Robert Osfield
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3a79bc343d
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Moved ViewDependetShadowMap parameter settings into a dedicated ShadowSettings object in prep for making it possible to scale the API to handle multiple lights and multiple shadow maps per light.
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2011-09-07 15:55:54 +00:00 |
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Robert Osfield
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0f14f53698
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Added releaseGLObjects/resizeGLObjectBuffers support
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2011-08-26 10:52:25 +00:00 |
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Robert Osfield
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a9d9d387df
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Fixed spelling of Receives
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2007-06-04 08:38:11 +00:00 |
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Robert Osfield
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37526e3bea
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Implemented basic ShadowMap technique
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2007-02-19 14:20:18 +00:00 |
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Robert Osfield
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c2665963bb
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Further work on osgShadow::ShadowTechnique API
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2007-02-08 19:34:38 +00:00 |
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Robert Osfield
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95befaf1ed
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Flesh out more of basic ShadowTechnique and ShadowedScene API.
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2007-02-08 17:23:40 +00:00 |
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Robert Osfield
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fd2ffeb310
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Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
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2006-11-27 14:52:07 +00:00 |
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Robert Osfield
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5163c4a762
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First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
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2006-10-06 14:16:11 +00:00 |
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