Robert Osfield
81233ba974
Cleaned up osgshaderpipeline removing functionality now automatically provided in the core OSG
2017-03-23 17:59:39 +00:00
Robert Osfield
c0b04cc37b
Introduced new osg::UniformBase class to enable an extensible uniform class hierachy
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Added osg::UniformTemplate, osg::UniformArrayTemplate and a set of IntUniform, IntArrayUniform etc. to make it easier to interact with basic types more efficiently.
2017-03-23 17:58:34 +00:00
Robert Osfield
5bfefdae6a
Added mapping of texture modes to #define's to inject into shaders where required
2017-03-23 17:42:33 +00:00
Robert Osfield
44c11a856b
Added toggling of the osg::State ::setUseModelViewAndProjectionUniforms() and setUseVertexAttributeAliasing() via the --mv and --va command line options respectively
2017-03-23 17:42:33 +00:00
Robert Osfield
8ee319bbd5
Added set up of root StateSet in the osg::State to enable shaders to be applied for all rendering on a graphics context.
2017-03-23 17:42:33 +00:00
Robert Osfield
d1222fc2ef
Added fallback textures to handle cases where no texture is provided
2017-03-23 17:42:33 +00:00
Robert Osfield
0bcfa8d980
Added shader defines for setting up vertex and fragment shaders with texture support
2017-03-23 17:42:33 +00:00
Robert Osfield
5f875682bf
Added setup of uniform arrays for passing in texture modes
2017-03-23 17:42:33 +00:00
Thomas Hogarth
630af80635
Adusted Font shaders to use gl3 path on gles3, iphone example using inbuilt shaders
2017-03-20 19:35:01 +00:00
Thomas Hogarth
b493657c47
Shaders now using vertex colors
2017-03-20 18:39:56 +00:00
Thomas Hogarth
74abb99b0e
small compile fix for ios viewer example gles1
2017-03-20 18:39:56 +00:00
Thomas Hogarth
7ba2e728cd
GLES3 now working on iOS, tried to maintain support for have bother gles2 and gles3, allowed avfoundation to be added on iOS, improved iOS example cmake generation
2017-03-20 18:39:56 +00:00
Thomas Hogarth
3a6e28da9c
More gles3 tweaks
2017-03-20 18:39:56 +00:00
Robert Osfield
266b57c821
Removed no longer required GL3 shaders as osgText itself now provides shaders
2017-03-18 18:09:12 +00:00
Robert Osfield
2ef8f00e91
Fixed GL3 core profile and shandard shaders to work with new osgText
2017-03-18 11:48:55 +00:00
Robert Osfield
943beb220d
Improved handling of osgText::Text with and wihout shaders
2017-03-18 11:48:55 +00:00
Robert Osfield
5f407b3cc4
Added experimental --shaders path into osgtext example to test out using shaders for text rendering.
2017-03-14 10:43:52 +00:00
OpenSceneGraph git repository
75e4d85681
Merge pull request #211 from D-A-Heitbrink/master
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Added support for unsigned 64 bit ints + some code for bindless textures
2017-03-11 11:58:20 +00:00
OpenSceneGraph git repository
50649fb2a2
Merge pull request #202 from nicokruithof/master
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Fixed typo
2017-03-10 17:47:02 +00:00
Robert Osfield
9b32395772
Added --counter test
2017-03-07 13:35:03 +00:00
Robert Osfield
fee826412c
Added --plain test to simply basic text testing
2017-03-07 09:13:29 +00:00
d-a-heitbrink
cfaf72bc56
removed some of the hard coded options in the main funct.
2017-03-01 18:12:46 -06:00
d-a-heitbrink
7b3fc0925c
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-03-01 16:12:49 -06:00
D-A-Heitbrink
69b8d01de6
Add files via upload
2017-03-01 15:33:19 -06:00
Robert Osfield
1290f1584a
Removed old Text::GlyphQuads array code paths
2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8
Merged the Text::GlyphQuads cooordinate arrays
2017-02-28 16:34:33 +00:00
Robert Osfield
0ec204f6e4
Added StateSetManipulator to osglogo.
2017-02-27 10:47:14 +00:00
Robert Osfield
04d23659b3
Added the option for changing the type of the GlyphQuads::Coords
2017-02-22 12:07:43 +00:00
Nico Kruithof
ec2cb81c65
Fixed typo
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osg_ModeViewMatrix -> osg_ModelViewMatrix
2017-02-21 21:55:05 +01:00
Robert Osfield
378809f3a8
Added osgvolume command line option "--bg r g b a" to enable customization of the window background colour
2017-02-13 16:53:37 +00:00
d-a-heitbrink
98e0b7e41c
missing CMakeLists
2017-01-13 09:57:32 -06:00
d-a-heitbrink
3d2f4ea404
Added support for Bindless texture extension,
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64 bit uniforms, 64 bit buffers
Added new bindless texture example
2017-01-13 09:56:42 -06:00
Robert Osfield
e6052ef4b4
Added Dragger::applyAppropriateFrontFace(StateSet*) to make it easy to handle inverted matrices by toggling the FrontFace to sure the correct face is visible.
2016-11-11 17:18:13 +00:00
Robert Osfield
b5c071eed9
Moved shader file loading to a help function
2016-10-20 09:59:26 +01:00
Robert Osfield
c32e6c01ed
Fixed shader filename
2016-10-20 09:46:47 +01:00
Robert Osfield
fda7c838a1
Added osgshaderpipeline example that will server as a testbed for automatically mapping fixed function pipeline to shaders
2016-10-19 20:26:26 +01:00
Robert Osfield
987513d309
Added --simple command line option and accompanying code to create a very simple text object for basic testing of osgText
2016-10-11 11:29:29 +01:00
Robert Osfield
cfadbbda2b
Removed no longer relevant comment
2016-10-11 11:29:29 +01:00
Robert Osfield
93b2a24b0e
Added command line parser to osgparticle examples viewer setup to make it easier to position window
2016-10-11 11:29:29 +01:00
Robert Osfield
663024a215
Removed redundent use of Geode to decorate the ParticleSystem
2016-10-11 11:29:29 +01:00
Robert Osfield
9800e1c201
Fixed line endings
2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17
Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths
2016-10-11 11:29:29 +01:00
Robert Osfield
35e19b4f30
Added back in the osgimpostor example, cleaning up so that it no longer has any deprecated paths and adds stats and file output for debug purposes
2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11
Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
a1ab1a0ecc
Added AdjustSphereSegmentCallback to provide '<' and '>' key controls over the azim and elev range of the sphere segment
2016-10-11 11:29:29 +01:00
Robert Osfield
a87a6f0851
Added StatsHandler to check performance
2016-10-11 11:29:29 +01:00
Robert Osfield
3d0f6d5d78
Removed unused header
2016-10-11 11:29:29 +01:00
Robert Osfield
1df27e4edb
Replaced old Shape to Geometry conversion code as new convinience methods in include/osg/Shape provide these features
2016-10-11 11:29:29 +01:00
Robert Osfield
14d1483b06
Experimental support for OpenGL Vertex Array Object
2016-10-11 11:29:29 +01:00
Robert Osfield
96b180ddad
Added a osgCmakeExample to illustrate a minimal CMakeList.txt to show how to build an OSG application using Cmake
2016-10-06 15:07:42 +01:00