Commit Graph

5698 Commits

Author SHA1 Message Date
Robert Osfield
97a5ca8a54 Further improvements to handling of multiple z values 2006-12-13 16:41:06 +00:00
Robert Osfield
71bf5371a7 Improvements to handling of multiple z value regions 2006-12-12 21:48:59 +00:00
Robert Osfield
e2481bf1ba Improved the filtering of overlapping and vertical line segments 2006-12-07 22:20:48 +00:00
Robert Osfield
cb77bbf7f6 Fixed copyright notice 2006-12-07 15:48:17 +00:00
Robert Osfield
db163de91c From Luigi Calori, "In order to effectively use --image-ext and to add -O "plugin options",
some fix to osgdem.cpp and osgTerrain/DataSet.cpp

These mods should allow to build terrains controlling  jpeg compressed
imagery embedded in ive files,  using something like:

osgdemd  --image-ext jpeg --RGB_24 -O "JPEG_QUALITY 20
compressImageData" ......."
2006-12-07 10:16:43 +00:00
Robert Osfield
1a7a1704fd From Geoff Michel, "I was getting triangulations with the previous delaunay triangulator, but it seems I may have been picking up the wrong coordinates or an old version of my test file (that version is OK when no coordinates lie outside the 'terrain' zone). This version is much stricter about memory handling and insertion of extra points." 2006-12-07 10:09:48 +00:00
Robert Osfield
11de6ae8ef From Gerrick Bivins, fixed newly introduced texture setup bug. 2006-12-06 21:39:09 +00:00
Robert Osfield
eb4a5ffe25 Improved the handling of overlapping line segments. 2006-12-06 21:29:10 +00:00
Robert Osfield
aa8ec67a88 From Riccardo Corsi, add VS6.0 project file for new quicktime windows port 2006-12-06 15:18:11 +00:00
Robert Osfield
49cd96cd44 From Rick Pingry, "n my application I am walking through the scene graph looking for nodes of a specific name. I noticed there were times when some of the nodes were not named what I had expected. Upon reviewing the code, I noticed this was happening when there was a forward reference to a parented object.
The existing code uses a map with object ID's.  The original code only applied the name to a node for a new ID only if the node did not already exist in the map.  The problem was that there was another part of the code (when a parent was forward declared) that also created the node with the ID in the map, but it did not know its name.  I simply made sure that the name was set regardless of whether or not the node was already in the map. "
2006-12-06 14:17:55 +00:00
Robert Osfield
152c999f99 Updated wrappers 2006-12-05 22:10:36 +00:00
Robert Osfield
3cab169b0d Checked in remaining element from Brede Johansen changes for clmapToEdge reader option. 2006-12-05 20:30:46 +00:00
Robert Osfield
caa27618fc From Stephan Huber, "minor bugfixes for the quicktime-plugin" 2006-12-05 17:30:36 +00:00
Robert Osfield
2b8bcb9bb0 From Gerrick Bivins, "Changes:
--merged with fixes for texture coordinates(is this in CVS/SVN already)?
 --changed above mentioned fix output level from osg::NOTIFY to osg::DEBUG_INFO
 --added support for VRML97 ImageTextures.
 --changed pointers to ref_pointers where possible.
 --added format (method separated by "//////") for easier reading."
2006-12-05 17:27:31 +00:00
Robert Osfield
ae93f08492 From Roger James,"I have had another go at the windows specific file name handling in daeWMaterials.cpp. I think I have arrived at a temporary compromise.
I have decided to just normalise the drive letter part of file names for the time being and also ensure that names of the format x:/xxxxx are treated as absolute paths. This will cover a lot of cases.

I have raised a bug against collada which hopefully should resolve some others. However there are some pathological cases which I have commented on in the code, these will probably never work properly unless there is a significant rewrite of the daeURI functionality. Hopefully they are rare."
2006-12-05 17:10:39 +00:00
Robert Osfield
693302574d From Rein Kadijk, "While displaying a certain scene, OsgEdit crashed in ProxyNode::traverse() in file OSG_OP_OT-1.2\OpenSceneGraph\src\osg\proxynode.cpp.
It turned out that nv.getDatabaseRequestHandler() returned NULL; using this pointer to call one of DatabaseRequestHandler's methods is of course illegal.
I patched it by adding: if (nv.getDatabaseRequestHandler())"

From Robert Osfield, reordered the addition of the nv.getDatabaseRequestHandler() check to allow the
default traverse() to be called when no database handling is attached to the visitor.
2006-12-05 16:45:27 +00:00
Robert Osfield
875668b84d From Stephan Huber and Riccardo Corsi, port of QuickTime plugin to Windows 2006-12-05 16:29:11 +00:00
Robert Osfield
905857acd7 Added use of typedef to help clean up the readability a little and replaced a copy list with a reference. 2006-12-05 15:41:03 +00:00
Robert Osfield
d70cf68ae6 From Sylvain Marie, "changed raw pointers to smart pointers in the dxfBlock, dxfTables and
dxfSection classes, so their members data are correctly deleted.
- changed some methods signatures to pass arguments by reference instead of
by value. The performance and memory usage are enhanced (the reader was
clogging the heap when reading some large DXF files)

The updated files have been compiled and tested with a variety of DXF files
on XP with VS2003, but the changes should not disturb any other compiler."
2006-12-05 15:31:07 +00:00
Robert Osfield
8e0bb5f6ef From Chris McGlone, "PlygonZ copy constructor: added allocation and copying of zarray" 2006-12-05 14:58:38 +00:00
Robert Osfield
3177494aa4 From Bryan Thrall, "Currently, the DatabasePager always loads requested Nodes using the
default Registry Options object, but it would be useful to be able to
request loading with a different Options object. The attached files
allow you to do that (based off the OSG 1.2 source).

For example, I'm implementing a loader that requires context information
when it pages in subgraphs, which becomes significantly complicated when
multiple scenegraphs are requesting subgraph loads with different
contexts (the loader needs to know which context to use, and the
Registry Options needs to be carefully managed so the context settings
don't clobber each other, especially in multithreaded situations). Being
able to pass an Options instance along with the Node request resolves
this problem."
2006-12-05 14:50:46 +00:00
Robert Osfield
289331569d From Brede Johansen, "added a new reader option to replace the texture
wrap mode CLAMP with CLAMP_TO_EDGE."
2006-12-05 14:28:07 +00:00
Robert Osfield
cf41b3128c Updated wrappers 2006-12-05 13:06:02 +00:00
Robert Osfield
afa96fff0e Added more accurate computation of local height above sea level in the plane intersections routines 2006-12-05 12:58:29 +00:00
Robert Osfield
ba3fe2844f Improved the calculation of distance around the globe within the ElevationSlice routine. 2006-12-04 17:31:20 +00:00
Robert Osfield
0f5aeb5fa3 Added preliminary support for generating distance, height lists for ElevationSlice. 2006-12-04 12:36:13 +00:00
Robert Osfield
fd8d6b7f3b Cleaned up debugging info. 2006-12-03 12:52:38 +00:00
Robert Osfield
56b7268c72 Added copying of plane to surface intersections in the osgUtil::PlaneIntersector class, and update wrappers. 2006-12-03 11:44:12 +00:00
Robert Osfield
dc250e6e1a Added osgSim to osgintersection dependency list. 2006-12-03 11:09:33 +00:00
Robert Osfield
6778bfca44 Added support for placing a base in the scene to shadow against 2006-12-01 15:19:21 +00:00
Robert Osfield
8d85636b50 Fixed typo and updated wrappers 2006-11-30 18:42:38 +00:00
Robert Osfield
54610429e9 Improved the edge normal computation 2006-11-30 18:33:36 +00:00
Robert Osfield
79c8835422 Checked in new .plists' 2006-11-30 16:55:32 +00:00
Robert Osfield
a9d18d01db Basic shadow volume alogirthm implemented in example. 2006-11-30 16:30:24 +00:00
Robert Osfield
808047ee1b Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting 2006-11-30 12:05:51 +00:00
Robert Osfield
f022f79436 Fixed shadow volume geometry handling of direcitonal lights 2006-11-30 12:04:36 +00:00
Robert Osfield
cdcbf3f9af Added movement of the light source to test performance of update the shadow volumes 2006-11-30 10:29:03 +00:00
Robert Osfield
1cd4089d8e Added handling of loops 2006-11-29 22:00:39 +00:00
Robert Osfield
49d283d592 Added plane to triangle intersections and segment combining, work still not complete though. 2006-11-29 21:43:05 +00:00
Robert Osfield
f2b2f00ea1 From Per Fahlberg, added support for writing 16-bit rgb images 2006-11-29 20:10:08 +00:00
Robert Osfield
b7b4fd5928 Updated wrappers 2006-11-29 14:33:17 +00:00
Robert Osfield
ab7d1ecc42 Further work on PlaneIntersector 2006-11-29 14:21:59 +00:00
Robert Osfield
35cb04437d Added dummy virtual method implementations 2006-11-29 11:00:02 +00:00
Robert Osfield
3f0c9caa48 Cleaned up inheritance 2006-11-29 10:51:10 +00:00
Robert Osfield
afbcbfd9b4 Ran unix2dos to get rid of unix line ending 2006-11-29 09:18:51 +00:00
Robert Osfield
55d1f65102 Still required for backwards compatibility 2006-11-28 20:45:24 +00:00
Robert Osfield
1c6565b4f5 Updated wrappers 2006-11-28 20:37:27 +00:00
Robert Osfield
b6e1924192 Fixed build errors in osgViewer 2006-11-28 20:35:31 +00:00
Robert Osfield
4fa214fb40 From Zach Deedler, added missing IntersectionVisitor 2006-11-28 19:25:34 +00:00
Robert Osfield
9eedf4df1e Removed redundent wrapper 2006-11-28 16:50:51 +00:00