Robert Osfield
740524bb56
Added support for the "precision <value>" options string
2004-08-06 08:56:18 +00:00
Robert Osfield
4689db0fd8
Updated docs
2004-08-06 08:34:54 +00:00
Robert Osfield
3579506fa8
Added support for osg::AutoTransform::setAutoRotateMode(AutoRotateMode) deprecating
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the previous setAutoRotateToScreen(). Added support for ROTATE_TO_CAMERA mode.
Cleaned up the autotransform demo to use a sensible number of labels
2004-08-06 08:22:58 +00:00
Robert Osfield
ed10594139
Updated docs
2004-08-06 06:53:36 +00:00
Robert Osfield
c35d5de13a
Typo fixes from Geoff Michel
2004-08-06 05:28:51 +00:00
Robert Osfield
e004dbe58e
From Bruce Clay, Build fixes for Win32 VS6.0
2004-08-06 05:25:21 +00:00
Robert Osfield
e9f4ed87bc
From Jay Zuckerman, fixes to AutoTransform so that it includes checking of
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previous position value.
2004-08-05 15:15:51 +00:00
Robert Osfield
009cda4134
From Marco Jez, updates to work with latest StateAttrbiute::compileGLObjects method
2004-08-05 15:14:50 +00:00
Robert Osfield
4d2c08b39a
From Marco Jez, commented out info debugging messages
2004-08-05 15:02:51 +00:00
Robert Osfield
b57a4ec323
From Marco Jez, VS.NET warning fixes.
2004-08-05 13:41:52 +00:00
Robert Osfield
66397b3962
Changed the popProjectionMatrix so that it didn't allow modification on the near
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and far values when clamping the projection matrix.
2004-08-05 12:47:55 +00:00
Robert Osfield
53dc96bb50
Added s/getClearColor and deprecated s/getBackgroundColor(). Re-implemented
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setClearColor so that it passes on its value to Camera::setClearColor(), and
changed OsgSceneHandler to use the Camera::getClearColor() on each new frame
to ensure that it reflects the settings of the camera correctly.
2004-08-05 10:01:32 +00:00
Robert Osfield
ddb7423e46
Set version numbers for 0.9.7 release
2004-08-05 08:02:48 +00:00
Robert Osfield
54d47a13ce
Added GDAL to dependencies list
2004-08-04 10:22:55 +00:00
Robert Osfield
e59fcfe6ce
Cleaned up the gdal-config usage to work with gdal-1.1.9
2004-08-04 10:03:57 +00:00
Robert Osfield
b03d3e3a58
Added support for setting custom dependencies
2004-08-04 09:20:28 +00:00
Robert Osfield
7eb3f2646e
From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
2004-08-04 08:27:43 +00:00
Robert Osfield
041b664660
From Brede Johansen, fixes for Win32 build
2004-08-04 07:14:12 +00:00
Robert Osfield
5cfe2e2d91
From Don Tidrow, build fix for Peformer
2004-08-04 06:57:03 +00:00
Robert Osfield
6e1d2f7216
Brief update of news.
2004-08-03 19:01:32 +00:00
Robert Osfield
1f0eebb8cd
Fixed tabbing
2004-08-03 19:00:55 +00:00
Robert Osfield
c22f24f57a
Added test for quat multiplication ordering.
2004-08-03 19:00:33 +00:00
Robert Osfield
98d30a8ce0
From Pavel Moloshtan, fix to Image copy constructor so that it used the
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correct size of image including mipmaps.
2004-08-03 18:06:36 +00:00
Robert Osfield
7da65a859e
Added include of scoped lock
2004-08-03 12:38:11 +00:00
Robert Osfield
7126ca44e9
Better macro support for switching on/off use of mutex
2004-08-03 11:01:39 +00:00
Robert Osfield
cf41e73ccc
Changed the static array syntax to solve VS.NET compile warnigns, changed
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the binding of the normals, and changed the name of the textures used.
2004-08-03 07:31:33 +00:00
Robert Osfield
67df9af7d1
Fixed warnings
2004-08-02 15:56:18 +00:00
Robert Osfield
7a7358553f
Fixed warning
2004-08-02 15:52:50 +00:00
Robert Osfield
f1ade41cdd
Fixed warnigns
2004-08-02 14:52:39 +00:00
Robert Osfield
2d901bf7ee
Fixed warnings
2004-08-02 14:52:24 +00:00
Robert Osfield
79bc32ad7c
Removed warings
2004-08-02 14:42:20 +00:00
Robert Osfield
ebad31c3dd
Fixed warnings
2004-08-02 13:57:47 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
364d40061d
Added glReadBuffer after each instance of glDrawBuffer to ensure that
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the any reads are done to the appropriate buffer.
2004-08-02 09:30:13 +00:00
Robert Osfield
6524fe1293
From Norman Vine, fixes for Mingw
2004-08-02 09:11:31 +00:00
Robert Osfield
e122b34858
From Tom Jolly. a couple of small changes to osgParticle.
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"The first is with
Particle.cpp. I made a change so that when the lifetime is 0 (lasts
forever) the sizeRange, colorRange, and alphaRange are used to create
a random size, color, and alpha."
"The second change is with range and SectorPlacer. The distribution of
particles across the sector was not uniform. I added get_random_sqrtf()
function where it is used in SectorPlacer::Place(). This seems to make
the distribution uniform (at least when minimum radius is 0)."
2004-08-02 07:25:28 +00:00
Robert Osfield
e9a3420fa9
Added osgtesselate example
2004-08-02 07:23:26 +00:00
Robert Osfield
f206abcd43
From Geoff Michel, new osgtesselate example, and new features in osgUtil::Tesselator.
2004-08-01 10:36:02 +00:00
Robert Osfield
4d9bd4d825
Build fixes for gcc 3.4.1 support
2004-08-01 08:26:44 +00:00
Robert Osfield
8d1b390c7e
Removed old iv plugin
2004-08-01 04:10:54 +00:00
Robert Osfield
701f93c615
Added PROFILER support under Linux for gprof and FunctionCheck
2004-08-01 04:06:07 +00:00
Robert Osfield
b790fa59a8
Added beginnings of new TrackballManipulator
2004-07-30 15:44:59 +00:00
Robert Osfield
9097b2f23a
Added osgText to makefile
2004-07-29 14:24:50 +00:00
Robert Osfield
9b9cb9cdb0
Added detection and disabling of flattening of static transforms which a
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LightPointNode exists in the scene graph.
2004-07-29 10:13:02 +00:00
Robert Osfield
3d61e25cce
Fixed compare(ProgramObject) and added UniformeValue::compare and ShaderObject::compare
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to support proper sorting of shaders.
2004-07-28 19:56:22 +00:00
Robert Osfield
40a1a39bff
Replaced GL_PACK_ROW_LENGTH by GL_UNPACK_ROW_LENGTH
2004-07-28 12:38:54 +00:00
Robert Osfield
cb31021ab0
From Corbin Holtz, addition of GDAL_INCLUDE and GDAL_LIB env vars for setting
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a non standard location of GDAL
2004-07-28 12:29:15 +00:00
Robert Osfield
aa619be4c1
Added initializer for _videoWriteData and _rows pointers
2004-07-28 12:27:25 +00:00
Robert Osfield
90ee9fa7cd
Commented out debugging messages
2004-07-28 10:26:44 +00:00
Robert Osfield
1ec5b48148
Fixed the flatten static transform visitor so that it checks to see
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if a drawable can be flattened or not.
2004-07-28 10:26:14 +00:00