Commit Graph

2334 Commits

Author SHA1 Message Date
Robert Osfield
9d21e5de8c Merge branch 'master' into shader_pipeline 2018-03-19 15:36:32 +00:00
Robert Osfield
b563f1bd78 Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2018-03-19 14:08:47 +00:00
Robert Osfield
10e1c29d2e Merge branch 'master' into shader_pipeline 2018-03-19 11:00:07 +00:00
Robert Osfield
b38a37c3bb Fixed warnings 2018-03-19 10:42:09 +00:00
Robert Osfield
c3af787a3a Merge branch 'master' into shader_pipeline 2018-03-16 13:35:22 +00:00
Robert Osfield
add6b3edee Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program. 2018-03-15 16:49:58 +00:00
Robert Osfield
3585ecc28c Merge branch 'master' into shader_pipeline 2018-03-14 09:20:08 +00:00
Robert Osfield
4447190dd6 Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition. 2018-03-14 08:22:45 +00:00
Robert Osfield
178cba7cf0 Fixed build error 2018-03-07 16:45:58 +00:00
Robert Osfield
98cdeac9f6 Added missing Camera::setDrawBuffer/setReadBuffer() 2018-03-06 16:54:57 +00:00
Robert Osfield
f8eabd38ba Added missing Camera::setDrawBuffer() & setReadBuffer() 2018-03-06 16:42:11 +00:00
Robert Osfield
731065a32e Added missing setDrawBufer/setReadBuffer calls 2018-03-06 16:23:20 +00:00
Robert Osfield
97ba981dce Merge branch 'master' into shader_pipeline 2018-02-08 09:28:40 +00:00
Robert Osfield
f767ab0cc9 Refactored the event handler so that it contains a helper NodeVistor class rather than inherits from inappropriately using multiple inheritance. 2018-02-07 17:23:14 +00:00
Robert Osfield
2f65456dd4 Merge branch 'master' into shader_pipeline 2018-01-21 13:11:51 +00:00
Laurens Voerman
b0b28d21d9 fix bug: potentially uninitialized local variable 'hr' used 2018-01-19 11:38:01 +01:00
Robert Osfield
41e3b723a7 Merge branch 'master' into shader_pipeline 2018-01-15 16:52:10 +00:00
Laurens Voerman
4f7fcb19d5 remove unused variable "newArrays" 2018-01-15 16:04:12 +01:00
Robert Osfield
9fdc713b97 Merge branch 'master' into shader_pipeline 2018-01-14 13:28:45 +00:00
Julien Valentin
480b452e38 improve example to get command arguments 2018-01-13 21:29:02 +01:00
Robert Osfield
6a413da143 Merge branch 'master' into shader_pipeline 2018-01-05 11:35:11 +00:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Robert Osfield
e3d438d80f Merge branch 'master' into shader_pipeline 2018-01-03 12:34:01 +00:00
Julien Valentin
f9b1c614bc adapt examples for new BindImageTexture 2018-01-02 18:15:25 +01:00
Robert Osfield
d426513b64 Merge branch 'master' into shader_pipeline 2017-12-19 10:43:44 +00:00
Robert Osfield
d2bfde30f0 Deprecated dirtyDisplayLists(), use established dirtyGLObjects() instead 2017-12-18 13:54:08 +00:00
Robert Osfield
dadfe8ae0b Merge branch 'master' into shader_pipeline 2017-12-01 09:14:52 +00:00
Robert Osfield
9f6eb74d28 Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch 2017-11-29 09:30:56 +00:00
Julien Valentin
994c38c0c7 adapt SSBO example for ComputeDispatch
but have strange runtime errors:
0(100) : error C7623: implicit narrowing of type from "vec3" to "float"
0(108) : error C7623: implicit narrowing of type from "vec3" to "float"
2017-11-28 20:03:40 +01:00
Philippe Renon
2acddf66b1 replace more read*File() usage to readRef*File() 2017-11-28 19:51:31 +01:00
Julien Valentin
bf1b4ec2bb add ComputeDispatch class
revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
284f91b3e0 Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage 2017-11-27 18:38:37 +00:00
Robert Osfield
06302a1082 Replaced read*File() usage to readRef*File() 2017-11-27 15:41:54 +00:00
Robert Osfield
9fc63d7613 Fixes for building with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:10:48 +00:00
Robert Osfield
a72a929d12 Fixed build issues when compiling with OSG_PROVIDE_READFILE to OFF 2017-11-27 11:05:31 +00:00
Robert Osfield
93a5213b99 Build fix 2017-11-27 10:32:02 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
252c28d516
coding style/readability fixes 2017-11-11 12:27:56 +00:00
Robert Osfield
74226e5904 Added Pawel's origin commit message into the osggpucull source as it examples a lot about how the example works 2017-11-06 20:49:23 +00:00
Julien Valentin
47c4ef510d update example to use a common program 2017-10-31 18:00:06 +01:00
Robert Osfield
bf517febfc Merge branch 'master' into shader_pipeline 2017-10-28 12:58:47 +01:00
Robert Osfield
11f9bbf6ea Merge branch 'master' into osganimation 2017-10-27 12:54:10 +01:00
Robert Osfield
671ea7ae74 Added command line parsing to aid with testing of osgText by allowing osgText::FadeText to be created with various options 2017-10-26 12:02:56 +01:00
Robert Osfield
c8bd6fd100 Added stats handler 2017-10-24 16:04:14 +01:00
Robert Osfield
4b295c46d1 Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text 2017-10-23 14:50:35 +01:00
Robert Osfield
97aeb16551 Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer 2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4 Merge branch 'master' into text_improvements 2017-10-20 14:14:14 +01:00
Robert Osfield
8965c9369e Implemented --single command line option that creates a single osg::DrawElementsUInt primitive set instead of using MultiDrawIndirect. 2017-10-19 12:39:22 +01:00
Robert Osfield
4791e5f6b5 Improved spacing to make code more readable 2017-10-19 12:06:59 +01:00
Robert Osfield
068f47d91f Build fixes with ref_ptr<> autoconversion disabled 2017-10-19 11:57:53 +01:00