Commit Graph

2544 Commits

Author SHA1 Message Date
Robert Osfield
922dcb0423 Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame. 2008-04-16 18:13:41 +00:00
Robert Osfield
c10acfcc47 From Bob Kuehne, "he attached are conversions of the 3 main places i found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like:
from:            DEEP_COPY_STATESETS         = 8,
to:              DEEP_COPY_STATESETS         = 1<<3,

showing clearly that this isn't the _value_ 8, but the _bit_ 8. this is an old pattern i see (and like to promulgate) to make code a bit more readable and maintainable. 
"
2008-04-16 15:23:12 +00:00
Robert Osfield
3ef40a2301 Updated version number for nex dev release 2008-04-16 15:22:03 +00:00
Robert Osfield
e24d351cc4 From Jason Beverage, cursor inheritance support 2008-04-16 10:01:16 +00:00
Robert Osfield
9724303f38 From Art Trevs, moved multile render targets support from RenderStage into FrameBufferObject.
From Robert Osfield, refactored the FrameBufferObejcts::_drawBuffers set up so that its done
within the setAttachment  method to avoid potential threading/execution order issues.
2008-04-15 19:36:40 +00:00
Robert Osfield
b12d209463 Added docs explaining units 2008-04-14 10:38:37 +00:00
Robert Osfield
6691824244 Added subdivision of Goedes 2008-04-13 19:31:09 +00:00
Robert Osfield
f85ced09a6 Changed bias parameter to scale 2008-04-12 10:02:28 +00:00
Robert Osfield
e0a780b404 Updated wrappers, and version numbers in prep for next release 2008-04-11 14:43:22 +00:00
Robert Osfield
76e0198007 From Philipp Machler, "We have extended the support for Wacom Tablet devices:
- Mac OS X
  - not only pressure, but tilt and z-rotation is supported now
"
2008-04-11 13:28:09 +00:00
Robert Osfield
11f9575b24 From Melchior Franz, "The GUIEventAdapter header file had KeySymbols for the super and
hyper keys defined already, but these modifiers were missing in
GUIEventAdapter::ModKeyMask, and the EventQueue ingored them as well.

The attached diff/archive adds the missing parts for Super/Hyper
modifier key support.


I'm aware that this might not be supported on all systems/keyboards
out of the box, but decided to submit it anyway because:

- developers are aware of differences between input devices
 (Some mice have scroll wheels, others don't. Some have five or
 more buttons, some have only one. Some keyboards don't have
 numpads, some have AltGr, some don't etc.)

- even if someone relies on Hyper/Super in distributed software,
 this is easy to fix and doesn't create lock-in conditions

- while the names Hyper/Super may only be common on X11, they are
 just symbol names and not OS-specific

- even though some systems might not offer these additional modifiers
 by default, it's likely that all of them have at least 8 modifier
 levels internally, so it should only be a matter of OS configuration
 to make them work

- having super/hyper available is useful to offer a user ways
 to define local key definitions that are safe from collisions with
 predefined "official" key assignments"
2008-04-11 11:10:12 +00:00
Robert Osfield
2a54ff3e4a Introduced CMake build option for compiling double or float versions of osg::BoundingSphere and osg::BoundingBox.
Introduced code in BoundgingSphere, BoundingBox, ProxyNode and LOD to utilise the above settings.

Added Matrix::value_type, Plane::value_type, BoundingSphere::value_type and BoundingBox::value_type command line 
options that report where the types of floats or doubles.
2008-04-03 18:36:50 +00:00
Robert Osfield
db8cb2a644 From Jose Delport, added support for MRT via glDrawBuffers 2008-04-02 17:08:40 +00:00
Robert Osfield
3e94d93a66 Changed the Camera::BufferComponent::COLOR_BUFFER0 from being equal to COLOR_BUFFER
to being COLOR_BUFFER+1 to enable differentation between non MRT and MRT paths.
2008-04-02 13:47:45 +00:00
Robert Osfield
aac06fd437 Updated OpenThreads version to 2.2.1 with the switch of sources/svn:externals from OpenThreads to OpenSceneGraph. 2008-04-01 11:03:45 +00:00
Robert Osfield
323ce02f23 Moved OpenThreads directly into OpenSceneGraph/trunk rather than being introduced via svn:externals.
This change has been done to make it easier for OpenSceneGraph users to check out the svn via https 
without any conflicts introduced with a http externals.
2008-04-01 10:49:53 +00:00
Robert Osfield
73b87274b0 Updated version numbers for 2.3.7 dev release 2008-04-01 10:33:01 +00:00
Robert Osfield
f9f7770336 From Tatsuhiro Nishioka and Stephan Huber, bug fixes and enhancement of cursor suppoort. 2008-04-01 10:00:39 +00:00
Robert Osfield
64f8631d9d Added Camera::s/getClearAccum, s/getClearStencil and s/getClearDepth. 2008-03-31 11:44:31 +00:00
Robert Osfield
c1e32ef742 Rewrote the DatabasePager::removeExpiredSubgraphs(double) routine as it
as not expiring subgraphs quick enough to enable reasonable load balancing.

New version isn't perfect and will need further work, but does at least reduce
the memory footprint by as much as half on test paths on big databases.

The rewritten method no longer uses the the MaximumNumOfRemovedChildPagedLODs
and MinimumNumOfInactivePagedLODs variables so these and associated methods
for accessing them have been removed.

-        /** Set the maximum number of PagedLOD child to remove per frame */
-        void setMaximumNumOfRemovedChildPagedLODs(unsigned int number) { _maximumNumOfRemovedChildPagedLODs = number; }
-
-        /** Get the maximum number of PagedLOD child to remove per frame */
-        unsigned int getMaximumNumOfRemovedChildPagedLODs() const { return _maximumNumOfRemovedChildPagedLODs; }
-
-        /** Set the minimum number of inactive PagedLOD child to keep */
-        void setMinimumNumOfInactivePagedLODs(unsigned int number) { _minimumNumOfInactivePagedLODs = number; }
-
-        /** Get the minimum number of inactive PagedLOD child to keep */
-        unsigned int getMinimumNumOfInactivePagedLODs() const { return _minimumNumOfInactivePagedLODs; }
2008-03-28 15:52:10 +00:00
Robert Osfield
3f81a994b7 Introduced mutex into Terrain node to manage the tile system data structures 2008-03-28 15:31:46 +00:00
Robert Osfield
2567b810cf Removed TileSystem class, and added support for TerrainTile's automatically
registering and unregistering themseles with the enclosing Terrain node.
2008-03-27 13:21:36 +00:00
Robert Osfield
6396a156a2 Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain 2008-03-27 11:55:03 +00:00
Robert Osfield
35c5bd2c92 Renamed Terrain to TerrainTile 2008-03-27 10:55:39 +00:00
Robert Osfield
a9d283ca73 Introduce TerrainSystem node which decorates a complete terrain model made up of Terrain tiles. 2008-03-26 20:06:54 +00:00
Robert Osfield
f5f29a03c1 From Melchoir Franz, "osgViewer toggled the NumLock state correctly when pressing the NumLock
key, but it didn't pick up the initial state. So, if NumLock was on for
the OS at startup (LED on), it was still off for OSG. And the first
keypress turned the LED off, and NumLock on for OSG. The attached fix
picks up the state on every FocusIn, just like it was done in the last
commits for CapsLock. The difference is, that the NumLock mask isn't
standardized (e.g. 0x10 for Linux, and 0x80 for AIX), so we have to do
a reverse lookup (::rescanModifierMapping()).

Note that I could not reproduce the problem on my system, but someone
else confirmed it twice on his, and the patch fixed it for him.

Changed files:
 ./include/osgViewer/api/X11/GraphicsWindowX11
 ./src/osgViewer/GraphicsWindowX11.cpp

"
2008-03-19 21:05:38 +00:00
Robert Osfield
88ba7cc0d6 Updated version and ChangeLog for 2.3.6 dev release. 2008-03-19 17:10:38 +00:00
Robert Osfield
bbf4564103 From Sebastian Messerschimdt, Added polygon offset controls 2008-03-19 12:09:20 +00:00
Robert Osfield
027b4b0986 Introduced InheritanceMaskActionOnAttributeSetting member to CullSettings, and associated applyMaskAction method that is
now used in all CullSettings::set*() methods, which by default helps disable the inheritance mask associated
with settings that are made locally.
2008-03-19 11:40:08 +00:00
Robert Osfield
1d1dcf2cf3 To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
7a7c197af3 Added minimum and maximum scale support to osg::AutoTransform 2008-03-17 15:22:03 +00:00
Robert Osfield
ae1c047deb Added doxygen docs 2008-03-17 12:11:39 +00:00
Robert Osfield
00f161ca35 Introduce osgParticle::ParticleSystem::s/getParticleScaleReferenceFrame() to
help manage the scaling of particles, whether they should be relative to the
local coordiante frame of the particle system, or be in world coordinates.
2008-03-17 12:09:05 +00:00
Robert Osfield
45bd3802de From Melchior Franz, "Attached is a fix for remaining problems in capslock handling:
It sets osgGA's keymask when restoring keys on FocusIn, according
to the state values of XKeyEvent and XCrossingEvent. (These are
the only source for X11's current capslock state that avoids
pulling in the XKB extension.)
"
2008-03-14 15:13:08 +00:00
Robert Osfield
dbd4bdcd89 Missing checkin 2008-03-14 15:00:37 +00:00
Robert Osfield
8be3123cbf Converted static const unsigned int definitio to enum. 2008-03-14 12:03:11 +00:00
Robert Osfield
457a28d40e Improved the indenting 2008-03-14 11:06:54 +00:00
Robert Osfield
1be388c705 Changed the const get(), operator*() and operator->() methods to return non const T versions 2008-03-14 11:06:35 +00:00
Robert Osfield
e37bb89016 From Andy Skinner, build fix for Solaris 2008-03-14 11:01:54 +00:00
Robert Osfield
f858d30c68 Fixed doc comment 2008-03-13 19:48:16 +00:00
Robert Osfield
292be66ecc Removed gl and glu prefixes from SceneGraphBuilder methods to avoid problems under Solaris 2008-03-13 19:44:10 +00:00
Robert Osfield
a460d66533 From Melchoir Franz, Caps lock support under X11 2008-03-13 16:12:46 +00:00
Robert Osfield
f1fe11f5a9 Added double versions of intersect methods 2008-03-13 16:05:40 +00:00
Robert Osfield
a9740118db From Paul Martz, files for adding ObjectRecordData support into OpenFlight 2008-03-13 15:21:34 +00:00
Robert Osfield
3a11483ba8 Added support for assigning state to created drawables, implemented gluDisk. 2008-03-13 13:44:34 +00:00
Robert Osfield
1b9cefa10f Added extra constructors 2008-03-12 20:15:45 +00:00
Robert Osfield
db256b962c Added proper implementations of OpenGL 1.0 calls to OSG object representation methods in SceneGraphBuilder. 2008-03-12 20:15:28 +00:00
Robert Osfield
a26bdd9446 Added default implementations of new SceneGraphBuilder class 2008-03-11 13:29:12 +00:00
Robert Osfield
6e89dc0d94 From Jean-Sebastien Guay, "I changed osgGA::StateSetManipulator to mirror the
osgViewer::StatsHandler and other handlers which allow you to change the
key(s) you would press to get them to do something. Pretty simple change
but useful in our context and possibly in others too."
2008-03-05 11:33:55 +00:00
Robert Osfield
9d0c950bb0 From Colin McDonald, "Attached is an updated to osgViewer::PixelBufferWin32.
The win32 pbuffer implementation returned an error unless both the
WGL_ARB_pbuffer and the WGL_ARB_render_texture functions were present.
This was too restrictive, as a pbuffer can usefully be created without
render-to-texture, e.g. for use with glReadPixels.  The osg 1.2/Producer
pbuffers worked without RTT, and osgUtil::RenderStage has all the code to
handle both RTT and non-RTT pbuffers, doing a read and copy in the
latter case.

With these changes I have successfully tested the osgprerender example
on a graphics card which supports RTT, and one which doesn't.  Plus
tested in my own application.

In order to aid diagnostics I have also added more function status
return checks, and associated error messages.  I have included the win32
error text in all error messages output.  And there were some errors
with multi-threaded handling of "bind to texture" and a temporary window
context which I have corrected.

These is one (pre-existing) problem with multi-threaded use of pbuffers
in osgViewer & osgprerender, which I have not been able to fix.  A win32
device context (HDC) can only be destroyed from the thread that created
it.  The pbuffers for pre-render cameras are created in
osgUtil::RenderStage::runCameraSetUp, from the draw thread.  But
closeImplementation is normally invoked from the destructor in the main
application thread.  With the additional error messages I have added,
osgprerender will now output a couple of warnings from
osgViewer::PixelBufferWin32::closeImplementation() at exit, after
running multi-threaded on windows.  I think that is a good thing, to
highlight the problem.  I looked into fixing it in osgViewer::Renderer &
osgUtil::RenderStage, but it was too involved for me.  My own
application requirements are only single-threaded.

Unrelated fix - an uninitialised variable in
osg::GraphicsThread::FlushDeletedGLObjectsOperation().
"
2008-03-04 16:39:44 +00:00
Robert Osfield
c4d07194a2 From Art Trevs, add support for saving external shader files.
From Robert Osfield, adding missing member variable initializes and Output::getShaderFileNameForOutput() implementation
2008-03-04 14:04:48 +00:00
Robert Osfield
f7c33bb2e8 Change the setViewAsLookAt method to use Vec3d rather than Vec3 for better precision 2008-03-04 11:53:09 +00:00
Robert Osfield
d42eee693f Added OSG_EXPORT 2008-03-01 13:40:57 +00:00
Robert Osfield
75d35b6ba1 Fixed typo 2008-03-01 12:50:54 +00:00
Robert Osfield
aa43b3c8a6 Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
ca513efc1d Added LODScaleHandler 2008-02-28 20:02:43 +00:00
Robert Osfield
a4a39d32ff From Paul Martz, "Per the discussion in osg-users, this change adds code comments to the Matrix* headers to document assumptions in the getRotate() method." 2008-02-27 11:46:05 +00:00
Robert Osfield
3b4af26136 From Paul Martz, fixed get/set methods API 2008-02-27 11:43:58 +00:00
Robert Osfield
a3a5af18b0 From Franz Melchior, "When switching virtual desktops or minimizing a window, keys
remain in pressed state after revealing, even if they are no
longer pressed on the keyboard. This can have bad effects,
especially if the stuck keys are modifier keys. One has to
press and release the stuck keys again to reset the wrong state.

The fix keeps track of all key presses and releases. On FocusOut
and UnmapNotify it releases all keys that are in pressed state,
and on KeymapNotify (following a FocusIn), it sets the currently
pressed keys again. To avoid confusion in the OSG-using application
normal keys are always reported released /before/ and pressed
/after/ modifier keys.

As current key states are returned as char[32] keymap by
XQueryKeymap and XKeymapEvent, this format is also used to
recognize modifier keys and for maintaining the current
internal key state. Functions to set/clear/query bits in
such a keymap are added.

The patch was extensively tested with osgkeyboard and
FlightGear under KDE and fvwm2. It was not tested on a
Xinerama setup or with multiple windows, but as _eventDisplay
is used throughout, there should be no problems. The patch also
makes the following changes:

- removes old and obsolete handling of modifier keys in ::adaptKey().
 This wasn't only unused, but also wrong (and for that reason commented
 out in revision 7066). The modifier states are actually handled
 in ./src/osgGA/EventQueue.cpp (EventQueue::keyPress/keyRelease).
- fixes some spelling"
2008-02-25 16:50:28 +00:00
Robert Osfield
3c2872a36a From Emmanuel Roche, "I'm joining two zip files to this mail for the modified sources and include files of osgIntrospection.
The modifications I made are very small but they are absolutely usefull to use osgIntrospection with visual studio 7.1 or 8 in debug modes.
This should also solve other minor common problems (converter memory leak, virtual destructor for PropertyInfo, etc...).

I choosed two function names : Reflection::uninitialize() and Type::reset(), this can of course be changed if someone has a better idea...

I made the changes against OSG 2.2.0 public release. I tested the result with VS 7.1, VS 7.1 SP1, VS 8.0 SP1 and AQTime 5.0 on Windows XP SP2... All 4 seem to agree : they detected memory leaks before and don't anymore.

Sorry I haven't take the time to test that on linux but the changes are so small I doubt there could be a problem... I let you check that on your side  :-).

I hope this will help making OSG an even more wonderfull library."
2008-02-25 16:26:30 +00:00
Robert Osfield
fb1b58b2e2 From Stephan Huber, "I missed a refactoring of the handling of modifier-keys, so they did not
work on OS X. Attached you'll find the missing implementation for OS X."
2008-02-25 16:05:53 +00:00
Robert Osfield
75b9a9c809 From Robert Osfield and Carlo Camporesi, took submission from Carlo for adding LoadingExternalReferenceMode to ProxyNode and extended it
to include a wider range of options, also completed implementation
2008-02-25 15:07:35 +00:00
Robert Osfield
49641debcb Changed method parameter to use const & 2008-02-25 14:27:57 +00:00
Robert Osfield
55de8b03d9 From Wojciech Lewandowski, "----1----
Attached is a fixed version of OverlayNode.cpp. I fixed CustomPolytope::cut( osg::Plane ) method.  Bug was apparent in such scenario:
 
Let P1 be some random frustum polytope
Let P2 be the polytope that was created from P1 bounding box (P2 contains P1 entirely)
 
Then ignoring precision errors: P1.cut( P2 ) == P2.cut( P1 ) == P1.  But this condition was not always met. Cut failed when some of the polytope reference points happened to lie exactly on some intersecting planes in both P1 & P2  (plane distance was = 0).
 
I only use CustomPolytope for my shadowing stuff so I did not test how this affects rest of OverlayNode.cpp.
 
----2----
 
Also attached is a minor precision improvement for osg::Plane intersect method (double version). 
 
----3----
 
I have also one observation regarding osg::Plane - There are two intersect vertices methods (float and double flavour):
 
inline int intersect(const std::vector<Vec3>& vertices) const
inline int intersect(const std::vector<Vec3d>& vertices) const
 
I guess osg::Plane won't compile when someone changes default vec3 typedef to vec3d. Shouldn't the first method be changed to use vec3f explicitly ? Ie:
 
inline int intersect(const std::vector<Vec3f>& vertices) const"
2008-02-25 14:15:27 +00:00
Robert Osfield
d003972a5f From Wojciech Lawandowski, "Fixed EllipsoidModel::computeLocalUpVector to use Vec3d instead of Vec3 for
normal computation. Its really small issue, maybe not even worth submitting
;-). But one never knows when inadequate precision hits him.
"
2008-02-25 13:17:30 +00:00
Robert Osfield
e869200b3d Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Robert Osfield
3333ca2b46 From Mathias Froehlich, "I have extended the X11 pbuffer code to use either the complete set of glx 1.3
pbuffer functions or exactly ask for the extensions we need to call the
apropriate glx extension functions for and around pbuffers extensions.
The glx 1.3 version of this functios are prefered. If this is not pressent we
are looking for the glx extensions and check for them.
Prevously we just used some mix of the glx 1.3 functions or the extension
functions without making sure that this extension is present.
"
2008-02-22 18:38:30 +00:00
Robert Osfield
67f1503c7d Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Robert Osfield
6516bf4910 Added TextureUnit entry to osg::TransferFunction and osgTerrain::Layer 2008-02-20 12:34:13 +00:00
Robert Osfield
8e5c3363ef From Stephan Huber, "Attached you'll find some enhancements by Adrian Egli and me for the
carbon-implementation of GraphicsWindow.  Now you can use an AGLDrawable
in conjunction with osgViewer/osgCompositeViewer."

Changes from Robert Osfield, changed std::cout to osg::notify(osg::INFO)
2008-02-18 15:30:55 +00:00
Robert Osfield
a97dc84228 Introduced typedef vec_type and value_type into LineSemgment class to allow easier
switching between double and float versions.
2008-02-18 14:51:05 +00:00
Robert Osfield
45c6bbb577 Changed constructors to take const pointers 2008-02-15 14:09:44 +00:00
Robert Osfield
c620786420 Updated versions for OSG-2.3.4 release 2008-01-29 10:28:56 +00:00
Robert Osfield
54129105a4 Added projectorMatrix parameter support to *SphericalDisplay setup functions and .view, this allows one
to flip, rotate, or turn up side the position of the projector.  Note, projector at base of display is the default.
2008-01-28 15:41:42 +00:00
Robert Osfield
9cab2d59ba Updated version number for 2.3.3 release 2008-01-21 11:40:27 +00:00
Robert Osfield
6d3a90219c Removed redundental vertex buffer object flush methods 2008-01-21 11:36:54 +00:00
Robert Osfield
d2d282073c Moved the setting of _clipPlaneNum from the {} body to the intializer list to
avoid reading from an unitialized variable.
2008-01-18 21:01:18 +00:00
Robert Osfield
276fd99da9 Added getNumOperationsInQueue() method 2008-01-18 09:17:32 +00:00
Robert Osfield
efdc026114 Fixed the computation of terrain bounding volume so that it properly accounts for
elevation layers
2008-01-17 15:37:35 +00:00
Robert Osfield
828851c08a Refactor osgTerrain::ProxyLayer so that it is now a pure Proxy, defering implementations
to an Implementation rather than a subclass of ProxyLayer.  Updating the osgTerrain and GDAL plugins
to comply with this refactor.
2008-01-14 14:53:49 +00:00
Robert Osfield
802ac3f803 Updated ChangeLog, date and version number for 2.6.2 release 2008-01-14 11:22:23 +00:00
Robert Osfield
98365fa82a From Jean-Sebastien Guay, added OSGUTIL_EXPORT for Windows build 2008-01-10 11:08:11 +00:00
Robert Osfield
9d010e14fe From Paul Martz, "his pretty much wraps up the OcclusionQueryNode work. I might make some additional modifications if testing reveals any issues, otherwise it's ready for 2.4." 2008-01-10 11:02:21 +00:00
Robert Osfield
a46eb79311 Indentation/bracket fixes and change of default size 2008-01-09 21:17:10 +00:00
Robert Osfield
0f2797fc07 From Mike Weiblen, build fix for VS8. 2008-01-09 11:42:19 +00:00
Robert Osfield
11db24e6b3 From Colin McDonald, build fixes for Solaris. 2008-01-08 18:13:06 +00:00
Robert Osfield
6ca573dfd3 From Jean-Sebastien Guay, Warning fixes 2008-01-08 17:18:11 +00:00
Robert Osfield
e73134d6fb Removed non standard and redundent /*EOF*/ 2008-01-08 14:38:58 +00:00
Robert Osfield
578f385760 From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them. 2008-01-08 14:29:44 +00:00
Robert Osfield
ff565128af Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:24:29 +00:00
Robert Osfield
9f412d684c Added OSGUTIL_EXPORTs 2008-01-07 09:47:36 +00:00
Robert Osfield
2caf460300 Added missing #include <osgUtil/Export> 2008-01-06 17:53:21 +00:00
Robert Osfield
57475ed8fe Added exports for Windows build 2008-01-06 10:52:23 +00:00
Robert Osfield
35d9107d81 Added catch for handling cases where undefined settings for dislayNum and screenNum are used 2008-01-04 13:57:36 +00:00
Robert Osfield
d5db983b90 Updated version number for 2.3.1 release 2008-01-04 11:45:25 +00:00
Robert Osfield
b222d4201c From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that." 2007-12-26 22:00:28 +00:00
Robert Osfield
2aca19a4e6 From David Callu, further work in support of shapefile support in VirtualPlanetBuilder 2007-12-26 21:39:29 +00:00
Robert Osfield
e39bb04c62 From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
the fix again, merged with this morning's svn (including the other
Sequence fixes from J-S)."
2007-12-24 14:45:31 +00:00
Robert Osfield
ce5388a8bc Convert osgText and freetype plugin across to keeping the font size as state that
is passed into the getGlyph and getKerning methods rather than a current state of the font itself.
2007-12-23 18:15:54 +00:00
Robert Osfield
f290b75bc9 Moved Font code across to using FontSizePair internally and on Font methods, but
still using original implemetations.
2007-12-23 13:45:37 +00:00