Commit Graph

24 Commits

Author SHA1 Message Date
Robert Osfield
3c07921dee Removed old GL2Extensions class, replacing it with a typedef to GL2Extensions
Removed old includes to include/osg/GL2Extensions


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14594 16af8721-9629-0410-8352-f15c8da7e697
2014-12-10 10:44:58 +00:00
Robert Osfield
1ce8029f39 Fixed windows build warnings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14574 16af8721-9629-0410-8352-f15c8da7e697
2014-12-05 10:37:20 +00:00
Robert Osfield
66da1328f8 Ported GL2Extentions across to using the new GL extensions approach - cutting code count by 3000 lines!
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14566 16af8721-9629-0410-8352-f15c8da7e697
2014-12-04 16:22:31 +00:00
Robert Osfield
4b9aa1fd24 Replaced deprecated osg::Geometry::set*Binding() usage. 2013-06-27 09:54:12 +00:00
Robert Osfield
907a51b198 Replaced usage of depreacted IntersectVisitor with IntersectionVisitor 2008-10-07 14:01:14 +00:00
Robert Osfield
41efd25660 Changed across to using a GraphicsOperation as the base class for the RealizeOperation. 2007-09-27 13:49:56 +00:00
Robert Osfield
cc0f1cb0fe From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License 2007-06-12 14:20:16 +00:00
Robert Osfield
69da91620f Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
This paves the way to running cull traversals in seperate threads.

Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
7232a831da Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
f405848380 Implement a GraphicsOperation to test extension availability 2007-01-12 10:28:36 +00:00
Robert Osfield
877a32c3eb Ported following examples to osgViewer:
osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 21:05:26 +00:00
Robert Osfield
7155f7d1b0 Various work on osgViewer library, including warp point and graphics window resize support 2007-01-01 18:20:10 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
a135650086 Added setting of position.w to 1.0 and removed zscale hack. 2006-09-02 14:27:42 +00:00
Robert Osfield
41a4aa1548 Added viewer.cleanup_frame() to all examples. 2006-08-02 19:55:03 +00:00
Robert Osfield
4bb4add9b3 Added scene handler init to custom realize callback 2006-07-19 12:58:45 +00:00
Robert Osfield
822ef01531 Added mutex to the test context. 2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7 Added vertex program hack to get round apparent NVidia bug when handling
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b1f9e1dfd7 Added comments. 2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1 Added TestSupportCallback to properly handle querry of OpenGL support of
vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
b5a5cd7901 Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
839f2058cc From Mike Weiblen, added check to make sure that vertex texture was
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
fe1536ebd6 Fixed compile warnings. 2005-10-24 13:46:31 +00:00
Robert Osfield
75987a045d Added osgshaderterrain example. 2005-08-15 13:54:25 +00:00