Commit Graph

1244 Commits

Author SHA1 Message Date
Robert Osfield
1d1dcf2cf3 To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
b08f438946 Added example code showing how to set the minimum and maximum scales 2008-03-18 10:45:47 +00:00
Robert Osfield
80d5d01698 Fixed moving model bug where the moving model code was looking for a transform with DataVariance set to DYNAMIC, but the scene graph set up code was leaving the setting to default to STATIC. Fix involved setting DataVariance on moving transoforms to DYNAMIC. 2008-03-17 12:23:06 +00:00
Robert Osfield
7ec5673a7e Added fire effect, enabled by --fire command line option. The new fire effect
has been introduced to reproduce the scaling of paricle effects
2008-03-17 10:29:23 +00:00
Robert Osfield
cf8cbc5af4 From Paul Melis, "typo fix : NVidea -> NVidia (including option --Nvidea)" 2008-03-14 16:51:39 +00:00
Robert Osfield
a364f933e4 Added iostream include 2008-03-14 14:35:15 +00:00
Robert Osfield
daef0f64f2 From Jose Delport, "attached is a version of osgunittests that does not give false alarms
for the case where q1 = -q2. The output of 'osgunittests quat' is now
much cleaner.
"
2008-03-13 16:38:05 +00:00
Robert Osfield
670c7967ae From Paul Melis, "Here is an updated osgviewerWX example to bring it more in line with the
other GUI toolkit examples. It now takes a model file as command-line
argument (complaining if there isn't one), and its startup window size
is now actually applied (it used to be too small). I tested this with a
unicode-build of wxWidgets, as that is the recommended build type on
Linux with GTK. I'm pretty sure this version of the example will work
for the ANSI build as well, but I have no way of testing."
2008-03-13 16:22:07 +00:00
Robert Osfield
9ce276c5d7 From Alberto Luaces, "Here I send minor corrections to the text output by the osgforest example when
building its graphs. The message "Creating billboard based forest" appears
four times regardless of the actual type of the graph being built.
"
2008-03-13 13:43:22 +00:00
Robert Osfield
3bdfb700aa Added extra event handlers to make viewer more functional 2008-03-11 12:10:09 +00:00
Robert Osfield
d8f674a59d From Jean-Sebastien Guay and Robert Osfield, added optional --CompositeViewer path into osgpick to illustrate how to do picking in both viewers and as unit test for picking. 2008-03-04 14:19:03 +00:00
Robert Osfield
02b52cb73a From Paul Martz, a third person view CompositeViewer example 2008-03-04 13:30:41 +00:00
Robert Osfield
a145975de1 Removed single threaded setting 2008-03-04 11:50:35 +00:00
Robert Osfield
a2e8d90194 Implemented fade between layers using MultiTextureControl node 2008-03-03 18:12:21 +00:00
Robert Osfield
289ef1279d Added beginings of new osgmultitexturecontrol example 2008-03-03 14:17:56 +00:00
Robert Osfield
36bbfa9935 Fixed naming 2008-03-01 12:29:49 +00:00
Robert Osfield
aa43b3c8a6 Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
79276b3169 From He Sicong, "fixed shader calculation of ray tracing" 2008-02-28 10:56:03 +00:00
Robert Osfield
3b4af26136 From Paul Martz, fixed get/set methods API 2008-02-27 11:43:58 +00:00
Robert Osfield
c52fdc0c77 Reverted back to previous version of osgtext 2008-02-25 13:07:37 +00:00
Robert Osfield
e869200b3d Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Robert Osfield
67f1503c7d Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Robert Osfield
fb2726b0db From Philip Lowman, workaround for gcc 3.2.3 bug 2008-02-19 09:49:12 +00:00
Robert Osfield
e0e98d3426 From Mike Weiblen, "an aesthetic enhancement for displaying important version information." 2008-01-28 20:52:31 +00:00
Robert Osfield
7761129f9b From Andy Skinner, build fixes for Solaris. 2008-01-18 21:07:03 +00:00
Robert Osfield
578f385760 From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them. 2008-01-08 14:29:44 +00:00
Robert Osfield
a33a0047a4 Fixed warning 2008-01-08 14:22:59 +00:00
Robert Osfield
b222d4201c From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that." 2007-12-26 22:00:28 +00:00
Robert Osfield
dea067050c Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
widely within osgText/freetype plugin.

Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
4889342c4a From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension 2007-12-21 14:45:16 +00:00
Robert Osfield
998ba32501 Added parsing of parameters to Viewer constructor. 2007-12-16 13:29:02 +00:00
Robert Osfield
fddcebd479 Added StateSetManipulator for testing purposes, and fixed typo 2007-12-16 13:25:40 +00:00
Robert Osfield
be5f709bdb From Mike Garrity, "There was an on again/off again thread on OSG users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
b668a54e17 From Eric Wing, "For osgviewerCocoa, a very simple change to allow toggling between
fullscreen mode and back between views. (To activate, double click on
the view to toggle.) It demonstrates/uses the new one-liner fullscreen
method introduced in Leopard. Code will still compile and run in
pre-Leopard (thanks to Obj-C dynamic/late binding), but code path is
treated as a no-op in those cases."
2007-12-10 20:36:34 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552 From David Callu, added support of 3D text to osgText and associated plugins. 2007-12-10 15:15:56 +00:00
Robert Osfield
65bef96a6e From Peter Hrenka, "Due to popular demand I would like to submit this
enhanced version of PolytopeIntersector.


New features of PolytopeIntersector :

* Dimension mask: The user may specify the dimensions of the
   primitives to be tested. Checking polytope-triangle and
   polytope-quad intersections is rather slow so this can
   be turned off.
* Reference plane: The resulting intersections are sorted
   by the distance to this plane.

New memebers of PolytopeIntersector::Intersection :

* distance: Distance of localIntersectionPoint to the reference plane
* maxDistance: Maximum distance of all intersectionPoints to the
   reference plane.
* intersectionPoints: The points intersecting the planes of the polytope
   or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection points
* primitiveIndex: Index of the primitive that intersected


I added some more output to the example osgkeyboardmouse."
2007-12-08 16:37:05 +00:00
Robert Osfield
195ed8ba26 From David Cullu and Robert Osfield, David addded a new style of OSG integration with QT by sublcassing from QTWidget and using osgViewer to create the graphics context, Robert added integration of this codes
with the original AdapterWidget implementation still available by default.   The new implementation can be accessed by running:

  osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:46:19 +00:00
Robert Osfield
0120bae9f7 From Jeremy Moles, "This extra call to SDL_VideoSetMode() prevents my viewport from getting
all wonky when I resize the SDL window. I'm not sure if this bug has
always existed or not, but according to the SDL documentation this
operation should be safe regardless, and doesn't not introduce the need
for extra memory management (that is: there is no need to "cleanup" the
old screen variable, that is all handled by SDL for us).
"
2007-12-08 15:04:47 +00:00
Robert Osfield
b112e15b13 From Bob Kuehne, added extra event handlers 2007-12-06 17:53:22 +00:00
Robert Osfield
188b196ca6 From Mathias Froehlich, "n examples/osgfadetext/CMakeLists.txt osgSim as dependency is missing." 2007-12-06 17:07:04 +00:00
Robert Osfield
5b305e37b0 From Mathias Froehlich, "Attached is a changed version of osgunittests.cpp. The __FUNCTION__
macro/string value is not portable. Instead the functions name is just put
into the string."
2007-12-06 17:01:22 +00:00
Robert Osfield
3d7fbeca28 Added testPolytope entry 2007-12-04 14:43:14 +00:00
Robert Osfield
ca9b2dc7db From Colin Dunlop, add --devices support. 2007-11-17 11:50:13 +00:00
Robert Osfield
2e2ddba49e Added support for setting volume in xine plugin, manual adjustment of volume
in osgmove example, and clamping to 0 to 1.0 range in quicktime plugin
2007-11-04 16:08:05 +00:00
Robert Osfield
b5f681b86f Changed the threading model to single threaded. 2007-10-05 09:03:51 +00:00
Robert Osfield
b3ecb8f38f From Mahai Radu, improvements to handling of spotlights 2007-10-03 12:48:23 +00:00
Robert Osfield
1dc06b4553 From Mihair Radu, "Most of the additions are small utility methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows

There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
   there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
   the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
55d5a4d28a Introduced a OSG_PLUGIN_PREFIX variable into CMake build system with it set to
"" for all platforms except Cygwin where its set to "cygwin_" and Mingw where
it is set to "mingw_".  Updated osgDB::Registry to look for these for the plugins.
Updated the osgintrospection example to search for these names as well.
2007-10-02 21:26:22 +00:00
Robert Osfield
441b0c34bd Updated to reflect new CompositeViewer threading models 2007-10-02 21:24:23 +00:00
Robert Osfield
48f19b72bd Added support for CompositeViewer to WindowSizeHandler, ThreadingHandler, RecordCameraPathManipulator and HelpHandler. 2007-09-30 19:27:31 +00:00
Robert Osfield
4cf73d4c87 Changed HelpHandler so it supports use with CompositeViewer and Viewer 2007-09-30 19:15:32 +00:00
Robert Osfield
4ef1864432 From Stephan Huber, add basic support for CompositeViewer in StatsHandler 2007-09-29 11:41:57 +00:00
Robert Osfield
5b263f583f Added record path manipulator 2007-09-28 08:52:00 +00:00
Robert Osfield
41efd25660 Changed across to using a GraphicsOperation as the base class for the RealizeOperation. 2007-09-27 13:49:56 +00:00
Robert Osfield
6df0110d0c From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow

then i fixed the shadow map orientation, now screen x coordinate alinged which improve the quality"
2007-09-27 12:47:34 +00:00
Robert Osfield
501b3241c6 Added --flip argument docs. 2007-09-25 17:02:22 +00:00
Robert Osfield
61d0bc4eaf Added --flip option to allow one to flip the source data about the x axis. 2007-09-25 17:01:16 +00:00
Robert Osfield
b8ddf1f786 Removed all dome distortion correction code as this is now part of the core osgViewer.
Added viewer mode where movies are made fullscreen.  One can use the old interactive
camera mode by using --interactive parameter on the command line.
2007-09-25 15:01:11 +00:00
Robert Osfield
43eacc4cbc Preliminary PanoramicSphericalScreen support 2007-09-25 13:51:03 +00:00
Robert Osfield
d8cbd49471 Added thread unit test to test the create, start and destruction of threads 2007-09-25 10:18:50 +00:00
Robert Osfield
d11d5b819a From Adrian Egli, further work on PSSM implementation. 2007-09-24 15:24:23 +00:00
Robert Osfield
82b0f004e9 From Adrian Egli, update to ParallelSplitShadowMap. 2007-09-22 16:46:38 +00:00
Robert Osfield
609315caa5 From Luc Frauciel, "A few improvements to osgstereoimage:
- When using a large numbrer of files, the command line was too long;
Added a -files option that allow to store filenames in a file (one file
per line)
- Added some more intuitive key bindings for controls (left, right, + ,
-)
- Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now)
"
2007-09-21 09:02:03 +00:00
Robert Osfield
cf69352873 From Adrian Egli, ParallelSplitShadowMap implmentation.
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
cb1c916e25 Ran conversion of tabs to four spaces 2007-09-14 11:00:32 +00:00
Robert Osfield
89428f743a Added _hudText->setDataVariance(osg::Object::DYNAMIC); to prevent from the
text being updated at the same time as being rendered.
2007-09-14 10:00:28 +00:00
Robert Osfield
2aff52be23 From Blake Williams, warning fixes 2007-09-13 10:21:47 +00:00
Robert Osfield
8e7e6529be From David Callu, warning fixes 2007-09-07 15:03:56 +00:00
Robert Osfield
7b73a58728 Added osgdepthpeeling example 2007-09-03 12:27:37 +00:00
Robert Osfield
07e94c8ce0 From Almalric Alexandre, "I've noticed that all osgViewerMFC example from osg 2.x.x are flickering when resizing 3D view, to avoid this only add OnEraseBkgnd callback in CMFC_OSG_MDIView class and do nothing in it. Just like the WxWidget example.
Attached the modified version of MFC_OSG_MDIView.cpp and MFC_OSG_MDIView.h."

Note from Robert Osfield, submission came with wrong header file, so have had
to guess at what it should be, fingers crossed it worn't break windows build... :-)
2007-09-03 10:04:34 +00:00
Robert Osfield
ecb8d5f8ab Fixed cancel loop. 2007-09-02 22:31:09 +00:00
Robert Osfield
8d1ef9906a Added support for running multiple text generation threads 2007-08-31 16:59:32 +00:00
Robert Osfield
f4d2d1241d Further work on osgTerrain::Locator and GDAL plugin 2007-08-30 19:26:52 +00:00
Robert Osfield
fb3bd9c921 Tweeked settings 2007-08-28 15:31:43 +00:00
Robert Osfield
eabe2faf7e Added multi-threaded test path 2007-08-28 14:02:16 +00:00
Robert Osfield
5b1b648ef5 Replaced CartesianLocator and EllipsoidLocator by a single general purpose
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
b74083ad15 From Brandon Hamm, changed WxWindows example to use double buffering 2007-08-27 13:33:58 +00:00
Robert Osfield
5817d4c83e From David Spilling, tweaked quat tests to reproduce getRotate errors. 2007-08-27 09:51:24 +00:00
Robert Osfield
cb5fb828d0 From Jan Ciger, warning fixes 2007-08-26 10:27:31 +00:00
Robert Osfield
5050b9b5b1 Disable the escape sets done on the viewer 2007-08-24 09:45:11 +00:00
Robert Osfield
607f92e1fa From Mario Valle,
osgviewerWX: "To make the example compile using a wx build non UNICODE based.
Tested on Linux with wxGTK 2.8.4"

osgviewerFOX: "Added removeChore() call in the FOX_OSG_MDIView destructor to get rid of a Trace/BPT trap
error on exit on Linux. BTW this is suggested also in the FOX documentation."
2007-08-24 09:42:11 +00:00
Robert Osfield
a8fd0ddfca Removed Makefile as this is autogenerated. 2007-08-20 09:27:31 +00:00
Robert Osfield
1c6d46d07c Removed osgdepthshadow and osgshadowtexture from build list 2007-08-13 14:02:16 +00:00
Robert Osfield
d8d0f65e81 From Luc Frauciel, "I've done 2 main modifications :
1) added texture->setResizeNonPowerOfTwoHint(false); when loading an
image. It speeds up by 10 the loading of large images.
2) added a --disk option : only a filelist is read, images are only
loaded when needed. It allows to handle very large set of very large
images that would not fit in memory. Nothing change when the option is
not set."
2007-08-13 10:31:33 +00:00
Robert Osfield
abc2499e2d Removed now redundent osgshadowtexture and osgdepthshadow examples 2007-08-12 13:10:07 +00:00
Robert Osfield
2861ca6d1a Added support for SoftShadowMap into osgshadow example 2007-08-12 12:15:21 +00:00
Robert Osfield
d57a16e023 Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
4cd437d7d4 Refactored the use of the MasterOperation so that it now gets attached to the
Viewer via the new Viewer::addUpdateOperation() method, rather than need a 
custom Viewer::updateTraversal().
2007-08-11 12:43:31 +00:00
Robert Osfield
8248b6fac9 Removed now redundent ReaderWriterTerrain.cpp 2007-08-09 08:15:38 +00:00
Robert Osfield
1c6193ba78 Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic
.osg read support for osgTerrain::Terrain.
2007-08-07 19:53:57 +00:00
Robert Osfield
6dec61842d Introduce Camera::s/getRenderer(). 2007-07-28 10:28:40 +00:00
Robert Osfield
31ddff443a Fixed warning 2007-07-24 14:30:31 +00:00
Robert Osfield
6b4e2fbdf2 From Alexandre Amalric, Fox example
From Robert Osfield, CMake build support for FOX example
2007-07-24 14:02:53 +00:00
Robert Osfield
fee5bc9f8c From Michael Hartman, "Here is an update for the closing issue with the example osgviewerMFC where the MFC rendering thread would not exit before the application and the thread would be left running in the background and the user would have to use TaskManager to kill the process.
Changes:

MFC_OSG.cpp:

            Removed pixelformatdesciptor from the class initialization.

            Used setInheritedWindowPixelFormat to true so it will setup the pixelformat for the window.

            Added class destructor code.

MFC_OSG.h:

            Removed the ref_ptr on osgViewer::Viewer

MFC_OSG_MDIViewer.cpp:

            Changed the OnDestroy function code.

            Added WaitforSingleObject with thread handle for the MFC render handle.

MFC_OSG_MDIView.h:

            Added class variable for MFC Render Thread Handle for use with the WaitforSingleObject.
"
2007-07-23 20:37:49 +00:00
Robert Osfield
14fcf4f8b3 Converted usleep call to OpenThreads::Thread::microSleep() to avoid VS build problems 2007-07-21 20:11:16 +00:00
Robert Osfield
a4433e9af4 Added reset it to set block correctly before use. 2007-07-19 18:59:20 +00:00
Robert Osfield
1ed0e0a861 Improved the filtering of changes to master file to prevent using reading from
files that are still under going changes.
2007-07-19 17:02:37 +00:00
Robert Osfield
c3adce3ef4 Added osg::RefBlockCount subclassed from the new OpenThreads::BlockCount and used it into osgterrain example 2007-07-19 15:24:11 +00:00
Robert Osfield
fb1a34a8c5 Added support for using multiple load threads as a thread pool used by the MasterOperation 2007-07-19 12:09:25 +00:00