Commit Graph

9057 Commits

Author SHA1 Message Date
Robert Osfield
671d8dc342 From Alberto Luaces,"the current code uses the preprocessor for generating the plugin path in
a way that when CMAKE_INSTALL_PREFIX contains something along the lines
of

/usr/x86_64-linux-gnu/

it gets substituted as

/usr/x86_64-1-gnu/

that is, the string is preprocessed again, thereby making changes to
anything that matches any defined symbol, as "linux" in this example
(https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=763816).

Quoting that path directly in CMake scripts solves that problem.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14522 16af8721-9629-0410-8352-f15c8da7e697
2014-11-21 20:16:16 +00:00
Robert Osfield
e51fd3d4fa Implemented a clamp to edge policy for the Image::g/setColor(color, texcoord).
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14519 16af8721-9629-0410-8352-f15c8da7e697
2014-11-21 17:22:30 +00:00
Robert Osfield
b37d6b1921 Added testing for Drawables in the CopyOp::operator(Node*) to replicate the old functionality.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14518 16af8721-9629-0410-8352-f15c8da7e697
2014-11-21 17:17:11 +00:00
Robert Osfield
e67466a74f From Sebastian Messerschmidt, "Added setColor function to modify an image based on texture coordinates, parallel to the getColor functionality."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14517 16af8721-9629-0410-8352-f15c8da7e697
2014-11-21 16:27:29 +00:00
Robert Osfield
b9a529148a From Rafa Gaitan, "I finally had some time to change the build system for Android using a Toolchain, which, I think, will be easier to maintain and uses cmake standard system to build it.
My changes:
-------------------
- I changed the cmake files and added a toolchain for building OSG in Android. The toolchain is based on the one used at OpenCV. For building OSG for android you just need to do:

    mkdir build_android_static_gles2 && cd build_android_static_gles2
    cmake .. -DANDROID_NDK=<path-to-the-android-ndk>
                  -DCMAKE_TOOLCHAIN_FILE=../PlatformSpecifics/Android/android.toolchain.cmake
                  -DOPENGL_PROFILE="GLES2"
                  -DDYNAMIC_OPENTHREADS=OFF
                  -DDYNAMIC_OPENSCENEGRAPH=OFF
                  -DANDROID_NATIVE_API_LEVEL=15 # optional
                  -DANDROID_ABI=armeabim #optional
                  -DCMAKE_INSTALL_PREFIX=<path-to-the-install-path> #optional
make -j 8
make install

    The OPENGL_PROFILE works as expected, changing it to "GLES1" it builds and links OSG using GLES1.
    The DYNAMIC_OPENTHREADS/DYNAMIC_OPENSCENEGRAPH parameters also allows to build the dynamic libraries

- I also added some build fixes for android related to the texture formats and added some missing USE_OSG_SERIALIZER_WRAPPER in the osg serializer library to support loading osgb files in static."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14514 16af8721-9629-0410-8352-f15c8da7e697
2014-11-21 10:37:33 +00:00
Robert Osfield
834c940db1 From Farshid Lashkari, "The obj loader was overriding the existing database path list with the file path of the model, instead of prepending the file path to the path list. The latter seems to be more common behavior for most of the existing loader plugins. Also, the local options weren't actually being used when processing the scene graph for textures. I've attached the fix for both issues."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14507 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 16:38:23 +00:00
Robert Osfield
600e98773e From Marc Helbling, "here is a trivial fix in the Inventor plugin. In one code path, the pointer validity is checked after dereferencing a pointer that can be null (image->valid()) instead of calling ref_ptr::valid (image.valid())."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14505 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 10:52:24 +00:00
Robert Osfield
2da766ff1b From Marc Helbling, "I've come across scenes that contains geometries with initialized but empty vertex arrays and primitives and that would make some optimizers crash.
The submission therefore only contains a test on the size of the vertex array for the VertexCacheMissVisitor and the VertexAccessOrderVisitor visitors."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14503 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 10:45:05 +00:00
Robert Osfield
1e75ca63f4 From Christian Ruzicka, "while testing this commit on our OSG 3.2 version, I observed that the changes for ETC2 brake ETC1 support. Attached you'll find the changes to get ETC1 running again"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14501 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 10:05:52 +00:00
Robert Osfield
cf7258e03a From Sukender, "Fix for 3DS reader, which may read wrong triangles. Actually, indices may suffer a 'short int' overflow, in two places."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14500 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 09:55:50 +00:00
Robert Osfield
b4354df6fb Fixed segfalt in Texture2DArray copy constructor where it would apply images to an uninitialzed vector.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14498 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 09:41:27 +00:00
Robert Osfield
7ae45b7ac2 From Marc Helbling, "patch adding support for ambient material in the FBX plugin. It's a straightfoward adaptation of the emissive support and has been tested on a proprietary model."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14495 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 09:32:38 +00:00
Robert Osfield
f3859f6d11 From Pjotr Svetachov, fix for build breakage with giflib 5.0.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14493 16af8721-9629-0410-8352-f15c8da7e697
2014-11-20 09:21:52 +00:00
Robert Osfield
43bdd32242 From Clement Boesch, "Fix remaining bit of Giflib5 usage"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14485 16af8721-9629-0410-8352-f15c8da7e697
2014-11-19 17:10:21 +00:00
Robert Osfield
3dd9f8d430 From Laurens Voerman, "I found a new way to crach the osgviewer:
osgviewer "ProxyNode { FileNameList { cow.osgt } num_children 1 }".osgs

The proxy node reader wrongly assumes options to be non NULL.

fixed in attached zip:
src\osgWrappers\deprecated-dotosg\osg\ProxyNode.cpp

applies to both the 3.2 branch and svn trunk"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14484 16af8721-9629-0410-8352-f15c8da7e697
2014-11-19 11:37:37 +00:00
Robert Osfield
34863fe2d2 From Wang Rui, "The submission includes some fixes for osgQt library and osgQtWidgets example: (1) QTextEdit now works with mouse/drag events, (2) scrollbars will change when OSG window is resizing, (3) improve rendering efficiency of QGraphicsViewAdapter so that it works with complex Qt UI, (4) add new setBackgroundWidget() method to indicate a 'background widget', which will ignore mouse/key events on it and pass them to the 3D scene."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14482 16af8721-9629-0410-8352-f15c8da7e697
2014-11-19 11:30:53 +00:00
Robert Osfield
5ab861cd04 From James Turner, "Converting the loops to forward versions fixed the issue. The problem is size_t is unsigned; at the limit condition it doesn’t go negative but wraps around to 0xffffffffffffffff …. and boom."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14480 16af8721-9629-0410-8352-f15c8da7e697
2014-11-19 09:33:53 +00:00
Robert Osfield
f40df07ec7 Fixed typo
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14478 16af8721-9629-0410-8352-f15c8da7e697
2014-11-17 15:43:26 +00:00
Robert Osfield
ab47842d6d Fixed typo in comment
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14477 16af8721-9629-0410-8352-f15c8da7e697
2014-11-17 09:19:38 +00:00
Robert Osfield
25cfb81a09 Refactored the handling of use of the osgDB::ObjectCache in the DatabasePager to use a local thread specific ObjectCache to handle new additions and
then have these additions merged with the main Registry ObjectCache during the main loop.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14474 16af8721-9629-0410-8352-f15c8da7e697
2014-11-13 09:40:11 +00:00
Robert Osfield
ed28ec97c7 Moved implementation of ObjectCache functionality out of Registry into a dedicated osgDB::ObjectCache class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14473 16af8721-9629-0410-8352-f15c8da7e697
2014-11-11 18:28:07 +00:00
Robert Osfield
0e9c93f335 To handle thread safe paging and use of the osgDB::Registry ObjectCache, moved the handling of cache into osgDB::DatabasePager.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14472 16af8721-9629-0410-8352-f15c8da7e697
2014-11-10 16:04:43 +00:00
Robert Osfield
14620aa1dd From Pjotr Svetachov, "I tried your fix and it exposed a bug in my fix :)
The problem is that the readObjectFields method will add the object to the _identifierMap. So all the other instances of that image in the same file will be replaced by the created dummy object. In my fix this was an dummy image and I didn't notice it in our scene's, probably because it covered a small part of an object. In your fix the dummy object was not an image and that leads to a crash when something tries to use it as an image. I have attached a small fix for this bug.

"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14471 16af8721-9629-0410-8352-f15c8da7e697
2014-11-06 10:44:27 +00:00
Robert Osfield
a84df15c0a Introduced use of MarkerObject to IncrmentalCompileOperation/DatabasePager as a way of marking objects that have already been processed and compiled,
thus avoid potential threading conflicts when paged subgraphs are reused.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14470 16af8721-9629-0410-8352-f15c8da7e697
2014-11-06 10:40:54 +00:00
Robert Osfield
7f592b7ad5 Added handling of the reading of field properties to a dummy object for cached images to avoid threading issues associated with reusing and modifying an active object.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14469 16af8721-9629-0410-8352-f15c8da7e697
2014-11-05 16:08:42 +00:00
Robert Osfield
9cda04e51f Reinstated the original mechanism for OperationThread::cancel() that co-operatively releases blocks/barriers to make sure the thread is able to exit correctly.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14468 16af8721-9629-0410-8352-f15c8da7e697
2014-11-05 13:38:50 +00:00
Robert Osfield
1a265f53f7 Changed TerrainTile::setDirty() to use children needing update traversal mechanism to address threadng issues.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14465 16af8721-9629-0410-8352-f15c8da7e697
2014-11-04 20:07:15 +00:00
Robert Osfield
5177298dad Change isRunning variable to an Atomic to address possible race condition asscoiated with reading and writing to the variable from different threads.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14464 16af8721-9629-0410-8352-f15c8da7e697
2014-11-04 20:06:05 +00:00
Robert Osfield
de0664ef77 Build fixes for ffmpeg LIBAVCODEC_VERSION_MAJOR >= 56
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14462 16af8721-9629-0410-8352-f15c8da7e697
2014-11-04 16:29:30 +00:00
Robert Osfield
aa962724e8 Added an InitRegistry static intiialization and destrucion static to help control the order of construction and destruction of the osgDB::Registry.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14461 16af8721-9629-0410-8352-f15c8da7e697
2014-11-04 11:18:42 +00:00
Robert Osfield
28a676e105 Replaced use of while(isRunning()) { YieldCurrentThread(); } style loops with use of join() to avoid false positives being reported by valgrind when using the helgrind tool for thread debugging.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14460 16af8721-9629-0410-8352-f15c8da7e697
2014-11-04 10:46:59 +00:00
Robert Osfield
997ee30039 Added experimental osgTerrain::ShaderTerrain TerrainTechnique to osgterrain example to flesh out new shader based displacement mapping approach to osgTerrain databases.
Requires shader files place in OpenSceneGraph-Data/shaders from OpenSceneGraph-Data's svn/trunk to function.

Run osgterrain example with --shader command line option to select displacement mapping shader approach.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14458 16af8721-9629-0410-8352-f15c8da7e697
2014-10-21 15:08:44 +00:00
Robert Osfield
4c1fd06252 Added osg::SyncSwapBuffersCallback to include/osg/GraphicsContext and support for enabling it to include/osg/DisplaySettings, and to the Viewer/CompositeViewer::realize() methods.
To enable the sync of swap buffers set the env var OSG_SYNC_SWAP_BUFFERS to ON or 1, to switch off set to OFF or 0.

One can also use the --sync command line option for application that pass on command line options to the osg::DisplaySettings::instance().


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14456 16af8721-9629-0410-8352-f15c8da7e697
2014-10-21 14:46:12 +00:00
Robert Osfield
fec06828cf Removed checks against Drawable as these are no longer required.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14455 16af8721-9629-0410-8352-f15c8da7e697
2014-10-21 08:27:28 +00:00
Robert Osfield
68c4eaaff1 Added support for writing the file path of a script to the lua package.path to help with loading scripts within lua.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14451 16af8721-9629-0410-8352-f15c8da7e697
2014-09-17 17:40:07 +00:00
Robert Osfield
acbad2424e Changed osgvolume example to use the new tf plugin rather than having local code for reading transfer function
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14450 16af8721-9629-0410-8352-f15c8da7e697
2014-09-16 17:40:13 +00:00
Robert Osfield
f3ba656303 Added write support
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14449 16af8721-9629-0410-8352-f15c8da7e697
2014-09-16 11:00:01 +00:00
Robert Osfield
e35b0796d6 Added .tf & .tf-255 plugin for reading ascii 1D transfer functon files in support for volume rendering.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14448 16af8721-9629-0410-8352-f15c8da7e697
2014-09-15 17:53:44 +00:00
Robert Osfield
e97059df78 Added basic frame rendering for TabWidget
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14446 16af8721-9629-0410-8352-f15c8da7e697
2014-09-12 14:16:08 +00:00
Robert Osfield
e3a3ae6de6 Improved the alignment and sizing of TabWidget tab headers
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14445 16af8721-9629-0410-8352-f15c8da7e697
2014-09-10 17:03:27 +00:00
Robert Osfield
fafe06acbf Implemented the selection of tabs by clicking, using mouse wheel or arrow keys.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14443 16af8721-9629-0410-8352-f15c8da7e697
2014-09-10 11:59:51 +00:00
Robert Osfield
6b82d4099f Improved the handling of the dialog title text
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14442 16af8721-9629-0410-8352-f15c8da7e697
2014-09-09 16:12:59 +00:00
Robert Osfield
57a42aac39 Moved the diaglog title bar widgets into the Widget::GraphicsSubgraph map to avoid them poluting the Dialog's children list and to prevent them from being serialized.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14441 16af8721-9629-0410-8352-f15c8da7e697
2014-09-09 15:14:35 +00:00
Robert Osfield
e93e7ca1f2 Introduced Widget::WidgetStateSet to help localize the StateSet set up by Widget implementations from being serialized or
affecting what end users apply via the standard Node::s/getStateSet().

Further work on TabWidget.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14440 16af8721-9629-0410-8352-f15c8da7e697
2014-09-09 13:37:33 +00:00
Robert Osfield
23b8131ae5 Added shell of new osgUI::TabWidget class
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14438 16af8721-9629-0410-8352-f15c8da7e697
2014-09-05 16:04:11 +00:00
Robert Osfield
9e9fe9b9c9 Introduced support for specifying whether a serializer supports different types of usage - one or more of READ_WRITE_PROPERTY, GET_PROPERTY and SET_PROPERTY.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14437 16af8721-9629-0410-8352-f15c8da7e697
2014-09-05 11:05:43 +00:00
Robert Osfield
21fc2fae8d Added setting of the IsoSurfaceProperty in VolumeSettings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14436 16af8721-9629-0410-8352-f15c8da7e697
2014-09-03 15:54:47 +00:00
Robert Osfield
4f6dbf5623 Added close button on Dialog title bar
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14435 16af8721-9629-0410-8352-f15c8da7e697
2014-09-03 12:28:04 +00:00
Robert Osfield
1e9722601c Refactored the handling of ComboBox item picking to make it faster and more reliable
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14433 16af8721-9629-0410-8352-f15c8da7e697
2014-09-02 17:01:44 +00:00
Robert Osfield
959d78f755 Improved handling of ComboBox popup toggling
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14432 16af8721-9629-0410-8352-f15c8da7e697
2014-09-02 10:00:33 +00:00
Robert Osfield
30f4568f7b Added support for scaling widgets via the scoll wheel.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14431 16af8721-9629-0410-8352-f15c8da7e697
2014-09-02 09:14:08 +00:00
Robert Osfield
90c787a56a Removed debugging message
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14430 16af8721-9629-0410-8352-f15c8da7e697
2014-09-02 08:41:31 +00:00
Robert Osfield
5633fa1247 Added DragCallback class to help dialog dragging support.
Introduced a new Widget::computeExtentsPositionInLocalCoordinates() method that intersects with a ray through mouse pointer and the extents of the widget.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14429 16af8721-9629-0410-8352-f15c8da7e697
2014-09-01 19:13:35 +00:00
Robert Osfield
baf139c75b Improved support for controlling the ShadingModel via the VolumeSettings object
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14428 16af8721-9629-0410-8352-f15c8da7e697
2014-08-28 15:11:29 +00:00
Robert Osfield
d97081fe7f Improved handling of VolumeSettings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14427 16af8721-9629-0410-8352-f15c8da7e697
2014-08-28 09:42:01 +00:00
Robert Osfield
2f10db8f11 Changed the osgUI behaviour so that events are set to be handled by Widgets that have focus even if they don't directly use them.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14425 16af8721-9629-0410-8352-f15c8da7e697
2014-08-27 15:08:48 +00:00
Robert Osfield
77c0f5f675 Changed the NodeVisitor::apply(Drawable&) to call apply(Node&)
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14424 16af8721-9629-0410-8352-f15c8da7e697
2014-08-27 15:07:47 +00:00
Robert Osfield
f6cc4440a1 Added support for getting osgVolumre::Property::ModifieCount
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14422 16af8721-9629-0410-8352-f15c8da7e697
2014-08-27 09:25:54 +00:00
Robert Osfield
d1bf811331 Added Property::getModifiedCount() + dirty() to help with tracking changes. Added VolumeSettings serializers for Property objects
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14421 16af8721-9629-0410-8352-f15c8da7e697
2014-08-25 16:56:47 +00:00
Robert Osfield
6126379362 Changed StateSet::ParentList from vector<Object*> to vector<Node*> to reflect that Drawable is now a Node.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14420 16af8721-9629-0410-8352-f15c8da7e697
2014-08-25 13:43:11 +00:00
Robert Osfield
beeda386ef Improved handling of setting of the depth of the UI.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14418 16af8721-9629-0410-8352-f15c8da7e697
2014-08-22 19:00:53 +00:00
Robert Osfield
d4260ddb18 Reordered method implemenations to make it easier to compare similar methods
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14417 16af8721-9629-0410-8352-f15c8da7e697
2014-08-20 14:15:36 +00:00
Robert Osfield
a53e73ba10 Added toggling on/off of the VolumeSettings ui via the 'E' key.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14416 16af8721-9629-0410-8352-f15c8da7e697
2014-08-19 16:58:02 +00:00
Robert Osfield
e3c445a52f Updated VolumeSettings.lua reference to use ui prefix to work with the new OpenSceneGraph-Data/ui/VolumeSettings.lua file.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14415 16af8721-9629-0410-8352-f15c8da7e697
2014-08-19 16:37:20 +00:00
Robert Osfield
7e4b41e41a Fixed MD2 danglng pointer crash.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14413 16af8721-9629-0410-8352-f15c8da7e697
2014-08-19 09:27:46 +00:00
Robert Osfield
818e1393ec Fixed build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14410 16af8721-9629-0410-8352-f15c8da7e697
2014-08-19 08:57:23 +00:00
Robert Osfield
f28d460caa Added support for ComboBox::currentIndexChanged*(uint) callback API.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14409 16af8721-9629-0410-8352-f15c8da7e697
2014-08-14 19:00:37 +00:00
Robert Osfield
5f74fdc326 Resert default value to 1.0
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14408 16af8721-9629-0410-8352-f15c8da7e697
2014-08-13 09:24:38 +00:00
Robert Osfield
f0125da6fd From Ryan Kawicki, "There is an issue where the model insets of a terrex terrain are being removed during the loading process. The issue is described below.
- the issue here is that the plugin is removing group nodes if
      that group node only has one child.  becuase transforms are also
      group nodes, there were cases when the transform would have only
      one child under it and would cause it to remove the translation
      portion.  this would cause all the vertex data to be loaded around
      the last matrix operation, which in our case was the origin (0,0,0).

We work off of OSG 2.8.1 but see that this has not been addressed on latest yet.  I’ve tested this against 2.8.1 and have cleanly applied it to my local repository off of latest."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14407 16af8721-9629-0410-8352-f15c8da7e697
2014-08-08 16:42:32 +00:00
Robert Osfield
af5685bf28 From Tim George, "Currently there is a problem with using a camera with a viewport with a non 0 offset and also using an FBO. The problem is that only area made up of the viewports width and height is drawn based on an offset of 0,0 instead of using the viewports offset.
It is caused by line 991 in RenderStage.cpp:


Code:
fbo_ext->glBlitFramebuffer(
0, 0, static_cast<GLint>(_viewport->width()), static_cast<GLint>(_viewport->height()),
0, 0, static_cast<GLint>(_viewport->width()), static_cast<GLint>(_viewport->height()),
blitMask, GL_NEAREST);



which is not taking into account the viewport x and y when performing the blit. It probably should be:


Code:
fbo_ext->glBlitFramebuffer(
static_cast<GLint>(_viewport->x()), static_cast<GLint>(_viewport->y()),
static_cast<GLint>(_viewport->width()) + static_cast<GLint>(_viewport->x()), static_cast<GLint>(_viewport->height()) + static_cast<GLint>(_viewport->y()),
static_cast<GLint>(_viewport->x()), static_cast<GLint>(_viewport->y()),
static_cast<GLint>(_viewport->width()) + static_cast<GLint>(_viewport->x()), static_cast<GLint>(_viewport->height()) + static_cast<GLint>(_viewport->y()),
blitMask, GL_NEAREST);
"

Note from Robert Osfield, made small tweak to above on merge, changing the width+x to x+width to make it read more naturally.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14405 16af8721-9629-0410-8352-f15c8da7e697
2014-08-08 16:34:12 +00:00
Robert Osfield
89786dd42a From Marc Helbling, "please find a fix for the vertex pretransform visitor (VertexAccessOrderVisitor).
The issue with current code is that arrays are collected *before* duplicating shared arrays which leads to arrays that are correctly duplicated but that are not reordered.

Also the submitted patch contains a small cleaning in GeometryArrayGathrer as the _useDrawElements variable is not used; it is only set in the GeometryArrayGathrer constructor and VertexAccessOrderVisitor already checks that primitives have indexed type."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14403 16af8721-9629-0410-8352-f15c8da7e697
2014-08-08 16:09:39 +00:00
Robert Osfield
fdd9efe45a Implemented osgUI::Validator, IntValidator and DoubleValidator classes that manage validation/specialization of LineEdit widgets to work with just integer or double values.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14398 16af8721-9629-0410-8352-f15c8da7e697
2014-08-05 18:32:45 +00:00
Robert Osfield
0335e9c63a Implemented callbacks for validate(), textChanged() and returnPressed()
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14397 16af8721-9629-0410-8352-f15c8da7e697
2014-08-01 13:07:38 +00:00
Robert Osfield
ff78d30cee Moved responsiblity for checking current event focus onto Widget::handleImplementations().
Added support for closing CombinBox popup when the mouse is clicked outside the popup or combobox widget.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14396 16af8721-9629-0410-8352-f15c8da7e697
2014-08-01 10:57:24 +00:00
Robert Osfield
e979f76156 Added NodeVisitor::INTERSECTION_VISITOR VisitorType
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14395 16af8721-9629-0410-8352-f15c8da7e697
2014-07-31 18:29:31 +00:00
Robert Osfield
899e359cdb Fixed rendering of Popups
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14394 16af8721-9629-0410-8352-f15c8da7e697
2014-07-30 12:48:28 +00:00
Robert Osfield
0bdd7351f6 Added StateSet::RenderBinMode::PROTECTED_RENDERBIN_DETAILS and OVERRIDE_PROTECTED_RENDERBIN_DETAILS options.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14392 16af8721-9629-0410-8352-f15c8da7e697
2014-07-30 12:47:16 +00:00
Robert Osfield
46440ad0a8 Added preliminary icon to ComboBox.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14391 16af8721-9629-0410-8352-f15c8da7e697
2014-07-29 15:50:55 +00:00
Robert Osfield
a3794f3bd3 Fixed debug comment
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14390 16af8721-9629-0410-8352-f15c8da7e697
2014-07-29 15:50:37 +00:00
Robert Osfield
90e58f66c0 Implemented prelimary icon support allowing UI widget to place image and model based icons on widgets
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14389 16af8721-9629-0410-8352-f15c8da7e697
2014-07-29 15:50:07 +00:00
Robert Osfield
839dbb1bc1 Added catch for NULL Transform pointers getting into the _transformMap.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14388 16af8721-9629-0410-8352-f15c8da7e697
2014-07-29 15:47:55 +00:00
Robert Osfield
e65d03bf27 Added handling of Drawables added directly to scene graph without Geode decorating them.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14386 16af8721-9629-0410-8352-f15c8da7e697
2014-07-28 16:19:44 +00:00
Robert Osfield
23ae292fe2 Added support for changing background colour of LineEdit widget when focus changes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14385 16af8721-9629-0410-8352-f15c8da7e697
2014-07-24 14:14:35 +00:00
Robert Osfield
cbd2d6e434 Refined the colouring of widget to be more in sync with the defaults used in Qt.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14384 16af8721-9629-0410-8352-f15c8da7e697
2014-07-24 13:25:49 +00:00
Robert Osfield
3a7942dfb7 Added VolumeSettings::Filename property.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14383 16af8721-9629-0410-8352-f15c8da7e697
2014-07-23 16:36:17 +00:00
Robert Osfield
aa2c9c152f Changed the default text colour to black
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14382 16af8721-9629-0410-8352-f15c8da7e697
2014-07-23 15:57:35 +00:00
Robert Osfield
900534f86e Added writeFile support
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14381 16af8721-9629-0410-8352-f15c8da7e697
2014-07-23 14:50:42 +00:00
Robert Osfield
5130361d65 Added Node:getNumParents() and Node:getParent(index) support
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14380 16af8721-9629-0410-8352-f15c8da7e697
2014-07-23 10:49:27 +00:00
Robert Osfield
7dc3b34bfd Removed State::AppliedProgramObjectSet container and Obsever usage from osg::State to address threading bug crash.
The State::AppliedProgramObjectSet wasn't ever being used actively in the current rev of the OSG so populating and clearing was no longer neccessary, allowing the code to be removed completely.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14377 16af8721-9629-0410-8352-f15c8da7e697
2014-07-22 16:02:33 +00:00
Robert Osfield
3b23b474dc Centralized the calling of #include <stdint.h> and VS fallback into include/osg/Types header
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14376 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 16:36:47 +00:00
Robert Osfield
d3945d5210 From Pjotr Svetachov, "I think I spotted some unneeded ref_ptrs in the cullvisitor. The call
pushModelViewMatrix or pushProjectionMatrix will already keep the
reference when adding it to the MatrixStack. In CullVisitor::apply
methods for the billboard and the camera you already take a pointer
instead of a ref_ptr."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14375 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 14:32:40 +00:00
Robert Osfield
6bb2251faf Added setting of glPixelStore before glTexSubImage2D call.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14374 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 13:45:58 +00:00
Robert Osfield
8f39d7a2b2 From Jaap Gas, "I want to submit a bugfix for a crash occurring in osgText/Glyph.cpp if
the scene tree contains (large) 2D textures from images with STRIDE.

============================================================================
#0  0x00007fffe8ea4350 in __memmove_ssse3 () from /lib64/libc.so.6
#1  0x00007fffe52ced76 in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#2  0x00007fffe52d8e86 in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#3  0x00007fffe53dd8be in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#4  0x00007fffe53c2643 in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#5  0x00007fffe53c7fdd in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#6  0x00007fffe53cbabf in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#7  0x00007fffe53cc1fa in ?? () from /usr/lib64/libnvidia-glcore.so.310.44
#8  0x00007ffff30092fd in osgText::GlyphTexture::apply (this=0x1bb8cf0, state=
    ...)
    at /d43/jaap/dev/jaapOSG/build/OpenSceneGraph3.3.1/src/osgText/Glyph.cpp:234
#9  0x00007ffff56c30b6 in osg::State::applyAttributeOnTexUnit (this=0x125f180,
    unit=0, attribute=0x1bb8cf0, as=...)
    at /d43/jaap/dev/jaapOSG/build/OpenSceneGraph3.3.1/include/osg/State:1713
#10 0x00007ffff56c2f3f in osg::State::applyTextureAttribute (this=0x125f180,
    unit=0, attribute=0x1bb8cf0)
    at /d43/jaap/dev/jaapOSG/build/OpenSceneGraph3.3.1/include/osg/State:411
#11 0x00007ffff30204da in osgText::Text::drawTextWithBackdrop (this=0x1baed70,
    state=..., colorMultiplier=...)
==============================================================================

The crash disappears if I either (1) disable the use of images with stride
in the (public) osgGeo-library, or (2) add the following bugfix to Glyph.cpp.
This combination gives me the confidence that I understand where this problem
originates from, without trying to understand the full OpenGL details.

===============================================================================
@@ -221,7 +223,12 @@
             imageData[i] = 0;
         }

+        glPixelStorei(GL_UNPACK_ALIGNMENT,1);

+        #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
+        glPixelStorei(GL_UNPACK_ROW_LENGTH,getTextureWidth());
+        #endif
+
         // allocate the texture memory.
         glTexImage2D( GL_TEXTURE_2D, 0, GL_ALPHA,
                 getTextureWidth(), getTextureHeight(), 0,
================================================================================

I have copied (and adapted) the added lines above from the same source file,
where they were used in front of a similar call to glTexSubImage2D(.) around
line 515.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14372 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 13:43:11 +00:00
Robert Osfield
20560bd927 Initial work on integtasting osgUI into Present3D
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14370 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 12:21:42 +00:00
Robert Osfield
0f611144d7 Added debug messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14368 16af8721-9629-0410-8352-f15c8da7e697
2014-07-21 09:35:00 +00:00
Robert Osfield
acb497b2ab Added serailizer support for NodeVisitor, UpdateVisitor, CullVisitor and EventVisitor
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14367 16af8721-9629-0410-8352-f15c8da7e697
2014-07-18 17:17:01 +00:00
Robert Osfield
50e63ad3ee Added readScript/writeScript methods to ReaderWriter
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14366 16af8721-9629-0410-8352-f15c8da7e697
2014-07-14 15:59:06 +00:00
Robert Osfield
5a7a20d01e Renamed osgDB::PropertyInterface to osgDB::ClassInterface to better reflect it's functionality
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14365 16af8721-9629-0410-8352-f15c8da7e697
2014-07-14 14:09:08 +00:00
Robert Osfield
f2d11bb46e Added preliminary support for writing VolumeSettings to disk from within Present3D in response to pressing and releasing 'Ctrl-S'.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14363 16af8721-9629-0410-8352-f15c8da7e697
2014-07-04 16:45:05 +00:00
Robert Osfield
70f9bdc6e1 Updated iso and mip shaders from OpenSceneGraph-Data.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14358 16af8721-9629-0410-8352-f15c8da7e697
2014-07-03 16:36:02 +00:00
Robert Osfield
d981ca416e Added virtual destructors
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14351 16af8721-9629-0410-8352-f15c8da7e697
2014-07-03 13:06:23 +00:00
Robert Osfield
3f637584f5 Fixed line endings
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14350 16af8721-9629-0410-8352-f15c8da7e697
2014-07-03 13:05:09 +00:00
Robert Osfield
7a18876c5b Changed enum usage to use the new osgVolume::VolumeSettings versions and added support for reading a VolumeSettings file.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14349 16af8721-9629-0410-8352-f15c8da7e697
2014-07-03 13:01:05 +00:00
Robert Osfield
3c6a1ec117 Refactor VolumeSettings so that it's subclassed from osgVolume::Property
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14348 16af8721-9629-0410-8352-f15c8da7e697
2014-07-03 10:01:46 +00:00
Robert Osfield
c4f199d1b5 Added osgVolume::VolumeSettings object
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14347 16af8721-9629-0410-8352-f15c8da7e697
2014-07-02 16:26:18 +00:00
Robert Osfield
7bacd73e85 fixed handlng of file type of nested files within a .osgx, .osgt and .osgb file.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14344 16af8721-9629-0410-8352-f15c8da7e697
2014-07-02 14:14:53 +00:00
Robert Osfield
45bea0db4b REmoved debug cout
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14338 16af8721-9629-0410-8352-f15c8da7e697
2014-06-30 13:24:41 +00:00
Robert Osfield
1581699022 Removed space from #include.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14326 16af8721-9629-0410-8352-f15c8da7e697
2014-06-30 08:20:30 +00:00
Robert Osfield
4c18eb62ca From Alexander Sinditskiy, build fix to allow building against versions older than librsvg-2.36.2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14323 16af8721-9629-0410-8352-f15c8da7e697
2014-06-30 07:37:06 +00:00
Robert Osfield
555c935ffd From Pjotr Svetachov, "I made a small change to DataOutputStream.cpp which makes saving Geodes possible again. This is only half a fix as it only will save a Drawable that is part of a Geode. But this change does not require a version bump of the .ive format. I tried it with a few datasets we have here with the 3.2 stable branch and the trunk with this patch and there was no difference in the .ive files that were produced."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14319 16af8721-9629-0410-8352-f15c8da7e697
2014-06-27 15:57:34 +00:00
Robert Osfield
1d4fbbce1f Removed unused method.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14318 16af8721-9629-0410-8352-f15c8da7e697
2014-06-27 15:55:05 +00:00
Robert Osfield
e9728042b9 From Laurens Voerman, "attached is a modified version of src/osgUtil/Tessellator.cpp
current code checks for a Nullpointer and on notify level info or above will inform you with a crash, by dereferencing it."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14315 16af8721-9629-0410-8352-f15c8da7e697
2014-06-27 15:48:38 +00:00
Robert Osfield
f42ac7e15b Added an OSG_INIT_SINGLETON_PROXY to make sure that the ApplicationUsage singleton gets intialized before usage.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14312 16af8721-9629-0410-8352-f15c8da7e697
2014-06-27 15:38:52 +00:00
Robert Osfield
8d6bee6da9 Added a render order sort to the list of Cameras being tested by the *Viewer::generatePointerData(..) method to ensure that the highest Camera gets focus.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14309 16af8721-9629-0410-8352-f15c8da7e697
2014-06-27 15:30:56 +00:00
Robert Osfield
92d684de6b Revised KdTreeBuilder so that is used the new apply(osg::Geometry&) method rather than expanding an osg::Geode.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14303 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 14:16:11 +00:00
Robert Osfield
a21ce3469b From Sebastian Messerschmidt, "I've applied a simple fix for the backward animation support in osg::Sequence.
It will simply use the sign of the speed set in the getNextValue. Attached file is against trunk."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14302 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 11:49:59 +00:00
Robert Osfield
67f98edc05 From Lauren Voerman, "In order to speed up loading large scenes (especially from network disk) I added code to our viewer to setup multiple database-pagers and request the files trough a database-request:
databasePager->setUpThreads(16, 1);

We experienced problems with multiple databasepagers loading files in parallel, when two threads start to load the same file (usually a texture referenced by multiple models). The second thread to add the file to the cache (sometimes) manages to do so while the refcount from the cached object still is zero, causing the object loaded to be destroyed.
Sometimes the second thread manages to ref() the object before Referenced::signalObserversAndDelete does the final recount check, causing a warning:
    "Warning Referenced::signalObserversAndDelete(,,) doing delete with _refCount=1"

With a deleted object added to the scenegraph we get some undesired results, I think the program only crashes if the object was a Node, and just has some untextured surfaces if it was a texture, but I'm not completely sure.

Attached is a modified version of the Registry.cpp, returning the object in cache and let the duplicate loaded object to be destroyed.

A more efficient option would be to add some sort of blocking entry to the objectcache to stop the second thread from reading the file, and just wait until the first thread added it to the cache. If you think that's worthwile we would be happy to implement that version. A bit tricky to implement and test, that's why I submit a simple version that stops my program from crashing."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14300 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 11:11:59 +00:00
Robert Osfield
93cf84da3e Removed erroneous character
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14298 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 11:09:46 +00:00
Robert Osfield
febcb25cb6 From Farshid Lashkari,
"I noticed that Text3D objects would change there z alignment depending on the alignment mode. I'm not sure if this was intentional or just a simple mistake. My expectation was that the front of the object would always stay aligned to the 0 z-plane, regardless of the alignment mode. I've attached an updated version that retains a consistent z-alignment."
"I just now noticed another issue with Text3D objects. It was not properly computing the bounding box when non-axis aligned rotations were being applied. In this case all corners of the bounding box need to be transformed in order to get the correct containing box. I've attached the updated file."
"The incorrect bounding box problem also applies to regular Text objects. I've attached the fix for that as well as the original Text3D fix."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14296 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 10:53:18 +00:00
Robert Osfield
138ea0e0c7 From Pjotr Svetachov, "For a scene with a lot of animated agents I did some small
optimizations to reduce cpu overhead:
1) Avoid a load-hit-store in UpdateBone. b->getMatrixInBoneSpace()
returns the same matrix that was just stored with b->setMatrix()
2) Avoid calling element->isIdentity() for the whole transform stack
(can be expensive is element is a matrix)
3) Make the key frame interpolator use binary search instead of a
linear one. This is very noticeable in scenes where some geometry has
long repeating animations that start at the same time, you will see
the update time grow then reset and grow again."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14294 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 10:45:07 +00:00
Robert Osfield
ed314c6d7d From Laurens Voerman, "while debugging ImageSequence I had a crash, due to the very large frametimes caused by halting the program. The problem is that when the frame time exceeds the length of the entire image sequence, a looping sequence will try to read it's _imageDataList beyond its size.
fix attached for  src/osg/ImageSequence.cpp"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14293 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 10:24:41 +00:00
Robert Osfield
d82131544b From Laurens Voerman, "while testing databasepager stuff I noticed that the various loaders (osg/ive/osgx) do not pass the current options to the imagePager, therefore the images cannot be found if not in the global OSG_FILE_PATH. Attached is a fix, containing modified versions of
From Robert Osfield, add check to only apply Options object when a valid Option object is assigned.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14290 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 10:05:53 +00:00
Robert Osfield
d939adeb56 From Farshid Lashkari, "I've attached a small fix for the ply loader to support Windows style line endings when reading the header."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14288 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 09:38:56 +00:00
Robert Osfield
2428e07f35 From Aurelien Albert, "This submission fix all my problems with reading / writing "osgb" files inside "osga" archive with final archive size > 2 Go, with Windows OS (didn't tested with Linux)"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14287 16af8721-9629-0410-8352-f15c8da7e697
2014-06-26 09:33:56 +00:00
Robert Osfield
86ddbc7ad9 From Riccardo Corsi, "there's an inconsistency between the behavior of the method and the
debug message it prints out on the console.

Around line 1040 of Registry.cpp (see code below) the method returns
"simpleFileName" but prints about returning "filename".

In attachment the modified file, based on osg 3.2.0
ricky


<code>
if(fileExists(simpleFileName))
{
    OSG_DEBUG << "FindFileInPath(" << filename << "): returning " <<
filename << std::endl;
    return simpleFileName;
}
</code>
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14285 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 16:05:56 +00:00
Robert Osfield
aac0a5fbe2 From Auelien Albert, "I'm working on an application which use 3ds file format as input and use the name of the material to "map" specific data with 3d geometry.
The osg 3ds plugin modify the exported materials name in the same way it modifies the node names.

I've added an option to preserve originals materials names, with the assurance of unique material names are preserved."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14283 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 15:55:21 +00:00
Robert Osfield
a2db511c99 Refactored the way that hole are pruned from the occluder hole list.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14282 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 15:47:59 +00:00
Robert Osfield
5c488d4c46 From Mikhail Izmestev, "Attached fix to avoid vector usage in StateGraph::prune and reduce heap allocations."
Notes from Robert Osfield, ammended the erase so that it explictly increments the iterator before the erase call.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14277 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 10:45:18 +00:00
Robert Osfield
4e530a1938 changed debug message to use OSG_DEBUG
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14276 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 09:58:49 +00:00
Robert Osfield
d22f62396c From Alexander Sinditskiy, "My changes added support for gltexstorrage2d for texture2d.
Initially I described issue in message:
http://forum.openscenegraph.org/viewtopic.php?t=13820
It solves issue with compiling texture using ico from image with mipmaps

I added enviroment variable OSG_GL_TEXTURE_STORAGE_ENABLE to control usage of glTexStorage2d. Initially it is disabled.

It used only if image have mipmaps.

Another issue is converting from internalFormat + type to sized internal format. I created sizedInternalFormats[] struct where sized internal formats are ordered from worse->best.
also this struct have commented lines. Commented formats are listed in
http://www.opengl.org/wiki/GLAPI/glTexStorage2D
but looks like not using in osg."

Note from Robert Osfield.  Changed the env var control to OSG_GL_TEXTURE_STORAGE and made it's value true by default when the feature is supported by the OpenGL driver.  To disable to
use of glTexStorage2D use OSG_GL_TEXTURE_STORAGE="OFF" or "DISABLE"



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14275 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 09:57:36 +00:00
Robert Osfield
81c23564b5 From Björn Blissing, "Fix to support correct shininess and transparency in FBX plugin"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14272 16af8721-9629-0410-8352-f15c8da7e697
2014-06-25 08:18:05 +00:00
Robert Osfield
82a34a2546 From Pjotr Svetachov, "There were some modes missing when exporting to .ogst so I added them."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14269 16af8721-9629-0410-8352-f15c8da7e697
2014-06-24 19:57:19 +00:00
Robert Osfield
bd82d2a52d From Farshid Lashkari, "I've attached a small for the osg ReaderWriter. It was performing a case sensitive comparison to the file extension to determine whether to write the file in ascii or binary. This meant that if the filename was "model.OSGT" it would be treated as binary, instead of ascii. I've updated the plugin to ignore case."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14267 16af8721-9629-0410-8352-f15c8da7e697
2014-06-24 14:58:13 +00:00
Robert Osfield
7295258d71 Merged fix to merge geometries.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14265 16af8721-9629-0410-8352-f15c8da7e697
2014-06-24 11:24:13 +00:00
Robert Osfield
4ec4e88f85 Fixed nested callback calling.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14264 16af8721-9629-0410-8352-f15c8da7e697
2014-06-23 12:02:41 +00:00
Robert Osfield
c6ab14018a Fixed check against totaly number of vertices
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14262 16af8721-9629-0410-8352-f15c8da7e697
2014-06-16 16:16:10 +00:00
Robert Osfield
8d06b9b019 From Aurelien Albert, "I've got some issues using osgb files within an big osga archive (file size > 2Go).
Issue is described here : http://forum.openscenegraph.org/viewtopic.php?t=13914

Here is a fix, using "std::streampos" standard type for stream positions up to 64bits.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14261 16af8721-9629-0410-8352-f15c8da7e697
2014-06-16 08:54:54 +00:00
Robert Osfield
9195a0000b Added osgUI::ColorPalette class
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14259 16af8721-9629-0410-8352-f15c8da7e697
2014-06-13 17:17:09 +00:00
Robert Osfield
d9a6491a43 Removed generation of scroll event on the X11 button release event as X11 was generating both a pair of press/release events for a single scroll when movement.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14257 16af8721-9629-0410-8352-f15c8da7e697
2014-06-12 16:00:21 +00:00
Robert Osfield
be13c2202d Added if () blocks to State::convertVertexShaderSourceToOsgBuiltIns() to ensure that only parts of the shader than need replacing are replaced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14255 16af8721-9629-0410-8352-f15c8da7e697
2014-06-12 15:24:34 +00:00
Robert Osfield
410f7d27ed Improved positioning of combo box popup items
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14253 16af8721-9629-0410-8352-f15c8da7e697
2014-06-12 14:12:30 +00:00
Robert Osfield
63d101b653 Added frame support to ComboBox.
Improved the alingment support for text


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14252 16af8721-9629-0410-8352-f15c8da7e697
2014-06-12 14:05:28 +00:00
Robert Osfield
584035b663 Added handling of AligmentSettings of Text layout
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14251 16af8721-9629-0410-8352-f15c8da7e697
2014-06-11 16:31:17 +00:00
Robert Osfield
86a9a45525 Implemented more robust intersection handling for mouse interactions. Wired up even handling of ComboBox popup.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14250 16af8721-9629-0410-8352-f15c8da7e697
2014-06-11 10:55:33 +00:00
Robert Osfield
977ec20751 Refactored Callback system in osg::Node, osg::Drawable, osg::StateSet and osg::StateAttribute to use a new osg::Callback base class.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14244 16af8721-9629-0410-8352-f15c8da7e697
2014-06-05 16:26:13 +00:00
Robert Osfield
35d6cb812f Updated shaders from OpenSceneGraph-Data sources 2014-06-04 08:59:31 +00:00
Robert Osfield
333a16a88d Reverted change of Node::ParentList from being a vector<Node*> back to a vector<Group*> 2014-06-03 09:52:55 +00:00
Robert Osfield
3dde165f14 Refactor osg::Geode to subclass from osg::Group and reuse the NodeList children container 2014-06-03 09:23:24 +00:00
Robert Osfield
2d41cbd0cf Removed OSG_USE_BOUND and associated osg::Bound adapter class to avoid problems with BoundingBox::expandBy/expandByRadius() implementation choosing a null BoundingBox from
the osg::Bound class causing crashes.
2014-06-02 16:20:39 +00:00
Robert Osfield
199506296a Implemented basic frame graphic 2014-05-30 16:44:36 +00:00
Robert Osfield
189c0b3477 Futher work on ComboBox/Popup 2014-05-29 15:21:42 +00:00
Robert Osfield
a45ba05bdd Added beginnings of ComboBox popup functionality. 2014-05-29 10:51:26 +00:00
Robert Osfield
26a7c30229 Added cached Depth and ColorMask to reduce the amount of duplicate state in the osgUI subgraph 2014-05-28 10:18:57 +00:00
Robert Osfield
1fcb91900a Replaced Widget::GraphicsSubgraph with GraphicsSubgraphMap to allow finer control of when the rendering subgraphs are done. 2014-05-28 10:06:14 +00:00
Robert Osfield
6af9edf33b Improved handling of text 2014-05-27 14:14:51 +00:00
Robert Osfield
faced0a896 Removed Dialog/Popup::open/close() methods as they are replaced by the setVisible() method 2014-05-26 16:32:20 +00:00
Robert Osfield
5d635287c0 Implemented Widger::Visible and Enabled usage 2014-05-26 16:27:33 +00:00
Robert Osfield
b04a4813ba Added Visible and Enalbed properties to Widget 2014-05-26 16:15:33 +00:00
Robert Osfield
5d234ba021 Fixed missing initilaizer 2014-05-26 16:15:12 +00:00
Robert Osfield
71352ea56d Added item serializer 2014-05-26 15:58:18 +00:00
Robert Osfield
f50ec0fe8e Implemented clipping of widget to the widgets extents. 2014-05-23 18:59:16 +00:00
Robert Osfield
cca18e82e8 Implemented scheme for making sure nested widgest overdraw parent widgets graphics 2014-05-23 15:00:49 +00:00
Robert Osfield
55c2041d4d Added wrappers for open and close methods 2014-05-23 15:00:09 +00:00
Robert Osfield
bda5ec4875 Added osgUI::Widget::set/getGraphicsSubgraph() to hold the subgraph that does the rendering portion of widgets 2014-05-22 10:02:35 +00:00
Robert Osfield
0b5b3213fe Addd method implementation in serializers 2014-05-21 16:15:02 +00:00
Robert Osfield
d8adc80c2c Fixed handling of traverse 2014-05-21 10:17:31 +00:00
Robert Osfield
20fd80de3a Improved handling of callback object to open the door to use of general osg::CallbackObject as mechnisms for something simialr to Qt's signal/slot mechanism. 2014-05-21 09:45:11 +00:00
Robert Osfield
9859f3110b Renamed callbacks to avoid overlap with Node callbacks 2014-05-21 09:06:17 +00:00
Robert Osfield
8346f0ebe1 Improved the handling of updating of text 2014-05-20 08:35:39 +00:00
Robert Osfield
d917987938 Added shell of Popup class 2014-05-20 08:35:19 +00:00
Robert Osfield
e4004118db Added check against whether an event has been handled or not before actioning escape/quit. 2014-05-20 08:34:32 +00:00
Robert Osfield
4ce2e075c4 Add shell of Dialog class 2014-05-19 10:11:50 +00:00
Robert Osfield
1b34fed500 Added handling of up/down key to ComboBox 2014-05-19 09:30:36 +00:00
Robert Osfield
87fd1d38fb Added initial cut of ComboBox 2014-05-16 19:24:58 +00:00
Robert Osfield
3e00764649 Added initial shell of PushButton implementation 2014-05-16 10:38:40 +00:00
Robert Osfield
03fc0c3662 Added support for intesecting Drawable that are attached directly to the scene graph without an osg::Geode 2014-05-15 16:30:17 +00:00
Robert Osfield
5b60708e80 From Sebastian Messerschmidt, "There was some small error due to MS non-conformity handling comments correctly." 2014-05-15 14:57:28 +00:00
Robert Osfield
d8a06f827e From Pjotr Svetachov, build fixes for VisualStudio 2014-05-15 14:45:28 +00:00
Robert Osfield
85386daa25 Added osgGA dependency 2014-05-15 13:34:50 +00:00
Robert Osfield
20b9f3ff88 Added Node::asDrawable() and Node::asGeometry() methods to provide a low cost way of casting a node to Drawable and Geoemtry.
Changed the Group::computeBound() method so that it takes account of the a Drawable's BoundingBox.
2014-05-15 09:26:59 +00:00
Robert Osfield
afcf54b108 Fixed the bounding sphere computation and handling of Drawable as the root of the scene graph 2014-05-14 16:52:18 +00:00
Robert Osfield
74f91037a7 Further work on Bound class/Node::getBound() and Drawable::getBound() and usage in OSG codebase 2014-05-14 16:01:40 +00:00
Robert Osfield
ff21af2b0d Cleaned up code 2014-05-14 16:00:08 +00:00
Robert Osfield
4174d72a52 2014-05-14 10:19:43 +00:00
Robert Osfield
12a737ae02 Changed the Node::ParentList to be a list of osg::Node rather than osg::Group, and added addChild, removeChild, replaceChild virtual method to Node to enable code
to user code compile with minimal modifications to account for the new change to the Node ParentList.
2014-05-13 08:43:07 +00:00
Robert Osfield
b2c7bacfe9 From Farshid Lashkari, "As discussed, I've added the ability to handle Drawable objects within the NodeVisitor class. Here is an overview of the changes:
- Added apply(Drawable) and apply(Geometry) to NodeVisitor

- Added accept(NodeVisitor) method to Drawable/Geometry

- Added traverse(NodeVisitor) to Geode which calls accept(NodeVisitor) on all Drawables

- Updated CullVisitor to use new apply(Drawable) to handle drawables. The apply(Billboard) method still manually handles the drawables since it is depends on the billboard settings. I needed to disable the traverse within billboard to prevent duplicate traversal of drawables.

- Update other osgUtil node visitors (GLObjectsVisitor, IncrementalCompileOperation, ..) to use new apply(Drawable) method.
"
2014-05-12 12:10:35 +00:00
Robert Osfield
ead92353fe Added beginnings of new osgUI library, a replacement for osgWidget that works fully in 3D/stereo and is scriptable. 2014-05-12 11:27:54 +00:00
Robert Osfield
490b351330 Replaced obsolete __linux usage. 2014-05-06 16:38:57 +00:00
Robert Osfield
cf66750d7b From Farshid Lashkari, "fix for the Collada loader where it would access a null string in some cases" 2014-05-02 09:12:36 +00:00
Robert Osfield
1f33e2a2a0 From Ali Botorabi, "recently I ran into a problem with Microsoft's Appverifier while using OpenThreads on win32 platform. The Appverifier complained about an invalid thread handle during starting of a new thread. After looking closer into the problem it seemed that indeed a potential root of problem may be in the thread startup code. See the line below in Win32Thread.cpp (line number 347):
pd->tid.set( (void*)_beginthreadex(NULL,static_cast<unsigned>(pd->stackSize),ThreadPrivateActions::StartThread,static_cast<void *>(this),0,&ID));

the method "pd->tid.set" sets the thread id, however via the startup function "ThreadPrivateActions::StartThread" that thread id is used (see further down the call hierarchy the line "int status = SetThreadPriority( pd->tid.get(), prio);".

Until now I never ran into any problem in debug or release builds, though. It seems that furtunately the tid.set method was executed always before the tid.get method in the startup code. However, this may make trouble in the furture. A simple solution is the following: just replace the line above with following two lines:

    pd->tid.set( (void*)_beginthreadex(NULL,static_cast<unsigned>(pd->stackSize),ThreadPrivateActions::StartThread,static_cast<void *>(this),CREATE_SUSPENDED,&ID));
    ResumeThread(pd->tid.get());


The trick is just starting the thread in suspended mode so the StartThread function does not get executed and we can safely store the tid by pd->tid.set. Then start the Thread by calling ResumeThread."
2014-05-02 09:11:16 +00:00
Robert Osfield
298f1c65b6 Renamed the new include/osg/OpenGL automatically configured header file to include/osg/GL replacing the original hand built GL header 2014-04-30 13:19:22 +00:00
Robert Osfield
a04232a75a From Pjotr Svetachov, "have added some missing serializers for RigGeomery. Withouth them I
ran into two issues.

At first you get a bunch of warnings that osg::ComputeBoundCallback
and osg::UpdateCallback were unsupported wrapper classes when
converting fbx models with skeletal animation to osg(t/b).

The second issue was that when reading, the readers fail to read the
ComputeBoundCallback and UpdateCallback and set them to NULL which
messes up the RigGeometry.

Because a RigGeometry makes his own classes in the constructor it
might be preferable to not write them at all, because now those
classes are being made two times when reading a RigGeometry. But after
thinking about this that would place too much limits on them (you
won't be able to share or name them and save that information or make
a new inherited class from them and write that one) So I ended up
thinking the best way was to just write the files.
"
2014-04-29 15:14:39 +00:00
Robert Osfield
2bb4e0566c From Pjotr Svetachov, "I had the osgvolume example crash on me when loading large volume
datasets due to an overflow in image.cpp after a unneeded cast from
unsigned int to int. Here is a small fix."
2014-04-28 14:58:36 +00:00
Robert Osfield
4dd3e3562f From Jason Beverage, "Here is a fix for a small race condition in osgDB::makeDirectory. It attempts to create all the directories in the given path and stops attempting to make directories when one of them fails. I've added a check to see if the failure occurred b/c the directory was created by another thread or process.
We were running into issues occasionally in osgEarth where multiple threads were writing out files like /1/2/3.jpg and /1/3/4.jpg.  Both threads would try to create the /1 directory and only one of them would succeed.  So the first thread would write out the full /1/2/3.jpg while the second thread wouldn't create the /1/3 directory b/c /1 was already created and the writing of /1/3/4.jpg would fail.
"
2014-04-28 14:57:05 +00:00
Robert Osfield
f5261b9877 Fixed type error 2014-04-28 11:53:58 +00:00
Robert Osfield
4994b806d2 From Pjotr Svetachov, "For me osgviewer.cpp and Renderer.cpp were not compiling (visual studio 2013 with profile GL2) because they were still using GLuintEXT. So I changed that, see the attached files.
I also noticed that the generated OpenGL header were not copied to the installation directory so my own application could not find it."
2014-04-25 08:57:27 +00:00
Robert Osfield
7b4d7cd221 From Farshid Lashkari, "I've attached a small fix to the Collada loader which prevents a null pointer access in some cases." 2014-04-24 17:26:46 +00:00
Robert Osfield
77f1c58345 From Lionel Lagarde, "In the ::apply method, when the image data need to be re-uploaded, the Texture2DArray checks if the TextureObject can be re-used. The test was made using the constant 1 instead of the real texture depth, so the TextureObject was never re-used." 2014-04-24 17:23:16 +00:00
Robert Osfield
bc5575f83a From Kristofer Tingdahl, "I and my team have gone over the code again, and we feel that we are comfortable in our current proposal for change. It goes deeper than it did before, and I explain why:
There was code in the osgViewer/Viewer.cpp and osgViewer/CompositeViewer.cpp that transformed the Y-coordinates of an event. The code in the composite viewer did however miss the touch-data of the event. I thought that it should really be the GUIEventAdapter that should know about this, and hence I added the
GUIEventAdapter::setMouseYOrientationAndUpdateCoords which is re-computing the coordinates. First I simply added a boolean to the setMouseYOrientation function:

setMouseYOrientation( MouseYOrientation, bool updatecooreds=false );

but then the serializer complained.

This function is called from both the Viewer and the CompositeViewer. We have not tested from the viewer, but I cannot see it would not work from visual inspection.

The other change is in MultiTouchTrackballManipulator::handleMultiTouchDrag. I have removed the normalisation. The reason for that is that it normalised into screen coordinates from 0,0 to 1,1. The problem with that is that if you have a pinch event and you keep the distance say 300 pixels between your fingers, these 300 pixels represent 0.20 of the screen in the horizontal domain, but 0.3 of the screen in the vertical domain. A rotation of the pinch-fingers will hence result in a zoom in, as the normalised distance is changing between them.

A consequence of this is that I have changed the pan-code to use the same algorithm as the middle-mouse-pan.

The rest of it is very similar from previous revision, and there has been some fine-tuning here and there.

"
2014-04-24 17:14:54 +00:00
Robert Osfield
ec658b115c Fixed reference invalidation bug. 2014-04-24 10:38:58 +00:00