Robert Osfield
b00ff07294
Changed default enabling of vertex attribute mapping
2009-11-10 12:03:03 +00:00
Robert Osfield
8bba7c9f98
Added enabling of lighting, and disabling of mipmapping to help out testing of GLES2 target
2009-11-10 12:01:28 +00:00
Robert Osfield
aa2bb575c4
Added simple textured scene graph test accessible using --texture or -t command line options.
2009-11-06 16:51:38 +00:00
Robert Osfield
40f2478b77
Fixed build
2009-11-06 16:09:16 +00:00
Robert Osfield
d7d6d2b215
Moved glColor/glNormal definitions for GLES1.x from include/osg/GL to src/osg/ArrayDispatchers.cpp to avoid import/export issues on functions.
...
Fixed typo of GLES1 in disabling the build of OpenGL1.x/2.x specific examples
2009-11-04 17:26:59 +00:00
Robert Osfield
211ea2f263
Added --simple option and associated set up of a very simple geometry and shader scene graph
2009-11-04 11:03:13 +00:00
Robert Osfield
12ca5156f8
Disabled osgteaport for GLES1, GLES2 and GL3 builds
2009-11-03 16:49:13 +00:00
Robert Osfield
8a4956a257
Replaced glColor4fv call with osg::State::Color(..)
2009-11-03 16:48:48 +00:00
Robert Osfield
8d67c9bb33
Disabled the build of plugins that aren't supported under GLES.
2009-11-03 15:22:14 +00:00
Robert Osfield
a4639398e8
Fixed compile issue with Image.cpp and osgautocapture.cpp under GLES.
...
Fixed handling of EGLDisplay in EGL paths of GraphicsWindowX11
2009-11-01 09:04:41 +00:00
Robert Osfield
0ca4c82e3a
Fixed for GLES1 build
2009-10-30 15:16:44 +00:00
Robert Osfield
7e7135be59
From Cedric Pinson, updates to osganimation example to keep in sync with changes with osgAnimation, and introduction of a hardware skinning example
2009-10-28 13:31:24 +00:00
Robert Osfield
126462bb0b
Added stats handler to track performance effects of new GLBeginEndAdapter usage
2009-10-21 15:48:11 +00:00
Robert Osfield
9382800576
Added stats handler
2009-10-21 14:14:22 +00:00
Robert Osfield
a0eba771e8
Updated wrappers
2009-10-16 17:22:20 +00:00
Robert Osfield
aefd1513f4
Ported osg::Geometry across to supporting the aliasing of vertex, color and normal etc. calls to Vertex Attributes.
...
Added support for automatic aliasing of vertex, normal, color etc. arrays to Vertex Attribute equivelants.
Added new osg::GLBeginEndAdapter class for runtime conversion from glBegin/glEnd codes to vertex arrray equivelants.
Added automatic shader source conversion from gl_ to osg_ builtins.
2009-10-16 16:26:27 +00:00
Robert Osfield
9e2567cb88
Made the use of the new projection and modelview matrix uniforms optional
2009-10-11 06:05:19 +00:00
Robert Osfield
ae440bfaef
From Wojciech Lewandowski, "ref_ptr usage changes made on 9th of June broke VirtualProgram used in osgShaderCompositor example. Taking the opportunity I modified the code a little to use earth sphere as default model. Cow.osg used previously was not looking good in advanced example. I also changed default to advanced example, because its more informative with labels describing virtual programs used to render the objects."
2009-10-10 09:53:10 +00:00
Robert Osfield
e1b3874fd2
From Cedric Pinson, "Here an update of osganimationtimeline example, the callback did not
...
follow the callback api, i updated to fix this, then the callback are
called correctly."
2009-10-10 09:35:16 +00:00
Robert Osfield
f6166d1119
Introduced new uniforms for tracking the modelview and project matrices in shaders using non built-ins.
2009-10-09 13:39:11 +00:00
Robert Osfield
ba8d38b885
Added use of binding of vertex attributes to names
2009-10-09 10:39:55 +00:00
Robert Osfield
1babe771e7
Added remapping of gl_ and ftransform() variables to osg_ equivalents.
2009-10-08 16:23:40 +00:00
Robert Osfield
1cfe017209
Implemented remapping of gl_ builtins vertex attributes to osg_ equivlants.
2009-10-08 15:58:23 +00:00
Robert Osfield
3f55f3f140
New osgvertexattributes example designed to test conversion of fixed function scene graphs to use vertex shaders
...
and vertex attributes.
2009-10-08 14:29:54 +00:00
Robert Osfield
2d26cbe7ab
Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
...
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
f75013d534
Introduced new BufferObject design + implementation in preperation of implementing a pool system for buffer objects
2009-10-01 20:19:42 +00:00
Robert Osfield
3c03682b4c
Introduced new osgQtBrowser example.
2009-09-17 13:40:53 +00:00
Robert Osfield
80be1d9dd6
Fixed empty lines
2009-09-04 09:11:49 +00:00
Robert Osfield
fa84f280f6
Renamed the osgVolume::Layer/ImageDetails parameters RescaleIntercept and RescaleSlope to more general TexelOffset and TexelScale, and changed type to Vec4.
...
Refactored the transfer function set up in RayTracedTechnique to prepare for new scale and offset uniforms.
Updated wrappers
2009-09-03 13:40:50 +00:00
Robert Osfield
43e3089417
Added support for recording the RescaleIntecept and RescaleSlope from the dicome files and passing these values onto osgVolume::ImageLayer
2009-09-01 10:48:32 +00:00
Robert Osfield
b76983c7f9
Fixed typo
2009-08-19 15:36:46 +00:00
Robert Osfield
589629cab8
Introduced TabBoxTrackballDragger
2009-08-05 16:02:44 +00:00
Robert Osfield
431290c04e
From Cedric Pinson, fix crash without error messages if the example does find the nathan.osg file.
2009-07-16 11:49:37 +00:00
Robert Osfield
6e6a7c960e
Added Dragger::s/getActivationModKeyMask(..) and Dragger::s/getActivationKeyEvent(...) methods to make it possible to have draggers that only respond when you press a specified modified key or standard key.
...
Changed the optional dragger in osgvolume to require the shift key to be pressed for the dragger to become active.
2009-07-03 19:16:53 +00:00
Robert Osfield
baef387b3d
Added TrackballDragger code path
2009-07-03 05:54:27 +00:00
Robert Osfield
23dec86e22
Added support for a "-m" option that adds a tab box manipulator to allow positioning and resizing of the rendered volume
2009-07-02 18:50:45 +00:00
Robert Osfield
af39672d3d
Removed old references to CommandManager
2009-07-01 14:50:08 +00:00
Robert Osfield
2525bb5d06
Completed refactor of osgManipulator, key changes are:
...
Selection is now just a typedef of osg::MatrixTransform, and is deprecated
CommandManager is shell class that just sets values directly on Dragger, and is deprecated
Dragger now has list of DraggerCallback that takes over the roll of tracking changes to the Dragger, and
allows users to track the dragger in any way they wish.
Dragger now has a convinience method making MatrixTransforms track a dragger.
Selection and CommandManager are no longer required for use of osgManipulator and are kept around for backwards compatibility.
2009-07-01 14:01:09 +00:00
Robert Osfield
a2ae370c8e
Refactored osgManipulator so that CommandManager is no longer required, instead Dragger directly manages Constaints and associate Selections.
2009-06-30 11:39:39 +00:00
Robert Osfield
e30e4df30c
Introduced event handling directly into osgManipulator::Dragger to allow it be used with a global event handler passing in events.
2009-06-29 21:32:10 +00:00
Robert Osfield
9d792c279b
From Don Liech, Qt/OSG integration example
2009-06-19 11:31:15 +00:00
Robert Osfield
ad8f2d8974
Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors.
2009-06-17 10:39:39 +00:00
Robert Osfield
1479902b07
Added basic Matrix::decompose() test, based on a test progrem wrttien by Paul Obermeier
2009-06-08 12:50:26 +00:00
Robert Osfield
40155d59b4
Implemented updating of revision files as new data is writing to the FileCache
2009-06-04 14:07:12 +00:00
Robert Osfield
cf976e956d
Added osgdatabaserevisions example to server as a testbed for new osgDB::DatabaseRevisions functionality
2009-06-02 16:58:32 +00:00
Robert Osfield
aaee56cbde
Ran dos2unx of files
2009-05-29 08:24:52 +00:00
Robert Osfield
f0b55bbdb3
From Wojciech Lewandowski, "I suppose this error is caused by using 4 component tex coord in texture2D call. I always forget about adding .xy swizzle at the end of tex coord. I have attached code (hopefully fixed). My NVidia seems to ignore such errors. Cannot test it myself. Simple example works because I actually use textture2Dproj there."
2009-05-28 13:40:54 +00:00
Robert Osfield
d06265b782
Fixed warnings
2009-05-28 13:26:06 +00:00
Robert Osfield
825d701757
Renamed application osgvirtualprogram to osgshadercompostior to better reflect it function
2009-05-27 13:02:01 +00:00
Robert Osfield
dc67dab42e
Renamed osgvirtualprogram to osgshadercompositor to better reflect it's function
2009-05-27 13:00:58 +00:00
Robert Osfield
f845b6790a
Fixed warning
2009-05-27 09:45:46 +00:00
Robert Osfield
baf1899f33
Fixed warnings
2009-05-26 10:10:11 +00:00
Robert Osfield
2d542d683a
From Wojciech Lewandowski, VirtualProgram example that illustrates how one can create a custom system for composing shaders within the scene graph.
2009-05-25 13:02:14 +00:00
Robert Osfield
a2bc7f6759
Fixed typo
2009-05-19 15:11:49 +00:00
Robert Osfield
41b6c4dde8
Rearranged static SDL callback so that it's after the SDL.h header.
2009-05-13 08:40:10 +00:00
Robert Osfield
0de08dad28
Removed SDL header
2009-05-12 16:26:07 +00:00
Robert Osfield
9c5498376c
Re-ordered SDL class to try and avoid OSX issues with _main.
2009-05-12 13:24:08 +00:00
Robert Osfield
e179ecc69d
Attempt to fix OSX missing _main symbol error
2009-05-12 12:27:54 +00:00
Robert Osfield
02b84e931e
From Chris Hanson, spelling and grammer fixes
2009-04-22 12:52:22 +00:00
Robert Osfield
9478fa7f02
From Eduardo Alberto Hernández Muñoz, change to using TexGenNode for setting up tex coordinates
2009-04-22 11:00:20 +00:00
Robert Osfield
9996e565ba
From Paul Martz, "Looks like the people who created these two examples were a bit careless with cut and paste."
2009-04-22 10:54:11 +00:00
Robert Osfield
435f410bf8
Fixed build error by replacing M_PI with osg::PI.
2009-04-10 11:19:34 +00:00
Robert Osfield
fddaaf0d00
From Ravi Mathur, "OK I have been away for a looong time, but still occasionally watching from a distance, and saw the bug people have reported about the DepthPartitionNode not handling scaled models properly.
...
I believe this is now fixed ... I have attached the new DistanceAccumulator.cpp, along with a modified example file that uses a PositionAttitudeTransform to draw the Earth's orbit around the Sun."
2009-04-09 14:25:14 +00:00
Robert Osfield
b93581e687
From Cory Riddell, fix for aspect ratio
2009-04-08 14:08:16 +00:00
Robert Osfield
fd5f5a71c2
From Martin Beckett, added mouse wheel support
2009-04-08 10:32:19 +00:00
Robert Osfield
7a56842ef5
Tweaks to shader to fix warnings on with ATI drivers
2009-04-03 09:54:15 +00:00
Robert Osfield
80190a6ffb
Added shader to convert images into greyscale when rendering in anaglyphic
2009-03-30 09:55:40 +00:00
Robert Osfield
90f77c43d5
Added osgtexturecompression example to demonstate the quality difference between
...
different compression techniques.
2009-03-26 17:24:28 +00:00
Robert Osfield
31e7f32d3f
Added support for image streams
2009-03-24 23:17:05 +00:00
Robert Osfield
63cdbd8714
From Roland Smeenk, "Here's a small simplification of the osganimationmorph example. Only one morphtarget needs to be added to the MorphGeometry since it already has a base geometry. The animation will morph between the base geometry and the first target.
...
"
2009-03-23 16:07:43 +00:00
Robert Osfield
1fd5eefbcf
From Maciej Krol, "As promised to Roland I assembled simple shader generator. ShaderGenVisitor converts accumulated fixed function pipeline state sets to ones with shader programs. Generated state sets are attached to geometries and stored in ShaderGenCache for reuse.
...
Very simple cases of state configuration are supported (all the ones I really need):
- single per pixel not attenuated non spot light source ON/OFF
- exp2 fog ON/OFF
- diffuse texture in rgb + optional specular gloss in alpha (Texture unit 0) ON/OFF
- normal map texture (Texture unit 1 and Tangent in VertexAttribArray 6) ON/OFF
- blending and alpha testing (not in shader pipeline)
To view fixed function pipeline files and paged databases simply run >osgshadergen myfile.osg"
2009-03-23 11:53:06 +00:00
Robert Osfield
f1053c52dc
Warning fixes
2009-03-13 11:06:12 +00:00
Robert Osfield
7b5f3ec92a
Moved IncrementalCompileOperation out of include-src/osgUtil/GLObjectVisitor into their own files.
...
Added support to IncrementCompileOperation for controlling how much time is alloted to compilation and flush
2009-03-12 15:21:04 +00:00
Robert Osfield
1211fd1120
Changed audio playing so that it only happens for a single movie to avoid
...
problems with audio stalling.
2009-03-11 18:13:58 +00:00
Robert Osfield
73cffacf09
Added docs on getPixelAspectRatio and corrected usage of getPixelAspection in osgmovie.cpp
2009-03-11 17:57:33 +00:00
Robert Osfield
5233a716c8
Added handling of Image::isImageTranslucent(), when it is enabling blending.
...
Added handling of Image::getPixelAspectRatio() in geometry sizing.
Added scaling of the projection matrix to ensure that aspect ratio is honoured with running in fullscreen mode
2009-03-11 15:43:13 +00:00
Robert Osfield
ae50d8d956
From Roland Smeenk & Cedric Pinson,
...
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList
From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
7473b06275
Preliminary work on general purpose incremental compile support in osgViewer.
2009-03-08 12:00:36 +00:00
Robert Osfield
97e987a9d9
Added SDL audio path
2009-03-03 20:59:16 +00:00
Robert Osfield
b678c8ca85
Added SDL audio support for reading from ffmpeg movies
2009-03-03 17:37:48 +00:00
Robert Osfield
e035decd95
Introduce FFmpegAudioStream implementation
2009-03-03 16:51:01 +00:00
Robert Osfield
7dc849b97a
From Petr Salinger, fix for build under GNU/kFreeBSD.
2009-03-02 09:56:39 +00:00
Robert Osfield
ca895c4ac6
From Bryan Thrall, "Attached files fix typos, from svn 9791:
...
DisplaySettings.cpp: OSG_COMPIlE_CONTEXTS -> OSG_COMPILE_CONTEXTS
AnimtkViewer.cpp: is a 3d poker game client -> is an example for viewing
osgAnimation animations"
2009-02-20 11:53:49 +00:00
Robert Osfield
4d0a3444be
From Christian Buchner, "I am hereby amending the osgforest sample with some code (functionally
...
equivalent to the GLSL shaders sample) that displays the forest with
shaders on Intel 945 GM hardware. This card supports OpenGL 1.4 and
ARB_fragment/vertex_program only.
I would be pleased if this change made it into the official set of
examples, as it illustrates the use of ARB shaders quite nicely. I did
not find any other example covering this topic."
2009-02-19 16:58:05 +00:00
Robert Osfield
979d1e6be7
Merged in various changes from the OSG-2.8 to being svn/trunk up to date.
2009-02-19 14:24:10 +00:00
Robert Osfield
51f6fa249f
Merged fixes to osgVolume's handling of ImageSequence animated volumes, merge command:
...
svn merge -r 9746:9747 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.8
2009-02-10 18:51:43 +00:00
Robert Osfield
e15383fd7a
From Fabien Lavignotte, "Here is some various small fixes i have done while playing with
...
osgAnimation.
- Animation : removed the _name attribute that is never used.
- BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
- CMakeLists.txt : add RigGeometry to the headers list"
2009-02-09 22:56:21 +00:00
Robert Osfield
1e886ce539
From Paul Melis, "While trying out the osgbrowser example (where I had forgotten to update
...
LD_LIBRARY_PATH so the XUL libs would be found) I noticed that although
the gecko plugin was found it could not be loaded. But this did not
trigger any visible warning/error message (at least not without INFO
notify level). Would you mind if we change the notify level for a
dlerror() to WARNING? This will also make it more explicit for the case
when a plugin isn't actually found, which seems to come up a lot for
novice users (e.g. no freetype on win32, so no freetype plugin, etc).
Also, the current error message is misleading ("Warning: Could not FIND
plugin to ...") because the it's not always a case of not finding the
plugin. I slightly enhanced the situation of not finding a plugin versus
finding it but not being able to load it.
Here's also a few fixes to some of the examples:
- osgfont: make usage help line more in line with the actual behaviour
- osgcompositeviewer: complain when no model file was provided
- osgmovie: don't include quicktime-dependent feature on Linux
- osgocclussionquery: comment addition (as I was surprised that lines
were being drawn in a function called createRandomTriangles())"
2009-02-08 15:56:35 +00:00
Robert Osfield
22e4e63060
From Gary Quinn, spelling fixes
2009-02-06 15:17:49 +00:00
Robert Osfield
42cc008c06
From Morne Pistorius, "Attached is a modified version of the QOSGWidget example that shows
...
the workaround we discussed for adding/removing views in a composite
viewer at runtime. A dummy view is added to the viewer to always keep
it live.
Also, I added a #define to the Qt event relay methods to not override
them on a Windows system. This fixes the bug where duplicate events
are being sent and making it impossible to throw the trackball."
2009-02-05 12:21:50 +00:00
Robert Osfield
a2c88dd39e
Warning fixes
2009-02-05 12:03:19 +00:00
Robert Osfield
baac534bcc
From Jean-Sebastien Guay, warning fixes
2009-02-05 10:14:49 +00:00
Robert Osfield
2540c7dd57
Disabled warning
2009-02-03 20:17:24 +00:00
Robert Osfield
734463fcc7
Warning fixes
2009-02-03 15:28:53 +00:00
Robert Osfield
abb63e3199
Added setDataVariance(DYNAMIC) to text label as it's being updated dynamically
2009-02-03 12:47:41 +00:00
Robert Osfield
2d55740b3e
Refactored osg::TransferFunction1D to use an std::map internally which is kept in sync with the actual osg::Image that is passed to the GPU.
...
Added .osg support for osg::TransferFunction1D.
Updated wrappers
2009-02-02 14:43:27 +00:00
Robert Osfield
281800539e
Fixed handling of TransferFunctionProperty.
2009-01-31 21:45:47 +00:00
Robert Osfield
04631ff9ae
From Jean-Sebastien Guay, added missing windows socket library
2009-01-29 16:38:46 +00:00
Robert Osfield
4291a8e193
Added CMakeLists.txt for osgcluster
2009-01-29 14:35:15 +00:00
Robert Osfield
9b64144a2f
Added osgcluster example into build system
2009-01-29 13:17:48 +00:00
Robert Osfield
e5680b2b4f
Removed now redundent shader files.
...
Fixed the adding of transfer function property.
2009-01-29 09:24:45 +00:00
Robert Osfield
8c134750e6
Removed old shader files
2009-01-28 16:48:10 +00:00
Robert Osfield
2b45fd1510
From Paul Melis, "Here is an updated osgViewer::StatsHandler. It has the following changes:
...
- The text and dark background rectangles are now correctly placed, and
slightly resized here and there.
- All counters (vertices, etc) now use a fixed formatting with 0 digits
precision, to prevent the text from being shown in scientific notation
when the number get large (e.g. 6.34344e+6). I tested with a scene
containing roughly 4 million vertices, to make sure its stats would
display correctly.
I also made slight changes to osgcompositeviewer (attached) to aid in
testing the stats display, specifically displaying of camera and view
names."
2009-01-28 09:31:43 +00:00
Robert Osfield
baa25411fd
From Paul Melis, remove redundent spaces
2009-01-28 09:26:44 +00:00
Robert Osfield
55e89e4466
From Cedric Pinson, "updated osgAnimation with the trunk here the update:
...
examples/osganimationviewer/AnimtkViewer.cpp:
- add option to display bone (--drawbone)
- dont crash if the file does not contains a AnimationManagerBase, display the content only
examples/osganimationviewer/AnimtkViewerGUI.cpp:
- adjust the path of image for the gui
include/osgAnimation/Interpolator:
- add warn message instead of old assert
include/osgAnimation/Bone:
src/osgAnimation/Skeleton.cpp:
- change a method name to fit better with what it does. setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace
include/osgAnimation/Skinning:
src/osgAnimation/RigGeometry.cpp:
- add patch from Fabien Lavignotte to compute normal correctly
include/osgAnimation/Sampler:
- adjust behviour without assert, return 0 instead of crashing
"
2009-01-21 19:02:54 +00:00
Robert Osfield
d542961ca3
Fixed compile errors for when ref_ptr<> auto conversion is disabled
2009-01-21 19:01:26 +00:00
Robert Osfield
a6284b0e03
Renamed ShaderTechnique to RayTracedTechnique
2009-01-21 14:27:58 +00:00
Robert Osfield
0897368fa6
Cleaned up osgvolume
2009-01-21 12:06:13 +00:00
Robert Osfield
1c88753551
Introduced the ability to switch between different visual properties in osgVolume
2009-01-21 11:46:03 +00:00
Robert Osfield
a40aa3a734
Moved PropertyAdjustmentCallback from osgvolume.cpp into osgVolume.
...
Updated lighting shaders.
2009-01-20 17:41:45 +00:00
Robert Osfield
fe667cdd2b
Added event key variables
2009-01-20 15:06:44 +00:00
Robert Osfield
d46e0fcc79
Added support for SampleDensityProperty and TransparencyProperty
2009-01-20 13:50:57 +00:00
Robert Osfield
87cd4530f5
Added AlphaFunc support into osgVolume::AlphaFuncProperty.
2009-01-20 12:39:26 +00:00
Robert Osfield
894b161878
Updated event callback to be able to update iso surface value.
2009-01-17 17:23:47 +00:00
Robert Osfield
b176c3a223
Removed old volume rendering scene graph code from osgvolume example.
...
Moved createNormalMapTexture and applyTransferFunction functions from osgvolume example into include/osgVolume/Layer.
2009-01-16 17:59:38 +00:00
Robert Osfield
29ac92df0e
Moved basics of fixed function pipeline implementation from osgvolume example into osgVolume
2009-01-16 11:27:20 +00:00
Robert Osfield
78c2f98b7a
Introduced ImageLayer computeMinMax + rescaling methods, and use of rescaleToZeroToOneRange by default.
2009-01-16 10:23:17 +00:00
Robert Osfield
ba94ea8c7d
Introduce osgVolume::PropertVisitor, and IsoSurface, MaximumImageProjection, Ligting and AlphaFunc Properties
2009-01-15 15:57:04 +00:00
Robert Osfield
d87ec7cb18
Introduced osgVolume::Property, CompositePropery and TransferFunctionPropety classes
2009-01-14 15:16:29 +00:00
Robert Osfield
f260737cd8
Introduced class interfaces for FixedFunctionTechnique and ShaderTechnique volume rendering techniques.
2009-01-13 17:20:32 +00:00
Robert Osfield
c2e7eacc06
Changed to use ref_ptr<> for scene model to avoid crash
2009-01-12 13:12:04 +00:00
Robert Osfield
e37d22ad27
Fixed warning
2009-01-09 15:57:14 +00:00
Robert Osfield
458993fa88
Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers, and started moving osgvolume example across to create osgVolume subgraphs
2009-01-09 15:19:25 +00:00
Robert Osfield
c380ac5a1f
From Cedric Pinson, "Here the updated osganimationskinning.cpp that works as before"
2009-01-08 14:52:11 +00:00
Robert Osfield
803d0dc60c
Added missing *.
2009-01-08 12:47:20 +00:00
Robert Osfield
418dc34776
Fixed warnings
2009-01-07 11:24:47 +00:00
Robert Osfield
8745ec7d69
Removed the usage of assert to prevent associated compile warnings and to clean up code
2009-01-06 19:09:50 +00:00
Robert Osfield
5bf69c9cbb
Updated path to reflect where the new button images are located.
2009-01-06 19:08:34 +00:00
Robert Osfield
1d599c0572
From Don Leich, "Here are a couple of fixes for the file examples/osgviewerQT/QOSGWidget.cpp to
...
address some OS X issues. Most of these fixes were previously submitted by Julian Scheid. However, this patch however should not break the example for non-OS X builds and has been tested on 64-bit Linux as well as Mac OS X 10.5.
o The value returned by QWidget::winId() is not usable as input for
WindowData under OS X the way it is for both Windows and Unix. Julian's fix
for this uses the Carbon API. Since the fix for X11 in unknown, it is now
assumed that OSG has been built with OSG_WINDOWING_SYSTEM='Carbon' for this
example to work at all when running under OS X.
o The CompositeViewer version would hang on exit with the original timer start
argument. Changing the argument value to match the non-composite version
seemed to cure the hanging.
o Julian's patch altered the setGeometry position to 30/30 in order to see any
window decorations. I did not have this problem, but left his changes intact.
o The non-composite viewer needed it's camera initialization defered until
after the ViewerQOSG's Qt base class had been initialized. Otherwise, the view
did not cover the entire window.
"
2009-01-06 16:45:35 +00:00
Robert Osfield
af7bb82175
From Paul Martz, example demonstating new draw instanced primitive funcitonality.
2009-01-06 15:11:54 +00:00
Robert Osfield
3ddafa1078
From Don Leich, build fix for OSX.
2009-01-05 17:52:41 +00:00
Robert Osfield
910927145e
From Paul Martz, added --points option for forcing points rendering of polygonal models
2009-01-05 17:06:09 +00:00
Robert Osfield
02beb8c74a
Added support for user defined clipping of the precipitation effect, to test use:
...
osgpreciptation lz.osg --clip 20
2008-12-19 16:13:19 +00:00
Robert Osfield
74d090845f
Added StandardShadowMap to list to test cases
2008-12-19 12:28:53 +00:00
Robert Osfield
9b1445d5b9
Fixed warnings
2008-12-18 13:56:30 +00:00
Robert Osfield
f8151127e3
From J.P Delport, "I changed the default HDR mode to the ARB format and put in comments for some other possible modes.
...
Some other comment cleanups too."
2008-12-17 17:23:17 +00:00
Robert Osfield
ffe77a785a
Build fixes for when the implict ref_ptr<> cast is not enabled
2008-12-16 20:49:12 +00:00
Robert Osfield
60fc821764
From Cedric Pinson and Jeremey Moles, Changes to OpenSceneGraph-osgWidget-dev branch.
...
Notes from Robert Osfield, Merged changes to OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt at merged svn/trunk into the branch).
2008-12-16 20:29:00 +00:00
Robert Osfield
315aeeb557
Where possible moved redundent C header includes from headers to source files
2008-12-12 18:47:30 +00:00
Robert Osfield
4896fe6e05
From Mattias Helsing, "When building osg static on Windows the _declspec's wasn't escaped for
...
applications, examples or wrappers. Attached are the CMakeLists I had
to change to make these compile.
"
2008-12-11 17:00:40 +00:00
Robert Osfield
c3611c5875
Added mechanism for registering proxy objects in the .osg plugin in a way that is compatible with static linking.
2008-12-10 16:26:02 +00:00
Robert Osfield
bceaef6f06
Fixed link line
2008-12-10 12:50:40 +00:00
Robert Osfield
c8190d9c54
Cleaned up osgWidget::VncClient and osgWidget::Browser so that their implementations are all more consitent with the osgWidget::PdfReader.
2008-12-09 11:05:04 +00:00
Robert Osfield
d8c17e4c4c
Added support for setting background colour of Pdf document.
2008-12-09 09:26:51 +00:00
Robert Osfield
6f356aeb97
Intoduce new osgWidget::PdfReader and osgWidget::VncClient front ends to osgWidget,
...
with new pdf plugin and updated vnc plugin that now support these front ends.
Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-07 17:02:30 +00:00
Robert Osfield
3c611dcf30
Build fix for when implicit conversion in ref_ptr<> is switched off.
2008-11-29 11:35:03 +00:00
Robert Osfield
cd4b4b8bfe
Added new examples
2008-11-28 14:37:58 +00:00
Robert Osfield
070b9c2cd9
From Cedric Pinson, updates to osganimation examples.
...
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev
2008-11-28 14:37:16 +00:00
Robert Osfield
9b1841d009
From Jeremy Moles, updates to osgwidget examples.
...
Merged by Robert Osfield from OpenSceneGraph-osgWidget-dev
2008-11-28 14:36:39 +00:00
Robert Osfield
12bfb6d79a
From Jean-Sebastien Guay, "osgautocapture uses M_PI to convert degrees to radians, which didn't compile on Win32. Switched to using osg::DegreesToRadians. Also removed the "convert to radians" comment on each line, as the code clearly conveys this without needing a comment now."
2008-11-27 09:45:41 +00:00
Robert Osfield
270fd48536
From John Vidar Larring, osgautocapture example that captures an image from a paged database by frame loop to the paging is complete, then takes a snapshot.
2008-11-26 11:23:06 +00:00
Robert Osfield
a7a7115581
Fix for build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION off
2008-11-25 15:57:27 +00:00
Robert Osfield
d08d778608
From Jaromir Vitek, "In attachment are another fixes for using packed depth+stencil (PDS).
...
* When used PDS RenderStage::runCameraSetUp sets flag that FBO has already stencil,depth buffer attached. Prevents adding next depth buffer.
* Sets correct traits for p-buffer if used PDS and something goes wrong with FBO setup or p-buffer is used directly.
* Adds warning to camera if user add depth/stencil already attached through PDS.
* Sets blitMask when use blit to resolve buffer.
There is also new example with using multisampled FBO."
2008-11-25 10:57:14 +00:00
Robert Osfield
2517c1e77e
Improved the set of the master + slave cameras
2008-11-24 16:02:20 +00:00
Robert Osfield
6ae07ce0e2
From Roland Smeenk, "This application can be used for testing plugins that can both read and write a certain file format. It will display the original file next to the written and reread file.
...
Example:
osgsidebyside -o cow.dae cow.osg
This example will read cow.osg, write cow.dae, read cow.dae and display cow.osg on the left side and cow.dae on the right side of the view.
Possible interactions:
KEY_UP Speedup DOF animation
KEY_DOWN SlowDown DOF animation
KEY_RIGHT Toggle all MultiSwitches"
2008-11-24 14:37:15 +00:00
Robert Osfield
d7ba995370
Updated wrappers
2008-11-24 10:13:27 +00:00
Robert Osfield
5b15436935
Added mechanism for tracking when interactive images are being rendered to
...
enable their backends to only rendered them when they are actively being rendered
in the OpenGL window.
2008-11-23 15:51:43 +00:00
Robert Osfield
9f55408ca3
Removed the optional build for osgWidget and plugins as these are options that are appropriate for building all the time
2008-11-22 14:30:21 +00:00
Robert Osfield
56a2cc65d0
From Cedric Pinson, Pulled in osgAnimation from OpenSceneGraph-osgWidget-dev into svn/trunk.
2008-11-22 12:14:19 +00:00
Robert Osfield
d903423ded
From Jaromir Vitek, osgpackeddepthstencil example as a test case.
2008-11-21 12:38:22 +00:00
Robert Osfield
beae8ab67f
Clean up osgbrowser after moving browser implementation into gecko plugin
2008-11-20 11:28:20 +00:00
Robert Osfield
5288263528
Moved Browser.h and Browser.cpp from osgbrowser into osgWidget.
2008-11-19 17:16:29 +00:00
Robert Osfield
35330867c5
Fixed component directory path handling.
2008-11-19 17:02:45 +00:00
Robert Osfield
094733def5
Refactored browser classes so that there is now a base class and reader writer.
2008-11-19 16:58:32 +00:00
Robert Osfield
297dd32011
Changed osgbrowser example to use a local CMakeModules/FindXUL.cmake script,
...
and specialization of GTK dependencies to only non Windows/OSX platforms.
2008-11-18 23:38:18 +00:00
Robert Osfield
a36ff70df4
Removed debug output
2008-11-18 17:20:45 +00:00
Robert Osfield
96188d0240
Moved update functionality into from UBrowserImage into update.
2008-11-18 14:46:02 +00:00
Robert Osfield
3b3d932d30
Added support for running all ubrowser operataions in a background thread.
2008-11-18 13:36:47 +00:00
Robert Osfield
8abd7c3a76
Fixed key mapping
2008-11-17 19:15:12 +00:00
Robert Osfield
37bd44042a
Refactored the UBrowser functionality so a UBrowserThread singlton class takes
...
over more responsibility of integratation with llmozlib.
2008-11-17 17:58:59 +00:00
Robert Osfield
ca5c93a983
Removed dependency on GLUT.
2008-11-17 15:53:04 +00:00
Robert Osfield
5eaf95ed0f
Ported example to using OSG objects for rendering rather than GLUT
2008-11-17 15:49:24 +00:00
Robert Osfield
39646d2dff
Introduced xulrunner extensions from llmozlib2, and got things working under linux
2008-11-17 10:36:55 +00:00
Robert Osfield
2a1f7f0f7a
Added GTK and GLUT guards to osgbrowser include
2008-11-14 16:54:07 +00:00
Robert Osfield
b62cb79c7e
Further work on experiment llmozlib/geko based embedded web browser
2008-11-14 16:48:07 +00:00
Robert Osfield
d75cc7f84d
An "attempt" at using LLMozLib sources as a base for a gecko based embedded browser.
2008-11-13 15:35:08 +00:00
Robert Osfield
ab9c0898c3
Moved Poppler-glib check into root CMakeList.txt
2008-11-12 22:54:12 +00:00
Robert Osfield
69effce44e
Improved filepath handling, and increased the image resolution for better rendering quality
2008-11-12 14:57:30 +00:00
Robert Osfield
771dc7d645
Introduced new osgpdf example that use Cario + Poppler libraries to provide a means of rendering a pdf document to an osg::Image.
2008-11-12 14:21:05 +00:00
Robert Osfield
89829f8153
Added osgViewerGetVersion() into context creation code as a means of forcing windows to link in osgViewer properly.
2008-11-12 10:30:17 +00:00
Robert Osfield
c1568bb735
Improved naming
2008-11-11 17:59:35 +00:00
Robert Osfield
f1bb6592bb
Tweaked comment
2008-11-11 17:30:11 +00:00
Robert Osfield
014246bef6
Added default fallback of a window context is none is otherwise specified.
2008-11-11 17:29:48 +00:00
Robert Osfield
7468904dd6
Added command line argument docs and support for -h/--help command line options
2008-11-11 16:59:58 +00:00
Robert Osfield
ee172b840c
Added timing stats
2008-11-11 16:21:04 +00:00
Robert Osfield
3754dc4230
Added --geometry, --geometry-vbo and --geometry-va command line options and associated geometry test codes
2008-11-11 16:13:37 +00:00
Robert Osfield
4dd8ad2f16
Added --delay <microseconds> option that is run between each OpenGL object apply, defaults to 0
2008-11-11 15:00:29 +00:00
Robert Osfield
0de253ad2c
Added support for fbo testing.
2008-11-11 12:50:51 +00:00
Robert Osfield
915a645761
First cut of osgmemorytest example that is written to allocate many windows/pbuffer/GL objects as test of how many objects can be allocated on a machine.
2008-11-10 20:06:27 +00:00
Robert Osfield
5bb6fe2ee7
Added support for Camera::PACKED_DEPTH_STENCIL_BUFFER to .osg and .ive formats
2008-11-09 11:56:02 +00:00
Robert Osfield
d75cd032b9
From Jean-Sebastien Guay, replaced M_PI with osg::PI.
2008-11-08 17:53:51 +00:00
Robert Osfield
720551d549
From Michael Platings, Converted std::fstream/ifstream/ofstream to osgDB::fstream/ifstream/ofstream and
...
fopen to osgDB::fopen to facilitate support for wide character filenames using UT8 encoding.
2008-11-07 15:08:08 +00:00
Robert Osfield
c7c1913561
From Ulrich Hertleinm "cmake 2.6 is having trouble on Mac OS X because example/CMakeLists.txt addes subdirectory osgviewerGLUT twice. I took the liberty to remove the second occurrence.
...
"
2008-11-06 13:40:35 +00:00
Robert Osfield
c80c7dd5b9
From Chris Denham, added transform to cube to test picking fixes
2008-11-06 13:36:25 +00:00
Robert Osfield
239c18eddb
Removed redundent static ImageStream pointer
2008-11-05 16:06:25 +00:00
Robert Osfield
a063d1dfb0
Added --no-rescale, --rescale (default) and --shift-min-to-zero command line options for controlling how the pixel data is managed.
2008-11-05 15:59:48 +00:00
Robert Osfield
de4e08e868
Added --replace-rgb-with-luminance option
2008-11-05 15:04:38 +00:00
Robert Osfield
bc2e8034fe
Fixed --images commandline parsing
2008-11-04 12:57:30 +00:00
Robert Osfield
9bba7bbee0
Refactored osgvnc example to utilise the new vnc plugin
2008-11-03 15:58:02 +00:00
Robert Osfield
521a951b58
Wrapped up the various client streaming methods + thread into VncImage classes.
2008-10-31 16:48:19 +00:00
Robert Osfield
f1cc01c6b8
Implemented keyboard and mouse dispatch from vnc client to vnc server.
2008-10-31 13:59:32 +00:00
Robert Osfield
bad9854d71
Added very basic osgvnc example that uses the LibVNCServer client libries for implementing a vnc client
...
as an osg::Image with the vnc data stream going to it.
2008-10-31 12:03:44 +00:00
Robert Osfield
4b28e22d34
From Lukas Diduch, added a multithread compsite viewer path, accessible using:
...
osgviewerQT --MTCompositeViewer --QOSGWidget cow.osg
2008-10-29 10:25:24 +00:00
Robert Osfield
649bc16753
From James Moliere, fixed display of axis
2008-10-29 10:12:02 +00:00
Robert Osfield
0b451491b0
From Chris Denham, changed nested Camera intersection test so that it requires the command line --relative-camera-scene to enable it
2008-10-27 19:59:05 +00:00
Robert Osfield
ff74744556
From Chris Denham, default scene that tests the use of in scene graph Camera which has a RELATIVE_RF ReferenceFrame.
2008-10-27 16:16:28 +00:00
Robert Osfield
b1c858d8f8
Fixed positioning of wings
2008-10-27 10:40:13 +00:00
Robert Osfield
10186190f6
Introduced support for controlling mipmapping of osgTerrain::ImageLayer and compression of osgTerrain::HeightFieldLayer.
2008-10-20 08:43:25 +00:00
Robert Osfield
36a93d9cf3
Converted M_PI* usage across to osg::PI
2008-10-14 16:44:14 +00:00
Robert Osfield
8c6f65caca
From James Moliere,
...
" The code below is to show how a heirarchy of objects can be made within a scenegraph.
In other words, how there can be a parent/child relationship between objects such
that when a parent is rotated or translated, the children move is respect to it's
parent movement. A robotic arm is used in this example because this is what I'm
using OSG for."
2008-10-14 15:24:39 +00:00
Robert Osfield
e4057b65ee
Removed geomoflife_frag.cpp experiement from CMakeList.txt file
2008-10-14 15:10:10 +00:00
Robert Osfield
3aebed206e
From J.P Delport, game of life example that demonstrates ping pong render to texture rendering
2008-10-14 14:58:10 +00:00
Robert Osfield
907a51b198
Replaced usage of depreacted IntersectVisitor with IntersectionVisitor
2008-10-07 14:01:14 +00:00
Robert Osfield
1f4e712fd8
Improved the ImageSequence::setLength() settting.
2008-10-06 17:03:32 +00:00
Robert Osfield
3b4184295e
Various improvements to the dicom loader to be able to handle a broader range of dicom files
2008-10-02 15:45:08 +00:00
Robert Osfield
66c857b645
Updated shaders
2008-09-29 18:30:17 +00:00
Robert Osfield
d4c6af753f
Added support for using ImageSequence to animate volumes
2008-09-29 10:56:42 +00:00
Robert Osfield
38171cc1b9
Improved the isosurface shaders, and mde GLSL usage the default
2008-09-28 15:16:13 +00:00
Robert Osfield
d8cfc9b1f5
Improved GLSL isosurface support when using a transfer function
2008-09-26 15:47:31 +00:00
Robert Osfield
21865d3ec1
Added setting of various filters and setResizeNonPowerOfTwoHint(false) on normals maps etc.
2008-09-26 14:50:41 +00:00
Robert Osfield
5a9e957412
Added docs for read-threads <numthreads> command line options
2008-09-26 13:51:49 +00:00
Robert Osfield
026314bf83
Added --isosurface and --mip paths into osgvolume example, and added associted shaders
2008-09-26 11:29:00 +00:00
Robert Osfield
90ccb05fb1
From Mathias Froehlich, "for the rand functions stdlib.h is required ..."
2008-09-26 11:19:59 +00:00
Robert Osfield
a3d25add27
Added osg2cpp example into build
2008-09-25 14:41:27 +00:00
Robert Osfield
8c276a0b5e
Created new osg2cpp utility that creates .cpp files from source shaders that can be included directly in application code, see osgvolume for an example.
2008-09-25 14:39:57 +00:00
Robert Osfield
134a2e69a0
Moved shaders into .cpp, with the shaders created by the new osg2cpp utility
2008-09-25 14:39:08 +00:00
Robert Osfield
4cb79dcddf
From Jean-Sebastian Guay, fixed windows build
2008-09-24 16:03:47 +00:00
Robert Osfield
62331769ac
Added shader based transfer function, enabled via --gpu-tf
2008-09-24 10:45:15 +00:00
Robert Osfield
169d9f550e
Fixed transfer function parsing
2008-09-24 10:20:23 +00:00
Robert Osfield
edc966c4c2
Added "serialize" and plugin "preload" options in the "read-threads" code path.
2008-09-23 15:41:49 +00:00
Robert Osfield
1b02cf99dc
Added read-threads <numThreads> command line and read thread test back end
2008-09-23 13:58:49 +00:00
Robert Osfield
b1c93f05f6
From Wojciech Lweandowski, added support for noew LispSM shadow technique (use --lispsm on CmdLine) and added IslandScene database (use -4 on CmdLine).
2008-09-23 09:59:23 +00:00
Robert Osfield
55d4756d31
Added support for reading raw data and transfer function from a volume header
2008-09-22 17:24:26 +00:00
Robert Osfield
65cb2e625f
Added --page-and-discard, --page-and-retain, --preload and --length command line options
2008-09-22 16:18:02 +00:00
Robert Osfield
260334e4fe
Added stats handler
2008-09-22 15:56:22 +00:00
Robert Osfield
21686c27af
From Mathias Froehlich, "I did some performance test runs with the development gcc-4.4 version.
...
To make it compiel with future gcc's we sppear to need the attached missing
includes ..."
2008-09-18 10:52:35 +00:00
Robert Osfield
274aa49f8a
From Christophe Loustaunau,"
...
I have found some errors on the example osgGeometryShaders. It's about the varying in the geometry shader.
take a look at the varying vec4 v_color.
In the vertex shader, v_color is initialized to gl_vertex
then in the geometry shader v_color is initialized to gl_PositionIn[0]
and in the fragment shader v_color is used as the fragment color.
Try to initialized v_color to vec4(1.0, 0.0, 0.0, 1.0) in the vertex shader and comment the line :
" v_color = v;\n" in the geometry shader, and you will see the lines as black !
It's because you have to use keywords in and out.
extract from : http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :
in - for function parameters passed into a function or for input varying
variables (geometry only)
out - for function parameters passed back out of a function, but not
initialized for use when passed in. Also for output varying variables
(geometry only).
Then for a geometry shader, a varying must be an array :
extract from : http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :
Since a geometry shader operates on primitives, each input varying variable needs to be
declared as an array. Each element of such an array corresponds to a
vertex of the primitive being processed. If the varying variable is
declared as a scalar or matrix in the vertex shader, it will be a
one-dimensional array in the geometry shader. Each array can optionally
have a size declared. If a size is not specified, it inferred by the
linker and depends on the value of the input primitive type.
Here is a patch based on the svn version of osg that correct that.
"
2008-09-17 17:25:39 +00:00
Robert Osfield
22eae68e48
From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
...
set.
The optimization is based on the observation that matrix matrix multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication with a
transform, or scale matrix is only 4^2 operations. Which is a gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test for these
implementation and converts uses of the expensiver dense matrix matrix
routine with the specialized versions.
Depending on the transform nodes in the scenegraph this change gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about 20% slower
than the same codepath using the PositionAttitudeTransform instead of the
MatrixTransform with this patch applied.
If I remember right, the sse type optimizations did *not* provide a factor 4
improovement. Also these changes are totally independent of any cpu or
instruction set architecture. So I would prefer to have this current kind of
change instead of some hand coded and cpu dependent assembly stuff. If we
need that hand tuned stuff, these can go on top of this changes which must
provide than hand optimized additional variants for the specialized versions
to give a even better result in the end.
An other change included here is a change to rotation matrix from quaterion
code. There is a sqrt call which couold be optimized away. Since we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 16:14:28 +00:00
Robert Osfield
0598ac3b69
Updated osgwidget examples to use the new osg::clone() methods
2008-09-17 14:23:25 +00:00
Robert Osfield
6ea2adf1f5
Introduced beginings of osgVolume NodeKit.
2008-09-16 15:32:23 +00:00
Robert Osfield
b5474780c3
Change the GLSL textureRec and texture2D parameters to use .st to make sure they only use 2D coords.
...
Add setResizeNonPowerOfTwoHint to false for Texture2D.
2008-09-16 09:31:29 +00:00
Robert Osfield
d07f3d5662
Added optional usage of DCMTK in the dicom plugin
2008-09-15 19:59:12 +00:00
Robert Osfield
b55ed0c56b
Added reading of whole directories of images
2008-09-13 13:38:06 +00:00
Robert Osfield
b000198cc4
Removed use of ints and reading from gl_FragColor in shader
2008-09-12 15:41:30 +00:00
Robert Osfield
ff299eb104
Introduced osgTerrain::WhiteListTileLoadedCallback for the management of options terrain layers
2008-09-11 13:21:58 +00:00
Robert Osfield
a214a677f8
First cut of WhiteListTileLoadedCallback
2008-09-11 10:40:48 +00:00
Robert Osfield
4f6b405edf
Added support for reading source image file names from the command line.
2008-09-11 09:05:16 +00:00
Robert Osfield
b4b5b5ea41
Introduced TerrainTile::TileLoadedCallback
2008-09-10 18:11:54 +00:00
Robert Osfield
b0cf7823a7
Added playing of the imagesequence on creation of the imagesequence
2008-09-10 11:27:00 +00:00
Robert Osfield
5484981693
Removed std:: from in front of strcmp and added a string.h
2008-09-01 10:19:06 +00:00