY plane.
* IVE and OSG reader/writers were updated as appropriate"
2004-05-08 22:18:38 +00:00
Robert Osfield
bdeb391a00
From Mike Weiblen, added new rot, scale and trans pseudo loaders.
2004-05-07 15:18:59 +00:00
Robert Osfield
ae7ceae631
From Paul Martz, added support for OpenFlight15.8 LightPointSystems
2004-04-10 11:30:16 +00:00
Robert Osfield
316c646a8f
From David Fries, add init() call to SphereSegment constructor, and
...
new get methods for draw mask and color.
2004-03-31 08:52:47 +00:00
Robert Osfield
20252db7ff
From Brede Johansen, added support for incrementing animation of DOFTransform
...
w.r.t. time rather than frame number.
2004-03-02 16:53:21 +00:00
Robert Osfield
1f80e1e6c4
From Shane Arnott, added drawing of "split"
2004-02-12 01:42:00 +00:00
Robert Osfield
eca2fc2837
Improved osgSim::SphereSegmenet's handling of transparancy.
2004-02-12 01:15:37 +00:00
Robert Osfield
22b2e7343e
From Tom Jolly, Fixes to osgSim::BlinkSequence to enable proper saving and
...
loading.
2004-02-05 10:50:29 +00:00
Robert Osfield
77840e62e7
Added virtual destructor to LightPointDrawable
2004-02-04 11:03:52 +00:00
Robert Osfield
dea75f5510
Attempts to fix compile problems under IRIX due to namespace problems.
2004-01-29 15:47:51 +00:00
Robert Osfield
b604d22982
Added _activeSwitchSet(sw._activeSwitchSet) into the copy constructor.
2004-01-21 20:38:03 +00:00
Robert Osfield
8794f1bb76
Fixes for Windows build.
2003-12-05 13:58:27 +00:00
Robert Osfield
2353d55697
From Michael Gronager, osgSim::VisibilityGroup
2003-11-27 16:23:07 +00:00
Robert Osfield
fea4688589
Added missing DOFTransform.cpp
2003-11-25 19:06:31 +00:00
Robert Osfield
72ba462251
Added osgSim::MultiSwitch and support for it in the OpenFlight and
...
.osg plugins
2003-11-25 15:58:57 +00:00
Robert Osfield
31c5528ffb
Moved osg::DOFTransform to osgSim::DOFTransform.
...
Fixed crash associated with .osg files which contain empty description fields.
From Sondra Inverson, added support to .ive plugin for osgSim::DOFTransform.
2003-11-25 14:11:05 +00:00
Robert Osfield
7fb9f6be4b
Added the beginnings of a new osgforest example.
...
Added support into osg::TriangleFunctor for specifying whether the vertices
being generates are temporary or not.
2003-09-25 21:54:33 +00:00
Robert Osfield
c91a2d3d3e
Updated version numbers and ChangeLog for the release.
2003-09-16 21:25:25 +00:00
Robert Osfield
2586bd5d1c
Added osgText and osgDB to the list of dependencies for OSX build.
2003-09-10 11:18:27 +00:00
Robert Osfield
06046639b5
Fix for IRIX build.
2003-09-03 18:17:07 +00:00
Robert Osfield
9a5ab0ac47
Fixes for IRIX build.
2003-09-03 08:14:00 +00:00
Robert Osfield
e530912744
Made Matrix a typedef to Matrixf, and converted the old Matrix to Matrixf, as
...
part of prep for supporting both Matrixf (float) and Matrixd (double).
Added osg::Matrixf::glLoadMatrix() and osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls across to use these
methods. Again prep for support Matrixd.
Fixes for VisualStudio 6.0 compile.
2003-09-02 17:19:18 +00:00