Commit Graph

9255 Commits

Author SHA1 Message Date
Konstantin S. Matveyev
9eaf03e16e Fixes glyphs's MODELVIEW matrices (positions, scales etc.) if state.getUseModelViewAndProjectionUniforms() is true 2017-04-18 15:53:48 +01:00
OpenSceneGraph git repository
9ba9221ccf Merge pull request #214 from LaurensVoerman/submit-3.4serializerParticle
fix bug in osgb/osgt/osgx readerwriter osgParticle
2017-03-13 14:27:08 +00:00
Laurens Voerman
796b9f0a9b fix bug in osgb/osgt/osgx readerwriter causing the osgParticle-SizeInterpolator and -ColorInterpolator to dissapear 2017-03-06 15:33:22 +01:00
Robert Osfield
232d227170 Changed Program::apply() to Program::compileGLObjects() to avoid the Program::apply() setting of setLastAppliedProgramObjects for affect current state. 2017-02-26 17:25:10 +01:00
Julien Valentin
ad0a73273c fix in StateSet.cpp
the State::DefineMap::changed flag is not resetted to false after currentDefines are updated
2017-02-08 00:52:04 +01:00
Robert Osfield
168212f383 Fixed linking bug caused by repeated Program::addShader()/removeShader() operations invalidating the internal attach/dettech lists. 2017-01-24 17:38:33 +00:00
Robert Osfield
320e0ce60c Quitened down verbose debug messages 2017-01-20 17:31:49 +00:00
Robert Osfield
6f1a828b37 Quietened down some verbose debug messages 2017-01-20 17:06:55 +00:00
Robert Osfield
e07f1ff5e9 Fixed indentation of comment 2017-01-19 15:56:17 +00:00
Robert Osfield
b6ec9dc532 Fixed unitialized variable access to premature calling of computeMatrix(). 2017-01-04 12:56:25 +00:00
Robert Osfield
d93d2e0ec1 From Hartwig Wiesmann, "ScalarsToColors returns a wrong color in case a value larger max is passed to getColor" 2016-12-23 17:17:33 +00:00
Robert Osfield
f0056c6d3b From Torben Dannhauer, "When compiling OSG with DCMTK on windows, it throws an compiler error due to a missing ws2_32.lib in the linker settings." 2016-12-21 15:35:43 +00:00
Robert Osfield
fe25b2961b From Andreas Ekstrand, "he attached ESRIShape.cpp contains a small fix in parsing of PointZ features, now correctly comparing with header content length which is defined in 16-bit words.
This should have been fixed in my old submission from 2012 but was probably overlooked due to an alternative way of comparing to a fix number for this feature type.

Without this fix, the plugin will only read one PointZ feature even if multiple features exist."
2016-12-21 11:40:16 +00:00
Robert Osfield
6511347d4b Added StateSet::setGlobalDefaults() to fix bug when osgViewer has stats on but no scene graph assigned 2016-12-21 09:15:48 +00:00
Robert Osfield
192e654cdb Fixed handling of #define's that are used as functions 2016-12-16 16:14:10 +00:00
Robert Osfield
b59c46c3cf Added GL_EXT_texture_border_clamp support for GLES 2016-11-30 17:15:06 +00:00
scrawl
29049ea238 Fix typo in StateSet::compileGLObjects, causing compilation of attributes to not be executed unless checkForGLErrors is true. 2016-11-26 12:17:07 +00:00
Robert Osfield
46df1fd141 Fixed crash in handling of osg::Callback attached as Drawable update callback.
Added handling of osg::Callback as a Drawable cull callback
2016-11-23 19:18:14 +00:00
Robert Osfield
8af48d369c Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible. 2016-11-11 17:16:40 +00:00
Robert Osfield
95d450e026 Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-11-11 13:54:54 +00:00
Robert Osfield
b58048e43b Fixed handling of Locator's with negative extents 2016-11-11 13:54:15 +00:00
Robert Osfield
1f1c21772a Added check against binding type of array to decide whether it's appropriate to assign array to VBO. 2016-11-03 11:32:25 +00:00
Robert Osfield
fa27a1f3ed Changed appending of \n to be to the version line. 2016-10-12 17:23:19 +01:00
Laurens Voerman
d2a0315e20 fix bug in SmoothingVisitor tripped by bunny.ply 2016-10-06 14:18:14 +01:00
Robert Osfield
1f9725ea49 Replaced local static usage to avoid threading and mulit-context issues 2016-09-22 14:34:13 +01:00
Anish Thomas
d772304cec GLSL 1.3 support for vertex-attrib aliasing 2016-09-12 08:46:40 +01:00
Robert Osfield
192574958a Fixed handling in osgUtil::IncrementalCompileOperation/CompileSet/StateToCompile when the _markerObject is NULL. 2016-08-15 12:56:57 +01:00
Robert Osfield
7df7eb78ac Merge branch 'OpenSceneGraph-3.4' of https://github.com/openscenegraph/OpenSceneGraph into OpenSceneGraph-3.4 2016-07-31 14:57:11 +01:00
Robert Osfield
e2359890bd Added FT_LOAD_NO_HINTING 2016-07-31 14:02:41 +01:00
Robert Osfield
912e4f8a0c Revert "corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp"
This reverts commit 7a1324800f.
2016-07-31 11:27:45 +01:00
Robert Osfield
78300f7d61 Fixed build error reported on gcc 4.6.4/Ubuntu 12.04 32bit, issue #108 2016-07-31 11:27:23 +01:00
Thao Le
2bd81226c3 corrected syntax error in src/osgPlugins/fbx/ReaderWriterFBX.cpp 2016-06-20 06:43:02 +01:00
Robert Osfield
37f6e2b39e Fixed invalidated iterator bug pick up by Coverity. 2016-06-10 12:45:38 +01:00
Mathieu MARACHE
04f27c370e Build fix for VS. 2016-06-09 14:10:02 +01:00
Robert Osfield
02eb8de191 Rewrote Window::setNextFocusable() to address a bug in the management of the search iterator. Covertiy reported bug "Undefined behavior may result; the program may crash or subtly misbehave.
In osgWidget::​Window::​setNextFocusable(): An invalid or past-the-end iterator is being used."
2016-06-09 12:10:38 +01:00
Robert Osfield
d3f5aef5ef Fixed "Using invalid iterator" bug in getTile() methods, detected by Covertity. 2016-06-09 11:43:28 +01:00
Julien Valentin
ec8cb360c8 Fixed little bug in DrawArraysLength (instancing not supported).
Corrected PrimitiveSet.cpp in order DrawArraysLength can be instanced.
It's the only pr missing code
if (_numInstances>=1)      glDrawXXXInstanced(...,_numInstances);
else glDrawXXX();
2016-06-03 17:58:26 +01:00
Robert Osfield
0f7e30a74e Added in extra search paths for FBX 2016-06-01 11:25:31 +01:00
Andreas Cadhalpun
6cacc5a2c2 Replace deprecated FFmpeg API to fix build with ffmpeg-3.0.x 2016-06-01 10:33:19 +01:00
Ralf Habacker
6eaf2f5781 Install msvc debug files along with the binaries 2016-05-31 17:02:11 +01:00
Ralf Habacker
e536d8e601 Fixed bug not detecting unc pathes in osgDB::isAbsolutePath() 2016-05-31 16:17:15 +01:00
Alberto Luaces
af9d8889c8 defines for building on Hurd and BSD kernels 2016-05-31 12:59:48 +01:00
Tony Vasile
8d08b75e19 OpenFlight-plugin with Surface Material Codes. There is one additional field that may be required by an existing application in addition to the IR Code is the IR Material. I have a small fix to include the IR Material as the User Value <UA:IRM> 2016-05-30 12:42:06 +01:00
Robert Osfield
6ec5d80b0d From Wee See, "attached a small submission, which makes the option "readObjectRecordData" of OpenFlight-plugin working like documented in the Knowledge Base of OSG (52-using-the-openflight-plugin).
Actually, if the option "readObjectRecordData" is set, ObjectRecordData will not be read and set.
With this submission, if the option "readObjectRecordData" is set, ObjectRecordData will be read and set."
2016-05-26 18:07:46 +01:00
Robert Osfield
f48b5a3fdb From Philippe Renon and Robert Osfield, osgViewer::Viewer::checkNeedToDoFrame should return true when only the root node has an update callback.
Note, from Robert, I took Philippe modifications to Viewer.cpp and reformated them slightly to avoid a double check against getSceneData()!=0 and then rolled
the changes out to CompositeViewer::checkNeedToDoFrame() to ensure that both implementations work the same.
2016-05-26 17:51:35 +01:00
Robert Osfield
7bcc5d861e Fixed RenderStageCache's handling of Observer functionality that was causing a crashing on exit in osgoit and osgprerender examples. 2016-05-24 20:49:01 +01:00
Robert Osfield
933b8cdbaf Added GLES3 path for setting up with EGL 2016-05-06 19:55:04 +01:00
Robert Osfield
ec19ee9655 Fixed copy _readBuffer bug. 2016-04-21 14:08:20 +01:00
Robert Osfield
653af27d02 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:49:02 +01:00
Robert Osfield
29ce4f616d From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 18:08:52 +01:00