Commit Graph

605 Commits

Author SHA1 Message Date
Robert Osfield
bd506b53da Removed last of the uint references. 2003-02-14 11:41:52 +00:00
Robert Osfield
8f1ba9d21b Removed include/osg/Types header defining osg::ubyte, osg::ushort etc. Changed
any reference to these in the distribution across to using unsigned char,
unsigned short etc.  This has been done to keep the OSG code more opaque
to what types are.
2003-02-12 19:20:47 +00:00
Robert Osfield
c3c70c9415 Changed int to GLint for OSX build. 2003-02-10 14:23:31 +00:00
Robert Osfield
c2b4a05825 Minor fixes to ReaderWriter and Paragraph to help work with use of Doxygen.
Fix to CullVisior to handle the new no referenced counted cull and draw traversal.
2003-02-10 13:58:39 +00:00
Robert Osfield
6c4f2f5207 Fixes for multipipe support.
Addition of FrameStatsHandler to osgproducer demo to add frame stats.
2003-01-29 17:16:26 +00:00
Robert Osfield
20ba1a4033 Fix for impostors bug where image insert were visible, this was down to a double
call to RenderStage::drawPreRenderStage().  The call to it in RenderStage inside
the draw() method has been removed, leaving on the call in SceneView.
2003-01-24 09:11:05 +00:00
Robert Osfield
ecc2f02f0d Removed eroneous std:: from the from of DisplayListVector. 2003-01-23 08:37:15 +00:00
Robert Osfield
9aaf5a560b Changed the implementation of the texture objects and display list to delete
caches so that they use a std::vector<> swap on the internal data structures
when ready to delete to minimize the amount of time that a race condition
condition can happen.
2003-01-22 23:34:18 +00:00
Robert Osfield
6afedcc6d1 Updated version numbers to 0.9.3 2003-01-22 19:17:39 +00:00
Robert Osfield
ec8afe0392 Fixed compute bound code which was applying offset first then rotating, rather
than rotating first then offset.
2003-01-22 16:49:05 +00:00
Robert Osfield
926394dcb8 Removed debugging messages. 2003-01-21 19:37:45 +00:00
Robert Osfield
48bda9cc79 Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Robert Osfield
0f69a4c3ae Made the drawable::compile(State&) method const and the DisplayListVisitor to
compile even when dislay list is off.  This has been done to allow subclasses
of Drawable handle their own compile implementation, such as used by text.
2003-01-20 20:40:06 +00:00
Robert Osfield
c1831b21f7 Made the setting of default glNormal and glColor values an compile
option via #ifdef USE_DEFAULT_NORMAL and USE_DEFAULT_COLOR defines respectively.
2003-01-20 11:02:27 +00:00
Robert Osfield
ec30f7d8a6 Update the ReaderWriterATTR file so that it used the definitions that Joseph
Steel obtained from MPI.

Removed the unique child check from the flt::PrimRecord and osg::Group, this
allows more flexibility when specifing nodes, and is faster..
2003-01-20 09:56:09 +00:00
Robert Osfield
08456ecf70 Added osg::State::dirtyAllModes() and dirtyAllAttributes() methods. 2003-01-19 15:28:08 +00:00
Robert Osfield
c406d2476f Removed the osg::Referenced::createCount() and deleteCount() methods and
associated variables which were only compiled in on debug build.  These optional
methods/static vars were causingproblems when mixing debug and release builds.
2003-01-17 14:11:34 +00:00
Robert Osfield
4dd273de70 Added support for ReferenceFrame into osg::LightSource, modified the .osg
plugin and cull visitor to account for this change.
2003-01-16 16:37:24 +00:00
Robert Osfield
d542a2165d Removed the template versions of the PrimitiveSet constructors as this was
causing problem under VisualStudio6.0.
2003-01-15 11:29:30 +00:00
Robert Osfield
c882283b5d Typo fix if USE_HOME_POSITION. 2003-01-13 20:14:23 +00:00
Robert Osfield
29f4fa713f Added missing _bbox.init() to ShapeDrawable.cpp. 2003-01-13 10:39:14 +00:00
Robert Osfield
f36bc69c58 Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately.

Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack.  To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
f948a3de7c Fixed typo. 2003-01-09 18:41:01 +00:00
Robert Osfield
043839f40b Added #ifndef GL_TEXTURE_WRAP_S #define block to keep things compiling
on old drivers.
2003-01-09 16:13:30 +00:00
Robert Osfield
97da5d7f92 Fixed typo. 2003-01-09 11:48:49 +00:00
Robert Osfield
e8c2226e38 Added setting of the R wrap paramter to applyTexParamters(). 2003-01-09 10:06:44 +00:00
Robert Osfield
ba34880464 Added support for reading and writing Sphere, Box, Cone, Cylinder and Grid shapes. 2003-01-08 14:32:13 +00:00
Robert Osfield
3ef3666d0f Added new ARB vertex program state attribute and demo program,
sent in my Brede Johansen.
2003-01-04 20:45:53 +00:00
Robert Osfield
141f065b17 Removed the dual inheritance from the AnimationPathCallback, moving the
NodeVisitor implemention into the .cpp.

Small tweak to the lighpoint drawable implmenentation to improve the additive
blending and state resotoration.
2003-01-03 21:42:02 +00:00
Robert Osfield
fe64942c54 Added a AnimationPathCallback which can update both a MatrixTransform and a
PositionAttitudeTransform, removed the equivialnt callbacks once found in these
transform classes.

Changed the NodeCallback class so its derived from osg::Object instead of
osg::Referenced to allow it to be saved out in the .osg format.

Added support for Update and Cull callbacks into the .osg file format.

Added support for AnimationPathCallback into the .osg file format.
2003-01-02 20:10:04 +00:00
Don BURNS
454c0480c0 update for ia64 2002-12-19 19:50:16 +00:00
Robert Osfield
adf5c91808 Renamed all instance of AppCallback/AppVisitor to UpdateCallback/UpdateVisitor
inline with the decision to rename the "app phase" the "update phase".
2002-12-19 15:55:40 +00:00
Robert Osfield
ee3348afc9 Added txp::TerrapageNode to the txp plugin, and implemented the node so that it
automatically assign handles the updates of eye points and database merges.
2002-12-17 15:41:05 +00:00
Robert Osfield
89269463ef Removed the memory manager. 2002-12-16 13:44:35 +00:00
Robert Osfield
00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Robert Osfield
a37e3551e6 Fixed the traverse method so it calls Transform::traverse() instead of
MatrixTransform::traverse() which was recursive..
2002-12-16 13:14:27 +00:00
Robert Osfield
98648105f9 Added seperate Referenced.cpp implementation. 2002-12-16 10:28:14 +00:00
Robert Osfield
884b2730e8 Added a DeleteHandler into osg::Referenced so that it can delete objects
via a seperate delete handler.  Useful for making unref()/ref() thread safe if
the users needs to address this issue.
2002-12-16 10:25:31 +00:00
Robert Osfield
c6b6e200a4 Added supported for setting animation path on MatrixTransform's. 2002-12-16 09:55:30 +00:00
Robert Osfield
64c5fb644a From Micheal Gronager, fix to osg::Quat::getRotate(..) to handle zero rotations.
Port of Sequence to subclass directly from osg::Group.
2002-12-10 19:58:03 +00:00
Robert Osfield
109f6f22fe Updated the Switch, Sequence and Group classes so that they all used a
similar style removeChild() mechansim.

Made the old style osg::Switch::setValue() method deprecated.
2002-12-07 21:18:12 +00:00
Robert Osfield
010e56c8cc Added implementation of isImageTranslucent method. 2002-11-25 16:39:05 +00:00
Robert Osfield
cbbbee4c41 Fixes for OSX build from Stephan Huber. 2002-11-25 16:13:57 +00:00
Robert Osfield
22c313cf3e Warning fixes. 2002-11-22 09:46:25 +00:00
Don BURNS
c735c379af Fixed std:: prefix and reinitialized variable for gcc 3.2 2002-11-21 20:28:28 +00:00
Robert Osfield
493d86fc73 Added use of ref_ptr<> for the replaced node in osg::Group::replaceChild(,)
to prevent it being deleted while it was still being used with the body of
the method.

Added mention of the shadow texture demo.
2002-11-21 16:08:30 +00:00
Robert Osfield
a545f3b48c Moved the shadow creation code into a seperate CreateShadowedScene header and source,
and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
Robert Osfield
5ddcd5d878 Added osg::Geometry::setPrimtiveSet,removePrimtiiveSet, insertPrimitiveSet
and getPrimitiveSetIndex().

Renamed osg::Group::findChildNum(..) to getChildIndex().

Renamed osg::Geode::findDrawableNum(..) to getDrawableIndex().
2002-11-21 09:07:11 +00:00
Robert Osfield
6c8ef3b7df Fixed the texture apply method which was broken yesterday, the new code wasn't
checking for the validity of _image before doing checks on it.  This breaks when
render to texture is used as there is no image to check against...

Added osgshadowtexture demo source.  Demos still in development, so don't expect
any shadows yet...
2002-11-20 07:46:25 +00:00
Robert Osfield
f46b231305 Added handling of image dirty after a textyre has been bound, the texture
is now updated when the image is dirty.
2002-11-19 12:48:58 +00:00
Robert Osfield
5fca8ea229 Moved Drawable across to using osg::buffered_value.
Added new osg::State::setInterleavedArray() method.

Added new osg::Group::setNode(uint,Node*) method.

Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
42fb3c5987 Added setDrawable(uint,Drawable*) method. 2002-11-18 16:14:00 +00:00
Robert Osfield
bd7762a73e Added State::computeSecondaryColorSupported() & computeFogCoordSupported().
Updated NEWS.
2002-11-13 11:09:55 +00:00
Robert Osfield
b6838c703e Small improvement to the computation of the pixel size vector. 2002-11-13 10:23:55 +00:00
Robert Osfield
b468d2f939 Fixed ansisotropic scaling problem with pixel scaling/small feature culling. 2002-11-12 15:50:39 +00:00
Robert Osfield
e1643bd16b Removed debugging messages. 2002-11-12 13:37:43 +00:00
Robert Osfield
4b27430931 Fixed bug in osg::Transform's computation of a its bounding sphere, where
it was erroneously using the y axis for the z axis test.
2002-11-12 13:36:56 +00:00
Robert Osfield
8e84722f90 Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Don BURNS
6d1ba6c0f4 Fixed a const/non-const inconsistency in NodeVisitor.cpp
Fixed a blank namespace issue in UnitTestFramework.cpp
2002-11-11 20:18:27 +00:00
Robert Osfield
35b9317baf Fixes to typo of *Dirty() 2002-11-11 16:11:48 +00:00
Robert Osfield
f42205a3ef Updates version numbers to 0.9.2 2002-11-08 12:58:34 +00:00
Don BURNS
7669b96c28 Changed a couple of const/non-const discrpancies between header and source
for TexGen.  Removed external library dependencies in plugin makefiles
2002-11-06 18:39:32 +00:00
Robert Osfield
3bd400130c Name change and const change of Drawable::drawImmediateMode(State&) to
Drawable::drawImplementation(State&) const.   Various updates to the
rest of the OSG to accomodate this.
2002-11-06 15:43:11 +00:00
Robert Osfield
26875c965d Renamed ProceduralGeometry to ShapeDrawable to better reflect its current
purpose.
2002-11-06 10:46:34 +00:00
Robert Osfield
5eb65f65cc Added support for recording camera animation paths in osgGLUT::Viewer, and fixed
the osgGA::AnimationPathManipulator to handle it.

Added a new Drawable::ConstAttributeFunctor and make the accept(PrimitiveFunctor)
be a const method so can disallows modification.  Added Drawable::supports(...) methods
for each of the AttributeFunctor, ConstAttributeFunctor and PrimitiveFunctor so
that programs can querry whether it is possible to use functors with that object type.
2002-11-06 10:24:33 +00:00
Robert Osfield
bba03297a7 Added support for primitive functor into the new osg::ProceduralGeometry class 2002-11-01 15:12:51 +00:00
Robert Osfield
ee54835144 Futher updates to shapes support. 2002-11-01 12:20:34 +00:00
Robert Osfield
94105025a0 Updates to Shape support. 2002-11-01 10:25:27 +00:00
Robert Osfield
21ee9e4cb7 Added osg::Grid shape class, and added an example of its use into the
hang glide demo.
2002-10-31 10:36:11 +00:00
Robert Osfield
da84f9b4aa Added first cut of new primtive shapes support. 2002-10-30 13:27:15 +00:00
Robert Osfield
8a9fce09d8 Fixed addChild(node,value) so that it resizes using the _newChildDefaultValue
rather than the add child value, then sets the child's value to value.
2002-10-30 10:07:16 +00:00
Robert Osfield
55b2a5ff30 From Gideon May, fixes to remain const base type instances in headers. 2002-10-25 12:29:03 +00:00
Don BURNS
cc122c5bcb changed unsigned int's to unsigned longs so 64 bit build would work. 2002-10-24 20:49:15 +00:00
Don BURNS
5c111680f6 FIxed set_new_handler to std::set_new_handler 2002-10-24 15:24:39 +00:00
Robert Osfield
31e8323f17 Added default colour and normal definition to the Geometry draw to prevent state
inheritance of these attributes from causing problems of Geometry which arn't
fully defined.
2002-10-18 12:26:23 +00:00
Robert Osfield
bfd614f907 Fixed the names of the ControlPoint parameters so they weren't capitals, to avoid
the clash with the parameter type itself.

Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE code, this code
is still flacky though and needs a rewrite as it doens't handle all attributes or
the full consequences of per primitive and per primitive set bindings.
2002-10-10 14:58:44 +00:00
Robert Osfield
16291da3b0 Fixes to smoothing visitor and tesselator to handle indexed Geometry. 2002-10-09 15:43:56 +00:00
Robert Osfield
f210e13944 Fixed bug in osg::LOD::addChild() which was forcing all ranges to be identical
values.
2002-10-08 16:02:09 +00:00
Robert Osfield
c59fc9a2b7 Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
Added missing support for reading geometry indices from the .osg format.

Added handling of geometry indices into the primitive functor in osg::Geometry.

Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.

FCVS: 	VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Don BURNS
bfedea5636 osgdb_osg loader had more issues with const/non-const discrepancies on
Solaris.  Modified Geoset.cpp and Point.cpp
2002-10-08 08:39:42 +00:00
Don BURNS
ab580f1e3b Fixed some inconsistencies between header files and function definitions
where the header file declared a parameter non-const, but the function
definition expected a const.  The Solaris linker was coming up with
undefined symbols.
2002-10-08 05:41:19 +00:00
Robert Osfield
04a9a09a8b Added extra convinience methods to LOD - addChild(child,min,max).
Added osganimate to test scripts.
2002-10-07 21:23:37 +00:00
Robert Osfield
41768f6824 Fixes to Switch so that it defaults to adding children switched on, and adds
a flag to control whether children and added as true or false.
2002-10-07 20:17:57 +00:00
Robert Osfield
b7372fb4cb Added new osganimate demo which demonstrate the osg::AnimationPath in action.
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
70861ef70e Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
84332f5b77 Fixes for Win32 build. 2002-10-04 16:40:45 +00:00
Robert Osfield
4a3cc5c182 Implemented OpenFlight style switches so that each child of a switch can now
be individually turned on or off.  Moved the OpenFlight code across to use the
new scheme, removing the old hack of using node masks to achieve the same end
result.
2002-10-04 14:50:33 +00:00
Robert Osfield
0a5ed26940 Moved the new osg::IndexedGeometry class over the top of the the existing
osg::Geometry class, and removed the temporary IndexedGeometry.  Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
6f6e237429 Added setActiveTextureUnit(0) to State::reset(). 2002-09-30 18:11:34 +00:00
Robert Osfield
af5f5e5a3f Added traverse the AnimationPath callbacks. 2002-09-30 16:50:16 +00:00
Robert Osfield
5fd86440b3 Added support for per primitive bindings in osg::IndexedGeometry. Added a
convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
da3739ebfc Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32 build fixes.S 2002-09-28 19:09:42 +00:00
Robert Osfield
098e34ece0 Added a dirtyAllVertexArrays() to State::reset(). 2002-09-28 07:47:10 +00:00
Robert Osfield
b57b0b16b9 Fixes for Win32 build. 2002-09-28 07:43:04 +00:00
Robert Osfield
2a94879fcc Fix build after change in GLExtensions. 2002-09-27 19:04:46 +00:00
Robert Osfield
df027e1bab Fixes to IndexGeometry for Win32 build. 2002-09-27 19:01:59 +00:00
Robert Osfield
f8edf16c40 Improvements to IndexedGeometry. 2002-09-27 17:47:47 +00:00
Robert Osfield
2a28a4297f Futher work on the IndexedGeometry class. Indexed coordinates should now
work.
2002-09-26 15:26:22 +00:00
Robert Osfield
fb629ae87d From Gideon, support for tracking the number of objects constructed and deleted,
only compiled in when unit tests are compiled in.
2002-09-20 15:55:50 +00:00
Robert Osfield
55215651d7 Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
encapsulates.

Added new osg::IndexGeometry implemention, *not* complete yet.

Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841 Added PolygonStipple class from Mike, with mods from Robert to make data
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
02d920c930 Fix the sceondary color code. 2002-09-18 16:10:42 +00:00
Robert Osfield
9a9e88b78a Added missing isCompressedInternalFormat() method. 2002-09-18 16:05:26 +00:00
Robert Osfield
91df37b5c8 Further work on multiple context extensions. 2002-09-16 20:58:05 +00:00
Robert Osfield
ce36cda0cc Updates the osg::Texture3D::Extensions interface to support the standardisation
of extensions supported across multiple graphics contexts.
2002-09-14 10:38:28 +00:00
Robert Osfield
6d21fbd6cf Added dirty methods for vertex arrays to better support external OpenGL
code which modifies the OpenGL state and needs to tell the osg::State
about it to ensure that the OSG doesn't make any errors during lazy
state updating.
2002-09-13 13:50:58 +00:00
Robert Osfield
f867dd81be Added asGroup() and asTransform() methods to osg::Node to downcast nodes
to these types without requiring an expensive dynamic_cast<>.

Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 15:34:31 +00:00
Robert Osfield
5733cc1470 From Brede Johansen - Fixes to osg::Plane::valid and added a new set method.
From Stephan Huber - Compilation fix to Texture.cpp for OSX.

From Don Tidrow - added dirtyBound() to osgText::Text::setPosition
2002-09-12 13:23:15 +00:00
Robert Osfield
e2603ff6c4 Improvements to osg::Texture3D::Extensions code. 2002-09-05 15:45:10 +00:00
Robert Osfield
bb0022175b Added new buffered_value template class which encapsulates a std::vector but
initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.

Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f Added support for multiple graphics contexts to osg::Texture and its
subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
0cb75d42e0 Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a Fixes for Win32 build 2002-08-25 11:00:30 +00:00
Robert Osfield
d87dee5a75 Added support for the texture_env_dot3 extension. 2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
c2c6bb5ca6 Moved the include<osg/GLExtensions> from the State header into State.cpp, and
added it into other files which now required it.
2002-08-20 22:43:42 +00:00
Robert Osfield
88f387810d Added support for the tex_env_add and tex_env_crossbar extensions. 2002-08-20 14:15:49 +00:00
Robert Osfield
36ad072e14 Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
2002-08-20 12:29:35 +00:00
Robert Osfield
05573d553d Added a error message for when OSG_NOTIFY_LEVEL is not set correctly. 2002-08-20 10:26:36 +00:00
Robert Osfield
058ef0dc98 Merged fixes to the osg::GLExtensions function pointer code from Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne.

Moved the body of the getGLExtensionFuncPtr() into the header to help out
support for Windows mapping of different OpenGL extensions function ptr per
dll.
2002-08-20 10:14:12 +00:00
Robert Osfield
93303cf1cd A FogCoordinateSource set/get methods to osg::Fog which correspond to the
FogCoord support added to osg::Geometry. Added suppot for these new parameters
to the .osg plugin.
2002-08-20 10:08:04 +00:00
Robert Osfield
e347a3c7aa Reordered the string comparions so that DEBUG_INFO comes before INFO, since
the find op will find INFO in a DEBUG_INFO string, and hence report the wrong
notify level.
2002-08-20 08:14:02 +00:00
Robert Osfield
7a0f041a15 Added default values to the TexEnvCombine constructor. 2002-08-19 19:53:34 +00:00
Robert Osfield
1e2f198c5b Added new osg::TexEnvCombine state attribute. 2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
22d54f05e4 Added DOFTransform, MatrixTransform and PositionAttitudeTransform to NodeVisitor.
Added osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3) and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3) method.

Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.

Fixed the Quat*Quat & Quat*=Quat multiplication methods so that they multiplied
in the correct order - they were reversed originally due to the Quat code being
based on code example which used the v' = M v ordering, rather than the OSG's
v' = v M ordering.
2002-08-18 14:42:43 +00:00
Robert Osfield
a9732aa046 Added check to disable color binding when the secondary colour extension doesn't
exist.
2002-08-18 11:16:31 +00:00
Robert Osfield
2ab0f689eb Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
how to use it.

Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
and osg::Image.  This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
8551e1c555 Supported added for secondary color & fog coords to osg::Geometry and osg::State. 2002-08-15 20:27:33 +00:00
Robert Osfield
f9cc8783b3 Futher improvements and fixes to osg::AnimationPath, and the osglight
demo to show it action.
2002-08-13 15:31:10 +00:00
Robert Osfield
7c049360ff Made improvements to osg::AnimationPath, added
osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.

Added AnimationPath code to osglight to animate the positional light.

Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor.  Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00
Robert Osfield
743b174da9 Added new s/getPivotPoint() support to osg::PositionAttitudeTransform.
Modified the osglight demo to use an AppCallback and a PositionAttitudeTransform
to animate the loaded model.
2002-08-12 17:40:36 +00:00
Robert Osfield
29490a8c1c Updates to DOFTransform so that its overrides the traverse() and compute*() methods
rather than depending upon callbacks for animating and compute matrices.  Merged the
put/inverseput code between Sasa's and Ferndinand's DOF code.

From Bora Utka, Added support to osg::Sequence/OpenFlight AnimNode to the flt plugin.
2002-08-12 13:42:43 +00:00
Robert Osfield
d43b00ac4e attempt to fix read only status of Sequence.cpp. 2002-08-12 13:37:35 +00:00
Robert Osfield
7010c1c4f8 Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType.  This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
392150521a Fixed the X and Y axis rotation billboards so that now rotate correctly.
Rewrote the osgbillboard demo so that it creates a point rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this types of
billboards in action.
2002-08-09 16:27:39 +00:00
Robert Osfield
0c6991ea27 Fixes for IRIX 32bit timmer on O2. From Tom Jolley. 2002-08-08 21:36:22 +00:00
Robert Osfield
f0f40cbf88 Fixed warning related to where _increasingFlags is an unsigned short and 0xffffff is being
truncated, spotted by Tom Jolly.
2002-08-08 15:10:58 +00:00
Robert Osfield
d351bad121 Fixed bug related to switching on/off culling modes. Patch from Nikolaus Hanekamp. 2002-08-08 13:41:18 +00:00
Robert Osfield
d9b7b13bd3 Changed the Geometry::setVertexArray and GeoSet::setCoords so that they
call dirtyBound() instead of reseting the local bound flag, this ensures
the updates are propagated upwards through into the parents.
2002-08-08 11:27:11 +00:00
Robert Osfield
b9b013e15b Changed the support for anisotropic filtering in osg::Texture so that it
is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
ffb2d3826b Changed the default value of _animationOn to true. 2002-08-06 10:37:22 +00:00
Robert Osfield
25740b5c7f Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
6a04fc3dee Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
b89f3fa9b1 Added cout's of the view frustum to the aid debugging, these cout's are
now commented out, and are just left in so that they may be used to
double check things in future.
2002-08-03 16:37:13 +00:00
Robert Osfield
0fa1b4a2ff Removed default value from constructor. 2002-07-29 11:02:14 +00:00
Robert Osfield
067dc6cddf Fixes to the new texture subloading methods. 2002-07-29 00:04:07 +00:00
Robert Osfield
6b59f66d80 Checked in new methods for setting up texture subloading, these allow the
user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0 Added set/getUnrefImageOnApply() methods and associated flag and
code in Texture::apply() to set the _image to 0 on apply.  Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
150b055053 Added missing return statement to if() block in Matrix::mult code. Bug spotted
by Ray Conner.
2002-07-25 21:58:53 +00:00
Robert Osfield
95bdcfc3f6 Fixes to Doxygen files from Neil.
Removed unused set/getReportMode() methods and member variables from IntersectVisitor.

Added deep copy construction of Geometry objects.
2002-07-25 21:50:08 +00:00
Robert Osfield
b2fa79293c Added the missing _primtives from the copy constructor list. 2002-07-23 15:48:12 +00:00
Robert Osfield
2268246fa9 Added mode checking into StateSet to try and catch non texture OpenGL modes
which have been applied to the texture modes and visa-versa.
2002-07-23 14:35:38 +00:00
Robert Osfield
80afddc08d Checked in Tino Schwarze's port to HP-UX. 2002-07-23 10:48:22 +00:00
Robert Osfield
f007e7c3be Merged changed to osgParticle from Macro, these add the ability to
orientate the particles to predefined axis.
2002-07-22 13:05:31 +00:00
Robert Osfield
b23aea5173 Futher work on ensuring that all datatypes are initilizaed in OSG objects. 2002-07-21 10:04:33 +00:00
Robert Osfield
389dd8adbb Futher changes to remove unitialized variables/reordering of initialization to
prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9 Various fixes to constructors to ensure that all variables are initialized. 2002-07-20 23:54:55 +00:00
Robert Osfield
0ff08a2978 Added missing default values to State constructor. 2002-07-20 22:44:21 +00:00
Robert Osfield
15315b7b4b Added default values for FrameStamp.cpp constructor. 2002-07-20 22:40:24 +00:00
Robert Osfield
a1c54dc663 Removed the rendundent variables in the ConvexPlanerPolygon as these were
unused and unitialized.
2002-07-20 22:36:55 +00:00
Robert Osfield
c86a907ddd Added new debugging switch checkOnAllocations which is now on by default
when compiling with debug build (under UNIX) and can be turned on or off
with the OSG_MM_CHECK_ON_ALLOCATIONS environmental variable.
2002-07-20 22:36:09 +00:00
Robert Osfield
2b7331b73b Added some extra checks for memory initialization into the osg::MemoryManager,
this is turned off by default, even in debug build. However you can turn it
on by setting the OSG_MM_CHECK_FOR_UNINITIALIZED
2002-07-20 21:37:10 +00:00
Robert Osfield
298e3d5ae3 Umm... these should have already been commited, not sure why cvs has just
popped these ones up...
2002-07-20 18:27:40 +00:00
Robert Osfield
3cba9a52ef Updates NEWS file for 0.9.0 release.
Added default computeBound() implementation to osg::Drawable which uses
a PrimtiveFunctor to compute the bounding box in a generic way, that
will work for all Drawable subclasses that implement the accept(PrimitiveFunctor&).
2002-07-18 22:35:54 +00:00
Robert Osfield
34be82c1ee Moved get/setUserData from osg::Node into its superclass osg::Object to
allow other subclasses to add their own custom data.
2002-07-18 19:41:52 +00:00
Robert Osfield
ff8b4c001d Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor to make
them more consistent with each other. This does mean an API change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:36:14 +00:00
Robert Osfield
8036901ea1 Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
decoupled from osg::Drawable.  The Drawable::getStats() virtual method
no longer exists.

Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
f2b6f8c873 Added code into osg::LightSource so it correctly computes its bounding
sphere, taking into account any subgraph below, and the light itself
if it is not a infinite light.
2002-07-18 10:55:04 +00:00
Robert Osfield
7a8eeb3c92 Converted the osg::Material::set/getShininess option to use the standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised shiniess
range. This brings it inline with the way the rest of the OSG uses a
1 to 1 mapping to OpenGL.

Converted the various loaders to use the new range, which is almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:55:30 +00:00
Robert Osfield
09bdb10af5 Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
735b9d2318 Changed from a -> to *() when using the object pointed to by a reverse iterator,
to fix problems with build under VS6/STLport.
2002-07-17 16:24:55 +00:00
Robert Osfield
f55233b20d Updates from Bob Kuehne and Kristopher Bixler to remove the fink
dependency from the MacOSX build.
2002-07-16 19:21:31 +00:00
Robert Osfield
76d1775487 Bumped up the version numbers to 0.9.0 to reflect the upcomming release. 2002-07-16 15:43:20 +00:00
Robert Osfield
db892e6bfe Added State::disableTexCoordPointersAboveAndIncluding( unit ) method so that
all unsed texture units can be turned off simply within Drawables such
as Geometry and GeoSet. This can be used to prevent bleed of arrays from
one object to the next - which can cause crashes.
2002-07-15 10:03:59 +00:00
Robert Osfield
4895b22da1 Fixed various warnings which were appearing under MacOSX. 2002-07-13 21:17:40 +00:00
Robert Osfield
db888b191c Conveted GeoSet to use the new state::set*Pointer/disable*Pointer methods
to keep the current state valid.
2002-07-13 20:31:30 +00:00
Robert Osfield
d87d27b749 Added MatrixTransform header and source. 2002-07-12 21:08:19 +00:00
Robert Osfield
6f392cdbfa Ported distribution across to use the new osg::MatrixTransform and osg::BlendFunc
class instead of osg::Transform and osg::Transparancy respectively.
2002-07-12 18:12:01 +00:00
Robert Osfield
8128265e09 Have added a #define USE_DEPRECATED_API to include/osg/Export, and
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.

Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts.  include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.

The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform.  The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks.  One should now think of
osg::Transform
as being a Transform Node base class.  MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
3edb8a3d18 Added blend color to osg::TexEnv 2002-07-12 10:30:27 +00:00
Robert Osfield
0ea6a7af4a Fixes for Win32 build 2002-07-11 21:08:02 +00:00
Robert Osfield
c4c97a0f64 Moved the code referencing osg::BoundingBox::isValid() and
osg::BoundingSphere::isValid() across to use the valid() methods, the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 14:32:21 +00:00