Commit Graph

4475 Commits

Author SHA1 Message Date
Robert Osfield
79ff8ba273 Merge branch 'Submissions2e' of https://github.com/LaurensVoerman/OpenSceneGraph into LaurensVoerman-Submissions2e 2016-09-02 18:26:11 +01:00
OpenSceneGraph git repository
14bdadaf86 Merge pull request #123 from LaurensVoerman/Submissions2f
Submissions2f
2016-09-02 17:44:57 +01:00
OpenSceneGraph git repository
8d827ced1b Merge pull request #117 from LaurensVoerman/Submissions2a
bugfix: wrong class name in META_Object macro for osg::Enablei /disable
2016-09-02 17:35:47 +01:00
OpenSceneGraph git repository
def6508308 Merge pull request #118 from LaurensVoerman/Submissions2b
fix colliding include guards and spurious #define OSGUI_EXPORT
2016-09-02 17:34:20 +01:00
Laurens Voerman
1da43a5960 added copyconstructor for osgAnimation::BasicAnimationManager 2016-08-29 13:03:36 +02:00
Laurens Voerman
628f8fd9dc added call to copy constructor for virtual base classes in copy constructor of derived classes, removed these for abstract classes 2016-08-29 10:41:40 +02:00
Laurens Voerman
ca877a8424 fix colliding include guards and spurious #define OSGUI_EXPORT 2016-08-29 09:40:21 +02:00
Laurens Voerman
dd223002dd bugfix: wrong class name in META_Object macro for osg::Enablei osg::Disablei 2016-08-29 09:37:14 +02:00
Robert Osfield
0ad09d6dad Fixed unused variable warnings 2016-08-26 19:18:00 +01:00
Robert Osfield
322adc266c Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph 2016-08-26 18:00:52 +01:00
Robert Osfield
11ddd53eb4 Removed redundent Referenced::s/getThreadSafeReferenceCounting() and associated static and env vars as there are now inapprorpiate and no longer supported 2016-08-26 17:59:30 +01:00
James Turner
ea9f479674 Attempt to fix broken DLL exports from osgDB
Only export the osgDB method implementations, instead of the entire
class, and hence avoid exporting symbols from the base class, which
then conflict with other compilation units when linking.

This avoids the need for /FORCE:MULTIPLE linker option with MSVC.
2016-08-15 22:21:44 +01:00
Robert Osfield
9d9025a6b4 Changed the default paramter for the osgUtil::StateToCompile to retain the OSG-3.4 ABI and fixed indentation. 2016-08-15 12:13:07 +01:00
Robert Osfield
06cb31a3d2 Added automatic assignment of _markerObject to CompileSet. 2016-08-15 11:46:48 +01:00
Robert Osfield
fd0af1d9df Added Optimizer::BufferObjectVisitor and associated BUFFER_OBJECT_SETTINGS value to enable it via the OSG_OPTIMZIER env var.
The BufferObjectVisitor enbales vertex buffer objects usage on Drawable in the scene graph.
2016-07-11 09:52:07 +01:00
Robert Osfield
74f1cc1ec4 Improved casting to address crashes when handling classes that use virtual inheritance. 2016-07-06 11:36:47 +01:00
Robert Osfield
dce1473a53 Seperated out the scene->requiresRedraw() method into a osgViewer::Viewer::requiresRedraw() method to make the functionality clearer and easier to override. 2016-07-05 11:54:31 +01:00
Philippe Renon
22d53357d3 split requiresUpdateSceneGraph() into requires update and requires redraw (wip) 2016-07-04 23:19:20 +02:00
Julien Valentin
36930dcd18 Added serializer support for RigTransforms 2016-07-04 20:19:58 +01:00
Robert Osfield
82ab389fd6 Added Vec2,3,4 for b, ub, s, us, i, ui. 2016-07-04 13:36:28 +01:00
Julien Valentin
50f6cf6a69 Added missing xzyw accessor to Vec4ub 2016-07-04 10:01:17 +01:00
Robert Osfield
b7bf94b4c6 Added const 2016-07-02 14:45:10 +01:00
Robert Osfield
7a63538fb9 Removed inappropriate use of Vec3us in osgAnimation as this relies upon nonexistant functionality in Vec3us and in general just doesn't make sense to attempt to use float point maths with a unsigned short. 2016-07-02 10:44:40 +01:00
OpenSceneGraph git repository
9ae4a4fc27 Merge pull request #95 from marchelbling/tristripvisitor_index_option
Adds an indexMesh option to disable mesh reindexation
2016-07-01 18:07:16 +01:00
Marc Helbling
da47f8a156 Adds an indexMesh option to disable mesh reindexation
This mainly breaks gles/osgjs when stripifying a MorphGeometry. It also
usually doesn't make sense to reindex an already indexed mesh.
2016-07-01 18:12:36 +02:00
Marc Helbling
43443928d0 Updates osgAnimation
This updates is mainly for the gles plugint to work correctly.

* adds Quaternion array
* reintroduces `KeyframeContainer::linearInterpolationDeduplicate`
* fixes MorphGeometry OSG serialization (target names)
2016-07-01 17:04:15 +02:00
Björn Blissing
ed7d49c5d2 CleanUpOperation added to Viewer
Sometimes there is need to do cleanup with valid graphic contexts
before closing these contexts. The added operation runs a graphics
operation on each context before closing them.
2016-06-30 22:09:22 +02:00
Robert Osfield
990c04d4b9 Moved the scene related requiresUpdateSceneGraph() implementation details from View into Scene.
Added check against the ImagePager.
2016-06-29 15:34:11 +01:00
OpenSceneGraph git repository
48c1d0e8da Merge pull request #81 from filnet/checkneedtodoframe
refactor common code from CompositeViewer::checkNeedToDoFrame() and Viewer::checkNeedToDoFrame() into View
2016-06-29 15:15:31 +01:00
Robert Osfield
00b1173e70 Added osg::ScissorIndexed that wraps up glScissorIndexed function 2016-06-29 15:11:02 +01:00
Robert Osfield
412e9fc3dd Added osg::DepthRangeIndexed class to wrap up glDepthRangeIndexed functionality. 2016-06-29 12:28:28 +01:00
Robert Osfield
8d7d5d12a1 Added osg::ViewportIndexed that adds support for glViewportIndexed 2016-06-29 11:26:54 +01:00
Laurens Voerman
ec74518868 Added glViewerArray, glSissorArray, glDepthRangeArray etc. GL extension support 2016-06-29 09:53:04 +01:00
Robert Osfield
5c25a3a0ea Added initializers 2016-06-27 15:06:54 +01:00
Robert Osfield
27595e9f02 Added initializers 2016-06-27 14:53:32 +01:00
Julien Valentin
c8a7ce4e52 Rolbacked RigGeometry with the hackyfix (I just add the compute boundcallback in the copy consturctor)
Modified headers of RigTransforms to comply with osg metamodel
2016-06-27 11:51:32 +01:00
Julien Valentin
ce28b2e43e MorphGeometry fixes 2016-06-25 18:15:57 +01:00
Robert Osfield
40ccf503e4 Fixed warnings 2016-06-25 17:19:00 +01:00
Robert Osfield
ca0fff8313 Added extern and export 2016-06-25 16:32:58 +01:00
Robert Osfield
1204c32430 Changed back to requiring osgDB namespace so it's clearer where function comes from. 2016-06-25 16:13:56 +01:00
Robert Osfield
ed59753741 Added namespace prefix 2016-06-25 16:10:56 +01:00
Robert Osfield
6d7d58fa12 Added osgDB::stringcopy and stringcopyfixedsize 2016-06-25 16:08:15 +01:00
Robert Osfield
39317acd42 Changed return type to unsigned int to make it more compatible with serialization 2016-06-25 12:35:34 +01:00
Robert Osfield
949aca196d Refactored handling of StateAttiribute's that override the StateAttiribute::getMember() so that when they change their Member value they update the StateSet parents that own them to keep the StateSet's maps coherent. 2016-06-25 12:24:19 +01:00
Cedric Pinson
0ecb52ff82 Submitted with fixes by Julian Valentin 2016-06-25 07:49:56 +01:00
Robert Osfield
6bbd5299b6 Removed unused member variable 2016-06-24 12:12:50 +01:00
Robert Osfield
b9c3377d88 Added initializers 2016-06-24 12:11:09 +01:00
Robert Osfield
601884131e Added initializers 2016-06-24 11:58:38 +01:00
Robert Osfield
c8d668b298 Added depecated message to redundent shape classes 2016-06-24 09:46:19 +01:00
Robert Osfield
eb4dcba21a Removed unused variable 2016-06-23 16:32:45 +01:00
Robert Osfield
07137f4111 Fixed unitialized variables 2016-06-23 16:32:02 +01:00
Robert Osfield
1f73376476 Restructed the GLExtensions(..) constructor so that it now intializes all the variables to NULL if there is not a valid graphics context present 2016-06-23 12:19:59 +01:00
Robert Osfield
bc8452512f Added initializers and handling of null case 2016-06-23 11:03:38 +01:00
Robert Osfield
5955d362a6 Added initializer 2016-06-22 12:10:49 +01:00
Robert Osfield
a5ec8b7eda Added initializers 2016-06-22 12:08:10 +01:00
Robert Osfield
1d7f75c490 Added initializer 2016-06-22 12:03:10 +01:00
Robert Osfield
f2704e0bf3 Removed dead code 2016-06-22 11:58:45 +01:00
Robert Osfield
f7afd3bab2 Added initializer 2016-06-22 11:51:04 +01:00
Robert Osfield
acaf9fd720 Added initializer 2016-06-22 11:48:30 +01:00
Robert Osfield
97acecdf66 Added initializer 2016-06-22 11:41:58 +01:00
Robert Osfield
8a83bd73bb Added missing initializers 2016-06-22 11:39:11 +01:00
Robert Osfield
471e556e91 Added initializers 2016-06-22 11:27:15 +01:00
Robert Osfield
67cc776696 Added default_value() template to help with creating templates that need to initialize members that are floats etc. 2016-06-22 11:26:11 +01:00
Robert Osfield
d5f18590fd Added intializers 2016-06-22 10:35:37 +01:00
Ralf Habacker
7876c7915b clang 6.0 compile fixes. 2016-06-20 10:32:42 +01:00
Ralf Habacker
69929f596f Fix finding object cache entries. 2016-06-20 10:26:12 +01:00
Robert Osfield
7d34e8f441 Build fixes to reflect removal of deprecated_osg::Geometry 2016-06-17 12:49:44 +01:00
Julien Valentin
e236acfed5 Added OpenGL extensions related to shader subroutine 2016-06-17 10:35:25 +01:00
Julien Valentin
78b99c7143 Refactored osg::TextureBuffer to support assigning any type of osg::BufferData rather than just osg::Image as was previously required.
Refactored osgforest and osggpucull examples to take account of changes to TextureBuffer.

Added osg::DrawIndirectBufferBinding.
2016-06-15 19:05:35 +01:00
Robert Osfield
819ce6c0d1 Removed redundent _boundingBoxComputed 2016-06-14 18:27:27 +01:00
Ralf Habacker
85cd1c456f Identify files in object cache by filename and optional provided options.
Objects with the same filename may be different from others based on the provided
plugin options. Using filename *and* the provided options as object cache key
helps to avoid fetching the wrong object.
2016-06-14 12:27:33 +01:00
Julien Valentin
2ac8379cfc osgDB Wrapper Associates Revision Tagging 2016-06-14 11:43:45 +01:00
Robert Osfield
4c5ca932c8 Added #include <string> in case other headers don't include it. 2016-06-13 16:24:01 +01:00
Philippe Renon
dfc9eec3c3 make osgViewer::View::requiresUpdateSceneGraph() virtual 2016-06-11 17:05:00 +02:00
Philippe Renon
37ef07ce7e refactor common code from CompositeViewer::checkNeedToDoFrame() and Viewer::checkNeedToDoFrame() into View 2016-06-11 16:58:51 +02:00
Julien Valentin
ac26ba7e5b Shader subroutine related funcs added 2016-06-09 10:48:05 +01:00
Robert Osfield
8bfe67b37b Fixed unused parameter warning. 2016-06-08 10:54:36 +01:00
Robert Osfield
b1539418b3 Fixed unused parameter warning. 2016-06-08 09:46:58 +01:00
Robert Osfield
aef2574b8d Fixed -Wextra warnings 2016-06-08 09:46:09 +01:00
Robert Osfield
ef73d2449e Fixed -Wextra warnings 2016-06-08 09:20:16 +01:00
Robert Osfield
10e27681dd Fixed "unreferenced formal parameter" warnings 2016-06-07 08:53:42 +01:00
Robert Osfield
27caa9c1b1 Removed redundent _EXT 2016-06-06 12:05:28 +01:00
Jethro Leevers
08a823d857 Added support for GL_LINE_STRIP_ADJACENCY_EXT 2016-06-06 11:59:56 +01:00
Björn Blissing
e8f103afc9 VS2015 build fix 2016-06-03 17:22:28 +01:00
Robert Osfield
afe89e8d94 Added float variants of osg::PI etc. in the form osg::PIf
Converted osg::PI usage to osg::PIf in ShapeDrawable.cpp to address Windows build errors
2016-06-03 11:28:10 +01:00
Robert Osfield
41ce857c93 Fixed clang warnings 2016-06-03 09:33:47 +01:00
Robert Osfield
d038866649 Fixed method to match parent class. 2016-06-02 14:31:44 +01:00
Robert Osfield
d3c6dc6f34 Fixed doxygen warnings 2016-06-01 14:20:14 +01:00
Julien Valentin
5a4a5c3507 Added glDrawArraysIndirect, glMultiDrawArraysIndirect, glDrawElementsIndirect and glMultiDrawElementsIndirect extensions. 2016-06-01 10:01:44 +01:00
Pjotr Svetachov
1823341cce small optimization to the osgb/t serializers. 2016-05-31 11:27:30 +01:00
Jannik Heller
55e5d74a1c Fixed typo of method name 2016-05-30 13:44:54 +01:00
Alberto Luaces
260cbab518 Typo fixes 2016-05-30 12:30:05 +01:00
Robert Osfield
c36c0033fd Fixed shadows warnings 2016-05-23 20:02:36 +01:00
Robert Osfield
5260e3a35e Fixed build error introduced by c3f2711b09 2016-05-23 11:31:02 +01:00
rdiankov
da34da18ca add safety checking when dereferencing ref_ptr 2016-05-21 21:29:14 +02:00
Robert Osfield
ae3ba28fee Fixes shadows warnings 2016-05-20 13:38:34 +01:00
Adri
89a2ed7da4 Extra header include.
Removed an extra header include for <QGLWidget>
2016-05-19 18:53:15 +01:00
Jannik Heller
a5b05f77ea This submission removes the define / code path OSG_USE_BOUND that was never used. The class osg::Bound used by this code doesn't exist either. 2016-05-19 17:32:24 +01:00
Robert Osfield
fe6238d126 Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
implementations being registered at the same time.

One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.

As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().

Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
7b34ca0a39 Added using to quieten warning 2016-04-29 10:39:57 +01:00
Robert Osfield
eb50a15b52 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:46:45 +01:00
Robert Osfield
459ae5ce64 Changed the default value paramter to be consistent with the non templated version of StateSet::setTextureAttributeAndModes(..) 2016-03-29 20:24:05 +01:00
Robert Osfield
68430ee8e5 Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it,
enabling slides with no animation to sit iddle rather keeping rendering, reducing CPU/GPU overhead and saving power.
2016-03-10 16:35:08 +00:00
Robert Osfield
f5b5202296 From Joe Thompson, "OpenSceneGraph cannot be built with Visual Studio 2008.
The file osg-OpenSceneGraph-3.4.0\include\osg\Types
typedefs int8_t, int16_t, int32_t and int64_t
These are typedefed as signed __intX in several other places.
With VS2008, this causes an error "int8_t redifined, different basic types"
Explicitly declaring them signed fixes the error."
2016-03-02 09:18:26 +00:00
Robert Osfield
bb79e523d4 From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
Robert Osfield
d055216740 From Wee See and Robert Osfield, Introduced StatsHandler::collectWhichCamerasToRenderStatsFor(osgViewer::ViewerBase* viewer, osgViewer::ViewerBase::Cameras& cameras) method to make it
possible to customize which Cameras the handler renders stats for.
2016-03-01 11:06:39 +00:00
Robert Osfield
5d03bb9a2b From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
The change I made is to check GL_QUERY_RESULT_AVAILABLE before retrieving the query, to ensure that there won't be a stall. If the query result is not available yet, we'll leave it alone and try again in the next frame.

Had to make a few more changes than I'd liked, mostly because the TestResult mechanism wasn't designed for holding on to query objects for more than one frame. As well, I'm thinking that RetrieveQueriesCallback and ClearQueriesCallback could be merged together, if we wanted to go for more refactoring. For though now my strategy is to make as little changes as possible. Let me know what you think of the patch."
2016-03-01 10:37:41 +00:00
Robert Osfield
be98c884bd From Ognjen Kostic, "Some android phones have no support for OES_element_index_uint extension that is required if glDrawElements is to be called with GL_UNSIGNED_INT for element type.
In OSG 3.4, osgText::Text( ::_quadIndices) uses DrawElementsUInt that will fail on these devices and no text will appear - tested on Samsung Galaxy Trend 2 SM-G313HN.

When DrawElementsUInt is replaced with DrawElementsUShort it works, although I'm not sure if this can cause other problems with some fonts.

Fix:
- In include\osgText\Text, line 316:
        replace: "osg::ref_ptr< osg::DrawElementsUInt > _quadIndices;"
        with:    "osg::ref_ptr< osg::DrawElementsUShort > _quadIndices;"

- In src\osgText\Text.cpp, line 2094:
        replace: "_quadIndices = new DrawElementsUInt(PrimitiveSet::TRIANGLES);"
        with:    "_quadIndices = new DrawElementsUShort(PrimitiveSet::TRIANGLES);"
"
2016-03-01 10:21:14 +00:00
Robert Osfield
58f940c0f1 Updated the AuthenticationDetails::HttpAuthentication enum to reflect current libcurl values 2016-02-18 19:53:36 +00:00
Robert Osfield
98ca24ff4e From Laurens Voerman, "a few additions in the repository (asDrawableEventCallback / asDrawableCullCallback) made this version a bit outdated,
so I get so new warnings. This update can fix those warnings."
2016-02-17 15:09:14 +00:00
Robert Osfield
67202b2662 From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution.
Font::getKerning(...), Font::getGlyph3D(...) doesn't ask for a font resolution so it uses the last font resolution requested by Font:: getGlyph(...).
This can leads to different results depending of the precedent call to Font::getGlyph(...).
See http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2016-January/271952.html for more infos.

This fix adds a font resolution parameter to Font::getKerning(...), Font::getGlyph3D(...) and to the font implementations.
This was made under the base revision r15182."
2016-02-15 13:30:39 +00:00
Robert Osfield
937ef73521 From Laurens Loerman, Fix for "Visual Studio 2013 gives me a large amount (2778) of warnings about inheritance via dominace (C4250)." 2016-02-15 12:37:05 +00:00
Robert Osfield
8cefa05e3a From "Jannik Heller", I just updated to the latest commit and noticed that drawable cull callbacks were no longer working. As it turns out there was a missing implementation of the asDrawableCullCallback() and asDrawableEventCallback(), after implementing these methods everything is working as expected. 2016-02-04 20:15:14 +00:00
Robert Osfield
aa17f5441a From Laurens Voerman,
"E:\osg\osgSvnGit\OpenSceneGraph\include\osg/Callback(286): warning C4099: 'osg::DrawableUpdateCallback' : type name first seen using 'class' now seen using 'struct' (E:\osg\osgSvnGit\OpenSceneGraph\src\osgUtil\RenderBin.cpp)
          E:\osg\osgSvnGit\OpenSceneGraph\include\osg/Callback(27) : see declaration of 'osg::DrawableUpdateCallback'

attached is a modified version of include/osg/Callback:
changing
- struct OSG_EXPORT DrawableUpdateCallback : public virtual Callback
- {
to
+ class OSG_EXPORT DrawableUpdateCallback : public virtual Callback
+ {
+ public:

and the same changes for DrawableEventCallback and DrawableCullCallback"
2016-02-04 19:53:13 +00:00
Robert Osfield
e00977f3c2 Added OSG_EXPORT 2016-02-04 19:40:14 +00:00
Robert Osfield
dcadd69c5a Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
Robert Osfield
f373bcf23d Added osg::resizeGLObjectBuffers(..) and osg::releaseGLObjects(..) functions to make it easier to call these methods on objects which ref_ptr<> or C pointers are held for. 2016-02-04 17:36:33 +00:00
Robert Osfield
f8306f145a Added NodeVisitor::g/setValueMap and g/setValueStack, and osg::PushPopObject and osg::PushPopValue helper classes for pushing/popping values to the NodeVisitor's ValueStack. 2016-02-04 13:12:33 +00:00
Robert Osfield
b4eb8d4597 Improved the speed of the ValueObject get/setting by utilizing typeid() and static_cast<> in place of original dynamic_cast<>'s 2016-02-04 13:10:28 +00:00
Robert Osfield
041ab29d1f Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers.
Typical use will be for storing and passing values between nodes during traversals.
2016-02-04 13:04:40 +00:00
Robert Osfield
4deca2d38b From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-25 12:23:04 +00:00
Robert Osfield
5cb486f7c5 Added osg::MultiDrawArrays which wraps up glMultiDrawArrays extension. 2016-01-22 09:47:49 +00:00
Robert Osfield
4de2fc120d Merge branch 'master' of https://github.com/openscenegraph/osg 2016-01-20 17:51:03 +00:00
Robert Osfield
8fc287c1b7 Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
Robert Osfield
1219a6d3bf Added more osg::Object::as*() methods and usage of these through the code base to avoid use of dynamic_cast<> when using UpdateVisitor/CullVisitor/EventVIisitor etc. 2016-01-20 15:13:19 +00:00
Robert Osfield
e5a7c353ae From Jannik Heller, "This submission fixes a typo in the new GLObjectManager
sheduleGLObjectForDeletion(GLuint globj);

should be

scheduleGLObjectForDeletion(GLuint globj)"
2016-01-19 14:49:56 +00:00
Robert Osfield
b3e0f83c07 From Jordi Torres, "Added TriangleLinePointIndexFunctor to osg namespace" 2016-01-19 14:22:12 +00:00
Robert Osfield
55a8f4abbc Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions 2016-01-19 11:39:28 +00:00
Robert Osfield
baaf5712c4 Added missing OSG_EXPORT 2016-01-19 09:46:20 +00:00
Robert Osfield
3e92c1fc43 Added osg::Object::asStateSet() implementation and usage to avoid use of dynamic_cast<> 2016-01-18 20:05:20 +00:00
Robert Osfield
340615de55 Replaced dynamic_cast<*Callback> with as*Callback() implementation/usage. 2016-01-18 19:04:28 +00:00
Robert Osfield
48225171e0 From Jannik Heller, "This submission fixes a bug introduced in commit 5b17e3bc2a "Introduced CMake option OSG_PROVIDE_READFILE option...". The added overload for StateSet::setAttributeAndModes was ignoring the mode setting.
"
2016-01-18 13:10:14 +00:00
Robert Osfield
7409820a8f Added Simplifier::requiresDownSampling()/requiresDownSamplingImplementation() to make it possible for the
Simplfifer::ContinueSimplificationCallback to be able to decide whether up or downsampling is required,
removing the previous hardwards reliance on getSampleRatio<1.0.
2016-01-18 11:50:07 +00:00
Robert Osfield
ead6924a78 Fixed typo 2015-11-23 08:54:09 +00:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
de4a430931 From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15143 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 15:20:25 +00:00
Robert Osfield
7aae720636 Refactored the way that FrameStamp is managed in osgViewer::Renderer to avoid thread conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15138 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:09:27 +00:00
Robert Osfield
62764a56c5 Added support for serializing Camera::ImplicitBufferAttachmentRenderMask and ImplicitBufferAttachmentResolveMask properties.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15135 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 10:52:35 +00:00
Robert Osfield
2fe4fc38bb Added missing OSG_EXPORT to fix Windows build
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15131 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 10:41:54 +00:00
Robert Osfield
161246d864 Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
34794c5c27 From Laurens Voerman, "I found that using an ImageSequence with mode PAGE_AND_DISCARD_USED_IMAGES triggers the (3) imageThreads to run and never stop, even when no more work is to be done. This is due to a bug in the stop condition currently setting the thread to stop and wait for a signal only when no work needs to be done AND the databasepager is paused.
It should stop and wait for a signal on either of those two. Due to a few logical inversions it boils down to replacing || with &&

OLD _block->set((!_requestList.empty() || !_pager->_databasePagerThreadPaused));
NEW _block->set((!_requestList.empty() && !_pager->_databasePagerThreadPaused));//release the threads to run IF (work_to_be_done && not_paused)

This bug is present since svn rev 8663 (just before 2.6.0 release)


attached is a zip with the files:

OpenSceneGraph\include\osgDB\ImagePager



This file is valid for svn branch and stable 3.2 and 3.4
branches 2.6 - 3.0 have the same bug, but other differences in the file."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15125 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:04:58 +00:00
Robert Osfield
0d72b85881 Fixed warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15119 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:24:11 +00:00
Robert Osfield
53a850c671 Fixed warning by removing redundent check
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15118 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:23:55 +00:00
Robert Osfield
0532c93c8c Corrected the Subload::generateTextureObject() return type to make it consistent with Texture::generateTextureObject(..)
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15117 16af8721-9629-0410-8352-f15c8da7e697
2015-08-14 15:25:08 +00:00
Robert Osfield
aff6e112ec Added support for injecting GL_VENDOR strings into GLSL shaders via the new #pragma(tic) shader composition
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15078 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 17:42:05 +00:00
Robert Osfield
8ab27a20d2 Build fix for VS and installing Types
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15077 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 05:04:56 +00:00
Robert Osfield
583801179e Added #ifdef guards around SGIX specific parts to avoid build problems with GLES
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15069 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:07:05 +00:00
Robert Osfield
687e77ddc9 From Andy Skinner, "Someone was using our code on a system that does not seem to have the SGIX symbols used in osgViewer.cpp.
I used osgSetGLExtensionsFuncPtr to remove the symbols.  I don't know how to test this path, but it did remove the symbols from libosgViewer.so.  I have also not been able yet to see if that was sufficient for our customer.

 

I did this by looking at other cases, and I tried to follow some of the same practices in PixelBufferX11, like using _useSGIX in a similar way to the previous _useGLX1_3."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15041 16af8721-9629-0410-8352-f15c8da7e697
2015-08-03 19:14:09 +00:00
Robert Osfield
55d36b544b Warning fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15032 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:59:11 +00:00
Robert Osfield
0dd625f17e Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00