Robert Osfield
94af61ed01
Added setting of thread safe ref/unref.
2007-08-22 09:43:24 +00:00
Robert Osfield
57a18ff112
Added default setting of use of thread safe ref/unref.
2007-08-22 09:42:27 +00:00
Robert Osfield
9d0e273a15
Changed ++_modifedCount cases to dirty().
2007-08-17 09:37:49 +00:00
Robert Osfield
d57a16e023
Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
...
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
e5a365afee
Added support for an update OperationQueue to Viewer and CompositeViewer to allow asyncrnous adding of operations to be added
...
to the view to be done during syncronous updateTraversal().
This feature can be used for doing things like merging subgraphs that have been loaded
in a background thread.
2007-08-11 10:28:14 +00:00
Robert Osfield
0e475106dc
Updated wrappers
2007-08-10 17:44:54 +00:00
Robert Osfield
7366daca91
Refactored the way the Scene is used in Viewer and CompositeViewer to ensure
...
that only on Scene exists per scene graph.
2007-08-10 10:52:35 +00:00
Robert Osfield
eecd3e9257
From Andy Skinner, The attached file adds #include <stdlib.h> to GraphicsContext.cpp, so that it compiles with the solaris compiler we use.
2007-08-07 08:18:15 +00:00
Robert Osfield
4c3a13c3a1
From Andy Skinner, fixes for avoiding warnings about mixing c and c++ versions of c libs.
2007-08-05 14:51:56 +00:00
Robert Osfield
9b9e4cd7c8
Added perlimnary support for reading the DISPLAY variable.
2007-08-03 14:50:58 +00:00
Robert Osfield
c346f5b943
Introduce new osgViewer::Renderer class for implementing of the rendering
...
of cameras in viewers
2007-08-02 11:02:47 +00:00
Robert Osfield
59d3e0ceb7
From Andy Skinner, adding C includes to avoid issues when mixing C and C++ standard includes
2007-07-28 10:44:03 +00:00
Robert Osfield
6dec61842d
Introduce Camera::s/getRenderer().
2007-07-28 10:28:40 +00:00
Robert Osfield
5faeead2c6
From Bryan Thrall, added copying of boundingbox callback to copy constructor.
2007-07-27 17:14:51 +00:00
Robert Osfield
3eae87854b
Added FlushDeletedGLObjectsOperation.
2007-07-23 16:42:25 +00:00
Robert Osfield
de69a4a3d8
Added call to State::initializeExtensionsProcs() to prevent crashes before
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these variables are initialized.
2007-07-18 14:54:27 +00:00
Robert Osfield
04c1dee7a2
Fixed GraphcicsContext::getMaxContextID so it properly returns the current max contextID.
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Fixed the osgviewer's compile context code to account for the above fix.
Added compile context support into osgterrain example.
2007-07-17 10:54:17 +00:00
Robert Osfield
af19e71024
Changed BarrierOperation so that it isn't limited to jut working within GraphicsContexts.
2007-07-14 09:17:18 +00:00
Robert Osfield
a28588a84c
Introduce GraphicsOperation subclass from osg::Operation, and osgUtil::GLObjectOperation
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for compiling subgraphs.
2007-07-13 17:25:35 +00:00
Robert Osfield
ecf0b58a19
Renamed include/osg/OperationsThread to OperationThread.
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Created a new GraphicsThread subclass from OperationThread which allows the
GraphicsContext specific calls to be moved out of the base OperationThread class.
Updated the rest of the OSG to respect these changes.
2007-07-12 15:54:45 +00:00
Robert Osfield
4d7e8b12ae
Renamed OperationsThread to OperationThread and add two way link between OperationQueue and OperationThread
2007-07-12 12:15:42 +00:00
Robert Osfield
095da72020
Fixed typo
2007-07-11 16:06:04 +00:00
Robert Osfield
691a49d0fa
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
Robert Osfield
6a9551ebfb
Wired up OperationsThread to use the new OperationQueue and thereby support
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thread pooling where multiple OperationsThreads share a single OperationsQueue
2007-07-10 17:36:01 +00:00
Robert Osfield
44c07b9fad
Separated OperationsThread out from the GraphicsThread header and introduced
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new OperationQueue class.
2007-07-09 19:04:36 +00:00
Robert Osfield
4d04f3f645
Fixed unitialized variables.
2007-07-09 15:02:03 +00:00
Robert Osfield
c407866f30
Added OpertionQueue
2007-07-09 11:05:04 +00:00
Robert Osfield
6931ae4878
Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.
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Added and cleaned up DeleteHandler calls in osgViewer to help avoid crashes on exit.
Changed DatabasePager across to dynamically checcking osg::getCompileContext(..)
Updated wrappers.
2007-07-06 13:08:51 +00:00
Robert Osfield
a484b95d3c
Added #include<algorithm>
2007-07-06 09:06:37 +00:00
Robert Osfield
d1fa520349
Added support for managing a CompileContext. Rearranged the DeleteHandler::flushAll call.
2007-07-05 18:33:20 +00:00
Robert Osfield
847a7c1644
Added Point::Extension::isPointSpriteCoordOriginSupported() method
2007-06-29 17:01:37 +00:00
Robert Osfield
74af1b8351
From Paul Martz, "Attached is src/osg/CMakeLists.txt. Adding TemplatePrimitiveFunctor to the source code list for the project. This makes this header file show up in the VS IDE as part of this project, and therefore facilitates IDE searching of project-related files, as well as making other tasks easier."
2007-06-29 16:10:24 +00:00
Robert Osfield
ddc26afa16
Fixed indenting to use 4 spaces instead of tabs
2007-06-29 16:09:12 +00:00
Robert Osfield
eac3dc1963
From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one
...
of these are public APIs and therefore will break linkage to existing
shared libraries."
Note from Robert Osfield, updated wrappers.
2007-06-27 20:36:16 +00:00
Robert Osfield
314a22d553
Changed the version format.
2007-06-15 12:41:46 +00:00
Robert Osfield
d2c16c2fa0
Added better handling of 0,0,0 values
2007-06-13 13:41:23 +00:00
Robert Osfield
a7a0e2c4d3
Added Image::g/setOrigin to help movie plugins tell applications that the imagery
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is not the usual OpenGL BOTTOM_LEFT orientation, but with the origin TOP_LEFT. This
allows geometry setup code to flip the t tex coord to render the movie the correct way up.
2007-06-12 16:55:44 +00:00
Robert Osfield
43790b07b3
From Vladimir Shabanov, "osg::Image::isImageTranslucent() now handles
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GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV and
GL_HALF_FLOAT_NV pixel formats."
2007-06-10 19:22:13 +00:00
Robert Osfield
90ae3f385b
Added DisplaySettings to osg::Camera, and support into osg::View for initializing
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the Camera to the DisplaySettings ScreenWidth/Height/Distance. Added support
for dual screen horizontal split stereo.
2007-06-09 10:06:38 +00:00
Robert Osfield
9064895b91
Revert the signOrZero cade path in the getRotate() to fix bugs.
2007-06-07 11:06:40 +00:00
Robert Osfield
448efe0722
Added osg::Hint class
2007-06-04 10:47:15 +00:00
Robert Osfield
053ba0c543
From Wojciech Lewandowski, "I did few tests to see whether adding PreDraw callback would help us with SPI problems when using Viewer. Results were positive so I decided to give it a try and ask you to verify and maybe merge with existing codebase.
...
I added _preDrawCallback member and neccessary access methods plus modified osgUtil RenderStage.cpp to invoke it before all drawInner calls are made. I tried to maintain symmetry with postDrawCallback but you know better where is a proper place for this call ;-)
"
2007-06-01 19:45:24 +00:00
Robert Osfield
34fe63a74f
Fixed case of when view==NULL
2007-05-30 09:25:01 +00:00
Robert Osfield
96f0e8bd54
Added some debug message to the set/getWindowSystemInterface function
2007-05-25 15:57:59 +00:00
Robert Osfield
5056f6fee6
Added osg::Camera::ProjectionResizePolicy enum and associated methods for controlling
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how the field of view is adjust on window resizes.
2007-05-22 09:32:38 +00:00
Robert Osfield
c100841487
In Drawable::releaseGLObjects() replaced glDeleteLists with Drawable::deleteDisplayList(..) to prevent inappropriate OpenGL deletion when current thread does have required grpahics contxt
2007-05-19 07:08:20 +00:00
Robert Osfield
ab4398e440
From Farshid Lashkari, "I made a modification to the setClientActiveTextureUnit and
...
setActiveTextureUnit methods of osg::State so they return false if the
texture unit is outside the range of allowable units for the driver.
Currently, the functions would return true even if the units are
invalid. This would cause the osg::State to become out of sync with
the actual driver state, which can cause some bugs in certain cases.
The change I made would verify that the unit passed to
setClientActiveTextureUnit is below GL_MAX_TEXTURE_COORDS, and the
unit passed to setActiveTextureUnit is below
max(GL_MAX_TEXTURE_COORDS,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS). I
modeled this behavior from the OpenGL docs for these commands which
can be found here:
http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
"
2007-05-15 11:25:14 +00:00
Robert Osfield
d8ee198735
From John Kelso,
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"Attached are updates of src/osg/Sequence.spp and include/osg/Sequence.
I've taken _sbegin/_send/_ubegin/_uend and _step our of the include file
and made them local variables in whatever method might need them.
I got rid of the _recalculate method as it was only getting used in
one place.
I also found a cut/paste bug in setMode's START case."
Note from Robert Osfield, Also includes some guards against crashes that was occuring in this new
code when handling empty Sequences.
2007-05-09 11:11:19 +00:00
Robert Osfield
6c74589014
Added signOrZero template method, and to Matrix_implementation.cpp usage of this
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method in the get(Quat&) code.
2007-05-09 09:26:33 +00:00
Robert Osfield
963cd837e3
Added s/getLightingMode and s/getLight to osg::View to allow control of the viewers
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global light source.
2007-05-07 22:07:23 +00:00